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ExCaLiBuR®

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Posts posted by ExCaLiBuR®


  1. l2jfrozen/Config.java
     
     
            public static String PVP1_CUSTOM_MESSAGE;
            public static String PVP2_CUSTOM_MESSAGE;
    +      public static boolean SHOW_NPC_CREST;
     
     
                      PVP1_CUSTOM_MESSAGE = L2ScoriaSettings.getProperty("PvP1CustomMeesage", "You have been teleported to PvP Zone 1!");
                      PVP2_CUSTOM_MESSAGE = L2ScoriaSettings.getProperty("PvP2CustomMeesage", "You have been teleported to PvP Zone 2!");
    +                SHOW_NPC_CREST = Boolean.parseBoolean(L2FrozenSettings.getProperty("ShowNpcCrest", "False"));
               }
     
     
     
     

     

    den kserw ean doulepsei alla dokimasetw

  2. nai vazeis to +poso na einai

    px +4 kai to rate px 90%

     

    kapws etsi

     

    vlepeis oti leei

     

    1,100;

     

    diladi gia +1 na einai 100% meta to ; vazeis to epomeno me oti rate vazeis esu

     

    ean den vgazeis akri pes mou to skype sou na se eksigeisw kalutera

    EnchantChanceWeaponList =1,100;2,100;3,100;4,100;5,100;6,100;7,80;8,80;9,80;10,80;11,80;12,80;13,80;14,80;15,80;16,80;17,80;18,80;19,80;20,80;21,80;22,80;23,80;24,80;25,80;26,80;27,80;28,80;29,80;30,80;
    EnchantChanceArmorList =1,100;2,100;3,100;4,100;5,100;6,100;7,80;8,80;9,80;10,80;11,80;12,80;13,80;14,80;15,80;16,80;17,80;18,80;19,80;20,80;21,80;22,80;23,80;24,80;25,80;
    EnchantChanceJewelryList =1,100;2,100;3,100;4,100;5,100;6,100;7,80;8,80;9,80;10,80;11,80;12,80;13,80;14,80;15,80;16,80;17,80;18,80;19,80;20,80;21,80;22,80;23,80;24,80;25,80;
  3. gia to prwto pas

    gameserver\config\Main kai anoigeis to Rates.ini

     

    kai katw leei

     

    # This is a list where you define different enchant chance on different enchant levels
    # Format: enchantLevel1,enchantChance1;enchantLevel2,enchantChance2...
    # Example: 
    # The "\"indicates new line, and is only set for formating purposes.
    # EnchantChanceWeaponList = 4,90;5,80;6,75;7,70;8,65;\
    # 9,60;10,50;11,20;12,10;13,50;14,25;15,20
    # No ";" or ";\" at the end
    # So, if the enchant chance for +15 is set to 30%, the enchanter will have 30%
    # chance to enchant the weapon from +14 to +15
    # If a specific enchant level isnt described in the list, or the list is empty,
    # the chance will be the one set at default configs
    # (ex. EnchantChanceWeapon = ?? / EnchantChanceArmor = ?? / EnchantChanceJewelry = ??)
    # So if you miss in the list for example, +15 for weapon, the chance will be
    # the one set at EnchantChanceWeapon (BlessedEnchantChanceWeapon for blessed)
    EnchantChanceWeaponList =
    EnchantChanceArmorList =
    EnchantChanceJewelryList =
     
    BlessedEnchantChanceWeaponList = 
    BlessedEnchantChanceArmorList = 
    BlessedEnchantChanceJewelryList =
     
     
     
    gia to deutero den pisteuw na exeis provlima. apla mporeis na to dokimaseis kai monos sou pare 2-3 pvp kai des ean se dunei to reward kai ean se petaei kapoio error sto Gs
  4. eixes ksana anoikse ena topic me to idio thema.. kai se eixa dwsei enan kwdika na to dwkimaseis ti egine den doulepse ?

    dokimase auto edw 

     

