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k4dd1

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  1. I have downloaded and compiled this L2jfrozen version L2jFrozenInterlude - Revision 1132: /trunkand i have installed the custom items from its own database and i mean Dynasty Armor and Wep evrything went well I have downloaded systextures , animation and system files weapongrp.dat itemname-e.dat armorgrp.dat i did check the files with fileeditor too see if there are same id as on mysql and xml and they are .... well done Started the game and spawned items on inventory and dosent see anything i can t see them at all .... Please help mee!!!
  2. import sys from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance from com.l2jfrozen.gameserver.model.actor.instance import L2NpcInstance from java.util import Iterator from com.l2jfrozen.util.database import L2DatabaseFactory from com.l2jfrozen.gameserver.model.quest import State from com.l2jfrozen.gameserver.model.quest import QuestState from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest qn = "2004_ClanManager" NPC=[16] PriceIDClanLevel7= 6393 PriceCountClanLevel7= 15 PriceIDClanLevel8= 6393 PriceCountClanLevel8= 25 ReputationScoreCount1= 25000 PriceIDReputationScore1= 6393 PriceCountReputationScore1= 10 ReputationScoreCount2= 50000 PriceIDReputationScore2= 6393 PriceCountReputationScore2= 15 QuestId = 2004 QuestName = "ClanManager" QuestDesc = "custom" InitialHtml = "Start.htm" print " " print " * Clan Manager [ Ok ]" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = "<html><head><body>I have nothing to say you</body></html>" count=st.getQuestItemsCount(PriceIDClanLevel7) if event == "ClanLevel7.htm" : if st.getPlayer().isClanLeader() and st.getPlayer().getClan().getLevel()<7: if st.getPlayer().isNoble() and count >= PriceCountClanLevel7: htmltext=event st.getPlayer().getClan().changeLevel(7) st.playSound("ItemSound.quest_finish") st.takeItems(PriceIDClanLevel7,PriceCountClanLevel7) else : htmltext="NoPoints.htm" st.exitQuest(1) else : htmltext="NoPoints.htm" st.exitQuest(1) if event == "ClanLevel8.htm" : if st.getPlayer().isClanLeader() and st.getPlayer().getClan().getLevel()<8: if st.getPlayer().isNoble() and count >= PriceCountClanLevel8: htmltext=event st.getPlayer().getClan().changeLevel(8) st.playSound("ItemSound.quest_finish") st.takeItems(PriceIDClanLevel8,PriceCountClanLevel8) else : htmltext="NoPoints.htm" st.exitQuest(1) else : htmltext="NoPoints.htm" st.exitQuest(1) elif event == "Reputation1.htm" : if st.getPlayer().isClanLeader() and st.getPlayer().getClan().getLevel() >= 5 and st.getPlayer().getClan().getReputationScore() < ReputationScoreCount1 : if st.getPlayer().isNoble() and count > PriceCountReputationScore1: htmltext=event st.getPlayer().getClan().setReputationScore(ReputationScoreCount1, 1); st.playSound("ItemSound.quest_finish") st.takeItems(PriceIDReputationScore1,PriceCountReputationScore1) else : htmltext="NoPoints.htm" st.exitQuest(1) else : htmltext="NoPoints.htm" st.exitQuest(1) elif event == "Reputation2.htm" : if st.getPlayer().isClanLeader() and st.getPlayer().getClan().getLevel() >= 5 and st.getPlayer().getClan().getReputationScore() < ReputationScoreCount2 : if st.getPlayer().isNoble() and count > PriceCountReputationScore2: htmltext=event st.getPlayer().getClan().setReputationScore(ReputationScoreCount2, 1); st.playSound("ItemSound.quest_finish") st.takeItems(PriceIDReputationScore2,PriceCountReputationScore2) else : htmltext="NoPoints.htm" st.exitQuest(1) else : htmltext="NoPoints.htm" st.exitQuest(1) return htmltext def onTalk (self,npc,player): htmltext = "<html><head><body>I have nothing to say you</body></html>" st = player.getQuestState(qn) if not st : return htmltext npcId = npc.getNpcId() id = st.getState() if id == CREATED : htmltext="Start.htm" elif id == COMPLETED : htmltext = "<html><head><body>This quest have already been completed.</body></html>" else : st.exitQuest(1) return htmltext QUEST = Quest(2004,qn,"custom") CREATED = State('Start', QUEST) STARTING = State('Starting', QUEST) STARTED = State('Started', QUEST) COMPLETED = State('Completed', QUEST) QUEST.setInitialState(CREATED) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId)
  3. I have just installed clan manager on l2jfrozen new server evryting went well but the thing is when im logging in and click it says Make my clan level 8 and then is taking me to You are either not on a quest that involves this NPC,or you don t meet this NPC`s minimum quest requirements. Can someone help me please!!!!
  4. Can you please help me i got this saying to me in loginserver LoginServerThread: Login terminated the connection. the server it is working but i can t create clans anymore
  5. Can you please help me i got this saying to me in loginserver LoginServerThread: Login terminated the connection. the server it is working but i can t create clans anymore
  6. Does anybody know who to fix or what is with that ? error on the game server console Annotation processing got disabled,since it requires a 1.6 compliant JVM
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