
gta sa
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Everything posted by gta sa
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Request Archers Problem
gta sa replied to gta sa's question in Request Server Development Help [Greek]
l2j frozen latest rev, δεν χρησιμοποιώ custom items θα το αλλαξω απο το char_tempates baggo ευχαριστω -
Καλησπερα, εχω ενα προβλημα με τους τοξοτες κανουν πολλα miss τα hit που πιανουν ειναι 5/10 δοκιμασα ολα τα class με archers αλλαξα και bows τα ιδια.. Τι μπορει να φταιει? Ευχαριστω
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Help Flood Protection
gta sa replied to gta sa's question in Request Server Development Help [Greek]
Ναι το εκανα δν ειδα ομως δαφορα.. -
Καλησπέρα, πως μπορώ ν βάλω protection για τν αλλαγή τν item δηλαδή μετά από το equip του weapon να υπάρχει ένα χρονικό διάστημα μέχρι ν μπορείς να το αλλάξεις ξανα, έχω l2jfrozen latest rev. Υπάρχουν floodprotection configs ενεργοποιημενα με default τιμές για αλλαγή του item κ ανεβασμένες τιμές αργότερα κ δν έγινε τίποτα. Ευχαριστώ
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Help Skil Enchanter Problem
gta sa replied to gta sa's question in Request Server Development Help [Greek]
Καμια αλλη λυση? -
Help Skil Enchanter Problem
gta sa replied to gta sa's question in Request Server Development Help [Greek]
έγινε ευχαριστώ θα τ δοκιμάσω -
Help Skil Enchanter Problem
gta sa replied to gta sa's question in Request Server Development Help [Greek]
L2jfrozen latest rev ξανά έβαλα από backup enchant_skill_trees skill_trees και skill_learn μετά ξανά έβαλα τα sql από τ npc και πάλι τα ίδια. -
Καλησπερα, εχω ενα προβλημα με το skill enchanter npc οταν παταω για skill enchanting μ γραφει you've learned all skill for your class και στο chat there is no skill that enables enchant. Τα εχω περασει ολα κανονικα στο skill_learn και το html file. Τι μπορει ν φταει? ευχαριστω.
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Καλησπερα, να στολισουμε ειπαμε κ εμεις φετος τ Χριστουγεννα αλλα δν μπορουμε διοτι τ δεντρακια εξαφανιζονται με το restart τ server :D. Help παιδια ευχαριστω.
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Help Custom_Npcs On Db
gta sa replied to gta sa's question in Request Server Development Help [Greek]
Ναι ολα κανονικα.. -
Καλησπερα, εχω ενα προβλημα φτιαχνω ενα npc στν db στο custom_npc table με id δικο μ κ το id template π υπαρχει, πηγαινω στν server ν το κανω spawn με το id π εχω βαλει κ μ γραφει Attetion wrong NPC/ID name. Τα configs ειναι σωστα ρυθμισμενα τ ιδιο προβλημα μ βγαζει κ στο table npc_to_pc_polymorph δν μπορω ν κανω spawn. Ειχα απο παλια κατι npc στο custom_npc table κ κανουν spawn κανονικα το ιδιο κ στο npc_to_pc_polymorph τι μπορει ν φταει ? Ευχαριστω.
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Kaneis?
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Kalhspera, exw ena themataki me ta bosses (Valakas, antharas, qa, etc) L2j frozen pack. Dn mporw n alla3w to respawn time paw stn db sto table Grandboss_data allazw to respawn_time kai me to restart epanerxetai se auton tn ari8mo (1412169470315), ta kanw spawn apo tn server mesa p.x //spawn 29001 1 60 kai me to restart pali to respawn time epanerxetai sto arxiko. Apofasisa na ta kanw delete gia na ta kanw san mobs na ta valw k pali me to restart 3ana kanoun spawn. Pws 8a to lusw auto? 8elw ka8e boss na kanei respawn 2 wres px.. To eida auto to provlhma k s allo topic alla dn leei pws to eftia3e, Euxaristw!