     

    java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
     
     
     
            public boolean addSubClass ( int classId , int classIndex )
            {
                    if ( getTotalSubClasses () == 3 | | classIndex == 0 )
                            return false ;
    @ - 8430 , 4 + 8432 , 8 @
                    if ( GetSubclasses (). containsKey ( classIndex ))
                            return false ;
    +               
    +               startAbnormalEffect ( L2Character . ABNORMAL_EFFECT_HOLD_1 );
    +               setIsParalyzed ( true );
    +               sendMessage ( "You are paralized untill your subclass load." );
     
                    / / Note: Never change _classIndex in any method other than setActiveClass ().
    @ - 8492 , 4 + 8498 , 8 @
                    if ( Config . DEBUG )
                            _log . info ( getName () + "was Given" + getAllSkills (). length + "Their skills for new sub class." );
    +               
    +               setIsParalyzed ( false );
    +               stopAbnormalEffect ( L2Character . ABNORMAL_EFFECT_HOLD_1 );
    +               sendMessage ( "You are unparalized." );
     
                    return true ;
     

     

    source exeis ? episis sto frozen den eimai kai sigouros alla prepei na exei config gia auto pou psaxneis  

  5. http://www.maxcheaters.com/topic/141971-rank-pvp-system-374-il-h5l2jserver-frozen-acis/?hl=system

    exei kai PvP Pk Color system auto edw kai einai kai gia freya opote den tha xreiasteis na to kaneis kai adapt

     

    twra mono gia pvp pk color system dokimase auto edw

     

     

    Index: java/net/sf/l2j/Config.java
    ===================================================================
    --- java/net/sf/l2j/Config.java (revision 82)
    +++ java/net/sf/l2j/Config.java (working copy)
    @@ -34,6 +34,7 @@
    import java.util.logging.Logger;
    
    import javolution.util.FastList;
    +import javolution.util.FastMap;
    import net.sf.l2j.util.StringUtil;
    
    /**
    @@ -60,6 +61,7 @@
    public static final String SERVER_FILE = "./config/server.properties";
    public static final String SIEGE_FILE = "./config/siege.properties";
    public static final String TELNET_FILE = "./config/telnet.properties";
    + private static final String PVP_COLOR_SYSTEM_CONFIG_FILE = "./config/pvpcolorsystem.properties";
    
    /**--------------------------------------------------
    // Variable Definitions
    @@ -642,6 +644,11 @@
    public static int CLIENT_PACKET_QUEUE_MAX_UNKNOWN_PER_MIN = 5; // default 5
    
    //--------------------------------------------------
    +
    + public static String PVPS_COLORS;
    + public static FastMap<Integer, Integer> PVPS_COLORS_LIST;
    + public static String PKS_COLORS;
    + public static FastMap<Integer, Integer> PKS_COLORS_LIST;
    
    /**
    * This class initializes all global variables for configuration.<br>
    @@ -653,6 +660,60 @@
    {
    _log.info("Loading gameserver configuration files.");
    
