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Hello i am selling a interlude pack/source code based on the last l2jarchid files

 

Many Exploits have been fixed

Full working Bosses

Most of skills fixed

Anti target new script fixed

Events (VIP/TVT/CTF/DM)

Vote reward for gamesites200/Topzone/Hopzone

Some Config to proof the mods:

---------------------------------------------------------------
#--L2J-Archid Customs-------------------------------------------
#---------------------------------------------------------------
# All modifications can be enabled and disabled without effect -
# effecting the server, designed specifically to add non       -
# retail types of gameplay into the L2J-Archid server.         -
#---------------------------------------------------------------

#-------------------------------------------------------------
# Server Name Config                                         -
#-------------------------------------------------------------
# Server Name Enabled: Displays a message on char login
# with the server name you have set below.

ServerNameEnabled = True

# Here you should type your server's name.

ServerName = YourServerName

# --------------------------------------------------------------
# Section: PvP Title Color Change System		               -
# --------------------------------------------------------------
# If pvp color is enabled then when a player reaches the amount
# of pvp value his name will change his name's color.
# Example: PvpAmmount1 = 500, when a character's PvP counter reaches 500, their name color will change
# according to the ColorForAmount value.
# Note: Colors Must Use RGB format.

EnablePvPColorSystem = False

# Pvp Amount & Name color level 1.
PvpAmount1 = 500
ColorForAmount1 = 00FF00

# Pvp Amount & Name color level 2.
PvpAmount2 = 1000
ColorForAmount2 = 00FF00

# Pvp Amount & Name color level 3.
PvpAmount3 = 1500
ColorForAmount3 = 00FF00

# Pvp Amount & Name color level 4.
PvpAmount4 = 2500
ColorForAmount4 = 00FF00

# Pvp Amount & Name color level 5.
PvpAmount5 = 5000
ColorForAmount5 = 00FF00

# --------------------------------------------------------------
# Section: PK Title Color System			                   -
# --------------------------------------------------------------
# Same as above, with the difference that the PK counter changes the title color.
# Example:  PkAmmount1 = 500, when a character's PK counter reaches 500, their title color will change
# according to the Title For Amount.
# Note: Colors Must Use RGB format.

EnablePkColorSystem = False

# Pk Amount & Title color level 1.
PkAmount1 = 500
TitleForAmount1 = 00FF00

# Pk Amount & Title color level 2.
PkAmount2 = 1000
TitleForAmount2 = 00FF00

# Pk Amount & Title color level 3.
PkAmount3 = 1500
TitleForAmount3 = 00FF00

# Pk Amount & Title color level 4.
PkAmount4 = 2500
TitleForAmount4 = 00FF00

# Pk Amount & Title color level 5.
PkAmount5 = 5000
TitleForAmount5 = 00FF00

#---------------------------------------------------------------
# L2J-Archid NPC Buffer                                        -
#---------------------------------------------------------------
# Enable / Disable custom NPC Buffer ( id = 50 )
# Default value: False
NPCBufferEnabled = True

#Max lvl of char who can use NPCBuffer
NPCBufferMaxCharLvl = 81

# Max schemes that a player can store. Please, do not use too big values!
# Default value: 4 ( one per subclass )
NPCBufferMaxSchemesPerChar = 4

# Max skills that a player can store in each scheme. Please, do not use too big values.
# This value should match to max buffs a player can carry
# Default value: 24 (max buffs are 24 in retail)
NPCBufferMaxSkllsperScheme = 50

# This enables/disables storing character schemes at server shutdown to database
# Default = True
NPCBufferStoreSchemes = True

# This is to bypasss SQL Adena amount reference so that you can set the same cost for all
# or even setting them for free.
# Free = 0
# Disabled = -1 (if you want to read adena from SQL) 
# Default value: -1
NPCBufferStaticCostPerBuff = -1

# Alternative buffer ( id = 51 ) 
# Simple Buffer for Newbie players
AlternativeBufferEnabled = True

#---------------------------------------------------------------
# L2J-Archid Custom Tables                                     -
#---------------------------------------------------------------
# Enable / Disable custom tables.
# The rest of the custom tables are already activated..

