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Mafiwzos

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Posts posted by Mafiwzos

  1. pia apo ola des tou gameserver

    # Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

    GameserverHostname=0.0.0.0

    GameserverPort=7778

     

    # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

    ExternalHostname=edo enoite exo to no-ip

    # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

    InternalHostname=127.0.0.1

    # Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks)

    InternalNetworks=

    # Define optional networks and router IPs

    # IP (200.100.200.100) or fully qualified domain name

    # (google.com) that resolves to an IP (use ping to determine if a domain resolves).

    # Format: ip,net/mask;ip,net/mask,net/mask

    # (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)

    # Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server

    OptionalNetworks=

     

    # The Loginserver host and port

    LoginPort=9014

    LoginHost=127.0.0.1

     

    # This is the server id that the gameserver will request (i.e. 1 is Bartz)

    RequestServerID = 2

    # If set to true, the login will give an other id to the server  if the requested id is allready reserved

    AcceptAlternateID = True

     

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