Jump to content
  • 0

VAZW CODE JAVA STO ECLIPSE ALLA MOU BGAZEI ERROR [HELP]


Question

Posted

Loipon exw megalo provlima me to pws na vazw code diavasa topic p.x tis papaditsa kai leei bgazoume ta + egw ta bgazw alla kai pali m bgazei error isws ta vazw se lathos sira?? den kserw ekei p vrika ton code den m leei akrivos sira mono p prepei na to valw.. eixa dokimasei to pvp colour  den mpike olo error dokimazw twra to pvp/pk announce pali to idio den kserw ti na kanw plz help o code gia to pvp/pk ann ein autos http://maxcheaters.com/forum/index.php?topic=198815.0

Recommended Posts

  • 0
Posted

vale edw to code gt apo foto den boro na sou di3w ti prepi na kanis :P

Index: /java/config/l2jmods.properties
===================================================================
--- /java/config/l2jmods.properties	(revision 174)
+++ /java/config/l2jmods.properties	(working copy)
@@ -161,4 +161,62 @@
#----------------------------------
EnableWarehouseSortingClan = False
EnableWarehouseSortingPrivate = False
-EnableWarehouseSortingFreight = False
\ No newline at end of file
+EnableWarehouseSortingFreight = False
+
+# ---------------------------------------
+# Section: PvP Title Color Change System by Level
+# ---------------------------------------
+# Each Amount will change the name color to the values defined here.
+# Example: PvpAmmount1 = 500, when a character's PvP counter reaches 500, their name color will change
+# according to the ColorForAmount value.
+# Note: Colors Must Use RBG format
+EnablePvPColorSystem = false
+
+# Pvp Amount & Name color level 1.
+PvpAmount1 = 500
+ColorForAmount1 = CCFF00
+
+# Pvp Amount & Name color level 2.
+PvpAmount2 = 1000
+ColorForAmount2 = 00FF00
+
+# Pvp Amount & Name color level 3.
+PvpAmount3 = 1500
+ColorForAmount3 = 00FF00
+
+# Pvp Amount & Name color level 4.
+PvpAmount4 = 2500
+ColorForAmount4 = 00FF00
+
+# Pvp Amount & Name color level 5.
+PvpAmount5 = 5000
+ColorForAmount5 = 00FF00
+
+# ---------------------------------------
+# Section: PvP Nick Color System by Level
+# ---------------------------------------
+# Same as above, with the difference that the PK counter changes the title color.
+# Example:  PkAmmount1 = 500, when a character's PK counter reaches 500, their title color will change
+# according to the Title For Amount
+# WAN: Colors Must Use RBG format
+EnablePkColorSystem = false
+
+# Pk Amount & Title color level 1.
+PkAmount1 = 500
+TitleForAmount1 = 00FF00
+
+# Pk Amount & Title color level 2.
+PkAmount2 = 1000
+TitleForAmount2 = 00FF00
+
+# Pk Amount & Title color level 3.
+PkAmount3 = 1500
+TitleForAmount3 = 00FF00
+
+# Pk Amount & Title color level 4.
+PkAmount4 = 2500
+TitleForAmount4 = 00FF00
+
+# Pk Amount & Title color level 5.
+PkAmount5 = 5000
+TitleForAmount5 = 00FF00
\ No newline at end of file
Index: /java/net/sf/l2j/Config.java
===================================================================
--- /java/net/sf/l2j/Config.java	(revision 174)
+++ /java/net/sf/l2j/Config.java	(working copy)
@@ -544,6 +546,28 @@
    public static boolean	L2JMOD_ENABLE_WAREHOUSESORTING_CLAN;
    public static boolean	L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE;
    public static boolean	L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT;
+	public static boolean		PVP_COLOR_SYSTEM_ENABLED;
+	public static int			PVP_AMOUNT1;
+	public static int			PVP_AMOUNT2;
+	public static int			PVP_AMOUNT3;
+	public static int			PVP_AMOUNT4;
+	public static int			PVP_AMOUNT5;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT1;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT2;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT3;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT4;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT5;
+	public static boolean		PK_COLOR_SYSTEM_ENABLED;
+	public static int			PK_AMOUNT1;
+	public static int			PK_AMOUNT2;
+	public static int			PK_AMOUNT3;
+	public static int			PK_AMOUNT4;
+	public static int			PK_AMOUNT5;
+	public static int			TITLE_COLOR_FOR_PK_AMOUNT1;
+	public static int			TITLE_COLOR_FOR_PK_AMOUNT2;
+	public static int			TITLE_COLOR_FOR_PK_AMOUNT3;
+	public static int			TITLE_COLOR_FOR_PK_AMOUNT4;
+	public static int			TITLE_COLOR_FOR_PK_AMOUNT5;
    