# Custom Spawnlist Table
CustomSpawnlistTable = False

#Gm Spawn gets saved on custom_spawnlist Table?
SaveGmSpawnOnCustom = False

#Gm Spawn gets deleted on custom_spawnlist Table?
DeleteGmSpawnOnCustom = False

#---------------------------------------------------------------
# L2J-Archid Custom PK-Info                                    -
#---------------------------------------------------------------
# If it is enabled then it shows pk info to the players everytime
# a pk or pvp is done. Messages are:
# "You have killed PlayerX y times".
# OR
# "You have been killed y times by PlayerX. 

EnablePkInfo = True

#---------------------------------------------------------------
# L2J-Archid Custom Reward                                     -
#---------------------------------------------------------------
# Enable / Disable custom reword
# It gives a medal ( or whatever item you set) to the winner of a pvp
# You can configure the id and the amount.

PvpRewardEnabled = False
RewardItemId = 6392
RewardAmmount = 1

# --------------------------------------------------------------
# Section: Limit Attack Speed                                  -
#---------------------------------------------------------------
# 1 - Limit Power Attack Speed
# 2 - Limit Magic Attack Speed
# Note: (0 = disabled and default)
MaxPAtkSpeed = 1500
MaxMAtkSpeed = 1999

# --------------------------------------------------------------
# Donator Config                                               -
# --------------------------------------------------------------
# If it is true then donators will have their name colored.
DonatorNameColorEnabled = False

# Donator Name's Color.
DonatorColorName = 00FFFF
# Donator Title's Colon.
DonatorTitleColor = 00FFFF

# --------------------------------------------------------------
# VIP Config                                                   -
# --------------------------------------------------------------
# If it is true then vip will have their name colored.
VipNameColorEnabled = False

# VIP Name's Color.
VipColorName = 00FFFF
# VIP Title's Color.
VipTitleColor = 00FFFF

# --------------------------------------------------------------
# Custom Features                                              -
# --------------------------------------------------------------
# When True, this will allow a person who changes subclasses to keep the skills of the previous class.
# When False, this will remove all skills of the previous sub-class, 
# and only award skills of the current class.
# (official = False)

KeepSubClassSkills = False

#Shows total players number on login.
OnlineOnLogin = False

# If it is true, it shows a htm on every player's log in.
# It is located in data/html/welcome.htm
# You can edit it from there.
WelcomeHtm = True

# Allows user to use command .stat
# And view the targets statics.
AllowStatView = False

# Show the GM's name who made the announcement.
# example: "Announce: hi [GM]"
AnnounceGmName = True

#Max subclasses allowed. ( Retail = 3 )
MaxSubNumber = 7

# Allow players to teleport while being flagged.
# Useful for pvp servers when you dont want your players to run away from pvp.
# Using the GK's inside the farm zones.
FlaggedPlayerCanUseGK = False

# Allow players to buff and heal while being flagged.
# Useful for pvp servers that has lame buffers.
# Using the Buffers inside the farm zones.
AltKarmaFlagPlayerCanUseBuffer= False

# Allows Player to have trade in refusal mode.
AllowTradeOff = False

# Allows grade penalty.
AllowGradePenalty = True

# Set this option to true to enable custom titles on new chars.
# Also replace Welcome with title you want.
CharTitle = false
CharAddTitle = Welcome

#---------------------------------------------------------------
# L2J-Archid Banking System                                    -
#---------------------------------------------------------------
# To enable banking system set this value to true, default is false.
BankingEnabled = True

# This is the amount of Goldbars someone will get when they do the .deposit command, and also the same amount they will lose when they do .withdraw
BankingGoldbarCount = 1

