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TrapOne3

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  1. Nba 2k7-Nba 2k10 or The Tomb Raider Series i dont think i focused too much on a single Video Game....
  2. Hmm i think its was Killer Instinct On Super Nintendo Or Super Mario i cant remember....
  3. Splinter Cell Conviction the Co-Op mode is soo dope! You guys must play it!
  4. The Sims 3 will always be fun but they need expanion packs once in a while to keep it fresh.
  5. Post Update: Tomb Raider Legend Plot Info: The plot opens with a flashback sequence showing a nine year old Lara Croft traveling with her mother. The plane carrying them crashes into the Himalayas, apparently leaving them as the only two survivors. After taking shelter in the ruins of an ancient temple, Lara discovers an ornate stone dais holding a sword whilst searching for firewood. She unwittingly activates the ancient artefact and watches in horror as her mother vanishes in front of her eyes into a portal. Years after the plane crash, Lara, now an adult, travels to Bolivia after one of her friends, Anaya Imanu, mentions a stone dais located in the ruins of Tiwanaku, a pre-Incan civilisation. After following a twisting rocky path, she runs into a group of mercenaries who are under orders to attack her on sight. After disposing of them, she proceeds to a temple encountering more mercenaries and dangerous native wildlife along the way. On the other side of the temple, she sees the dais and finds James Rutland, an American socialite and self-proclaimed adventurer. Rutland mentions Amanda Evert, a friend of Lara's who supposedly died years before, and then orders his mercenaries to kill Lara. She overcomes them and reaches the dais, confirming that it was the same as the Himalayan one. Lara meets Anaya at a village in Peru, and after another battle with Rutland's mercenaries, they reach the tomb in Paraíso, where a tragedy befell them years ago. A flashback sequence shows Lara on an archaeological excavation with her university colleagues, where she and Amanda witness an unknown entity kill the rest of the team. The entity vanishes when Amanda removes a mysterious glowing stone from a wall, but this also causes a cave-in that floods the cavern. Amanda becomes trapped under a pile of rubble, leaving Lara with no choice but to escape or drown: she flees the cavern, seemingly leaving Amanda to her death. Excalibur reforged (left with Ghalali Key in the upper opening) and in its four pieces that were spread across the globe. Back in the present, Lara discovers the artefact she is seeking may be linked to Excalibur -- part of the King Arthur legends -- and that Amanda survived the cave-in and is looking for the sword, which reportedly had been broken into four fragments which are now spread across the globe. Lara, now realising what she is looking for, recalls that one piece is in the 'care' of Yakuza boss Shogo Takamoto, who had it stolen from Waseda University. Lara travels to Japan, where her friend in the Japanese media, Toru Nishimura, assists her in setting up a meeting to negotiate with Takamoto for his fragment. Takamoto refuses to negotiate, claims he has no idea what she is talking about, and orders his goons to kill Lara. Lara dispatches the goons and chases Takamoto across the rooftops of Tokyo all the way to the roof of his penthouse apartment. Takamoto uses the power of the fragment to attack Lara but she kills him and recovers it. Lara proceeds to Ghana, to a temple site her parents worked on before she was born, where she finds Rutland again, who is also in possession of a sword fragment. She follows him into an ancient temple hidden behind a waterfall. When she reaches Rutland, he mentions an artefact called the Ghalali Key, believing that Lara's father found it and it is now in Lara's possession. Lara appears to have no knowledge of the key and this frustrates him. Rutland then attacks her using his sword fragment but Lara subdues him and grabs the second fragment. She then receives news from Zip and Alister that Amanda raided Croft Manor looking for the Ghalali Key only moments ago. She offers to return to the Manor to see if they are alright, but they persuade her to try and beat Amanda to Kazakhstan, the apparent location of the third fragment. When Lara arrives in Kazakhstan, she discovers that Rutland's men have taken over a Soviet lab where experiments on a sword fragment were conducted by the KGB fifty years ago. Lara catches up with Amanda, who is still bitter about being left to die in Paraíso. Lara goes after her and finds her conducting experiments on the third sword fragment. Amanda is also using the glowing stone she pulled out of the wall in Paraíso to control the unknown entity that attacked them. Lara avoids the entity since