    /** ************************************************** **/
	/** L2JMods Settings -End                              **/
@@ -1654,6 +1678,34 @@
                L2JMOD_ENABLE_WAREHOUSESORTING_CLAN     = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingClan", "False"));
                L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE  = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingPrivate", "False"));
                L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT  = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingFreight", "False"));
+                
+    			// PVP Name Color System configs - Start
+    			PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePvPColorSystem", "false"));
+    			PVP_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount1", "500"));
+    			PVP_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount2", "1000"));
+    			PVP_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount3", "1500"));
+    			PVP_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount4", "2500"));
+    			PVP_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount5", "5000"));
+    			NAME_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount1", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount2", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount3", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+    			// PvP Name Color System configs - End
+    			
+    			// PK Title Color System configs - Start
+    			PK_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePkColorSystem", "false"));
+    			PK_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PkAmount1", "500"));
+    			PK_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PkAmount2", "1000"));
+    			PK_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PkAmount3", "1500"));
+    			PK_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PkAmount4", "2500"));
+    			PK_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PkAmount5", "5000"));
+    			TITLE_COLOR_FOR_PK_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount1", "00FF00"));
+    			TITLE_COLOR_FOR_PK_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount2", "00FF00"));
+    			TITLE_COLOR_FOR_PK_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount3", "00FF00"));
+    			TITLE_COLOR_FOR_PK_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount4", "00FF00"));
+    			TITLE_COLOR_FOR_PK_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount5", "00FF00"));
+    			//PK Title Color System configs - End

                if (TVT_EVENT_PARTICIPATION_NPC_ID == 0)
                {
Index: /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java
===================================================================
--- /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java	(revision 174)
+++ /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java	(working copy)
@@ -177,6 +177,16 @@
        Quest.playerEnter(activeChar);
        activeChar.sendPacket(new QuestList());
        loadTutorial(activeChar);
+
+        // =================================================================================
+        // Color System checks - Start =====================================================
+        // Check if the custom PvP and PK color systems are enabled and if so ==============
+        // check the character's counters and apply any color changes that must be done. ===
+        if (activeChar.getPvpKills()>=(Config.PVP_AMOUNT1) && (Config.PVP_COLOR_SYSTEM_ENABLED)) activeChar.updatePvPColor(activeChar.getPvpKills());
+        if (activeChar.getPkKills()>=(Config.PK_AMOUNT1) && (Config.PK_COLOR_SYSTEM_ENABLED)) activeChar.updatePkColor(activeChar.getPkKills());
+        // Color System checks - End =======================================================
+        // =================================================================================
+        
        
        if (Config.PLAYER_SPAWN_PROTECTION > 0)
            activeChar.setProtection(true);
@@ -3660,7 +3661,75 @@
        	DuelManager.getInstance().broadcastToOppositTeam(this, update);
        }
	}
-    
+
+	// Custom PVP Color System - Start
+	public void updatePvPColor(int pvpKillAmount)
+	{
+		if (Config.PVP_COLOR_SYSTEM_ENABLED)
+		{
+			//Check if the character has GM access and if so, let them be.
+			if (isGM())
+				return;
+			{
+				if ((pvpKillAmount >= (Config.PVP_AMOUNT1)) && (pvpKillAmount <= (Config.PVP_AMOUNT2)))
+				{
+					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT1);
+				}
+				else if ((pvpKillAmount >= (Config.PVP_AMOUNT2)) && (pvpKillAmount <= (Config.PVP_AMOUNT3)))
+				{
+					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT2);
+				}
+				else if ((pvpKillAmount >= (Config.PVP_AMOUNT3)) && (pvpKillAmount <= (Config.PVP_AMOUNT4)))
+				{
+					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT3);
+				}
+				else if ((pvpKillAmount >= (Config.PVP_AMOUNT4)) && (pvpKillAmount <= (Config.PVP_AMOUNT5)))
+				{
+					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT4);
+				}
+				else if (pvpKillAmount >= (Config.PVP_AMOUNT5))
+				{
+					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT5);
+				}
+			}
+		}
+	}
+	//Custom PVP Color System - End
+	
+	// Custom Pk Color System - Start
+	public void updatePkColor(int pkKillAmount)
+	{
+		if (Config.PK_COLOR_SYSTEM_ENABLED)
+		{
+			//Check if the character has GM access and if so, let them be, like above.
+			if (isGM())
+				return;
+			{
+				if ((pkKillAmount >= (Config.PK_AMOUNT1)) && (pkKillAmount <= (Config.PVP_AMOUNT2)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT1);
+				}
+				else if ((pkKillAmount >= (Config.PK_AMOUNT2)) && (pkKillAmount <= (Config.PVP_AMOUNT3)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT2);
+				}
+				else if ((pkKillAmount >= (Config.PK_AMOUNT3)) && (pkKillAmount <= (Config.PVP_AMOUNT4)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT3);
+				}
+				else if ((pkKillAmount >= (Config.PK_AMOUNT4)) && (pkKillAmount <= (Config.PVP_AMOUNT5)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT4);
+				}
+				else if (pkKillAmount >= (Config.PK_AMOUNT5))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT5);
+				}
+			}
+		}
+	}
+	//Custom Pk Color System - End
+	
    @Override
    public final void updateEffectIcons(boolean partyOnly)
    {
@@ -4996,6 +5065,10 @@
        // Add karma to attacker and increase its PK counter
        setPvpKills(getPvpKills() + 1);