# This is the amount of Adena someone will get when they do the .withdraw command, and also the same amount they will lose when they do .deposit
BankingAdenaCount = 500000000

#---------------------------------------------------------------
# L2J-Archid Skill Config	                                 -
#---------------------------------------------------------------
# Check skills on login?
CheckSkillsOnEnter = False

# List of Skills that are allowed for all Classes if CheckSkillsOnEnter = True
AllowedSkills = 541,542,543,544,545,546,547,548,549,550,551,552,553,554,555,556,557,558,617,618,619

#---------------------------------------------------------------
# L2J-Archid Equipment Config	                                 -
#---------------------------------------------------------------
# Alternate Gaming
# Usage: true  - Restriction enabled
#        false - Restriction disabled
# Castle Shield can be equipped by all clan members if they own a castle. - default true
CastleShieldRestriction = True

# ClanHall Shield can be equipped by all clan members if they own a clan hall. - default true
ClanHallShieldRestriction = True

# Apella armors can be equipped only by clan members if their class is Baron or higher - default true
ApellaArmorsRestriction = True

# Clan Oath Armors can be equipped only by clan members - default true
OathArmorsRestriction = True

# Castle Crown can be equipped only by castle lord - default true
CastleLordsCrownRestriction = True

# Castle Circlets can be equipped only by clan members if they own a castle - default true
CastleCircletsRestriction = True

#---------------------------------------------------------------
# L2J-Archid Rebirth System                           -
#---------------------------------------------------------------

#NPC ID - 55555

###### The Rebirth Engine's Settings ######
REBIRTH_MIN_LEVEL = 80

# Items required per rebirth level #
REBIRTH_ITEM1_NEEDED = 57
REBIRTH_ITEM1_AMOUNT = 1000
REBIRTH_ITEM2_NEEDED = 57
REBIRTH_ITEM2_AMOUNT = 2000
REBIRTH_ITEM3_NEEDED = 57
REBIRTH_ITEM3_AMOUNT = 3000

# Bonus skills and levels for Mages or Fighters #
REBIRTH_MAGE_SKILL1_ID = 1062
REBIRTH_MAGE_SKILL1_LEVEL = 2
REBIRTH_MAGE_SKILL2_ID = 1085
REBIRTH_MAGE_SKILL2_LEVEL = 3
REBIRTH_MAGE_SKILL3_ID = 1059
REBIRTH_MAGE_SKILL3_LEVEL = 3
REBIRTH_FIGHTER_SKILL1_ID = 1045
REBIRTH_FIGHTER_SKILL1_LEVEL = 6
REBIRTH_FIGHTER_SKILL2_ID = 1048
REBIRTH_FIGHTER_SKILL2_LEVEL = 6
REBIRTH_FIGHTER_SKILL3_ID = 1086
REBIRTH_FIGHTER_SKILL3_LEVEL = 2

# -------------------------------------------------------------
# Away System Config ( .away and .back commands )		  -
# -------------------------------------------------------------
# Allow Players to change status Away.
AllowAwayStatus = False
AwayOnlyInPeaceZone = True

# Allow other Player target Away Player's.
AwayAllowInterference = False

# Player take mobs aggro if he is Away.
AwayPlayerTakeAggro = False

# Away status title Color (red 0000FF).
AwayTitleColor = 0000FF

# How many sec till player goes in away mode.
AwayTimer = 10

# How many sec till player goes back from away mode.
BackTimer = 10

 

 

 

 

Compiled 15Euro on Paypal or 20 paysafe

Source free with compiled

Posted

and modifications file

Modifications:

#---------------------------------------------------------------
#--L2J-Archid MODS----------------------------------------------
#---------------------------------------------------------------
# All modifications can be enabled and disabled without effect -
# effecting the server, designed specifically to add non       -
# retail types of gameplay into the L2J server.                -
#---------------------------------------------------------------

