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  1. kai omws eixe dikio.....evgala to code to ksanaevala kai twra mpainei kanonikotata!!!! se euxaristw polu george... aa kai Crash alh fora na perimeneis na deis apotelesmata prin milhseis!! ;) thx kai pali George.. :) to prob luthike kapiosmod na to lock thx..
  2. Ge0rge ontos evala auto to cade....malon exeis dikio paw na to vgalw kai na kanw test....:)
  3. sorry paidia dn to eida... :s on topic : euxaristoume pl gia to pack einai pragmatika fovero!!
  4. eixa parei to pack tou willowy allaepianan bugs..perasa pola java codes kai dn m edixnw kapio prob eclipse.... to pack anoigei mia xara.... alla otan ftanw edw dn m kanei login.. epishs otan anoigw to prwto pack..xwris ta fix anoigei mia xara... :/
  5. toso to exw valei.... ta ksanaelenxa alla ta exw valei ola swsta... :/
  6. paidia o server anoigei kanonika mia xara xwris error...alla otanpaw na kanw login fanw mexri ekei p exei ena table kai dialegeis pion server theleis (p.x : l2dominion multiskill i l2dominion pvp) kai s leei i ok i cansel...kai dn m deixnei katholou ton paixth.... :/ ti fteei?
  7. makari na hksera na ftiaxnw dikous m kodikes...to mono p kserw einai na pernaw kai an exei kana lathaki sta imports i sta config mexri ekei...
  8. dn eimai 100% apeiros kati kserw...apla m edose ta config kai otan ta eida lew to agorazw..
  9. #============================================================= # L2DC Custom Engines = #============================================================= # Those settings can modify the behaviour of your server. # Your server will NOT be as retail servers. # # Those settings are useful if you own some special server # or really small server. #============================================================= #------------------------------------------------------------- # Server Name Config #------------------------------------------------------------- # Server Name Enabled: Displays a message on char login # with the server name you have set below. AltServerNameEnabled = True # Here you should type your server's name. AltServerName = Lin]e[Age Grand* #------------------------------------------------------------- # Section: PvP Title Color Change System #------------------------------------------------------------- # If pvp color is enabled then when a player reaches the amount # of pvp value his name will change his name's color. # Example: PvpAmmount1 = 500, when a character's PvP counter reaches 500, their name color will change # according to the ColorForAmount value. # Note: Colors Must Use RGB format. EnablePvPColorSystem = True # Pvp Amount & Name color level 1. PvpAmount1 = 1000 ColorForAmount1 = 8B2500 # Pvp Amount & Name color level 2. PvpAmount2 = 1500 ColorForAmount2 = CD5C5C # Pvp Amount & Name color level 3. PvpAmount3 = 2500 ColorForAmount3 = 00FF00 # Pvp Amount & Name color level 4. PvpAmount4 = 4000 ColorForAmount4 = CD3700 # Pvp Amount & Name color level 5. PvpAmount5 = 5000 ColorForAmount5 = BF3EFF #------------------------------------------------------------- # Section: PK Title Color System #------------------------------------------------------------- # Same as above, with the difference that the PK counter changes the title color. # Example: PkAmmount1 = 500, when a character's PK counter reaches 500, their title color will change # according to the Title For Amount. # Note: Colors Must Use RGB format. EnablePkColorSystem = False # Pk Amount & Title color level 1. PkAmount1 = 500 TitleForAmount1 = 00FF00 # Pk Amount & Title color level 2. PkAmount2 = 1000 TitleForAmount2 = 00FF00 # Pk Amount & Title color level 3. PkAmount3 = 1500 TitleForAmount3 = 00FF00 # Pk Amount & Title color level 4. PkAmount4 = 2500 TitleForAmount4 = 00FF00 # Pk Amount & Title color level 5. PkAmount5 = 5000 TitleForAmount5 = 00FF00 # Use rule of BossZone. UseRuleOfBossZone = True #------------------------------------------------------------- # L2DC NPC Buffer #------------------------------------------------------------- # Enable / Disable custom NPC Buffer ( id = 50 ) # Default value: False NPCBufferEnabled = True # Max schemes that a player can store. Please, do not use too big values! # Default value: 4 ( one per subclass ) NPCBufferMaxSchemesPerChar = 10 # Max skills that a player can store in each scheme. Please, do not use too big values. # This value should match to max buffs a player can carry # Default value: 24 (max buffs are 24 in retail) NPCBufferMaxSkllsperScheme = 100 # This enables/disables storing character schemes at server shutdown to database # Default = True NPCBufferStoreSchemes = True # This is to bypasss SQL Adena amount reference so that you can set the same cost for all # or even setting them for free. # Free = 0 # Disabled = -1 (if you want to read adena from SQL) # Default value: -1 NPCBufferStaticCostPerBuff = -1 # Alternative buffer ( id = 51 ) # Simple Buffer for Newbie players AlternativeBufferEnabled = True #------------------------------------------------------------- # L2DC Custom Tables #------------------------------------------------------------- # Enable / Disable custom tables. # The rest of the custom tables are already activated.. # Custom Spawnlist Table CustomSpawnlistTable = True #Gm Spawn gets saved on custom_spawnlist Table? SaveGmSpawnOnCustom = True #Gm Spawn gets deleted on custom_spawnlist Table? DeleteGmSpawnOnCustom = False #------------------------------------------------------------- # L2DC Custom PK-Info #------------------------------------------------------------- # If it is enabled then it shows pk info to the players everytime # a pk or pvp is done. Messages are: # "You have killed PlayerX y times". # OR # "You have been killed y times by PlayerX. EnablePkInfo = False #------------------------------------------------------------- # L2DC Custom Reward #------------------------------------------------------------- # Enable / Disable custom reward # It gives a medal ( or whatever item you set) to the winner of a pvp # You can configure the id and the amount. PvpRewardEnabled = False RewardItemId = 6392 RewardAmmount = 1 PkRewardEnabled = False PkRewardItemId = 6392 PkRewardAmount = 1 #------------------------------------------------------------- # Section: Limit Attack Speed #------------------------------------------------------------- # 1 = Limit Power Attack Speed # 2 = Limit Magic Attack Speed # Note: (0 = disabled and default) MaxPAtkSpeed = 1500 MaxMAtkSpeed = 2100 #------------------------------------------------------------- # Donator Config #------------------------------------------------------------- # If it is true then donators will have their name colored. DonatorNameColorEnabled = False # Donator Name's Color. DonatorColorName = 00FFFF # Donator Title's Colon. DonatorTitleColor = 00FFFF #------------------------------------------------------------- # VIP Config #------------------------------------------------------------- # If it is true then vip will have their name colored. VipNameColorEnabled = False # VIP Name's Color. VipColorName = 00FFFF # VIP Title's Color. VipTitleColor = 00FFFF #------------------------------------------------------------- # Custom Features #------------------------------------------------------------- # When True, this will allow a person who changes subclasses to keep the skills of the previous class. # When False, this will remove all skills of the previous sub=class, # and only award skills of the current class. # (official = False) KeepSubClassSkills = False #Shows total players number on login. OnlineOnLogin = True # If it is true, it shows a htm on every player's log in. # It is located in data/html/welcome.htm # You can edit it from there. WelcomeHtm = True # Announce The Wielder of The Cursed Weapon AllowAnnounceCursedWeaponWielder = True # Show the GM's name who made the announcement. # example: "Announce: hi [GM]" AnnounceGmName = False # Announce Weddings? # When a Player Gets Married With Someone Else , Announce It? # Default : True AnnounceWedding = True #Max subclasses allowed. ( Retail = 3 ) MaxSubNumber = 4 # Enchant Value. # A Scroll , By Default Enchants The Item By One. # You Can Set The Number From Here. # Example : IF CustomEnchantValue = 5 The Enchantment Will # Go From +0 to +5 , from +5 to +10 , and from +10 to +15 etc # Default / Retail : 1 CustomEnchantValue = 1 # Allow Cursed Weapon Equipped Player Use Potions? # Retail / Default : True AllowCursedWeaponPlayerUsePots = True # Restore Effects When a Player Changes / Adds SubClass? # Retail : False RestoreEffectsOnSubClassChange = False # Allow players to teleport while being flagged. # Useful for pvp servers when you dont want your players to run away from pvp. # Using the GK's inside the farm zones. FlaggedPlayerCanUseGK = False # Allow players to buff and heal while being flagged. # Useful for pvp servers that has lame buffers. # Using the Buffers inside the farm zones. AltKarmaFlagPlayerCanUseBuffer= True # Allows Player to have trade in refusal mode. AllowTradeOff = False # Allows grade penalty. GradePenalty = False # Noble Custom Item Configuration. # When ActiveChar will use this item will gain Noble Status. EnableNobleCustomItem = True NobleCustomItemId = 7679 SubClassNeededToUseNobleItem = True # Hero Custom Item Configuration. # When ActiveChar will use this item will gain Hero Status. EnableHeroCustomItem = True HeroCustomItem = 3481 NobleStatusNeededToUseHeroItem = True # Allow Custom Starting Level. # Usage: if True , Then When A New Character is Created , Its Level is Automatically # Setted To The Number of CharLvl CustomStartingLvl = True # Character Level You Want CharLvl = 25 # Allow hero shine HeroShine = True # This gives the Administrator/Owner the option to modify the blow success in percent by a dagger. # THIS CAN CAUSE HUGE DISBALANCE IN THE GAME PLAY, USE AT YOUR OWN RISK! FrontBlow = 50 BackBlow = 70 SideBlow = 60 # Alternative damage for dagger skills. # NOTE: Before Doing Anything You Must KNOW What You Are Doing # Changes Might RUIN The Game. DaggerVSHeavy = 2.10 DaggerVSRobe = 1.40 DaggerVSLight = 1.60 # Enchant Hero Weapons? # Default : False EnchantHeroWeapons = False # Reuse Delay for potions (in seconds). # (official = 0) PotionsDelay = 2 # Reuse Delay for Elixir potions (in seconds). # (official = 300000) ElixirsDelay = 300000 # Hero Skills on Subclass HeroSkillsSubs = False # Alternative Gemstones Count By Grade # Gemstones Count For C Grade AltGradeCGemstones = 20 # Gemstones Count For B Grade AltGradeBGemstones = 30 # Gemstones Count For A Grade AltGradeAGemstones = 20 # Gemstones Count For S Grade AltGradeSGemstones = 25 #------------------------------------------------------------- # Custom L2DC Commands #------------------------------------------------------------- # Allows user to view our command list # You can edit this .html file from: # data/html/l2dc/command.htm AllowCommandCommand = False # Allows user to use command .info # You can edit this html file from: # data/html/l2dc/info.htm AllowInfoCommand = True # Allows user to use command .donate # You can edit this html file from: # data/html/l2dc/donate.htm AllowDonateCommand = False # Allows user to use command .online # Displays The Number of The Players That are Currently Online. # Default : False AllowOnlinePlayersVoicedCommand = False # Allows user to use command .stat # And view the targets statics. AllowStatView = False # Allows user the power to select auto-loot enabled or # disabled for themselves. # Syntax: .autoherbs_on .autoherbs_off AllowAutoHerbsCommand = False # Allows users to use command .res # This command allow to ressurecte # Your Target (Costs 1Gb) AllowResCommand = False # Allows user to use command .cl # Teleports you to your clan leader # (Costs 1Gb) AllowClCommand = False # Allows user to use command .farm1 AllowFarm1Command = False # Put your Farm1 Location ( x,y,z ) farm1_X = -70640 farm1_Y = 257766 farm1_Z = -3115 # Message after after successful TP Farm1CustomMeesage = You have been teleported to Farm Zone 1! # Allows user to use command .farm2 AllowFarm2Command = False # Put your Farm2 Location ( x,y,z ) farm2_X = 0 farm2_Y = 0 farm2_Z = 0 # Message after after successful TP Farm2CustomMeesage = You have been teleported to Farm Zone 2! # Allows user to use command .pvp1 AllowPvP1Command = False # Put your Farm1 Location ( x,y,z ) pvp1_X = 0 pvp1_Y = 0 pvp1_Z = 0 # Message after after successful TP PvP1CustomMeesage = You have been teleported to PvP Zone 1! # Allows user to use command .pvp2 AllowPvP2Command = False # Put your Farm2 Location ( x,y,z ) pvp2_X = 0 pvp2_Y = 0 pvp2_Z = 0 # Message after after successful TP PvP2CustomMeesage = You have been teleported to PvP Zone 2! #------------------------------------------------------------- # L2DC DualBox System #------------------------------------------------------------- # Allow Dual Box # Recommended = True AllowDualBox = True # Add here the ip if the player can't log in, cus of a router or # he is in a internet caffe. # Examples: You can add his full ip if he has Static ip Ex: 000.000.000.000 # For dinamic ip (ip that changes) just add his first 3 ip column Ex: 000.000.000. DualBoxException = #------------------------------------------------------------- # L2DC Banking System #------------------------------------------------------------- # To enable banking system set this value to true, default is false. BankingEnabled = False # This is the amount of Goldbars someone will get when they do the .deposit command, and also the same amount they will lose when they do .withdraw BankingGoldbarCount = 1 # This is the amount of Adena someone will get when they do the .withdraw command, and also the same amount they will lose when they do .deposit BankingAdenaCount = 1000000000 # This is the ID Of the "Gold Bar" Item. # Default : 3470 BankingGoldBarId = 3470 #------------------------------------------------------------- # L2DC Skill Config #------------------------------------------------------------- # Check skills on login? CheckSkillsOnEnter = False # List of Skills that are allowed for all Classes if CheckSkillsOnEnter = True AllowedSkills = 541,542,543,544,545,546,547,548,549,550,551,552,553,554,555,556,557,558,617,618,619 #------------------------------------------------------------- # L2DC Equipment Config #------------------------------------------------------------- # Alternate Gaming # Usage: true = Restriction enabled # false = Restriction disabled # Castle Shield can be equipped by all clan members if they own a castle. = default true CastleShieldRestriction = True # ClanHall Shield can be equipped by all clan members if they own a clan hall. = default true ClanHallShieldRestriction = True # Apella armors can be equipped only by clan members if their class is Baron or higher = default true ApellaArmorsRestriction = True # Clan Oath Armors can be equipped only by clan members = default true OathArmorsRestriction = True # Castle Crown can be equipped only by castle lord = default true CastleLordsCrownRestriction = True # Castle Circlets can be equipped only by clan members if they own a castle = default true CastleCircletsRestriction = True #------------------------------------------------------------- # Away System Config ( .away and .back commands ) #------------------------------------------------------------- # Allow Players to change status Away. AllowAwayStatus = True AwayOnlyInPeaceZone = False # Allow other Player target Away Player's. AwayAllowInterference = False # Player take mobs aggro if he is Away. AwayPlayerTakeAggro = False # Away status title Color (red 0000FF). AwayTitleColor = 0000FF # How many sec till player goes in away mode. AwayTimer = 10 # How many sec till player goes back from away mode. BackTimer = 10 # Prevent client from monster hp bar update packets flooding. # Set the interval in seconds. # 1 = Hp bar of mobs will update only 1 time per second. # It looks like lag but is not!!! MonstersHpBarUpdate = 1 #------------------------------------------------------------- # Gracia Features #------------------------------------------------------------- # Mdam distance formula. # The bigger the distance between you and your target, # the less the magic damage you do. DistMdamFormula = True # Archer distance formula. # The bigger the distance between you and your target, # the less the damage using a bow you do. DistBowFormula = True #------------------------------------------------------------- # Skills & Effects #------------------------------------------------------------- # When this is enabled it will read the "SkillDurationList" option. # This will basically overlook the "time = x" in the skill XMLs so that you do not need to modify the L2DC Datapack XMLs to increase skill duration. # Skill duration list: # Format: skillid,newtime;skillid2,newtime2 # Example: # This enable 1h(3600) duration for songs, the "\"indicates new line, # and is only set for formating purposes. # SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\ # 269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\ # 363,3600;364,3600 # Default: False EnableModifySkillDuration = False #------------------------------------------------------------- # Say Filter #------------------------------------------------------------- # Enable chat filter(default = false) UseChatFilter = true # Replace illegal words with following chars ChatFilterChars = *** # Player punishment for illegal word: # Options: 1 - off - no punishment for illegal words # 2 - jail - jail if says a illegal punishment ChatFilterPunishment = off # How long the punishment is in effect, minutes ChatFilterPunishmentParam1 = 1 # How much to increase every new punishment for player, minutes ChatFilterPunishmentParam2 = 1 # Time limit of invade to lair of bosses after server restarted. TimeLimitOfInvade = 1800000 # ------------------------------- # Properties of fight with Antharas. # By SANDMAN # Interval time of Antharas. # Value is minute. Range 5-20160 FixIntervalOfAntharas = 11520 RandomIntervalOfAntharas = 8640 # Delay of appearance time of Antharas. # Value is minute. Range 5-60 AppTimeOfAntharas = 60 # Activity time of Antharas. # Value is minute. Range 120-720 ActivityTimeOfAntharas = 120 # Type of Antharas subjugation. # If setting 'True'. The change in the power of Antharas doesn't occur. OldAntharas = False # Limitation value to change power of Antharas by number of players in Antharas's lair. # --Notes-- # Weak: LimitOfWeak >= Players # Normal: LimitOfWeak < Players <= LimitOfNormal # Strong: Players > LimitOfNormal # if LimitOfWeak >= LimitOfNormal then LimitOfNormal = LimitOfWeak + 1 # Weak LimitOfWeak = 299 # Normal LimitOfNormal = 399 # Interval time for spawn of Antharas's minions. # Value is minute. Range 1-10 # Behemoth Dragon # Weak IntervalOfBehemothOnWeak = 8 # Normal IntervalOfBehemothOnNormal = 5 # Strong IntervalOfBehemothOnStrong = 3 # Dragon Bomber # Weak IntervalOfBomberOnWeak = 6 # Normal IntervalOfBomberOnNormal = 4 # Strong IntervalOfBomberOnStrong = 3 # Whether it moves at random after Antharas appears is decided. MoveAtRandom = True # ------------------------------- # Properties of fight with sailren. # By SANDMAN # Whether to enable the entry of a single player. EnableSinglePlayer = False # Interval of spawn of next Sailren. # Value is minute. Range 5-2880 FixIntervalOfSailrenSpawn = 1440 RandomIntervalOfSailrenSpawn = 1440 # Interval of spawn of next monster. # Value is minute. Range 1-10 IntervalOfNextMonster = 1 # Activity time of monsters # Value is minute. Range 120-720 ActivityTimeOfMobs = 120 # ------------------------------- # Properties of