+      //Update the character's name color if they reached any of the 5 PvP levels.
+        updatePvPColor(getPvpKills());
+        broadcastUserInfo();
+
        // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
        sendPacket(new UserInfo(this));
    }
@@ -5047,6 +5120,10 @@
        setPkKills(getPkKills() + 1);
        setKarma(getKarma() + newKarma);

+        //Update the character's title color if they reached any of the 5 PK levels.
+        updatePkColor(getPkKills());
+        broadcastUserInfo();
+        
        // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
        sendPacket(new UserInfo(this));
    }

  • 0
Posted

evala mono ta + meta ta ebgala alla mou bgazei pali kokkines grames kai 2-3 (X)

Otan leme ta +,mono to SUMVOLO ,oxi olh thn grammh tou +

 

Basika koita3e ton odhgo poy sou e3hgei auto to 8ema.Exei ginei share edw

  • 0
Posted
[quote name="FighterBoss" post="1729846" timestamp="1301776917"]
Otan leme ta +,mono to SUMVOLO ,oxi olh thn grammh tou +

Basika koita3e ton odhgo poy sou e3hgei auto to 8ema.Exei ginei share edw
[/quote][cpde]+	// Custom PVP Color System - Start
+	public void updatePvPColor(int pvpKillAmount)
+	{
+		if (Config.PVP_COLOR_SYSTEM_ENABLED)
+		{
+			//Check if the character has GM access and if so, let them be.
+			if (isGM())
+				return;
+			{

auto p.x ennoeis auta pou ein mono me +

  • 0
Posted

File mou apo oti blepw edw stin photo  exeis pareseis ayta ta duo pou kanonika den prepei

 


@@ -544,6 +546,28 @@

 


 

                 if (TVT_EVENT_PARTICIPATION_NPC_ID == 0)
                 {

 

 

 

  • 0
Posted

File mou apo oti blepw edw stin photo  exeis pareseis ayta ta duo pou kanonika den prepei

 


@@ -544,6 +546,28 @@

 


 

                 if (TVT_EVENT_PARTICIPATION_NPC_ID == 0)
                 {

 

 