#---------------------------------------------------------------
# NPC Crafter                                                  -
#                                                              -
#---------------------------------------------------------------
# Can the craft manager create normal items
CraftManagerDwarvenCraft = False
# Can the craft manager create common craft items
CraftManagerCommonCraft = False
# Can the craft manager crystalize items
CraftManagerCrystallize = True
# Default Price Multiplier
CraftManagerPriceMultiplier = 0.1
# Default price, if reference price is zero
CraftManagerDefaultPrice = 50000
# Multiplier for number of items you need to have to craft
RateCraftCost=1

#---------------------------------------------------------------
# Champion mobs                                                -
# Turns random mobs into Champions                             -
#---------------------------------------------------------------
# Enable Champions L2JMod
ChampionEnable = False

# Chance for a mob to became champion (in percents) - 0 to disable
ChampionFrequency = 5

# Min and max lvl allowed for a mob to be champion.
ChampionMinLevel = 20
ChampionMaxLevel = 85

# Hp multiplier
ChampionHp = 8

# Hp Regen Multiplier
ChampionRegenHp = 1.

# Rewards multiplier
ChampionRewards = 8

# Adenas & seal stones rewards multiplier
ChampionAdenasRewards = 1

# Atk bonus for champion (changes apply on patk & matk)
ChampionAtk = 1.

# Spd Atk bonus for champion (changes apply on patkspd & matkspd)
ChampionSpdAtk = 1.

# Chance to obtain a specified reward item from a higher lvl champion (in percents)   default is off using glittering medal as reward
ChampionRewardItem = 0

# Specified reward item ID
ChampionRewardItemID = 6393

# Specified reward item quantity
ChampionRewardItemQty = 1

#---------------------------------------------------------------
# Wedding System                                               -
#---------------------------------------------------------------
# description by unical3:
# It's 2 parted.
# First part "engage" 
# 1) Target the player that you want to make a couple with 
# 2) Write in chatwindow .engage nameofyourpartner then enter
# 3) if player has you on friendlist popup will apppear with engage request
# ============ 
# ok cancel 
# ============
# and a systemsg that you wanna engage with him/her
# if not in your friendlist nothing will happen. (/friendinvite nameplayer)
# 4) if player accepts you are engaged. Congratulations!
#
# Second part "marriage" 
# 1) if you are engaged go to a Wedding Priest named Andromeda 
# in Hot Springs Guild House (Goddard) and ask for marriage 
# [ you need Formal Wear (C4Items) and it costs 11k ]
# 2) your partner goes to the npc and confirms after you make the request
# 3) fireworks,wedding marchs and your are married 
#
# You can use .gotolove nameofyourpartner to teleport to your partner if 
# you're married (costs 500 adena) 
#
# if you want to cancel your engagement / marriage enter .divorce nameofyourpartner
# if you're married you have to pay 20 % of adena to your partner 
#
# When you try to engage with someone and you have already a partner you get 
# a bighead + debuff 
#
# You find a priest NPC in Hot Springs Guild House (Goddard).
# Wedding Manager Id: //spawn 50007
#---------------------------------------------------------------
#True Allows Wedding, False disables Wedding.
AllowWedding = True

#Cost of Wedding, set the price in Adena, remember not to exceed the max!
WeddingPrice = 250000000

#Would you like to punish the player for for disloyalty to their spouses? If you want them punished set to True, if you would like NO punishment then set to False
WeddingPunishInfidelity = True

#Have the players teleported for marriage? If so True, if not False
WeddingTeleport = True

#The Price for Teleport is configurable below in Adena
WeddingTeleportPrice = 50000

#Time before character is teleported can be set below (in seconds)
WeddingTeleportDuration = 30

#Homosexuality- Allowed = True, Not Allowed = False
WeddingAllowSameSex = True

#Require Players to wear formal wear, True is yes require formal wear, False is not require formal wear.
WeddingFormalWear = True

