https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
Question
Durex99
paidiaaa 8elw help sekapoia pragmataa o char o mesa ston server m den mporei na koumposeii tpt ti paizei??
kai o admin char den mporei na dosei item se tradee plzz help
5 answers to this question
Recommended Posts