8a h8ela na mou pei kapoios pws 8a kanw auton ton kwdika gia l2jserver to new revision 4 martiou 2011...
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.l2j.gameserver.handler.itemhandlers;
import net.sf.l2j.gameserver.ThreadPoolManager;
import net.sf.l2j.gameserver.datatables.NpcTable;
import net.sf.l2j.gameserver.handler.IItemHandler;
import net.sf.l2j.gameserver.idfactory.IdFactory;
import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.L2Spawn;
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.serverpackets.SystemMessage;
import net.sf.l2j.gameserver.templates.L2NpcTemplate;
/**
* @author x.v3ndetta@yahoo.com
*
*/
public class VendettaItem implements IItemHandler
{
public class DeSpawnScheduleTimerTask implements Runnable
{
L2Spawn spawnedPlant = null;
public DeSpawnScheduleTimerTask(L2Spawn spawn)
{
spawnedPlant = spawn;
}
public void run()
{
try
{
spawnedPlant.getLastSpawn().decayMe();
} catch (Throwable t)
{
}
}
}
private static int[] _itemIds = { 6391 };
private static int[] _npcIds = { 18342 };
private static int[] _npcLifeTime = { 20000 };
public void useItem(L2PlayableInstance playable, L2ItemInstance item)
{
L2PcInstance activeChar = (L2PcInstance) playable;
L2NpcTemplate template1 = null;
int lifeTime = 0;
int itemId = item.getItemId();
for (int i = 0; i < _itemIds.length; i++)
{
if (_itemIds == itemId)
{
template1 = NpcTable.getInstance().getTemplate(_npcIds);
lifeTime = _npcLifeTime;
break;
}
}
if (template1 == null)
return;
try
{
L2Spawn spawn = new L2Spawn(template1);
spawn.setId(IdFactory.getInstance().getNextId());
spawn.setLocx(activeChar.getX());
spawn.setLocy(activeChar.getY());
spawn.setLocz(activeChar.getZ());
L2World.getInstance().storeObject(spawn.spawnOne());
ThreadPoolManager.getInstance().scheduleGeneral(new DeSpawnScheduleTimerTask(spawn), lifeTime);
activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false);
} catch (Exception e)
{
SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
sm.addString("Exception in useItem() of VendettaItem.java");
activeChar.sendPacket(sm);
}
}
public int[] getItemIds()
{
return _itemIds;
}
}
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Hola, gente bella como estan? Acabo de terminar de compilar el proyecto L2jFrozen Rev: 1132 (viejisimo)
No tengo problemas con que sea muy viejo, ya que el proyecto es para mi y mis hijos. (Lan/Offline) no es para ponerlo en línea. Quiero aprender y darles a mis hijos más comodidades a la hora de jugar. y por mi parte, también experimentar con el juego.
Mi problema es que no se mucho del tema. Pude hacer algunas configuraciones Basicas a mi gusto y el de mis hijos, pero nunca compila ni nada de eso... Estaria necesitando ayuda por parte de ustedes, la comunidad... Quiero simplemente Quitar todas las restricciones de Subclases, Quitar restriccion de "Overlord, Warsmith y subclase de elfos oscuros con elfos blancos y alrevez" desde ya muchas gracias! saludos comunidad
Question
WhiTeAnGeL*
Paidia geia sas,
8a h8ela na mou pei kapoios pws 8a kanw auton ton kwdika gia l2jserver to new revision 4 martiou 2011...
10 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.