Alloz guys... opos leo kai sto title m thelo ena code gia custom subclass start level... to monadiko p uparxei sto mxc eine gia emu opote mperdeuome opios mporei na kanei kati gia l2j tha tou eimoun eugnomon...
Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
xXObanXx
Alloz guys... opos leo kai sto title m thelo ena code gia custom subclass start level... to monadiko p uparxei sto mxc eine gia emu opote mperdeuome opios mporei na kanei kati gia l2j tha tou eimoun eugnomon...
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