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Priblima me to augment


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Paidia exw problima me ta augment bgazw skill "active" kai m paei sta passvise kai pws ginete na to fixxarw kai oxi mono auto kai ta change!! euxaristw osoi asxolithite!!!

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Posted

poli voithises.

File pigene data/stats/skills kai vres to augment kai alakseto

P.X.

<skill id="3100" levels="10" name="Item Skill: Sleep">
  <table name="#chance">2 2 2 3 3 3 4 4 5 5</table>
  <table name="#triggeredLevel">1 2 3 4 5 6 7 8 9 10</table>
  <set name="triggeredId" val="5170"/>
  <set name="triggeredLevel" val="#triggeredLevel"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_CHANCE"/>
  <set name="chanceType" val="ON_MAGIC_OFFENSIVE"/>
  <set name="activationChance" val="#chance"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
</skill>

kai ekei pou leei "OP_Active" tha sou leei "OP_Passive"

Alakseto :)

  • 0
Posted

poli voithises.

File pigene data/stats/skills kai vres to augment kai alakseto

P.X.

<skill id="3100" levels="10" name="Item Skill: Sleep">
  <table name="#chance">2 2 2 3 3 3 4 4 5 5</table>
  <table name="#triggeredLevel">1 2 3 4 5 6 7 8 9 10</table>
  <set name="triggeredId" val="5170"/>
  <set name="triggeredLevel" val="#triggeredLevel"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_CHANCE"/>
  <set name="chanceType" val="ON_MAGIC_OFFENSIVE"/>
  <set name="activationChance" val="#chance"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
</skill>

kai ekei pou leei "OP_Active" tha sou leei "OP_Passive"

Alakseto :)

 

//To idio pragma me ton parapanw eipes...

 

Btw, otan apo active to kaneis passive h apo passive to kaneis active, na prosexeis gt to skill isws na mhn litourgei swsta(sigoura den tha litourgei ean den to "pirakseis" ligo)!

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