fight with Valakas. # By SANDMAN # Interval time of Valakas. # Value is minute. Range 5-20160 FixIntervalOfValakas = 11520 RandomIntervalOfValakas = 8640 # Delay of appearance time of Valakas. # Value is minute. Range 5-60 AppTimeOfValakas = 20 # Activity time of Valakas. # Value is minute. Range 120-720 ActivityTimeOfValakas = 120 # Limit of the number of the player that can enter into the lair of Valakas. # Range 9-360 CapacityOfLairOfValakas = 200 # Whether it moves at random after Valakas appears is decided. MoveAtRandom = True # ------------------------------- # Properties of fight against High Priestess van Halter. # By SANDMAN # Interval time of High Priestess van Halter. # Value is second. Range 300-864000 # Time of the interval is decided at random between FixIntervalOfVanHalter and FixIntervalOfVanHalter+RandomIntervalOfVanHalter. FixIntervalOfHalter = 172800 RandomIntervalOfHalter = 86400 # Delay of appearance time of High Priestess van Halter. # Value is second. Range 5-60 AppTimeOfHalter = 20 # Activity time of High Priestess van Halter. # Value is second. Range 7200-86400 ActivityTimeOfHalter = 21600 # Time of fight against High Priestess van Halter. # Value is second. Range 7200-21600 FightTimeOfHalter = 7200 # Count and interval of Royal Guard Helper calling. # Count Range 1-6 CallRoyalGuardHelperCount = 6 # Value is second. Range 1-60 CallRoyalGuardHelperInterval = 10 # Interval of opening and shutting of Door Of Altar. # Value is second. Range 60-5400 IntervalOfDoorOfAlter = 5400 # Time of lock to Door Of Altar after intruder is detected. # Value is second. Range 60-600 TimeOfLockUpDoorOfAltar = 180 # ------------------------------- # Properties of fight with Baium. # By SANDMAN # Interval time of Baium. # Value is minute. Range 5-12960 FixIntervalOfBaium = 7200 RandomIntervalOfBaium = 5760 # Activity time of Baium. # Value is minute. Range 120-720 ActivityTimeOfBaium = 120 # Whether it moves at random after Baium appears is decided. MoveAtRandom = True # Time limit until Baium sleeps. # Value is minute. Range 30-90 LimitUntilSleep = 30 #------------------------------------------------------------- # Four Sepulchers #------------------------------------------------------------- # Default: 50 TimeOfAttack = 50 # Default: 5 TimeOfCoolDown = 5 # Default: 3 TimeOfEntry = 3 # Default: 2 TimeOfWarmUp = 2 # Default: 4 NumberOfNecessaryPartyMembers = 4 #------------------------------------------------------------- # Last Imperial Tomb - Frintezza #------------------------------------------------------------- #0:commandchannel #1:party #2:single RegistrationMode = 0 RegistrationTime = 10 MinPartyCount = 4 MaxPartyCount = 5 MinPlayerCount = 5 MaxPlayerCount = 45 TimeLimit = 35 # Interval time of Frintezza. # Value is minute. Range 5-20160 FixIntervalOfFrintezza = 11520 RandomIntervalOfFrintezza = 8640 # Delay of appearance time of Frintezza. # Value is minute. Range 5-60 AppTimeOfFrintezza = 20 # Activity time of Frintezza. # Value is minute. Range 120-720 ActivityTimeOfFrintezza = 120 #------------------------------------------------------------- # Allow Alternative Spawn For New Created Characters #------------------------------------------------------------- AllowAltSpawnForNewChar = True # Alt Spawns XYZ # Type /loc ingame to cheack Your X/Y/Z AltSpawnNewCharX = 41075 AltSpawnNewCharY = 183666 AltSpawnNewCharZ = -3363 # Allows to spawn siege guard when castle siege start. Disable will reduce lag in castle sieges # Default : True SpawnSiegeGuard = True auta einai ta custom pragmata p exei...twra mporei kai na exei kanei ena c/p apo to diko t pack gt dn mporei na mh vriskei arxeia....
  10. apo mia apopsh exeis dikio alla apo mia allh exeis adiko. o sps exei mazikes alla dn mporei na gemisei hp opotee peftei ;) kai sto pvp pistevw sps...!
  11. reeeee ta kserw auta lol................ta exw kanei ola GJ!!!
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