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serifox1995

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Posts posted by serifox1995

  1. iparxoun ..

     

    # ---------------------------------------------------------------------------

    # Floodprotector Options

    # ---------------------------------------------------------------------------

    # The following settings can be applied to each feature:

    # Interval - interval in gameserver ticks (1 tick = 100ms) in which only one request is allowed

    # LogFlooding - whether flooding should be logged (only first ocurrance of flooding and total count of flood requests is logged)

    # PunishmentLimit - if number of requests within single interval exceeds specified number then the specified punishment is applied (0 = disables punishment feature)

    # PunishmentType - type of the punishment ('none', 'kick', 'ban', 'jail'), valid only if PunishmentLimit is greater than 0

    # PunishmentTime - for how many minutes should the player(jail)/account(ban) be punished (0 = forever), valid only for PunishmentType 'jail' or 'ban'

     

    # UseItem - item usage flooding

    FloodProtectorUseItemInterval = 4

     

    #

    FloodProtectorUseItemLogFlooding = False

     

    #

    FloodProtectorUseItemPunishmentLimit = 0

     

    #

    FloodProtectorUseItemPunishmentType = none

     

    #

    FloodProtectorUseItemPunishmentTime = 0

     

    # RollDice - rolling dice flooding

    FloodProtectorRollDiceInterval = 42

     

    #

    FloodProtectorRollDiceLogFlooding = False

     

    #

    FloodProtectorRollDicePunishmentLimit = 0

     

    #

    FloodProtectorRollDicePunishmentType = none

     

    #

    FloodProtectorRollDicePunishmentTime = 0

     

    # Firework - firework flooding

    FloodProtectorFireworkInterval = 42

     

    #

    FloodProtectorFireworkLogFlooding = False

     

    #

    FloodProtectorFireworkPunishmentLimit = 0

     

    #

    FloodProtectorFireworkPunishmentType = none

     

    #

    FloodProtectorFireworkPunishmentTime = 0

     

    # ItemPetSummon - item summonning and pet mounting flooding

    FloodProtectorItemPetSummonInterval = 16

     

    #

    FloodProtectorItemPetSummonLogFlooding = False

     

    #

    FloodProtectorItemPetSummonPunishmentLimit = 0

     

    #

    FloodProtectorItemPetSummonPunishmentType = none

     

    #

    FloodProtectorItemPetSummonPunishmentTime = 0

     

    # HeroVoice - hero voice flooding

    FloodProtectorHeroVoiceInterval = 100

     

    #

    FloodProtectorHeroVoiceLogFlooding = False

     

    #

    FloodProtectorHeroVoicePunishmentLimit = 0

     

    #

    FloodProtectorHeroVoicePunishmentType = none

     

    #

    FloodProtectorHeroVoicePunishmentTime = 0

     

    # GlobalChat - global chat flooding

    FloodProtectorGlobalChatInterval = 5

     

    #

    FloodProtectorGlobalChatLogFlooding = False

     

    #

    FloodProtectorGlobalChatPunishmentLimit = 0

     

    #

    FloodProtectorGlobalChatPunishmentType = none

     

    #

    FloodProtectorGlobalChatPunishmentTime = 0

     

    # Subclass - subclass flooding

    FloodProtectorSubclassInterval = 20

     

    #

    FloodProtectorSubclassLogFlooding = False

     

    #

    FloodProtectorSubclassPunishmentLimit = 0

     

    #

    FloodProtectorSubclassPunishmentType = none

     

    #

    FloodProtectorSubclassPunishmentTime = 0

     

    # DropItem - drop item flooding

    FloodProtectorDropItemInterval = 10

     

    #

    FloodProtectorDropItemLogFlooding = False

     

    #

    FloodProtectorDropItemPunishmentLimit = 0

     

    #

    FloodProtectorDropItemPunishmentType = none

     

    #

    FloodProtectorDropItemPunishmentTime = 0

     

    # ServerBypass - server bypass flooding

    FloodProtectorServerBypassInterval = 5

     

    #

    FloodProtectorServerBypassLogFlooding = False

     

    #

    FloodProtectorServerBypassPunishmentLimit = 0

     

    #

    FloodProtectorServerBypassPunishmentType = none

     

    #

    FloodProtectorServerBypassPunishmentTime = 0

     

    # ServerBypass - multisell list request flooding

    FloodProtectorMultiSellInterval = 1

     

    #

    FloodProtectorMultiSellLogFlooding = False

     

    #

    FloodProtectorMultiSellPunishmentLimit = 0

     

    #

    FloodProtectorMultiSellPunishmentType = none

     

    #

    FloodProtectorMultiSellPunishmentTime = 0

     

    # All kind of other transactions - to/from pet, private store, warehouse, destroy

    FloodProtectorTransactionInterval = 10

     

    #

    FloodProtectorTransactionLogFlooding = False

     

    #

    FloodProtectorTransactionPunishmentLimit = 0

     

    #

    FloodProtectorTransactionPunishmentType = none

     

    #

    FloodProtectorTransactionPunishmentTime = 0

     

    # Manufacture

    FloodProtectorManufactureInterval = 3

     

    #

    FloodProtectorManufactureLogFlooding = False

     

    #

    FloodProtectorManufacturePunishmentLimit = 0

     

    #

    FloodProtectorManufacturePunishmentType = none

     

    #

    FloodProtectorManufacturePunishmentTime = 0

     

    # Manor

    FloodProtectorManorInterval = 30

     

    #

    FloodProtectorManorLogFlooding = False

     

    #

    FloodProtectorManorPunishmentLimit = 0

     

    #

    FloodProtectorManorPunishmentType = none

     

    #

    FloodProtectorManorPunishmentTime = 0

     

    # SendMail - sending mail interval, 10s on retail

    FloodProtectorSendMailInterval = 100

     

    #

    FloodProtectorSendMailLogFlooding = False

     

    #

    FloodProtectorSendMailPunishmentLimit = 0

     

    #

    FloodProtectorSendMailPunishmentType = none

     

    #

    FloodProtectorSendMailPunishmentTime = 0

     

    # CharacterSelect - attempts to load character

    FloodProtectorCharacterSelectInterval = 30

     

    #

    FloodProtectorCharacterSelectLogFlooding = False

     

    #

    FloodProtectorCharacterSelectPunishmentLimit = 0

     

    #

    FloodProtectorCharacterSelectPunishmentType = none

     

    #

    FloodProtectorCharacterSelectPunishmentTime = 0

     

    # Item Auction - Request for refresh

    FloodProtectorItemAuctionInterval = 9

     

    #

    FloodProtectorItemAuctionLogFlooding = False

     

    #

    FloodProtectorItemAuctionPunishmentLimit = 0

     

    #

    FloodProtectorItemAuctionPunishmentType = none

     

    #

    FloodProtectorItemAuctionPunishmentTime = 0

     

     

  2. re guys pataw manual hero kai m klinei to parathiro den kanei tpt oi palioi hero ine akoma..

     

    PES OTI AUTO TO ELISA KAI ALLO.. GIATI STIN OLYMPIADA DEN KANEI REFRESH EXOUN MINEI STIS THESIS PRWTOI AUTOI P INE HERO MONO.. DEN KANEI REFRESH NA DOUNE OI ALLOI TI THESI INE!!!

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