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Help Npc To Pc Polymoprh
gta sa replied to gta sa's question in Request Server Development Help [Greek]
Ok k ty, exw l2j frozen compiled. -
Help All Items To One
gta sa replied to gta sa's question in Request Server Development Help [Greek]
Mporw kapws alliws n t kanw? -
Pws mporw na valw paradeigma tis lifestone h kai ta scrolls na einai se ena item dld 10 scrolls se 1 eikonidio? Euxaristw
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Geia sas, exw kanei kati mob human/dark/elf me classes ktlp k dn fenetai to hp bar pws mporw n t alla3w? euxaristw.
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Help Olympiad Problem
gta sa replied to gta sa's question in Request Server Development Help [Greek]
S euxaristw m eswses! :) -
Exw provlhma me tn oly dhlwnoun oi chars k dn tous travaei oute to timing gia to teleport deixnei.. ti ftaei? Euxaristw L2j frozen pack Rev 1004
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Kalhspera exw ena web vote reward mporei kapios n m voh8hsei gia to pws 8a to valw? Exei .php k .css arxeia. Euxaristw
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To exw kanei. Metablhth --> JAVA_HOME Timh--> To path C:\Program Files\Java\jdk1.7.0_65\bin
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To build, java exw to jdk 7 <?xml version="1.0" encoding="UTF-8"?> <project name="L2jFrozen_GameServer" default="dist-local" basedir="."> <description> This script will build the L2J-Frozen server. Thanks for Using our Pack. This program is opensource </description> <property file="build.properties" /> <property name="src" location="head-src" /> <property name="src-lib" location="lib" /> <target name="prepare-test" description="Prepare the test folder property"> <property name="build" location="${test_destination_folder}" /> </target> <target name="prepare-compiledRev" description="Prepare the compiledRev folder property"> <property name="build" location="${compiled_rev_destination_folder}" /> </target> <target name="prepare-local" description="Prepare the local folder property"> <property name="build" location="build" /> </target> <target name="prepare-final" description="Prepare the final folders properties"> <property name="build.classes" location="${build}/classes" /> <property name="build.dist" location="${build}/dist" /> <property name="build.dist.login" location="${build.dist}/loginserver" /> <property name="build.dist.login.lib" location="${build.dist.login}/lib" /> <property name="build.dist.game" location="${build.dist}/gameserver" /> <property name="build.dist.game.lib" location="${build.dist.game}/lib" /> <property name="properties-file" location="${build.dist.game}/config/version/l2jfrozen-server.properties" /> </target> <path id="classpath"> <fileset dir="${src-lib}"> <include name="*.jar" /> </fileset> </path> <target name="init" description="Create the output directories."> <mkdir dir="${build}" /> <mkdir dir="${build.classes}" /> <mkdir dir="${build.dist}" /> <mkdir dir="${build.dist.login}" /> <mkdir dir="${build.dist.login.lib}" /> <mkdir dir="${build.dist.game}" /> <mkdir dir="${build.dist.game.lib}" /> </target> <target name="compile" depends="version" description="Compile the source."> <javac destdir="${build.classes}" includeantruntime="false" optimize="on" debug="on" source="1.6" target="1.6" encoding="utf-8" nowarn="off"> <src path="${src}" /> <classpath refid="classpath" /> </javac> </target> <target name="jar" depends="compile" description="Create the jar file"> <jar destfile="${build}/l2jfrozen-core.jar"> <fileset dir="${build.classes}" /> </jar> <copy todir="${build.dist.login.lib}"> <fileset dir="${build}"> <include name="l2jfrozen-core.jar" /> </fileset> </copy> <copy todir="${build.dist.game.lib}"> <fileset dir="${build}"> <include name="l2jfrozen-core.jar" /> </fileset> </copy> </target> <target name="export" depends="jar"> <!