    + try
    + {
    + Properties pvpcolor = new Properties();
    + InputStream is = new FileInputStream(new File(PVP_COLOR_SYSTEM_CONFIG_FILE));
    + pvpcolor.load(is);
    + is.close();
    +
    + PVPS_COLORS = pvpcolor.getProperty("PvpsColors", "");
    + PVPS_COLORS_LIST = new FastMap<Integer, Integer>();
    +
    + String[] splitted_pvps_colors = PVPS_COLORS.split(";");
    +
    + for(String iii:splitted_pvps_colors)
    + {
    +
    + String[] pvps_colors = iii.split(",");
    +
    + if(pvps_colors.length != 2)
    + {
    + System.out.println("Invalid properties.");
    + }
    + else
    + {
    + PVPS_COLORS_LIST.put(Integer.parseInt(pvps_colors[0]), Integer.decode("0x" + pvps_colors[1]));
    + }
    +
    + }
    +
    + PKS_COLORS = pvpcolor.getProperty("PksColors", "");
    + PKS_COLORS_LIST = new FastMap<Integer, Integer>();
    +
    + String[] splitted_pks_colors = PKS_COLORS.split(";");
    +
    + for(String iii:splitted_pks_colors)
    + {
    +
    + String[] pks_colors = iii.split(",");
    +
    + if(pks_colors.length != 2)
    + {
    + System.out.println("Invalid properties.");
    + }
    + else
    + {
    + PKS_COLORS_LIST.put(Integer.parseInt(pks_colors[0]), Integer.decode("0x" + pks_colors[1]));
    + }
    +
    + }
    + }
    + catch (Exception e)
    + {
    + e.printStackTrace();
    + throw new Error("Server failed to load "+PVP_COLOR_SYSTEM_CONFIG_FILE+" file.");
    + }
    // Clans settings
    try
    {
    Index: java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminEditChar.java
    ===================================================================
    --- java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminEditChar.java (revision 82)
    +++ java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminEditChar.java (working copy)
    @@ -33,6 +33,7 @@
    import net.sf.l2j.L2DatabaseFactory;
    import net.sf.l2j.gameserver.GmListTable;
    import net.sf.l2j.gameserver.ai.CtrlIntention;
    +import net.sf.l2j.gameserver.anarchy.PvPColorSystem;
    import net.sf.l2j.gameserver.datatables.ClanTable;
    import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
    import net.sf.l2j.gameserver.model.L2Object;
    @@ -638,7 +639,10 @@
    player.setCurrentCp(cpval);
    player.setPvpFlag(pvpflagval);
    player.setPvpKills(pvpkillsval);
    + PvPColorSystem pvpcolor = new PvPColorSystem();
    + pvpcolor.updateNameColor(player);
    player.setPkKills(pkkillsval);
    + pvpcolor.updateTitleColor(player);
    
    // Save the changed parameters to the database.
    player.store();
    Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
    ===================================================================
    --- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 82)
    +++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (working copy)
    @@ -50,6 +50,7 @@
    import net.sf.l2j.gameserver.ai.CtrlIntention;
    import net.sf.l2j.gameserver.ai.L2CharacterAI;
    import net.sf.l2j.gameserver.ai.L2PlayerAI;
    +import net.sf.l2j.gameserver.anarchy.PvPColorSystem;
    import net.sf.l2j.gameserver.cache.HtmCache;
    import net.sf.l2j.gameserver.communitybbs.BB.Forum;
    import net.sf.l2j.gameserver.communitybbs.Manager.ForumsBBSManager;
    @@ -4640,6 +4641,10 @@
    {
    // Add karma to attacker and increase its PK counter
    setPvpKills(getPvpKills() + 1);
    +
    + PvPColorSystem pvpcolor = new PvPColorSystem();
    + pvpcolor.updateNameColor(this);
    + pvpcolor.updateTitleColor(this);
    
    // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
    sendPacket(new UserInfo(this));
    Index: java/net/sf/l2j/gameserver/anarchy/PvPColorSystem.java
    ===================================================================
    --- java/net/sf/l2j/gameserver/anarchy/PvPColorSystem.java (revision 0)
    +++ java/net/sf/l2j/gameserver/anarchy/PvPColorSystem.java (revision 0)
    @@ -0,0 +1,53 @@
    +/* This program is free software; you can redistribute it and/or modify
    + * it under the terms of the GNU General Public License as published by
    + * the Free Software Foundation; either version 2, or (at your option)
    + * any later version.
    + *
    + * This program is distributed in the hope that it will be useful,
    + * but WITHOUT ANY WARRANTY; without even the implied warranty of
    + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    + * GNU General Public License for more details.
    + *
    + * You should have received a copy of the GNU General Public License
    + * along with this program; if not, write to the Free Software
    + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
    + * 02111-1307, USA.
    + *
    + * http://www.gnu.org/copyleft/gpl.html
    + */
    +package net.sf.l2j.gameserver.anarchy;
    +
    +import java.util.Set;
    +
    +import net.sf.l2j.Config;
    +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
    +
    +/**
    + *
    + * @author Anarchy
    + */
    +public class PvPColorSystem
    +{
    + public void updateNameColor(L2PcInstance player)
    + {
    + Set<Integer> pvpscolors = Config.PVPS_COLORS_LIST.keySet();
    + for (Integer i : pvpscolors)
    + {
    + if (player.getPvpKills() >= i)
    + {
    + player.getAppearance().setNameColor(Config.PVPS_COLORS_LIST.get(i));
    + }
    + }
    + }
    + public void updateTitleColor(L2PcInstance player)
    + {
    + Set<Integer> pkscolors = Config.PKS_COLORS_LIST.keySet();
    + for (Integer i : pkscolors)
    + {
    + if (player.getPkKills() >= i)
    + {
    + player.getAppearance().setTitleColor(Config.PKS_COLORS_LIST.get(i));
    + }
    + }
    + }
    +}
    Index: java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java
    ===================================================================
    --- java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java (revision 82)
    +++ java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java (working copy)
    @@ -27,6 +27,7 @@
    import net.sf.l2j.gameserver.Olympiad;
    import net.sf.l2j.gameserver.SevenSigns;
    import net.sf.l2j.gameserver.TaskPriority;
    +import net.sf.l2j.gameserver.anarchy.PvPColorSystem;
    import net.sf.l2j.gameserver.cache.HtmCache;
    import net.sf.l2j.gameserver.datatables.AdminCommandAccessRights;
    import net.sf.l2j.gameserver.datatables.MapRegionTable;
    @@ -85,6 +86,10 @@
    {
    L2PcInstance activeChar = getClient().getActiveChar();
    
    + PvPColorSystem pvpcolor = new PvPColorSystem();
    + pvpcolor.updateNameColor(activeChar);
    + pvpcolor.updateTitleColor(activeChar);
    +
    if (activeChar == null)
    {
    _log.warning("EnterWorld failed! activeChar is null...");
    Index: config/pvpcolorsystem.properties
    ===================================================================
    --- config/pvpcolorsystem.properties (revision 0)
    +++ config/pvpcolorsystem.properties (revision 0)
    @@ -0,0 +1,9 @@
    +# Advanced pvp/pk color system, by Anarchy.
    +
    +# PvP Name color System.
    +# It works like: pvps,color;pvps,color, eg. 100,00FF00;200,FF0000;300,0000FF;.
    +PvpsColors = 100,00FF00;
    +
    +# Pk Title color System.
    +# It works like: pks,color;pks,color, eg. 100,00FF00;200,FF0000;300,0000FF;.
    +PksColors = 100,00FF00;
    \ No newline at end of file

     

    einai o kwdikas tou anarchy 

  6. to balance den einai kati toso eukola kai eidika sto interlude.

    gia ta skills ta poio polla tha ta kaneis fix otan o server sou gunei online kai oi players tha se kanoun balance

    mporeis monos sou na testareis ta skills apo ta class px to Frenzy Zealot kai alla tetoia skills na deis posi wra kratane. gia na vales to swsto time.

    epeisis mporeis na deis ta lethal poso % einai.

    to lethal tou bishop ean thumame kala legete Hold Undead. exei anevasmeno Rate kai ta mobs feuvgoun 1 hit. prepei na to koitakseis auto sto palio revision pou frozen egw eixa provlima me auto to skill.

     

    twra gia ta class apla vgale to bow na min mporoun na to fwrane oi titan,paladin kai apo tous daggers archers kantous na min fwrane heavy..

    ta upoloipa tha ta vreis stin poroia.

    mn perimeneis na vreis ales apantiseis panw se auto to thema 

  7. Ksekinise to baby boom sto game.

    mpeite oloi mesa kai tha sas deinoume paroxes gia na pate level 10 episis ean ferete mazoi sas filois kai pane kai autoi level 10 tha parete 5 GOLD apo to kratos

    + items q1 kai +q2 . mpeite sto game apo link pou sas deinw poio epanw kai oti

    voitheia xreiasteite kanteme ena Pm sto game 

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