MoDuL Posted June 6, 2011 Posted June 6, 2011 You can add attribute with something like this in your .xml , for example: <for> <add order="0x10" stat="mDef" val="125" /> <add order="0x10" stat="pDef" val="125" /> <add order="0x40" stat="maxMp" val="213" /> <add order="0x40" stat="maxHp" val="190" /> <enchant order="0x0C" stat="mDef" val="0" /> <add order="0x40" stat="darkRes" val="30" /> <!-- Dark Attribute Defense +30 --> </for> Look in your files. xml and compare. you can add all attribute you want...I hope I've helped a little. Thnx it helped alot ;) Quote
wakowako Posted June 6, 2011 Posted June 6, 2011 I have added the item in .xml and when i try to add it on gm char it says "Item doesnt exist" Quote
jobpgt007 Posted June 6, 2011 Posted June 6, 2011 General protection fault! History: FL2GameData::LoadL2DataBin <- FL2GameData::ArmorItemDataLoad <- FL2GameData::Load <- UGameEngine::Init <- InitEngine why my client error T^T plz help me Quote
CriticalError Posted June 7, 2011 Posted June 7, 2011 General protection fault! History: FL2GameData::LoadL2DataBin <- FL2GameData::ArmorItemDataLoad <- FL2GameData::Load <- UGameEngine::Init <- InitEngine why my client error T^T plz help me armorgrp error, try deleting itemname line, still error just try with another system but i'm sure is itemname or armorgrp line. Quote
d0ds™ Posted June 7, 2011 Posted June 7, 2011 I have tried adopted to my client but its not compatible with my freya.. any review? Quote
d0ds™ Posted June 7, 2011 Posted June 7, 2011 I have added the item in .xml and when i try to add it on gm char it says "Item doesnt exist" I think you have wrong syntax on you xml file.. try review it if any duplicate. Quote
crash_8675 Posted June 7, 2011 Author Posted June 7, 2011 I have added the item in .xml and when i try to add it on gm char it says "Item doesnt exist" Yes review your xml file, example of xml: <?xml version="1.0" encoding="UTF-8"?> <list> <item id="52020" type="Armor" name="Knight's Cloak"> <set name="icon" val="icon.vesper_cloack_i00" /> <set name="default_action" val="equip" /> <set name="bodypart" val="back" /> <set name="immediate_effect" val="1" /> <set name="crystal_type" val="s80" /> <set name="material" val="cloth" /> <set name="weight" val="220" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_sellable" val="false" /> <for> <add order="0x10" stat="pDef" val="20" /> </for> <cond msgId="2453"> <player cloakStatus="1" /> </cond> </item> <item id="52021" type="Armor" name="Archer's Cloak"> <set name="icon" val="icon.vesper_cloack_i00" /> <set name="default_action" val="equip" /> <set name="bodypart" val="back" /> <set name="immediate_effect" val="1" /> <set name="crystal_type" val="s80" /> <set name="material" val="cloth" /> <set name="weight" val="220" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_sellable" val="false" /> <for> <add order="0x10" stat="pDef" val="20" /> </for> <cond msgId="2453"> <player cloakStatus="1" /> </cond> </item> <item id="52022" type="Armor" name="Enchanter's Cloak"> <set name="icon" val="icon.vesper_cloack_i00" /> <set name="default_action" val="equip" /> <set name="bodypart" val="back" /> <set name="immediate_effect" val="1" /> <set name="crystal_type" val="s80" /> <set name="material" val="cloth" /> <set name="weight" val="220" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_sellable" val="false" /> <for> <add order="0x10" stat="pDef" val="20" /> </for> <cond msgId="2453"> <player cloakStatus="1" /> </cond> </item> <item id="52023" type="Armor" name="Healer's Cloak"> <set name="icon" val="icon.vesper_cloack_i00" /> <set name="default_action" val="equip" /> <set name="bodypart" val="back" /> <set name="immediate_effect" val="1" /> <set name="crystal_type" val="s80" /> <set name="material" val="cloth" /> <set name="weight" val="220" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_sellable" val="false" /> <for> <add order="0x10" stat="pDef" val="20" /> </for> <cond msgId="2453"> <player cloakStatus="1" /> </cond> </item> <item id="52024" type="Armor" name="Rouge's Cloak"> <set name="icon" val="icon.vesper_cloack_i00" /> <set name="default_action" val="equip" /> <set name="bodypart" val="back" /> <set name="immediate_effect" val="1" /> <set name="crystal_type" val="s80" /> <set name="material" val="cloth" /> <set name="weight" val="220" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_sellable" val="false" /> <for> <add order="0x10" stat="pDef" val="20" /> </for> <cond msgId="2453"> <player cloakStatus="1" /> </cond> </item> <item id="52025" type="Armor" name="Warrior's Cloak "> <set name="icon" val="icon.vesper_cloack_i00" /> <set name="default_action" val="equip" /> <set name="bodypart" val="back" /> <set name="immediate_effect" val="1" /> <set name="crystal_type" val="s80" /> <set name="material" val="cloth" /> <set name="weight" val="220" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_sellable" val="false" /> <for> <add order="0x10" stat="pDef" val="20" /> </for> <cond msgId="2453"> <player cloakStatus="1" /> </cond> </item> <item id="52026" type="Armor" name="Summoner's Cloak"> <set name="icon" val="icon.vesper_cloack_i00" /> <set name="default_action" val="equip" /> <set name="bodypart" val="back" /> <set name="immediate_effect" val="1" /> <set name="crystal_type" val="s80" /> <set name="material" val="cloth" /> <set name="weight" val="220" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_sellable" val="false" /> <for> <add order="0x10" stat="pDef" val="20" /> </for> <cond msgId="2453"> <player cloakStatus="1" /> </cond> </item> <item id="52027" type="Armor" name="Wizard's Cloak"> <set name="icon" val="icon.vesper_cloack_i00" /> <set name="default_action" val="equip" /> <set name="bodypart" val="back" /> <set name="immediate_effect" val="1" /> <set name="crystal_type" val="s80" /> <set name="material" val="cloth" /> <set name="weight" val="220" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_sellable" val="false" /> <for> <add order="0x10" stat="pDef" val="20" /> </for> <cond msgId="2453"> <player cloakStatus="1" /> </cond> </item> </list> Quote
crash_8675 Posted June 7, 2011 Author Posted June 7, 2011 I have tried adopted to my client but its not compatible with my freya.. any review? Maybe you can try with another system Freya? or pm me if you want I help you add lines in your armorgrp and itemname Quote
kariofillis Posted June 9, 2011 Posted June 9, 2011 Could you please explain me how to put it on my server? I am new here :S Quote
CriticalError Posted June 9, 2011 Posted June 9, 2011 Could you please explain me how to put it on my server? I am new here :S read and surf in forum, you have a lot guides here, this is not the correct section for ask it. Quote
kariofillis Posted June 9, 2011 Posted June 9, 2011 read and surf in forum, you have a lot guides here, this is not the correct section for ask it. if you could give some links. when i try to search, it says unable to search this forum ??? Quote
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