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googlemo

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  1. Is Frintezza working as it should on L2J Elios?
  2. Is there any team which has full working Frintezza on L2j Interlude? BTW with shared sources if possible... I heard something about Sigmo, but not sure...
  3. Im sorry if my question is misplaced, but is Frintezza working in Acis L2j?
  4. well, the question is where can I find manual ? The only ones I found were about decripting bmp files from systextures and editing them, but the problem is, when you encrypt them again your picture have an ugly spray around it(kinda pieces of background). I don't how to save .bmp files without background...
  5. In interlude there isn't any files like that... And in freya there is only lineageskilleffect.u I need solution for interlude, not upper chroniles.
  6. no surprise here....
  7. well Im pretty sure no one will help with this one either, but wtf I have to try... As u know all skill animations are kept in Lineageeffect.u all scripts are described in Engine.u and there are quiet a few classes in core.u but the problem is how to appoint skill animation for certain ID, for example skill "Mental Shield" has default skill animation "wh_shield_to", but it changed in column "desc"(skillgrp.dat) to skill.wh.1036, basically it means that reappointing happens in file "skill.usk". I f8cked my brains out figuring this out and almost finished... Last step edit skill.usk, or maybe there is another way to appoint this id, if we can figure this out - create fully custom skill animation is easy!!!
  8. are this wings with animation? or they just hang there...
  9. stop trolling me) when I found out how much it costs, and how long it could take.... well I had to change my view a little) the question is, can 3lackheart do it or not?!
  10. Can you change color of skill animation? For example we have RED Berserker Spirit, and Id like it to be black. Or maybe you can make some animation go nonstop, making it into some kind of aura(animation of "Acumen" which goes around for 30s)?
  11. Well the question is already in the name of topic, how to adapt skill animation, FE from High Five to Interlude?
  12. I know, but I don't have skills) thx for concern anyway ;)
  13. This maybe a bit harsh, but as they say: "sad but true" NOTHING is impossible, the only question is TIME and COST, and of course knowledge. So if you don't know how, just keep quiet.
  14. no the real problem is ukx files, there isn't animation for cloaks, you can make them in IL but they won't move and just kinda hang around with body parts sticking out of it, as I know there 3 ways to fix it: 1)steal animation from gracia-high five(of cloaks) 2)create your own animation from scratch 3)somehow adapt animation from Raid bosses(Death lord Ipos \ Death lord Shax), yep those two have cloaks and they work perfectly!
  15. I saw a topic that was a year and a half old, so I thought maybe someone made an animation for cloaks(for older chroniles such as Interlude)? If not, maybe someone up to it for money? I mean I pay for it.
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