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Server Prob :/


KaRaMpInAsSs

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# Bind ip of the gameserver, use * to bind on all available IPs

GameserverHostname=*

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave *

ExternalHostname=l2darkness.no-ip.biz

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave *

InternalHostname= 127.0.0.1

 

 

# The Loginserver host and port

LoginPort=9014

LoginHost=127.0.0.1

 

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 1

MaxProtocolRevision = 999

 

Server\Login\Config\Login.properties

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=l2darkness.no-ip.biz

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname=    127.0.0.1

 

LPn TA exw teriaksei elpizw swsta opws vlepete . . .  Teriazw to l2.ini ( ServerAddr : l2darkness.no-ip.biz )

anoigw Login

anoigw GameServer

pataw acc ALLA TPT :/ Dn mpenei ..

 

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# Bind ip of the gameserver, use * to bind on all available IPs

GameserverHostname=*

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave *

ExternalHostname=l2darkness.no-ip.biz

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave *

InternalHostname= 127.0.0.1

 

 

# The Loginserver host and port

LoginPort=9014

LoginHost=127.0.0.1

 

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 1

MaxProtocolRevision = 999

 

Server\Login\Config\Login.properties

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=l2darkness.no-ip.biz

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname=    127.0.0.1

 

LPn TA exw teriaksei elpizw swsta opws vlepete . . .  Teriazw to l2.ini ( ServerAddr : l2darkness.no-ip.biz )

anoigw Login

anoigw GameServer

pataw acc ALLA TPT :/ Dn mpenei ..

 

ti ennoeis file pas sto l2 kai vazeis ton kodiko kai patas login kai den mpenei???
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nai ..  :-\

pigene sto gameserver/config/server

kai pigene katw analoga kai me to pack etci kai psa3e auto

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 1

MaxProtocolRevision = 999

an den ein etci kanto

 

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pigene sto gameserver/config/server

kai pigene katw analoga kai me to pack etci kai psa3e auto

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 1

MaxProtocolRevision = 999

an den ein etci kanto

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 1

MaxProtocolRevision = 999

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# Bind ip of the gameserver, use * to bind on all available IPs

GameserverHostname=*

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave *

ExternalHostname=πραγματική external ip(πχ 83.56.479.32)

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave *

InternalHostname= 127.0.0.1

 

 

# The Loginserver host and port

LoginPort=9014

LoginHost=127.0.0.1

 

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 1

MaxProtocolRevision = 999

 

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=127.0.0.1

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname=    127.0.0.1

[/color]

 

3 ΚΑΝΟΝΕΣ:

* Όταν τρέχεις το l2 από το ίδιο pc που σηκώνεις τον server στο l2.ini θα βάζεις την local ip σου (Πχ. ServerAddr: 127.0.0.1)

* Όταν τρέχεις το l2 από pc που είναι στο ίδιο δίκτυο με το pc το server θα βάζεις την Local ip του pc που έχει τον server. (Πχ. ServerAddr: 192.168.x.x(

* Όταν τρέχεις το l2 από pc που επικοινωνεί με τον server μέσω Internet θα βάζεις την external ip του modem/router σου. (Πχ. ServerAddr: x.x.x.x) ή την dynamic (Πχ. ServerAddr: yourname.no-ip.biz)

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Υποθέτοντας οτι χρησιμοποιείς το pack από l2jserver υπάρχει και το αρχειάκι ipconfig.xml το οποίο πρέπει να λάβεις υπόψιν σου και βρίσκεται στο path gameserver/config/ipconfig.xml .

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InternalHostname= 127.0.0.1

Serverhostname= 127.0.0.1

 

1)Anoikse to cmd

2)Grapse ipconfig

3)Des to prwto pou sou bgazei px 192.168.1.x

4)Auto balto sto internalhostname dld tha ginei etc

InternalHostname= 192.168.1.x

5)Sto Server hostname bale 0.0.0.0 dld tha ginei etc

Serverhostname= 0.0.0.0

6)Sto l2.ini apo to pc p trexei o server bale auto 192.168.1.x kai stous allous dwse me no-ip

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