#Cost of Divorce, % of Adena
WeddingDivorceCosts = 20

#---------------------------------------------------------------
# Team vs Team Event Engine (by FBIagent)                      -
#---------------------------------------------------------------
# Enable TvTEvent
TvTEventEnabled = False

# Time Between TvT events
TvTEventInterval = 9:00,15:00,21:00,3:00

# Registration timer (in minutes) from start of event.
TvTEventParticipationTime = 60

#  Event running time, in minutes
TvTEventRunningTime = 20

# TvT Event NPC Details
TvTEventParticipationNpcId = 70010
TvTEventParticipationNpcCoordinates = 83425,148585,-3406

# Minimum amount of players allowed in each team 
TvTEventMinPlayersInTeams = 1
TvTEventMaxPlayersInTeams = 20

# Level rules
TvTEventMinPlayerLevel = 1
TvTEventMaxPlayerLevel = 80

# Teleport delay Timer (in seconds)
TvTEventStartLeaveTeleportDelay = 10

# First Team Details (name, start and death x,y,z tp point)
TvTEventTeam1Name = Team1
TvTEventTeam1Coordinates = 148695,46725,-3414

# Second Team Details (name, start and death x,y,z tp point)
TvTEventTeam2Name = Team2
TvTEventTeam2Coordinates = 149999,46728,-3414

# Reward for winning team 
# itemId,amount;itemId,amount;itemId,amount;...
# no ";" at the start or end
TvTEventReward = 57,100000;5575,1000

# TvTEvent Rules
TvTEventTargetTeamMembersAllowed = True
TvTEventScrollsAllowed = False
TvTEventPotionsAllowed = False
TvTEventSummonByItemAllowed = False

# Door id's to open/close on start/end
# ex.: 1;2;3;4;5;6
# no ";" at the start or end
TvTDoorsToOpen =
TvTDoorsToClose =

# Should teams be rewarded if the event ends in a tie, if so set this to true, if not set it to false.
TvTRewardTeamTie = False

#================================================#
#                  CTF                           #
#================================================#
# --------------
# Section: Teams
# --------------
# Options:
# - NO = not even teams.  
# - BALANCE : Players can only join team with lowest player count.  
# - SHUFFLE : Players can only participate to the event and not direct to a team. Teams will be schuffeled in teleporting teams.  
CTFEvenTeams = SHUFFLE

# If it is set true players who have not participated in ctf will
# be able to target ctf participants.
CTFAllowInterference = False

# If it is set true ctf participants will be able to use potions.
CTFAllowPotions = False

# If it is set true ctf participants will be able to summon.
CTFAllowSummon = False

# If it is set true then all the effects from ctf participants
# will be removed on the event's start.
CTFOnStartRemoveAllEffects = True

# If it is set true when the event starts it will automatically
# unsummon ctf participants' pets.
CTFOnStartUnsummonPet = True

# If it is set true then it will announce teams' statistics.
CTFAnnounceTeamStats = False

# If it is set true when the server starts a ctf event will start.
CTFAutoStartUpOnBoot = False

# Only usefel if TvTAutoStartUpOnBoot is set false
# Here you can set the time that a ctf event will begin after server's boot.
# default = 10 (time in minutes)
FirstCTFEventDelay = 10

# If is is set true then players with cursed weapon will be allowed to join ctf.
CTFJoinWithCursedWeapon = False

# Delay on revive when dead, NOTE: 20000 equals to 20 seconds, minimum 1000 (1 second)
CTFReviveDelay = 20000

# If it is set true on revive participants will regain full hp/mp/cp.
CTFReviveRecovery = False

# If it is set true then an announcement will be made with the rewards.
CTFAnnounceReward = False

#================================================#
#         /!\        VIP         /!\             #
#================================================#
# Enable VIP Event = True, Disable VIP Event = False
VIPEventEnabled = False

