Re paidia exw ena problem me to client mia mpenw,mia mu bgazei error exw kanei 1kkkk tries exw alla3e ekatamuria fores to client reinastall apo ola exw kanei kai mia sto toso ma afhnei na logarw alla meta sto epomeno rr exw pali error mpenw kai o xaraktiras kolaei fenontai mono oi toixoi gurw gurw,o char kai ta buttons kai den borw na kuni8w cam mporw na gurisw kai na kanw zoom sto game server console mu bgazei auto to error
Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
LaCokaNostra
Re paidia exw ena problem me to client mia mpenw,mia mu bgazei error exw kanei 1kkkk tries exw alla3e ekatamuria fores to client reinastall apo ola exw kanei kai mia sto toso ma afhnei na logarw alla meta sto epomeno rr exw pali error mpenw kai o xaraktiras kolaei fenontai mono oi toixoi gurw gurw,o char kai ta buttons kai den borw na kuni8w cam mporw na gurisw kai na kanw zoom sto game server console mu bgazei auto to error
plz help
1 answer to this question
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