it can not be defeated yet, while she recovers the third sword fragment. Following a map on the back of a shield (supposedly Lancelot's) also found in the Soviet lab, Lara's search brings her home to England. She discovers the real King Arthur's tomb hidden under a tacky and now-derelict King Arthur tourist attraction in Cornwall, along with the final sword fragment. Inside the tomb, Lara discovers that after Arthur's death, four of his knights - Lancelot, Percival, Galahad and Bors- took fragments of the sword to locations around the world (inspiring the myth of the Grail Quest), while the final fragment was left with Arthur by Bedivere in the hope of resurrecting the Once and Future King. After slaying a giant sea serpent that guards the tomb, and a group of mercenaries that have followed her, Lara returns to Croft Manor to figure out how to put the four sword fragments back together. Lara realizes that the Ghalali Key was in fact a pendant given by her father to her mother, and that her mother had it with her when their plane crashed in the Himalayas. Lara returns to the crash site in Nepal to find the Ghalali Key (it had been in her mother's possession, given by her father to replace a locket she lost on the Ghana expedition, which Lara actually finds on her own excursion in Ghana). After traversing high ledges to reach the ruins of the plane, she finds the key in the wreckage, then narrowly escapes as the plane topples over the edge of a cliff. Lara then proceeds, emotionally shaken, to the temple she and her mother found after the crash. She runs into Rutland's mercenaries, quickly defeats them and enters the temple to restore Excalibur. She wonders if the dais is still active, but it merely collapses when she places the sword in the stone. Lara returns to the stone dais in Bolivia, where Amanda, Rutland and their mercenaries await. Lara uses Excalibur to kill the mercenaries and inadvertently kills Rutland as well. Amanda rushes over to him, and he dies in her arms. Lara apologises and tries to patch up the rift with Amanda, suggesting they use the sword together. Amanda angrily refuses and releases the entity again, this time merging with it to become more powerful. With the power of Excalibur, Lara defeats the entity and separates it from Amanda, destroying it this time. Lara uses Excalibur on the dais to reopen the portal and discovers what happened to her mother. Lara realizes that the portal spans time and she is seeing her mother moments before she disappears. Amanda gets up and shouts at Lara to pull out the sword or the dais will explode. Lara's mother hears this through the portal, pulls out the sword, and the dais explodes. Amanda berates Lara for her actions: however, Lara is unconcerned, furious at the realisation that Amanda was responsible for the apparent causality loop that claimed Lara's mother. Lara fires a hail of bullets around Amanda and places her gun to Amanda's head, threatening to kill her if she doesn't explain. Amanda states that Lara's mother isn't dead, but in Avalon, where Amanda herself wanted to go. She hisses that she is wasting her breath, that Lara will never understand. Lara spares Amanda's life, but settles for knocking Amanda out with her pistol, snarling that "From this moment, your every breath is a gift from me". The game ends as Lara, determined to find answers, tells Zip and Alister they still have much work ahead of them. Tomb Raider: Anniversary (Tomb Raider 1 Remake) Plot Info: In 1945 in New Mexico, a bomb explodes, engulfing a town and revealing a strange structure, from which a winged creature flies out. In Calcutta 1996, Lara Croft is approached by Larson Conway, who introduces her to Jacqueline Natla, who wishes for Lara to find a piece of an artefact called the Scion, located in the Peruvian mountains. Lara, having searched unsuccessfully for such an artefact with her father in the past, agrees to go. In the Peruvian mountains, Lara finds a tomb belonging to a god king Qualopec. She discovers that he was one of three God Kings (the Triumvirate) who ruled Atlantis before it sank. Lara leaves with a piece of the three-part Scion, but notices movement from what had appeared to be a statue of Qualopec before the tomb collapses. Shortly after, Lara is confronted by Larson, who attempts to take the Scion piece from her. After knocking him out, she discovers that Natla has sent Pierre Dupont, another archaeologist, to find the next piece. Lara breaks into Natla's office that night and finds evidence that the next piece of the Scion is in Greece. Lara departs to Greece, and finds the second piece of Scion in the depths of a tomb. While observing the empty coffin of Tihocan, the second member of the Triumvirate, Lara is told at gun point to give up her piece of the Scion by Pierre. After