# Time Between CTF events
VIPEventInterval = 60

# Minimum amount of players on the VIP's Team.
MinVIPPlayers = 1

# Minimum amount of players on the opposing teams (non-vip teams).
MinNon-VIPPlayers = 3

# Event Duration in minutes.
VIPEventDuration = 20

# Event Start delay after Joining period is allowed in minutes.
VIPEventStartDelay = 10

# Event Reward's ID For:
# 1st Line: VIP's Reward ID
# 2nd Line: VIP'S Team's Reward ID
# 3rd Line: NON-VIP's Team Reward ID
# Default : 57 (Adena)
VIPEventPrizeID = 57
VIPTeamEventPrizeID = 57
Non-VIPEventPrizeID = 57

# Event Reward's Amount For:
# 1st Line: VIP's Reward Amount
# 2nd Line: VIP'S Team's Reward Amount
# 3rd Line: NON-VIP's Team Reward Amount
VIPEventPrizeCount = 30000
VIPTeamPrizeCount = 20000
Non-VIPEventPrizeCount = 20000

# VIP Event Finish NPC's ID (the finish line)
VIPFinishNPCID = 50083

# If it is set true potions during VIP will be allowed.
VIPEventPotionsAllowed = False

# If it is set true summons during VIP will be allowed.
VIPEventSummonByItemAllowed = False

#================================================#
#         /!\          TVT       /!\             #
#================================================#
#TvT Developed by l2emu project still in testing
#remove the # <- in front of the configs to activate it, then //tvt in game
# --------------
# Section: Teams
# --------------
# Options:
# - NO = not even teams.  
# - BALANCE : Players can only join team with lowest player count.  
# - SHUFFLE : Players can only participate to the event and not direct to a team. Teams will be schuffeled in teleporting teams.  
TvTEvenTeams = SHUFFLE

# players there not participated in tvt can target tvt participants?
TvTAllowInterference = False

# tvt participants can use potions?
TvTAllowPotions = False

# tvt participants can summon by item?
TvTAllowSummon = False

# remove all effects of tvt participants on event start?
TvTOnStartRemoveAllEffects = True

# unsummon pet of tvt participants on event start?
TvTOnStartUnsummonPet = True

# on revive participants regain full hp/mp/cp ?
TvTReviveRecovery = True

# announce all team statistics
TvTAnnounceTeamStats = False

# start auto event on server boot?
TvTAutoStartUpOnBoot = True

# Only reads if "TvTAutoStartUpOnBoot = True"
# here you can set the time that server will wait for start first event on boot
# default = 10 (time in minutes)
FirstTvTEventDelay = 10

# we must close coliseum doors on tvt start up?
TvTCloseColiseumDoors = False

# allow/disallow team1 players to heal enemy team
TvTAllowEnemyHealing = False

# Same team members can use skills each other?
TvTAllowTeamCasting = False

# Same team members can attack each other?
TvTAllowTeamAttacking = False

# if true announce to all players the loc and npc name.
TvTAnnounceLocNpc = True

# if true announce to all players who is participating.
TvTAnnounceSignUp = True

# give price with 0 kills
TvTPriceNoKills = False

# players with cursed weapon are allowed to join ?
TvTJoinWithCursedWeapon = True

# Delay on revive when dead, NOTE: 20000 equals to 20 seconds, minimum 1000 (1 second)
TVTReviveDelay = 5000

# place an aura on participants team ?
TvTAura = True

# announce reward
TvTAnnounceReward = True

# Show L2Emu Credits when finish the event
TvTShowCredits = False
#================================================#
#                  DM                            #
#================================================#