ta ebgala alla kai pali  des http://img577.imageshack.us/i/78108338.jpg/
  • 0
Posted
Index: /java/config/l2jmods.properties
===================================================================
--- /java/config/l2jmods.properties	(revision 174)
+++ /java/config/l2jmods.properties	(working copy)
@@ -161,4 +161,62 @@
#----------------------------------
EnableWarehouseSortingClan = False
EnableWarehouseSortingPrivate = False
-EnableWarehouseSortingFreight = False
\ No newline at end of file
+EnableWarehouseSortingFreight = False
+
+# ---------------------------------------
+# Section: PvP Title Color Change System by Level
+# ---------------------------------------
+# Each Amount will change the name color to the values defined here.
+# Example: PvpAmmount1 = 500, when a character's PvP counter reaches 500, their name color will change
+# according to the ColorForAmount value.
+# Note: Colors Must Use RBG format
+EnablePvPColorSystem = false
+
+# Pvp Amount & Name color level 1.
+PvpAmount1 = 500
+ColorForAmount1 = CCFF00
+
+# Pvp Amount & Name color level 2.
+PvpAmount2 = 1000
+ColorForAmount2 = 00FF00
+
+# Pvp Amount & Name color level 3.
+PvpAmount3 = 1500
+ColorForAmount3 = 00FF00
+
+# Pvp Amount & Name color level 4.
+PvpAmount4 = 2500
+ColorForAmount4 = 00FF00
+
+# Pvp Amount & Name color level 5.
+PvpAmount5 = 5000
+ColorForAmount5 = 00FF00
+
+# ---------------------------------------
+# Section: PvP Nick Color System by Level
+# ---------------------------------------
+# Same as above, with the difference that the PK counter changes the title color.
+# Example:  PkAmmount1 = 500, when a character's PK counter reaches 500, their title color will change
+# according to the Title For Amount
+# WAN: Colors Must Use RBG format
+EnablePkColorSystem = false
+
+# Pk Amount & Title color level 1.
+PkAmount1 = 500
+TitleForAmount1 = 00FF00
+
+# Pk Amount & Title color level 2.
+PkAmount2 = 1000
+TitleForAmount2 = 00FF00
+
+# Pk Amount & Title color level 3.
+PkAmount3 = 1500
+TitleForAmount3 = 00FF00
+
+# Pk Amount & Title color level 4.
+PkAmount4 = 2500
+TitleForAmount4 = 00FF00
+
+# Pk Amount & Title color level 5.
+PkAmount5 = 5000
+TitleForAmount5 = 00FF00
\ No newline at end of file
Index: /java/net/sf/l2j/Config.java
===================================================================
--- /java/net/sf/l2j/Config.java	(revision 174)
+++ /java/net/sf/l2j/Config.java	(working copy)
@@ -544,6 +546,28 @@
     public static boolean	L2JMOD_ENABLE_WAREHOUSESORTING_CLAN;
     public static boolean	L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE;
     public static boolean	L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT;
+	public static boolean		PVP_COLOR_SYSTEM_ENABLED;
+	public static int			PVP_AMOUNT1;
+	public static int			PVP_AMOUNT2;
+	public static int			PVP_AMOUNT3;
+	public static int			PVP_AMOUNT4;
+	public static int			PVP_AMOUNT5;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT1;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT2;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT3;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT4;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT5;
+	public static boolean		PK_COLOR_SYSTEM_ENABLED;
+	public static int			PK_AMOUNT1;
+	public static int			PK_AMOUNT2;
+	public static int			PK_AMOUNT3;
+	public static int			PK_AMOUNT4;
+	public static int			PK_AMOUNT5;
+	public static int			TITLE_COLOR_FOR_PK_AMOUNT1;
+	public static int			TITLE_COLOR_FOR_PK_AMOUNT2;
+	public static int			TITLE_COLOR_FOR_PK_AMOUNT3;
+	public static int			TITLE_COLOR_FOR_PK_AMOUNT4;
+	public static int			TITLE_COLOR_FOR_PK_AMOUNT5;
     
     /** ************************************************** **/
	/** L2JMods Settings -End                              **/
@@ -1654,6 +1678,34 @@
                 L2JMOD_ENABLE_WAREHOUSESORTING_CLAN     = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingClan", "False"));
                 L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE  = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingPrivate", "False"));
                 L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT  = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingFreight", "False"));
+                
+    			// PVP Name Color System configs - Start
+    			PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePvPColorSystem", "false"));
+    			PVP_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount1", "500"));
+    			PVP_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount2", "1000"));
+    			PVP_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount3", "1500"));
+    			PVP_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount4", "2500"));
+    			PVP_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount5", "5000"));
+    			NAME_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount1", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount2", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount3", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+    			// PvP Name Color System configs - End
+    			
+    			// PK Title Color System configs - Start
+    			PK_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePkColorSystem", "false"));
+    			PK_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PkAmount1", "500"));
+    			PK_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PkAmount2", "1000"));
+    			PK_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PkAmount3", "1500"));
+    			PK_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PkAmount4", "2500"));
+    			PK_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PkAmount5", "5000"));
+    			TITLE_COLOR_FOR_PK_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount1", "00FF00"));
+    			TITLE_COLOR_FOR_PK_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount2", "00FF00"));
+    			TITLE_COLOR_FOR_PK_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount3", "00FF00"));
+    			TITLE_COLOR_FOR_PK_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount4", "00FF00"));
+    			TITLE_COLOR_FOR_PK_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount5", "00FF00"));
+    			//PK Title Color System configs - End

