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[Help]Thelw me kapoios panw se gnwsi Create site Free


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Alloz auto itan ena palio m topic me allo 8ema alla prokimenou na min kanw new sinexeia spatalaw alla :D

Loipon 8elw kapoion se gnwsei Creat Site Free opws .tk-.ucoz kai ta loipa to 8ema tou site den einai me l2.. alla me allon opoios 8elei na me help na m pei.....

 

Ys : Exei polla topic pos na kaneis site to kserw alla den 8elw na mpw stin diadikasia auti t site dld kai p to epsa3a den vrika kati :P

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Posted

εχω κανει εγω 1 npc που λεει για online characters, κανει sort κατα ονομα, κλάση ή lvl.

Ψαξε καλα στο forum και αν δεν υπαρχει κατι αντίστοιχο τοτε μονο θα το κάνω share.

 

Αν ενοείς όμως online time top characters υπάρχει στο forum το εχω δει οπότε κανε search.

  • 0
Posted

εχω κανει εγω 1 npc που λεει για online characters, κανει sort κατα ονομα, κλάση ή lvl.

Ψαξε καλα στο forum και αν δεν υπαρχει κατι αντίστοιχο τοτε μονο θα το κάνω share.

 

Αν ενοείς όμως online time top characters υπάρχει στο forum το εχω δει οπότε κανε search.

Epsa3a me name <npc online> alla den vrika sto search kati
  • 0
Posted

Νομιζω ειναι μαζι με PvP τοπ , θα κοιταξω.

 

Αν εχεις Top pvp κανε εδω ποστ ενα ερωτημα πχ. το top pvp και σε 10 min θα σου γραψω τον κωδικα να προσθεσεις και online time.

 

δηλαδή ενα κοματι απο το if event == 1

μεχρι το επομενο.

  • 0
Posted

Νομιζω ειναι μαζι με PvP τοπ , θα κοιταξω.

 

Αν εχεις Top pvp κανε εδω ποστ ενα ερωτημα πχ. το top pvp και σε 10 min θα σου γραψω τον κωδικα να προσθεσεις και online time.

 

δηλαδή ενα κοματι απο το if event == 1

μεχρι το επομενο.

mou eixane pei gia ena npc tetoio alla den thimamai exw pvp/pk ranking alla 8elw ksexoristo npc an iparxei allios prepei na vrw code jscript na fix ena
  • 0
Posted

αυτο σου ειπα, στειλε ενα event κοματι, πχ του PvP και θα σου προσθεσω στο ιδιο και το online time.

  • 0
Posted

αυτο σου ειπα, στειλε ενα event κοματι, πχ του PvP και θα σου προσθεσω στο ιδιο και το online time.

dld 8es to code apo to imports t pvp??
  • 0
Posted

οχι τα inports...

μονο 1 event δηλαδή ενα κοματι απο το

  if event == 1

μεχρι το επομενο.

if event == "1" and cantidad_pago >= 0 :
		st.takeItems(Precio_ID,0)
		total_asesinados = 0
		htmltext_ini = "<html><head><title>Pk Info</title></head><body><table width=300><tr><td><font color =\"FF00FF\"></td><td><center><font color =\"FFFF00\">Player</color></center></td><td><center>Kills</center></td></tr>"
		htmltext_info =""			
		color = 1
		pos = 0
		con = L2DatabaseFactory.getInstance().getConnection()
		pks = con.prepareStatement("SELECT char_name,pkkills FROM characters WHERE pkkills>0 and accesslevel=0 order by pkkills desc limit 30")
		rs = pks.executeQuery()
		while (rs.next()) :
			char_name = rs.getString("char_name")
			char_pkkills = rs.getString("pkkills")
			total_asesinados = total_asesinados + int(char_pkkills)
			pos = pos + 1
			posstr = str(pos)
			if color == 1:
				color_text = "<font color =\"00FFFF\">"
				color = 2
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>"
			elif color == 2:
				color_text = "<font color =\"FF0000\">"
				color = 1
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>"
		htmltext_end = "</table><center><font color=\"FFFFFF\">" + "A Total of " + str(total_asesinados) + " Pk's.</center></body></html>"
		htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end
		con.close()
		return htmltext_pklist
	elif event == "1" and cantidad_pago < 0 :
		htmltext = "<html><head><title>PK info Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 0 adenas.</body></html>"
		return htmltext


	# PvP info 


[\code]

  • 0
Posted

οπου αξια event βαλε +1 απο το τελευταιο αριθμό, αν ειναι μονο 1 event αφισε το 2

στο npc προσθεσε αλλο ενα πλήκτρο click για online times, και οπου 1 (δηλαδή event ==1) βαλε το νεο event αριθμό, π.χ. το 2.

 

 

if event == "2" and cantidad_pago >= 0 :

st.takeItems(Precio_ID,0)

total_asesinados = 0

htmltext_ini = "<html><head><title>online time Info</title></head><body><table width=300><tr><td><font color =\"FF00FF\"></td><td><center><font color =\"FFFF00\">Player</color></center></td><td><center>onlinetime</center></td></tr>"

htmltext_info =""

color = 1

pos = 0

con = L2DatabaseFactory.getInstance().getConnection()

pks = con.prepareStatement("SELECT char_name,onlinetime FROM characters WHERE onlinetime>0 and accesslevel=0 order by onlinetime desc limit 30")

rs = pks.executeQuery()

while (rs.next()) :

char_name = rs.getString("char_name")

char_onlinetime = rs.getString("onlinetime")

total_asesinados = total_asesinados + int(char_onlinetime)

pos = pos + 1

posstr = str(pos)

if color == 1:

color_text = "<font color =\"00FFFF\">"

color = 2

htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_onlinetime + "</center></td></tr>"

elif color == 2:

color_text = "<font color =\"FF0000\">"

color = 1

htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_onlinetime + "</center></td></tr>"

htmltext_end = "</table><center><font color=\"FFFFFF\">" + "A Total of " + str(total_asesinados) + " onlinetimes.</center></body></html>"

htmltext_onlinetime = htmltext_ini + htmltext_info + htmltext_end

con.close()

return htmltext_onlinetime

elif event == "2" and cantidad_pago < 0 :

htmltext = "<html><head><title>onlinetime Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 0 adenas.</body></html>"

return htmltext

 

 

 

ΥΓ.... Βραζιλιανικα ειναι αυτα που γραφει? γιατι δεν τα μεταφράζεις?

  • 0
Posted

οπου αξια event βαλε +1 απο το τελευταιο αριθμό, αν ειναι μονο 1 event αφισε το 2

στο npc προσθεσε αλλο ενα πλήκτρο click για online times, και οπου 1 (δηλαδή event ==1) βαλε το νεο event αριθμό, π.χ. το 2.

 

 

if event == "2" and cantidad_pago >= 0 :

st.takeItems(Precio_ID,0)

total_asesinados = 0

htmltext_ini = "<html><head><title>online time Info</title></head><body><table width=300><tr><td><font color =\"FF00FF\"></td><td><center><font color =\"FFFF00\">Player</color></center></td><td><center>onlinetime</center></td></tr>"

htmltext_info =""

color = 1

pos = 0

con = L2DatabaseFactory.getInstance().getConnection()

pks = con.prepareStatement("SELECT char_name,onlinetime FROM characters WHERE onlinetime>0 and accesslevel=0 order by onlinetime desc limit 30")

rs = pks.executeQuery()

while (rs.next()) :

char_name = rs.getString("char_name")

char_onlinetime = rs.getString("onlinetime")

total_asesinados = total_asesinados + int(char_onlinetime)

pos = pos + 1

posstr = str(pos)

if color == 1:

color_text = "<font color =\"00FFFF\">"

color = 2

htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_onlinetime + "</center></td></tr>"

elif color == 2:

color_text = "<font color =\"FF0000\">"

color = 1

htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_onlinetime + "</center></td></tr>"

htmltext_end = "</table><center><font color=\"FFFFFF\">" + "A Total of " + str(total_asesinados) + " onlinetimes.</center></body></html>"

htmltext_onlinetime = htmltext_ini + htmltext_info + htmltext_end

con.close()

return htmltext_onlinetime

elif event == "2" and cantidad_pago < 0 :

htmltext = "<html><head><title>onlinetime Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 0 adenas.</body></html>"

return htmltext

 

 

 

ΥΓ.... Βραζιλιανικα ειναι αυτα που γραφει? γιατι δεν τα μεταφράζεις?

# ************************
# Creando la Clase Quest *
# ************************

class Quest (JQuest) :

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)



def onTalk (self,npc,player):
	return InitialHtml



def onEvent(self,event,st):
	htmltext = event
	cantidad_pago = st.getQuestItemsCount(Precio_ID)

	#PK Info

	if event == "2" and cantidad_pago >= 0 :
         st.takeItems(Precio_ID,0)
         total_asesinados = 0
         htmltext_ini = "<html><head><title>online time Info</title></head><body><table width=300><tr><td><font color =\"FF00FF\"></td><td><center><font color =\"FFFF00\">Player</color></center></td><td><center>onlinetime</center></td></tr>"
         htmltext_info =""         
         color = 1
         pos = 0
         con = L2DatabaseFactory.getInstance().getConnection()
         pks = con.prepareStatement("SELECT char_name,onlinetime FROM characters WHERE onlinetime>0 and accesslevel=0 order by onlinetime desc limit 30")
         rs = pks.executeQuery()
         while (rs.next()) :
            char_name = rs.getString("char_name")
            char_onlinetime = rs.getString("onlinetime")
            total_asesinados = total_asesinados + int(char_onlinetime)
            pos = pos + 1
            posstr = str(pos)
            if color == 1:
               color_text = "<font color =\"00FFFF\">"
               color = 2
               htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_onlinetime + "</center></td></tr>"
            elif color == 2:
               color_text = "<font color =\"FF0000\">"
               color = 1
               htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_onlinetime + "</center></td></tr>"
         htmltext_end = "</table><center><font color=\"FFFFFF\">" + "A Total of " + str(total_asesinados) + " onlinetimes.</center></body></html>"
         htmltext_onlinetime = htmltext_ini + htmltext_info + htmltext_end
         con.close()
         return htmltext_onlinetime
      elif event == "2" and cantidad_pago < 0 :
         htmltext = "<html><head><title>onlinetime Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 0 adenas.</body></html>"
         return htmltext




QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
CREATED=State('Start',QUEST)
STARTED=State('Started',QUEST)
COMPLETED=State('Completed',QUEST)

QUEST.setInitialState(CREATED)

for npcId in NPC:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)

DILADI ETCI NA TO KANW???

  • 0
Posted

Den eimai poly sigouros koitaxe omos afto

#Jython-based Top PvP Manger
import sys
from java.util                                   import Iterator
from net.sf.l2j.gameserver.model.quest           import State
from net.sf.l2j.gameserver.model.quest           import QuestState
from net.sf.l2j.gameserver.model.quest.jython    import QuestJython as JQuest
from net.sf.l2j.gameserver.network.serverpackets import CreatureSay
from net.sf.l2j                                  import L2DatabaseFactory

# ***************************************
# Info of custom quest                  *
# ***************************************

qn = "7206_CustomInfo"

NPCS = [7206]
Precio_ID   = 57

QuestId     = 7206
QuestName   = "CustomInfo"
QuestDesc   = "custom"
InitialHtml = "1.htm"

# ***************************************
# Jython Code                           *
# ***************************************



class Quest (JQuest) :

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

def onTalk (self,npc,player):
	return InitialHtml

def onEvent(self,event,st):
	htmltext = event
	cantidad_pago = st.getQuestItemsCount(Precio_ID)

	# *********
	# PK info *
	# *********

	if event == "1" :
		total_asesinados = 0
		htmltext_ini = "<html><head><title>TOP PK</title></head><body><table width=300><tr><td><font color =\"FF0000\"><center>Pos.</center></td><td><center><font color =\"FF0000\">Player name</color></center></td><td><center>Kills</center></td></tr>"
		htmltext_info =""			
		color = 1
		pos = 0
		con = L2DatabaseFactory.getInstance().getConnection()
		pks = con.prepareStatement("SELECT char_name,pkkills FROM characters WHERE pkkills>0 and accesslevel=0 order by pkkills desc limit 15")
		rs = pks.executeQuery()
		while (rs.next()) :
			char_name = rs.getString("char_name")
			char_pkkills = rs.getString("pkkills")
			total_asesinados = total_asesinados + int(char_pkkills)
			pos = pos + 1
			posstr = str(pos)
			if color == 1:
				color_text = "<font color =\"FFFFFF\">"
				color = 2
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"FFFFFF\"><center>" + posstr + "</center></td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>"
			elif color == 2:
				color_text = "<font color =\"23ADC2\">"
				color = 1
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"23ADC2\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>"
		htmltext_end = "</table></body></html>"
		htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end
		con.close()
		return htmltext_pklist
	elif event == "1" and cantidad_pago < 3000 :
		htmltext = "<html><head><title>PK info Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 3000 adenas.</body></html>"
		return htmltext

	# **********
	# PvP info *
	# **********

	if event == "2" :
		total_asesinados = 0
		htmltext_ini = "<html><head><title>TOP PvP</title></head><body><table width=300><tr><td><font color =\"FF0000\"><center>Pos.</center></td><td><center><font color =\"FF0000\">Player name</color></center></td><td><center>Kills</center></td></tr>"
		htmltext_info =""			
		color = 1
		pos = 0
		con = L2DatabaseFactory.getInstance().getConnection()
		pks = con.prepareStatement("SELECT char_name,pvpkills FROM characters WHERE pvpkills>0 and accesslevel=0 order by pvpkills desc limit 15")
		rs = pks.executeQuery()
		while (rs.next()) :
			char_name = rs.getString("char_name")
			char_pkkills = rs.getString("pvpkills")
			total_asesinados = total_asesinados + int(char_pkkills)
			pos = pos + 1
			posstr = str(pos)
			if color == 1:
				color_text = "<font color =\"FFFFFF\">"
				color = 2
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"FFFFFF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>"
			elif color == 2:
				color_text = "<font color =\"23ADC2\">"
				color = 1
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"23ADC2\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>"
		htmltext_end = "</table></body></html>"
		htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end
		con.close()
		return htmltext_pklist
	elif event == "2" and cantidad_pago < 3000 :
		htmltext = "<html><head><title>PK info Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 3000 adenas.</body></html>"
		return htmltext

	# *************
	# Adenas info *
	# *************

	if event == "3" :
		total_cantidad = 0
		htmltext_ini = "<html><head><title>Top Adena</title></head><body><table width=300><tr><td><font color =\"FF0000\"><center>Pos.</center></td><td><center><font color =\"FF0000\">Player name</color></center></td><td><center>Adenas</center></td></tr>"
		htmltext_info =""			
		color = 1
		pos = 0
		con = L2DatabaseFactory.getInstance().getConnection()
		pks = con.prepareStatement("SELECT count,owner_id FROM items WHERE item_id=57 order by count desc limit 20")
		rs = pks.executeQuery()
		while (rs.next()) :
			cantidad = rs.getString("count")
			pj_id = rs.getString("owner_id")
			total_cantidad = total_cantidad + long(cantidad)
			pos = pos + 1
			posstr = str(pos)
			charname = con.prepareStatement("SELECT char_name FROM characters WHERE charId=" + pj_id)
			rs2 = charname.executeQuery()
			while (rs2.next()) :
				char_name = rs2.getString("char_name")
			if color == 1:
				color_text = "<font color =\"FFFFFF\">"
				color = 2
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"FFFFFF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + cantidad + "</center></td></tr>"
			elif color == 2:
				color_text = "<font color =\"23ADC2\">"
				color = 1
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"23ADC2\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + cantidad + "</center></td></tr>"
		htmltext_end = "</table></body></html>"
		htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end
		con.close()
		return htmltext_pklist
	elif event == "3" and cantidad_pago < 3000 :
		htmltext = "<html><head><title>Adenas info Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 100k adenas.</body></html>"
		return htmltext