# players there not participated in DM can target DM participants?  
DMAllowInterference = false

# DM participants can use potions?  
DMAllowPotions = false

# DM participants can summon by item?  
DMAllowSummon = false

# remove all effects of DM participants on event start?  
DMOnStartRemoveAllEffects = true

# unsummon pet of DM participants on event start?  
DMOnStartUnsummonPet = true

# Delay on revive when dead, NOTE: 20000 equals to 20 seconds, minimum 1000 (1 second)
DMReviveDelay = 20000

#---------------------------------------------------------------
# Offline trade/craft                                          -
#---------------------------------------------------------------
# Option to enable or disable offline trade feature.
# Enable -> true, Disable -> false
OfflineTradeEnable = True
# Option to enable or disable offline craft feature.
# Enable -> true, Disable -> false
OfflineCraftEnable = True
# If set to True, name color will be changed then entering offline mode
OfflineSetNameColor = False
# Color of the name in offline mode (if OfflineSetNameColor = True)
OfflineNameColor = 808080

#---------------------------------------------------------------
# Offline buffer                                          -
#---------------------------------------------------------------
# Option to enable or disable offline buffer feature.
# Enable -> true, Disable -> false
OfflineBufferEnable = True
#Can buff pets
OfflinePetBufferEnable = True

#---------------------------------------------------------------
# Armor Mastery restriction  (class balancing)                                        -
#---------------------------------------------------------------
# Option to enable or disable armor mastery restriction feature.
# If enabled only characters with proper mastery may wear given armor type
# Enable -> true, Disable -> false
ArmorMasteryRest = False

# ---------------------------------------------------------------------------
# Vote event 
# ---------------------------------------------------------------------------
# To enable event enable Event Task below (reward is autogiven)
# Enable Vote Event Task Manager
EnableIpVoteEvent = true

# Adress of hidden page containg voters IP's
HiddenIpVotePage = http://80.53.43.118/hidden.php

# Item ID of reward item
IpVoteRewardId = 57

# Reward items count
IpVoteRewardCount = 1

# Min delay to next vote (in hours)
IpVoteDelay = 4

#How Often votes are checked in game and item is given (in seconds)
IpVoteUpdateDelay = 60

# ---------------------------------------------------------------------------
# HopzoneVote 
# ---------------------------------------------------------------------------
# To enable event enable Event Task below (reward is autogiven)
# Enable Vote Event Task Manager
EnableHopzoneVoteEvent = false

# Adress of server page at Hopzone
HopzoneServerPage = http://127.0.0.1/index.php

# Item ID of reward item
HopzoneVoteRewardId = 57

# Reward items count
HopzoneVoteRewardCount = 1

# Min delay to next vote (in seconds)
HopzoneCheckInterval = 600

# Min votes for reward (i.e if set to 100 first reward is given at 100 ... 200...300 ... votes)
HopzoveVotesInterval = 2

# ---------------------------------------------------------------------------
# L2Topzone 
# ---------------------------------------------------------------------------
# To enable event enable Event Task below (reward is autogiven)
# Enable Vote Event Task Manager
EnableTopzoneVoteEvent = false

# Adress of server page at Topzone
TopzoneServerPage = http://127.0.0.1/index.php

# Item ID of reward item
TopzoneVoteRewardId = 57

# Reward items count
TopzoneVoteRewardCount = 1

# Min delay to next vote (in seconds)
TopzoneCheckInterval = 300

# Min votes for reward (i.e if set to 100 first reward is given at 100 ... 200...300 ... votes)
TopzoveVotesInterval = 2

# ---------------------------------------------------------------------------
# NPC Weapon Enchant value
# ---------------------------------------------------------------------------
# Npc enchant - only visuall effect;

NpcWeaponEnchantValue = 10

# ---------------------------------------------------------------------------
# Custom start lvl
# ---------------------------------------------------------------------------
# Custom start lvl

EnableCustomStartLevel = False

ValueOfCustomStartLevel = 40

# ---------------------------------------------------------------------------
# Custom vote system
# ---------------------------------------------------------------------------
# vote
votesRequiredForFreward = 10

Compiled 15Euro on Paypal or 20 paysafe

Source free with compiled

 

Also (Droplist/Spoil list on community board and you can see some NPC;S from community board as video)

 

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