                 if (TVT_EVENT_PARTICIPATION_NPC_ID == 0)
                 {
Index: /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java
===================================================================
--- /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java	(revision 174)
+++ /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java	(working copy)
@@ -177,6 +177,16 @@
         Quest.playerEnter(activeChar);
         activeChar.sendPacket(new QuestList());
         loadTutorial(activeChar);
+
+        // =================================================================================
+        // Color System checks - Start =====================================================
+        // Check if the custom PvP and PK color systems are enabled and if so ==============
+        // check the character's counters and apply any color changes that must be done. ===
+        if (activeChar.getPvpKills()>=(Config.PVP_AMOUNT1) && (Config.PVP_COLOR_SYSTEM_ENABLED)) activeChar.updatePvPColor(activeChar.getPvpKills());
+        if (activeChar.getPkKills()>=(Config.PK_AMOUNT1) && (Config.PK_COLOR_SYSTEM_ENABLED)) activeChar.updatePkColor(activeChar.getPkKills());
+        // Color System checks - End =======================================================
+        // =================================================================================
+        
         
         if (Config.PLAYER_SPAWN_PROTECTION > 0)
             activeChar.setProtection(true);
Index: /java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- /java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 174)
+++ /java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -3660,7 +3661,75 @@
         	DuelManager.getInstance().broadcastToOppositTeam(this, update);
         }
	}
-    
+
+	// Custom PVP Color System - Start
+	public void updatePvPColor(int pvpKillAmount)
+	{
+		if (Config.PVP_COLOR_SYSTEM_ENABLED)
+		{
+			//Check if the character has GM access and if so, let them be.
+			if (isGM())
+				return;
+			{
+				if ((pvpKillAmount >= (Config.PVP_AMOUNT1)) && (pvpKillAmount <= (Config.PVP_AMOUNT2)))
+				{
+					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT1);
+				}
+				else if ((pvpKillAmount >= (Config.PVP_AMOUNT2)) && (pvpKillAmount <= (Config.PVP_AMOUNT3)))
+				{
+					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT2);
+				}
+				else if ((pvpKillAmount >= (Config.PVP_AMOUNT3)) && (pvpKillAmount <= (Config.PVP_AMOUNT4)))
+				{
+					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT3);
+				}
+				else if ((pvpKillAmount >= (Config.PVP_AMOUNT4)) && (pvpKillAmount <= (Config.PVP_AMOUNT5)))
+				{
+					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT4);
+				}
+				else if (pvpKillAmount >= (Config.PVP_AMOUNT5))
+				{
+					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT5);
+				}
+			}
+		}
+	}
+	//Custom PVP Color System - End
+	
+	// Custom Pk Color System - Start
+	public void updatePkColor(int pkKillAmount)
+	{
+		if (Config.PK_COLOR_SYSTEM_ENABLED)
+		{
+			//Check if the character has GM access and if so, let them be, like above.
+			if (isGM())
+				return;
+			{
+				if ((pkKillAmount >= (Config.PK_AMOUNT1)) && (pkKillAmount <= (Config.PVP_AMOUNT2)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT1);
+				}
+				else if ((pkKillAmount >= (Config.PK_AMOUNT2)) && (pkKillAmount <= (Config.PVP_AMOUNT3)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT2);
+				}
+				else if ((pkKillAmount >= (Config.PK_AMOUNT3)) && (pkKillAmount <= (Config.PVP_AMOUNT4)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT3);
+				}
+				else if ((pkKillAmount >= (Config.PK_AMOUNT4)) && (pkKillAmount <= (Config.PVP_AMOUNT5)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT4);
+				}
+				else if (pkKillAmount >= (Config.PK_AMOUNT5))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT5);
+				}
+			}
+		}
+	}
+	//Custom Pk Color System - End
+	
     @Override
     public final void updateEffectIcons(boolean partyOnly)
     {
@@ -4996,6 +5065,10 @@
         // Add karma to attacker and increase its PK counter
         setPvpKills(getPvpKills() + 1);

+      //Update the character's name color if they reached any of the 5 PvP levels.
+        updatePvPColor(getPvpKills());
+        broadcastUserInfo();
+
         // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
         sendPacket(new UserInfo(this));
     }
@@ -5047,6 +5120,10 @@
         setPkKills(getPkKills() + 1);
         setKarma(getKarma() + newKarma);

+        //Update the character's title color if they reached any of the 5 PK levels.
+        updatePkColor(getPkKills());
+        broadcastUserInfo();
+        
         // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
         sendPacket(new UserInfo(this));
     }

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock