Dokimasa, alla de kanei Online, 8a sas steilw na mou peite ean einai swsto.
Server.Properties:
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname = 127.0.0.1
GameserverPort = 7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = <---- Thn No-Ip mou.
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname = 127.0.0.1 ( Etsi 8elei auto swsta? )
# The Loginserver host and port
LoginPort = 9014
LoginHost = 127.0.0.1
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to True, the login will give an other id to the server if the requested id is allready reserved
AcceptAlternateID = True
Login.Properties:
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = No - Ip
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 127.0.0.1 ( Edw? )
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = 127.0.0.1
LoginserverPort = 2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600