Pierre takes the piece Lara tries to take him by surprise but he escapes with the Scion piece in hand, only to be killed by guardian centaurs outside of the tomb. After defeating the centaurs, and assembling both pieces of the Scion, Lara has a vision that reveals the location of the third and final piece of the Scion: Egypt. Lara travels to Egypt, and successfully retrieves the third piece of the Scion. After assembling all three pieces, Lara's earlier vision becomes much clearer. Two of the three Triumvirates, Tihocan and Qualopec, are sentencing the third one, revealed to be Natla, to banishment in Lara's vision. Natla, after releasing Atlantis' own army against itself in an attempt to bring about the Seventh Age, is imprisoned in a crystalline structure for a thousand years.With Lara in a trance from watching the vision, Natla steals the Scion, and has Lara restrained by her three henchmen. Lara escapes and follows the departing Natla on a motorbike, managing to sneak onto Natla's departing boat. Lara follows Natla into a desolate mine, and kills Larson when he tries to stop her progression. Visibly shaken, Lara then confronts Kold and Kid, who end up killing each other in the skirmish. Lara then travels to the top of the Atlantean pyramid and confronts Natla. Not long into the confrontation with Natla, Lara realises that Natla's plan is to resurrect the army of Atlantis. Natla attempts to convince Lara to stop opposing her, and become immortal like she is. Lara shoots the levitating Scion in response, and is then tackled by Natla, who falls into the molten liquid while Lara uses her grappling hook to survive. Lara, thinking Natla dead, tries to escape, confronted by a giant mutant along the way. She is soon confronted by an angry Natla, scorched in appearance, but unimpeded in ability. After a confrontation, Lara collapses a pillar supporting the pyramid onto Natla, trapping her under the collapsing pyramid. Lara escapes and sails away in Natla's boat. Tomb Raider Underworld Plot Info:Tomb Raider: Underworld begins where its predecessor left off, with Lara Croft searching for the mythical resting place of King Arthur, Avalon. Underneath the Med Sea Lara discovers Thor's gauntlet and then has an encounter with an old enemy, Jacqueline Natla who has been imprisoned by Legend's antagonist, Amanda Evert. Natla tells Lara that the Norse underworld, Helheim and Avalon are one and the same and that she will need to find Thor's Hammer to open the underworld. Lara soon discovers to find and wield the hammer she will have to find Thor's other gauntlet and his belt, to retrieve these artefacts she must explore underworlds all around the globe, facing the creatures, traps and puzzles that guard them. However, Lara discovers that Helhiem may contain a powerful weapon that could put the world in danger. Lara also finds herself faced with a doppelgänger of herself created by Natla, who burns down her house and kills one of Lara's assistants, Alister Fletcher.
  6. Really good game with a good sense of humor but you'll get bored very soon if you are playing it all by your self tell your friends to buy it and let the fun begin :o
  7. Hello Guys this is my first Topic and my first Preview of a video game and it's the Tomb Raider Series. The first time a played tomb raider was 12 years ago and it was the first game of the series Tomb Raider I, im 17 now and i've been playing since i was 5 so like other people i dont think it's just as simple video game...its something more, a unique and an original video game like no other. Here is some information on the game: The original game, titled Tomb Raider, made its début on the Sega Saturn, PlayStation and PC. Despite being released on the Saturn first,[verification needed] it was one of the titles responsible for the PlayStation's success in the mid 1990s. The games present a world in 3D: a series of tombs, and other locations, through which the player must guide Lara. On the way, she must kill dangerous creatures or other humans, while collecting objects and solving puzzles to gain access to an ultimate prize, usually a powerful artefact. Tomb Raider, an early example of the 3D genre, uses third-person shooter mechanics. The player's camera follows her, usually over her shoulder or from behind. Until Tomb Raider: The Angel of Darkness, the game's environments were largely orthogonal, as a result of the creators' decision to extend the 2D platform game genre to a 3D world. This is shown through Tomb Raider's gameplay, which is very reminiscent of older platform games like Prince of Persia and Flashback that had a heavy focus on timed jumping interspersed with combat. Each game has introduced new weapons and moves; by the fourth game, Lara could back flip off ropes and turn around in mid-air to grab a ledge behind