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skeygeta

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Everything posted by skeygeta

  1. posted it here: http://pastebin.com/hbxKncmi
  2. thank you, I will try :)
  3. 4000-4399.xml (Item-ID is 4037) and as a sample I used Item 13300 in 13300-???.xml that's the item where I copied the 2 lines (is_destroyable and is_freightable) from. hope this will help and thanks!
  4. hi there! is it possible to make attacking mobs and even other players avaible in peace zones. don't want change peace zones to pvp zones. I just want to make fighting avaible while the other advantages of peace zones are untouched (send mails with attachment, vitaly regeneration, and so on) can you give me a clue, where I can change this or isn't it possible to change? thank you guys :3 and srry 4 my bad english
  5. hi there, I'm a 22 years old girl, jobbing as a graphic designer and text artist. I just started to play lineage 2 when I was 16 and I love it until today. I've always played on private servers because I love writing and creating stories so I've always played on servers with active roleplays. so that's one reason why I decided to make a private roleplay server on my own. hope it will be successful and I will learn more about modding and developing around here greetz and srry 4 my bad englisch skey
  6. tried with gm and non-gm character : / both can destroy item and both can't trade via dimensional merchant
  7. I took the two lines from this item, which is tradeable via dimensional merchant and undestroyable, too. <item id="13300" type="EtcItem" name="Feather of Blessing (Event)"> <set name="icon" val="icon.blessed_feather_i00" /> <set name="material" val="liquid" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_destroyable" val="false" /> <set name="is_sellable" val="false" /> <set name="is_stackable" val="true" /> <set name="is_freightable" val="true" /> </item> I thought it would work if I just take the "is destroyable"-line and the "is-freightable"-line and copy it to the other item...but this doesn't wokr, because you can still destroy the item and you still can not send ist to another character via dimensional merchant... i have no idea, why.
  8. Found this parts in model/actor/L2Character.java final boolean verticalMovementOnly = isFlying() && distance == 0 && dz != 0; if (verticalMovementOnly) distance = Math.abs(dz); // make water move short and use no geodata checks for swimming chars // distance in a click can easily be over 3000 if (Config.GEODATA > 0 && isInsideZone(ZONE_WATER) && distance > 700) { double divider = 700 / distance; x = curX + (int) (divider * dx); y = curY + (int) (divider * dy); z = curZ + (int) (divider * dz); dx = (x - curX); dy = (y - curY); dz = (z - curZ); distance = Math.sqrt(dx * dx + dy * dy); } AND // Apply Z distance for flying or swimming for correct timing calculations if ((isFlying() || isInsideZone(ZONE_WATER)) && !verticalMovementOnly) distance = Math.sqrt(distance * distance + dz * dz); I guess "vertical movement" is for swimming AND flying...maybe the solution is somewhere around here or somewhere else in the L2Character.java? I don't really understand the code...
  9. nice work - i will use this - keep on :)
  10. link doesn't work anymore. pls re-share - would be nice :3
  11. No system message at the moment. I've changed the Skill.xml as An4rchy proposed: Now characters can transform into aurabird falcon, while on aden continent but vertical movement still isn't possible and if you click somewhere to move, character doesn't really move. there are just some seconds passing, while nothing happens, then character "jumps" forward. : // so well, you thin I should re-change skill and look for the message when trying to transform?
  12. sorry. I'm using L2J-Beta version 5213 :)
  13. Hi there, I've tried to edit stats of "Coin of Luck"-Item (ID: 4037). I wanted to make this Item not-destroyable and want to make it possible to transfer this item via dimensional merchant. so I've changed this <item id="4037" type="EtcItem" name="Coin of Luck"> <set name="icon" val="icon.etc_coins_gold_i00" /> <set name="immediate_effect" val="1" /> <set name="material" val="paper" /> <set name="price" val="1" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_sellable" val="false" /> <set name="is_depositable" val="false" /> <set name="is_stackable" val="true" /> </item> to this <item id="4037" type="EtcItem" name="Coin of Luck"> <set name="icon" val="icon.etc_coins_gold_i00" /> <set name="immediate_effect" val="1" /> <set name="material" val="paper" /> <set name="price" val="1" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_sellable" val="false" /> <set name="is_depositable" val="true" /> <set name="is_destroyable" val="false" /> <set name="is_freightable" val="true" /> <set name="is_stackable" val="true" /> </item> But this doesn't work, 'cause I can still destroy the item and still can't transfer via the dimensional merchant. so what's the mistake please?
  14. Someone Said, that wouldn't work, 'cause it is used for other things, too. so I still have the same problem - how could I make flying possible everywhere? any idea?
  15. Hi there guys, i'd like to change subclass conditions so that: - you can add first subclass if your character reached lvl 45 - you can add second subclass if your characteters mainclass and all subclasses reached lvl 60 - you can add third subclass if your characteters mainclass and all subclasses reached lvl 75 - you can add FOURTH subclass if your characteters mainclass and all subclasses reached lvl 80 - all subclasses ca lvl up to 85 EDIT: I'm using newst version of l2j, so maxsublcasslevel can be changed to 85 in config, sorry I just started to learn java a few days ago and l2j is much too big for me to get through. don't wanna destroy something in the code but wanna learn to understand the codes. so can someone tell me, where I have to search or where to change something and what (and maybe why)? thank you so much <3
  16. hi there. is there any possibility to add custom transformation without modding client? thx
  17. hi there. still didn't solve the problem...but i found this in L2world.java So could i just expand the value for "the east"? which value is it and which count do it have to be? or can I simply delete this part? public final class L2World { private static Logger _log = Logger.getLogger(L2World.class.getName()); /** * Gracia border * Flying objects not allowed to the east of it. */ public static final int GRACIA_MAX_X = -166168; public static final int GRACIA_MAX_Z = 6105; public static final int GRACIA_MIN_Z = -895;
  18. for example aurabird falcon with id 841. xml is 00800-00899
  19. Hi there again. tried this out and now characters can transform into aurbirds everywhere. but there is still a hook: characters can transform but they can't fly. by clicking on the sky or using E and Q for moving down/up the character keeps down on the ground, just moving around there like he would walk... any idea why or how to make flying possible? found a "landing_zones.xml" in zones directory. maybe it's possible to change the size of one of this zones, so that it covers the whole continent gracia and another covers the whole continent aden (or even create a new zone in there that does?) but where can i look up the values i would have to set?
  20. @An4rchy It's about a the 2 transformation-skills aurabird owl and aurabird falcon. you can get one of the skills via quest on gracia continent (you can choose one). while your character is on gracia continent, you can use the skill and charakter transforms into a bird, that can fly around like wyverns do. but you can't use the skill, while your charakter is somewhere else then gracia area
  21. hi there and thx 4 your answer... where can I find the checks pls? thx
  22. Hi there, i have a question. is it possible to make flying-transformations avaible everywhere in the world of l2, not just in the area of gracia? i'm sorry but i'm a web designer and i have no plan about java. wanna try to learn java when my final exam is done (i'm still in apprenticeship) sorry 4 my bad englisch and thx 4 you answears <3
  23. I had the same idea some times ago, but wasn't able to do it. so i'm happy you did, what i was looking for <3 thanks
  24. That's cool stuff - i like it!
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