	# *************
	# Nobless info *
	# *************

	if event == "4" :
		total_asesinados = 0
		htmltext_ini = "<html><head><title>Top Nobless order by PvP</title></head><body><table width=300><tr><td><center><font color =\"FF0000\">Pos.</td></center><td><center><font color =\"FF0000\">Player name</color></center></td></tr>"
		htmltext_info =""			
		color = 1
		pos = 0
		con = L2DatabaseFactory.getInstance().getConnection()
		pks = con.prepareStatement("SELECT char_name,pkkills,nobless FROM characters WHERE pkkills>0 and accesslevel=0 order by pkkills desc limit 10")
		rs = pks.executeQuery()
		while (rs.next()) :
			char_name = rs.getString("char_name")
			char_pkkills = rs.getString("nobless")
			pos = pos + 1
			posstr = str(pos)
			if color == 1:
				color_text = "<font color =\"FFFFFF\">"
				color = 2
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"FFFFFF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td></tr>"
			elif color == 2:
				color_text = "<font color =\"23ADC2\">"
				color = 1
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"23ADC2\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td></tr>"
		htmltext_end = "</table></body></html>"
		htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end
		con.close()
		return htmltext_pklist
	elif event == "4" and cantidad_pago < 3000 :
		htmltext = "<html><head><title>PK info Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 3000 adenas.</body></html>"
		return htmltext

	# **********
	# Clan Top *
	# **********

	if event == "5" :
		total_asesinados = 0
		htmltext_ini = "<html><head><title>TOP Clan</title></head><body><table width=300><tr><td><font color =\"FF0000\"><center>Pos.</center></td><td><center><font color =\"FF0000\">Clan name</color></center></td><td><center>Level</center></td></tr>"
		htmltext_info =""			
		color = 1
		pos = 0
		con = L2DatabaseFactory.getInstance().getConnection()
		pks = con.prepareStatement("SELECT clan_name,clan_level,reputation_score FROM clan_data WHERE clan_level>0 order by clan_level desc limit 10")
		rs = pks.executeQuery()
		while (rs.next()) :
			char_name = rs.getString("clan_name")
			char_pkkills = rs.getString("clan_level")
			total_asesinados = total_asesinados + int(char_pkkills)
			pos = pos + 1
			posstr = str(pos)
			if color == 1:
				color_text = "<font color =\"FFFFFF\">"
				color = 2
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"FFFFFF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>"
			elif color == 2:
				color_text = "<font color =\"23ADC2\">"
				color = 1
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"23ADC2\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>"
		htmltext_end = "</table></body></html>"
		htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end
		con.close()
		return htmltext_pklist
	elif event == "5" and cantidad_pago < 3000 :
		htmltext = "<html><head><title>PK info Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 3000 adenas.</body></html>"
		return htmltext


QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

for npcId in NPCS:
    QUEST.addStartNpc(npcId)
    QUEST.addTalkId(npcId)p/code]

me liges alages pistevw 8a katafereis afto p 8es.