her. Tomb Raider: Legend introduced an electromagnetic grapple that Lara can attach to metal objects and can, amongst other things, be used to make rope swings and pull metal objects (and enemies) toward her. Standard moves in Lara's range of abilities include the somersault, a roll, climbing techniques, the ability to swim, a swan dive manoeuvre, and a handstand. In Tomb Raider III, a sprinting move was introduced that allowed Lara to quickly speed up while a bar in the lower corner of the screen drained her stamina. In Tomb Raider: Chronicles, Lara was able to bar-swing and somersault/roll out of crawl spaces higher than ground level. The storyline is usually driven by the quest for a powerful artefact, with Lara in a race against a sinister shadow league who want to obtain the relic for their own purposes. These artefacts usually possess mystical powers and may be of supernatural, or even alien, origin. Often in the series, the antagonist uses the artefact or bits of it to create terrifying mystical monsters, creatures, and mutants which Lara must defeat throughout the journey A look on the Tomb Raider Series from 1995-2008 Some Screens and Videos of the games as the years goes... Tomb Raider I Plot Info: The story opens with a prologue in Los Alamos County, New Mexico. A great explosion causes an earthquake and exposes an ancient device buried beneath the desert surface. The device unlocks and reveals a person in suspended animation. The story then continues in the present day. At a hotel in present day Calcutta, Lara Croft is contacted by an American named Larson, who works for the wealthy businesswoman Jacqueline Natla, owner of Natla Technologies. At Natla's request, Lara sets out on an expedition to recover a mysterious artefact called the Scion from the lost tomb of Qualopec, in the mountains of Peru. However after successfully retrieving the object, she is attacked by Larson who attempts to claim it. She bests him, however, and questions him, learning that the artefact she has is only a fragment, and that a man named Pierre Dupont has been hired by Natla to collect the rest. Lara breaks into Natla Technologies to find out where Natla has sent Pierre. She discovers a medieval monk's journal, which reveals the depths of an ancient monastery of St. Francis in Greece to house the tomb of Tihocan, a ruler of Atlantis, along with a second piece of the Scion. Travelling to the monastery, Lara descends through an expansive underground complex, pursued and attacked throughout by Pierre Dupont. At the tomb of Tihocan, Lara recovers the second piece of the Scion and finally kills Pierre. An inscription inside the tomb states that Tihocan was "one of the two just rulers" of Atlantis. When Lara joins the two pieces of the Scion, she receives a vision of the three Atlantean rulers and their respective pieces of the Scion. One of them utilizes it to create a mutant breed, but the other two confront her, and take her piece of the Scion. Then Atlantis is struck by a fireball from the skies, and the three pieces of the Scion become scattered as the civilization is destroyed. One of them goes to Egypt, Lara's next destination. Lara travels to the City Of Khamoon, a temple complex in Egypt which houses the final fragment. Here she battles the fierce mutants seen in her vision, and is once again confronted by Larson, this time in a battle to the death. She then takes the final piece of the Scion from the underground sanctuary. Upon leaving the tomb, however, she is ambushed by Natla and her henchmen, who steal the three artefacts and nearly kill her. Having escaped, Lara sneaks onto their boat, which takes her to a remote island where mining operations of Natla Technologies have partially exposed the Great Pyramid of Atlantis. After making her way through the mines dispatching Natla's goons, and the mutant-infested interior of Atlantis, Lara reaches the heart of the pyramid chamber, where the complete Scion has been fused together as a source of power. Touching it, Lara receives another vision, where Natla is revealed as the previously seen third ruler of Atlantis. She betrays her co-rulers by abusing the power of the Scion for genetic experimentation, and as punishment is locked in a stasis cell by Qualopec and Tihocan, her resting place until the prologue of the game. Natla enters the chamber and confronts Lara; having reclaimed the artefacts, she attempts to restore her former power with an army of mutants. Lara throws her into a chasm, however, apparently killing her, and confronts her newest breed, a huge, legless mutant. She then destroys the Scion, starting a chain reaction of collapse in the pyramid. As she makes her way out she meets Natla a final time, now mutated and winged. After besting her, Lara flees the island as it is destroyed in a