-- copy todir="${build.dist.login}"> <fileset dir="config/others"> <include name="log.cfg" /> <include name="servername.xml" /> </fileset> </copy> <copy todir="${build.dist.game}"> <fileset dir="config/others"> <include name="log.cfg" /> </fileset> </copy --> <copy todir="${build.dist.game.lib}"> <fileset dir="${src-lib}"> <include name="*.jar" /> <include name="*.txt" /> </fileset> </copy> <copy todir="${build.dist.login.lib}"> <fileset dir="${src-lib}"> <include name="*.jar" /> <include name="*.txt" /> </fileset> </copy> <copy todir="${build.dist.login}"> <fileset dir="dist"> <include name="LoginServer_loop.sh" /> <include name="startLoginServer.*" /> <include name="anti_ddos.*" /> <include name="RegisterGameServer.*" /> </fileset> </copy> <copy todir="${build.dist.game}"> <fileset dir="dist"> <include name="GameServer_loop.sh" /> <include name="startGameServer.*" /> <include name="startBackup.*" /> </fileset> </copy> <copy todir="${build.dist}"> <fileset dir="dist"> <include name="Start_GameServer_noScreen.sh" /> <include name="Start_LoginServer_noScreen.sh" /> </fileset> </copy> <fixcrlf srcdir="${build.dist.game}" eol="lf" eof="remove" includes="**/*.sh"> </fixcrlf> <fixcrlf srcdir="${build.dist.login}" eol="lf" eof="remove" includes="**/*.sh"> </fixcrlf> <fixcrlf srcdir="${build.dist.game}" eol="crlf" eof="remove" includes="**/*.bat"> </fixcrlf> <fixcrlf srcdir="${build.dist.login}" eol="crlf" eof="remove" includes="**/*.bat"> </fixcrlf> <mkdir dir="${build.dist.game}/log" /> <mkdir dir="${build.dist.login}/log" /> <mkdir dir="${build.dist.login}/config" /> <mkdir dir="${build.dist.login}/config/network" /> <mkdir dir="${build.dist.login}/config/protected" /> <mkdir dir="${build.dist.game}/config/protected" /> <mkdir dir="${build.dist.game}/config/head" /> <mkdir dir="${build.dist.game}/config/functions" /> <mkdir dir="${build.dist.game}/config/powerpak" /> <mkdir dir="${build.dist.game}/config/powerpak/webservices" /> <mkdir dir="${build.dist.game}/config/network" /> <mkdir dir="${build.dist.game}/config/fun" /> <mkdir dir="${build.dist.game}/config/others" /> <!-- game server --> <copy todir="${build.dist.game}/config"> <fileset dir="config"> <include name="*.properties" /> <include name="*.info" /> <include name="chatfilter.txt" /> <include name="questionwords.txt" /> <include name="key.cfg" /> <!-- include name="banned_ip.cfg" / --> </fileset> </copy> <copy todir="${build.dist.game}/config/protected"> <fileset dir="config/protected"> <include name="*.properties" /> </fileset> </copy> <copy todir="${build.dist.game}/config/functions"> <fileset dir="config/functions"> <include name="*.properties" /> </fileset> </copy> <copy todir="${build.dist.game}/config/head"> <fileset dir="config/head"> <include name="*.properties" /> </fileset> </copy> <copy todir="${build.dist.game}/config/powerpak"> <fileset dir="config/powerpak"> <include name="*.*" /> </fileset> </copy> <copy todir="${build.dist.game}/config/powerpak/webservices"> <fileset dir="config/powerpak/webservices"> <include name="*.*" /> </fileset> </copy> <copy todir="${build.dist.game}/config/frozen"> <fileset dir="config/frozen"> <include name="*.properties" /> </fileset> </copy> <copy todir="${build.dist.game}/config/fun"> <fileset dir="config/fun"> <include name="*.properties" /> </fileset> </copy> <!-- network gameserver --> <copy todir="${build.dist.game}/config/network"> <fileset dir="config/network"> <include name="gameserver.properties" /> </fileset> </copy> <copy todir="${build.dist.game}/config/others"> <fileset dir="config/others"> <include name="*.