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    • This post originally appeared on MmoGah. Odin: Valhalla Rising is an ambitious open-world MMORPG developed with Unreal Engine 4, offering breathtaking visuals and immersive gameplay. I will share everything you need to know before starting it.     Re-rolling In Odin, re-rolling isn't a practical strategy. Unlike most gacha games, where it's common to reset for better initial pulls, Odin focuses heavily on long-term growth. The earlier you begin playing and developing your character, the more advantages you'll gain over time. Instead of spending your efforts on re-rolling for ideal equipment, it's better to dive in and start progressing right away.   Server Selection Before starting your character, selecting a server is a crucial step. Since Odin doesn't support cross-server gameplay, coordinating with your friends, family, or guildmates is essential to ensure everyone creates their characters on the same server. Take the time to plan with your group beforehand. After deciding on a server, your next major choice will be picking a class.   Class Breakdown Odin features four primary starting classes: Warrior, Sorceress, Rogue, and Priest. Each class comes with its own distinct playstyle and unique strengths, so choose wisely, as your selection is permanent. However, even free-to-play players can create up to three characters on one server, giving you the flexibility to try different options and find the one that matches your preferences.   Quest and Leveling Once your character is created, your initial objective is to work through the main questline. This acts as both a tutorial and a method for early leveling. Odin simplifies the process with a convenient quest button that handles navigation, starts dialogues, and even enables auto-combat. This user-friendly feature allows beginners to grasp the basics of the game without feeling overloaded.   Auto Combat and No Kill-steal Mode Auto combat is an essential feature in Odin, enabling your character to battle monsters autonomously. This system allows you to effortlessly gain experience and loot, even while you're busy studying, cooking, or unwinding. To optimize its use, activate the no-kill-steal mode. This setting prevents your character from targeting monsters already engaged by other players, helping you avoid conflicts or potential PvP situations. However, if a quest becomes difficult to complete due to overcrowded areas, you can temporarily disable this mode to overcome the obstacle and move forward.   Item Management and Potions Don't overlook the importance of consumable items, especially health potions. These can be purchased, along with buffs, from general merchants in villages, and they play a crucial role in improving your combat efficiency and ensuring your survival. Always aim to keep a full stock of HP potions and carry buffs that boost attack, defense, or regeneration in batches of 5-10 for convenience.   Once you've acquired your consumables, assign them to your quick slots located at the bottom center of the screen. Swiping down activates these slots, and items like potions will automatically be used when necessary, so you don't need to worry about them mid-battle. Keep a close eye on your potion reserves, as running out during a tough fight could leave you vulnerable before reaching a safe area. In the early stages of the game, it's better to return to town for a restock if supplies are low rather than risking unnecessary defeats. You can also enable notifications to alert you when your health or potion count drops too low—a handy feature for staying prepared if your attention is elsewhere.   Leveling and AFK Farming Once you've mastered the fundamentals, the next step is to focus on leveling up and enhancing your character. Gaining levels is your primary source of progression early on, as it not only improves your stats but also unlocks crucial game features and new abilities. At this stage, simply sticking to the main questline provides a reliable and efficient way to gain experience.   Additionally, Odin includes a highly convenient idle feature called AFK mode. This allows your character to keep farming for resources and experience even when the game is closed, with a maximum duration of 8 hours per day. It's an excellent option for making progress while you're asleep, commuting, or otherwise occupied.   Gear Upgrades When the time comes to improve your gear, the initial focus should be on upgrading from normal-grade equipment to high-grade items. These provide significantly better stats and can be enhanced further to increase their effectiveness. Enhancing requires enhancement stones and gold, but it's important to stay within the safe enhancement limit. Attempting upgrades beyond this limit carries the risk of destroying your gear if the enhancement fails. Stick to safe enhancements until you've gained more experience and accumulated spare equipment to mitigate potential losses.   Skill Purchases When you've accumulated enough gold, it's time to invest in skills. These are crucial for enhancing your combat abilities and provide key benefits tailored to your class, whether it's increasing damage output, improving healing capabilities, or adding valuable utility. Before purchasing, ensure your character meets the level prerequisites for each skill. Your ultimate goal will be progressing through and completing the main questline in Midgard as you continue to develop your character.   Unlocking Jotenheim Finishing this milestone grants you access to the next region, Jetunheim, unlocking a variety of new content and challenges. This marks your first significant achievement in the game and is an essential early objective to strive for as you progress.   Joining a Guild Joining a guild is a highly beneficial step in Odin. Guilds not only provide opportunities for social interaction and group activities but also offer passive bonuses that can significantly enhance your gameplay. Even if you're not particularly active socially, being part of any guild is advantageous. The guild feature becomes accessible after completing Chapter 4, Quest 19 of the main story.   Guilds provide various perks, including buffs that scale with the guild's level. Additionally, you can earn guild coins by contributing through donations, quest completions, or regular logins. These coins can be exchanged for valuable rewards, such as epic-grade armor. The more you actively contribute to your guild, the greater the overall benefits for both you and the guild itself. Joining early and staying involved will undoubtedly strengthen your progression in the game.   Conclusion Here is the end of this beginners' guide. I hope these tips will help you level fast in Odin.
    • You can actually make a pseudomount code in your server, that way it can be displayed.. a friend made it for the l2off and i extended it a bit.. if u have l2off i might be able to help u on that
    • Discord : utchiha_market Telegram : https://t.me/utchiha_market Auto Buy Store : https://utchihamkt.mysellauth.com/ Join our server for more products : https://discord.gg/uthciha-services https://campsite.bio/utchihaamkt
    • Chill guys, Guytis ain't competent enough to make malware even if he wanted to
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