great explosion along with the mutants, and the remains of the Atlantean civilization Tomb Raider II Plot Info: The story of Tomb Raider II concerns the mythical Dagger of Xian, a weapon which according to the game was used by an Emperor of China to command his army. By plunging the Dagger into its owner's heart, the weapon has the power to turn its bearer into a dragon. A flashback reveals that the last battle which was fought with the Dagger ended in defeat when the warrior monks of Tibet succeeded in removing the knife from the Emperor's heart. The Dagger was then returned to its resting place within the Great Wall and locked up for centuries. The game opens in the present time near the remains of the Great Wall, where Lara Croft is investigating the truth behind the legend of the Dagger. When she discovers the entrance to the chamber of the artefact, it appears that the key to the door lock mechanism is missing, and she is suddenly attacked by an Italian who claims to work for a man named Marco Bartoli. Lara soon learns that Bartoli is a Venetian mob leader who has founded a cult obsessed with the ancient lore of the Dagger. She travels to Venice, travels through his hideout, and then follows Bartoli on board his airplane, headed toward an oil rig in the Adriatic. At the site, the cult is carrying out excavations on a sunken ship called the Maria Doria, which once belonged to Bartoli's father Gianni Bartoli. Lara learns from an imprisoned Tibetan monk, brother Chan, that the shipwreck carries an ancient Tibetan artefact called the Seraph. For generations the monks of the Barkhang monastery have been dedicated to preserving the Talion, the key to the door lock mechanism of the Dagger of Xian, even going as far as to sink the Maria Doria. The Seraph in turn is the keystone to the chamber which holds the Talion. Before brother Chan reveals more however he is shot by Bartoli. Lara dives to the wreck and successfully retrieves the Seraph, after which her journey takes her to Barkhang monastery in Tibet. With the help from the warrior monks, she opens the tomb to the Talion and recovers the artefact from its resting place. Back in China, where Lara opens the door to the chamber holding the Dagger. Before she reaches the artefact however, Lara plunges into the catacombs beneath the Great Wall. Meanwhile Bartoli drives the dagger into his heart, thus transforming into a dragon. In the final showdown, Lara manages to temporarily render the creature unconscious and pulls the dagger from Bartoli's heart. In the epilogue, the remainder of Bartoli's men track Lara down to England and invade her mansion. Tomb Raider III http://www.youtube.com/watch?v=-kcPXfIWXX8 Plot Info: Millions of years ago, a meteoroid strikes Antarctica. In the present day, a corporation called RX Tech excavates the site, and finds that the meteoroid rock has strange properties. When the game begins, Lara Croft is searching for the artefact in the ruins of an ancient Indian temple once inhabited by the Infada tribe. She encounters a researcher working for RX Tech who appears to be insane. After parting ways, the researcher beats Lara to the Infada Stone, gaining supernatural powers. After killing him and taking the artefact, Lara is approached by Dr. Willard, the head of RX Tech, who explains the origins of the Infada Stone. Thousands of years ago, Polynesians came across the meteoroid crater and found that it had incredible power. Using rock from the meteoroid, they crafted four stones, one of which is the Infada Stone. They then fled Antarctica, but, in the nineteenth century, a group of sailors travelling with Charles Darwin came to Antarctica and discovered the artefacts. The four stones were then distributed across the globe. Dr. Willard has been able to track the artefacts by using the diary of one of the sailors. Lara agrees to help find the other three stones. On an island in the South Pacific, Lara fights cannibals and encounters a wounded soldier who tells her of a deity who lives in the hills of the island. Lara pursues the deity and learns from one of the cannibals that one of Darwin's sailors brought one of the artefacts to the island from Antarctica. Lara then infiltrates the deity's temple and faces the god himself, who has immense power granted by the meteor artefact called the Ora Dagger. In Nevada, Lara infiltrates Area 51, where she finds Element 115, one of the four artefacts, in an alien spacecraft guarded by the government. In London, Lara searches for the Eye of Isis, now in the possession of Sophia Leigh, the head of a cosmetics corporation. Targeted by Leigh's hit men, Lara learns that the corporation has performed experiments on humans in order to achieve immortality and eternal youth for Leigh's personal gain. The deformed subjects of Leigh's failed