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mpj123

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Posts posted by mpj123

  1. nice story, now try to attack some good companies like google and if you can call your brother from jail and tell him to post here how soon you got jailed..

     

    Just read that post,

     

    DDos is usually not done by only one machine, it is usually done with a bunch of zombie computers... basically its like as if your whole town was logging onto the same server at the same time. Who are you going to jail? Specially since the actual hacker is not even DDosing himself... You are just going to jail innocent people who are being victimized.

     

    The hackers who attacked google still are annonymous, apart from the chinese part.

  2. Somewhat works, says wrong checksum from blah blah in my login server console... my gameserver after 2 minutes running from my school to my home server was laggy, but not down yet.

     

    Basically if you have the firepower you can take down a server with this program, good job.

     

    And as for closing the ports... if your server is running, how are people going to join your server is the ports are closed :~

     

    newname basically hit it bang on, i'm not a ddos pro, but I would assume that a firewall wouldn't really do much as the firewall still needs to receive the packets in order to block them... once again mass packets would still make the server lag or even crash.

  3. αh look...it is complicated not a clear one...i have to search to find the dload section while towalker.com is much easier and simplier ;)

     

    What do you need to search? Downloads? Scripts?

     

    Downloads are posted in the main announcements, download section, insane-gamers.com(direct dl links) and on this forum.

     

    Scripts are normal, we cant be moderating all the scripts, I try my best to archive the non-working ones, but I'm only one person doing it :P

     

    Like I said, if there is something specific we could do to accommodate the user, I will gladly do it.

  4. The interlude version of L2.NET was discontinued by Slothmo, the original programmer for the bot... the reason for that is that the xor key, and backwards compatibility was going to be really hard to make. Interlude version of L2.NET was NEVER planned.

     

    Oddi came along and made the interlude version, there is still a free interlude version, just no features.

     

     

     

    Also this was to try and boost the donations a bit. Slothmo and the dev team have been working on this alot but receive little to no monetary support. And... for 5$? I mean its really not that expensive for a lifetime key.

     

    If you wish to use L2.NET on interlude, all you need to do is get a 5$ key...

  5. I've used both programs, and am quite skilled with both, here are my observations, obviously I am leaning more towards L2.NET, but these are true facts.

     

    --L2walker--

    made for retail

    made by chinese people

    lots of botting options

    limited scripting

    limited protection bypass

    limited handling in game

    detected in most servers

    outdated packets

    needs lots of 3rd party patching tools

     

    --L2.NET--

    made in the USA

    made for retail and private servers

    in development constantly

    wide scripting range

    all in one, patcher, packet analyzer, packet patcher and modifier, bot

    limited GUI

    ease of most private server connection

    constantly improved

    quicker then walker in many areas, including the autofighter

    packets up to date and undetectable for the most part

    free for the most part

    ready for improvement

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