Jump to content

Question

Posted

exo perasi to parakato script se freya server

import sys
from com.l2jserver.gameserver.instancemanager        import InstanceManager
from com.l2jserver.gameserver.model                  import L2ItemInstance
from com.l2jserver.gameserver.model.actor            import L2Summon
from com.l2jserver.gameserver.model.entity           import Instance
from com.l2jserver.gameserver.model.itemcontainer    import PcInventory
from com.l2jserver.gameserver.model.quest            import State
from com.l2jserver.gameserver.model.quest            import QuestState
from com.l2jserver.gameserver.model.quest.jython     import QuestJython as JQuest
from com.l2jserver.gameserver.network.serverpackets  import CreatureSay
from com.l2jserver.gameserver.network.serverpackets  import InventoryUpdate
from com.l2jserver.gameserver.network.serverpackets  import MagicSkillUse
from com.l2jserver.gameserver.network.serverpackets  import SystemMessage
from com.l2jserver.gameserver.network.serverpackets  import ExShowScreenMessage
from com.l2jserver.gameserver.network.serverpackets  import Earthquake
from com.l2jserver.gameserver.network                import SystemMessageId
from com.l2jserver.gameserver.util                   import Util
from com.l2jserver.util                              import Rnd

qn = "BloodEmpires"

#Items
E_APIGA	= 14720
ADENA	= 57
STONE	= 9576
SCROLL	= 960

#NPCs
ROSE = 65051
CHEST = 65052

#Monsters
NAGLFAR = 65053
SENTRY1 = 65054
SENTRY2 = 65055
HOUND = 65056
#Doors
DOOR1	= 12240001
DOOR2	= 12240002

class PyObject:
pass

def openDoor(doorId,instanceId):
for door in InstanceManager.getInstance().getInstance(instanceId).getDoors():
	if door.getDoorId() == doorId:
		door.openMe()

def closeDoor(doorId,instanceId):
for door in InstanceManager.getInstance().getInstance(instanceId).getDoors():
	if door.getDoorId() == doorId:
		door.closeMe()

def checkConditions(player, new):
party = player.getParty()
if party:
	player.sendPacket(SystemMessage.sendString("You may not enter with a party."))
	return False
if not player.getLevel() >= 84:
	player.sendPacket(SystemMessage.sendString("You must be level 84 or higher to enter."))
	return False
if not party:
	return True
return False

def teleportplayer(self,player,teleto):
player.setInstanceId(teleto.instanceId)
player.teleToLocation(teleto.x, teleto.y, teleto.z)
pet = player.getPet()
if pet != None :
	pet.setInstanceId(teleto.instanceId)
	pet.teleToLocation(teleto.x, teleto.y, teleto.z)
return

def enterInstance(self,player,template,teleto):
instanceId = 0
party = player.getParty()
if party :
	for partyMember in party.getPartyMembers().toArray():
		st = partyMember.getQuestState(qn)
		if not st : st = self.newQuestState(partyMember)
		if partyMember.getInstanceId()!=0:
			instanceId = partyMember.getInstanceId()
else :
	if player.getInstanceId()!=0:
		instanceId = player.getInstanceId()
if instanceId != 0:
	if not checkConditions(player,False):
		return 0
	foundworld = False
	for worldid in self.world_ids:
		if worldid == instanceId:
			foundworld = True
	if not foundworld:
		player.sendPacket(SystemMessage.sendString("You have entered another zone, therefore you cannot enter this one."))
		return 0
	teleto.instanceId = instanceId
	teleportplayer(self,player,teleto)
	return instanceId
else:
	if not checkConditions(player,True):
		return 0
	instanceId = InstanceManager.getInstance().createDynamicInstance(template)
	if not instanceId in self.world_ids:
		world = PyObject()
		world.rewarded=[]
		world.instanceId = instanceId
		self.worlds[instanceId]=world
		self.world_ids.append(instanceId)
		print "Instance: Started " + template + " Instance: " +str(instanceId) + " created by " + str(player.getName())
	teleto.instanceId = instanceId
	teleportplayer(self,player,teleto)
	return instanceId
return instanceId

def exitInstance(player,tele):
player.setInstanceId(0)
player.teleToLocation(tele.x, tele.y, tele.z)
pet = player.getPet()
if pet != None :
	pet.setInstanceId(0)
	pet.teleToLocation(tele.x, tele.y, tele.z)

class TrueFight(JQuest):
def __init__(self,id,name,descr):
	JQuest.__init__(self,id,name,descr)
	self.worlds = {}
	self.world_ids = []

def onTalk (self,npc,player):
	st = player.getQuestState(qn)
	npcId = npc.getNpcId()
	if npcId == ROSE :
		tele = PyObject()
		tele.x = -238599
		tele.y = 219983
		tele.z = -10144
		enterInstance(self, player, "BloodEmpires.xml", tele)
		st.playSound("ItemSound.quest_middle")
	elif npcId == CHEST :
		npc.decayMe()
		tele = PyObject()
		tele.x = 82200
		tele.y = 148347
		tele.z = -3467
		exitInstance(player,tele)
		st.giveItems(ADENA,27500000)
		st.giveItems(STONE,2)
		st.giveItems(SCROLL,2)
		st.playSound("ItemSound.quest_finish")
		player.sendPacket(ExShowScreenMessage("Solo Instance Event (84+): Completed", 8000))
	return