*" /> </fileset> </copy> <!-- copy todir="${build.dist.game}/"> <fileset dir="config/others"> <include name="*.*" /> </fileset> </copy --> <!-- login server --> <copy todir="${build.dist.login}/config"> <fileset dir="config"> <include name="telnet.properties" /> </fileset> <!-- fileset dir="config/others"> <include name="banned_ip.cfg" /> </fileset --> </copy> <copy todir="${build.dist.login}/config/protected"> <fileset dir="config/protected"> <include name="mmocore.properties" /> </fileset> </copy> <!-- network ls --> <copy todir="${build.dist.login}/config/network"> <fileset dir="config/network"> <include name="loginserver.properties" /> </fileset> </copy> <copy todir="${build.dist.login}/config/others"> <fileset dir="config/others"> <include name="*.*" /> </fileset> </copy> <delete dir="${build.classes}" /> <delete file="${build}/l2jfrozen-core.jar" /> </target> <target name="version" depends="init" description="Create Version file"> <tstamp> <format property="build.tstamp" pattern="dd-MM-yyyy hh:mm:ss aa" /> </tstamp> <exec dir="." executable="./subversion/svnversion" outputproperty="l2jfrozen.revision" failifexecutionfails="false"> <arg line="-n ." /> </exec> <concat destfile="${properties-file}"> revision=${l2jfrozen.revision} builddate=${build.tstamp} repository=http://subversion.assembla.com/svn/L2jFrozenInterlude/trunk/gameserver </concat> <echo>L2jFrozen Gameserver Revision: ${l2jfrozen.revision}</echo> </target> <target name="dist-local" depends="prepare-local,prepare-final,export" description="Create distribution files and Zip one into 'build' folder"> <zip destfile="${build}/L2JFrozen_GameServer.zip" basedir="${build.dist}" update="true" /> </target> <target name="dist-test" depends="prepare-test,prepare-final,export" description="Create distribution files into 'local_test_folder' folder: change it into build.properties"> </target> <target name="dist-compiledRev" depends="prepare-compiledRev,prepare-final,export" description="Create distribution files into 'compiledRev_folder' folder: change it into build.properties"> </target> <target name="dist-core" description="Generate core jar into 'build-core' folder"> <property name="build" location="build-core" /> <property name="build.classes" location="${build}/classes" /> <delete dir="${build.classes}" /> <delete file="${build}/l2jfrozen-core.jar" /> <mkdir dir="${build}" /> <mkdir dir="${build.classes}" /> <javac destdir="${build.classes}" includeantruntime="false" optimize="on" debug="on" source="1.6" target="1.6" encoding="UTF-8" nowarn="off"> <src path="${src}" /> <classpath refid="classpath" /> </javac> <jar destfile="${build}/l2jfrozen-core.jar"> <fileset dir="${build.classes}" /> </jar> <delete dir="${build.classes}" /> </target> </project>
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Kalhspera, exw ena problhma me tis armors exw valei mia custom titanium kai t stats p prepei na exei o char meiwnontai kai prepei na pareis pali buffs gia na epanel8oun h na vgaleis k n 3anavaleis to main part tis armor... Ti mporei n ftaiei? Euxaristw
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Exw to eclipse IDE exw kanei install to jdk k evala k to path sta windows..
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Kalhspera exw ena provlhma m to compile. BUILD FAILED C:\Users\???\Desktop\eclipse\workspace\L2jFrozen_GameServer\build.xml:65: Compile failed; see the compiler error output for details. Pataw panw sto link k m vgazei auto: <javac destdir="${build.classes}" includeantruntime="false" optimize="on" debug="on" source="1.6" target="1.6" encoding="utf-8" nowarn="off">