def onKill(self,npc,player,isPet):
	st = player.getQuestState(qn)
	npcId = npc.getNpcId()
	if npcId == SENTRY1 :
		if npc.getInstanceId() in self.worlds:
			world = self.worlds[npc.getInstanceId()]
			st.playSound("ItemSound.quest_middle")
			player.sendPacket(CreatureSay(npc.getObjectId(), 0, npc.getName(), "Master, Fight or Die!!!"))
			st.giveItems(E_APIGA,2)
			openDoor(DOOR1,npc.instanceId)
	elif npcId == SENTRY2 :
		if npc.getInstanceId() in self.worlds:
			world = self.worlds[npc.getInstanceId()]
			st.playSound("ItemSound.quest_middle")
			player.sendPacket(CreatureSay(npc.getObjectId(), 0, npc.getName(), "Master, Fight or Die!!!"))
			st.giveItems(E_APIGA,2)
			openDoor(DOOR2,npc.instanceId)
	elif npcId == HOUND :
		if npc.getInstanceId() in self.worlds:
			world = self.worlds[npc.getInstanceId()]
			st.playSound("ItemSound.quest_middle")
			st.giveItems(E_APIGA,3)
			player.sendPacket(ExShowScreenMessage("Demonic Lord Naglfar Has Appeared!", 8000))
			newNpc = self.addSpawn(NAGLFAR,-242754,219982,-9985,306,False,0,False,npc.instanceId)
			player.sendPacket(Earthquake(240826,219982,-9985,20,10))
	elif npcId == NAGLFAR :
		if npc.getInstanceId() in self.worlds:
			world = self.worlds[npc.getInstanceId()]
			player.sendPacket(CreatureSay(npc.getObjectId(), 0, npc.getName(), "-beep-!-beep-!-beep-!!!... Defeated... How!???"))
			player.sendPacket(ExShowScreenMessage("Congratulations Adventurer! You Have Defeated Demonic Lord Naglfar.", 12000))
			st.playSound("ItemSound.quest_fanfare_2")
			st.giveItems(E_APIGA,6)
			newNpc = self.addSpawn(CHEST,-242754,219982,-9985,306,False,0,False,npc.instanceId)
	return

QUEST = BloodEmpires(-1, qn, "BloodEmpires")

QUEST.addStartNpc(65051)

QUEST.addTalkId(65051)
QUEST.addTalkId(65052)

QUEST.addKillId(65053)
QUEST.addKillId(65056)
QUEST.addKillId(65054)
QUEST.addKillId(65054)

 

k m bgazi to parakato error

Error on: C:\Users\Jimmat0s\Desktop\sever1\gameserver\data\scripts\instances\BloodEmpires\__init__.py.error.log
Line: -1 - Column: -1

Traceback (innermost last):
 File "__init__.py", line 189, in ?
NameError: BloodEmpires

opios mporis as me helpari

1 answer to this question

Recommended Posts

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • WoW Midnight — AFK Fishing Bot v2.0     Fully rewritten. No more pixel detection. V2 is audio-only and paired with a companion addon that handles everything inside the game — one keybind does it all.     Showcase:                  What's new in v2.0 Audio-only detection. Listens for the splash. No screen scanning, no calibration, no zone tuning. It just works anywhere. One key for everything. Same keybind casts the line and loots the catch. Bound via the included BobberAssist addon. Auto-buff system. Drop your lures, teas, potions (Haranir Phial, Sanguithorn Tea, Ominous Octopus Lure, etc.) into the addon. Set a timer. The bot refreshes them automatically before each cast. Sit-and-fish mode. Optional — bot types /sit when you start. Fewer interrupts from Root Crabs and roaming mobs. Smart anti-AFK. Fires only between catches, never mid-cast. AutoDestroy addon included. Junk items deleted automatically after every catch. VB-CABLE support. Play music, Discord, YouTube with zero interference. Randomized timing — natural 50–120 ms reactions.                       Features One-key start (F6) — press and walk away Audio isolation via VB-CABLE — play music, YouTube, Discord with zero interference Configurable consumable auto-use (lures / baits / potions / teas) with per-item timers Sit-and-fish mode to avoid ambient mob aggro Anti-AFK built in — jumps every 5 minutes in stand mode, jump + re-sit in sit mode (between catches only, never mid-cast) AutoDestroy addon included — automatically deletes junk items to keep bags clean after every catch Randomized splash→loot and loot→recast delays (natural timing, 50–120 ms reaction) Works in any zone, any fishing spot No pixel detection means no zone-specific tuning — it just works        Why v2 > v1 V1 scanned your screen for the bobber. It broke when the UI changed, the camera moved, or a new zone had different visuals. V2 only listens for the splash — nothing visual to break. Plus the new addon lets a single keybind cast, loot, and use your buffs. Way less setup, way more reliable.            Safety Runs completely external. No injection, no memory reads, no file edits. Watches nothing, listens to audio, presses one key. Use at your own risk. Automation is against Blizzard's ToS.          V1 owners Free upgrade. DM me for the new build.   One-time payment, lifetime access. DM on Discord: Nythrand
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..