experiments, presumed dead by the corporation, assist Lara in exchange for a bottle of embalming fluid from the Natural History Museum. When Lara finally faces Leigh, she tells her that her human subjects are still alive. Enraged, Leigh attempts to kill her using the powers of the artefact, but Lara defeats her. At last, in possession of the Ora Dagger, the Eye of Isis, Element 115 and the Infada Stone, Lara goes to Antarctica to meet Dr. Willard. She discovers that the power from the meteor is causing genetic mutations, turning many RX Tech employees into vicious monsters. When she meets Dr. Willard and voices her opposition to his operation, Willard betrays her, stealing the artefacts and disappearing into the excavation site. After fighting more mutants and navigating the treacherous ruins of the ancient city built atop the meteor crater, Lara faces Willard, who has now used the power of the four artefacts to activate the even greater power of the meteor: to greatly speed up the evolutionary processes of the human body and thereby create terrifying and all-powerful mutants. Lara deactivates the meteor, kills the mutated Willard and escapes by helicopter. Tomb Raider: The Last Revelation http://www.youtube.com/watch?v=wNImR26Zi6g Plot Info: The story begins with Lara Croft's teenaged tomb-raiding origins, accompanied by her former mentor Werner Von Croy. They travel to the temple of Angkor Wat, Cambodia in the hope of finding the mystical "Iris." However, the trip is cut short by an accident where Lara is forced to abandon her companion in order to save her own life. Back in the year 1999 Egypt (this is the only game in the series to keep the globehopping to a minimum, aside from the prequel level the entire game takes place in one country), Lara Croft uncovers an ancient tomb where a fearsome Egyptian God Set was once imprisoned. She unwittingly unleashes him and finds herself in a deadly race against time to restore the god to his resting place before an apocalypse befalls Earth. Unfortunately, Von Croy becomes Lara's new rival as he is possessed by Set himself and he makes things considerably more difficult. Lara travels across Egypt to collect the pieces of Horus' armour in order to defeat Set. They are found in Pharos, Temple of Isis, Temple of Poseidon and Cleopatra's Palaces. She combines them (with the Amulet of Horus) in the Temple of Horus to finally defeat her enemy. However before Horus can be summoned, Set arrives and destroys the armour, knocking the amulet into the water. Lara quickly recovers it and exits the Temple sealing the entrance shut with the amulet. She must leave it in place to keep Set imprisoned for eternity. As she reaches the exit of the temple, injured and exhausted, she is confronted by Von Croy. Fearful that he may still be possessed she is reluctant to hold onto his hands and so falls into the darkness beneath the collapsing temple. Tomb Raider Chronicles http://www.youtube.com/watch?v=zvIEvcr6NXc Plot Info: Tomb Raider Chronicles opens just days after the events of The Last Revelation. Lara is still missing and presumed dead. A memorial service at Croft Manor brings together three old friends of Lara: Winston, Charles Kane and Father Patrick Dunstan. While the rain outside is pouring, the three reminisce about Lara's earlier adventures: The hunt for the Philosopher's Stone in Rome, a deep sea dive off the coast of Russia in search of the Spear of Destiny, a brush with Hell spawn in old Ireland, and a foray into a high-tech office complex to retrieve the Iris artefact. Meanwhile, hundreds of miles away Werner Von Croy coordinates the frantic dig searching for answers buried deep beneath the Egyptian desert. Tomb Raider Angel Of Darkness Plot Info: Accused of the murder of her one-time mentor, Werner Von Croy, Lara is forced into hiding. Following notes written in a journal by Von Croy, Lara races to recover five hidden paintings before a secret organization whose ultimate goal is world domination and immortality with the assistance of an ancient biblical race known as the Nephilim. Pieter Van Eckhardt is the main villain of Tomb Raider: Angel of Darkness. A normal 15th century alchemist, he was contacted later in his mortal life by the Nephilim and entered a blood pact with them in exchange for immortality, and was tasked with the creation of a powerful weapon known as the Sanglyph (literally 'blood-stone'). To keep the Sanglyph safe, Eckhardt split it into five pieces and hid each piece behind five paintings he created depicting evil imagery. As time went on, Eckhardt grew ever more evil and powerful, and eventually form a group known as the Cabal, four individuals who all shared the same desire for immortality. To attain this immortality, the Cabal prepared to resurrect an extinct race known as the Nephilim (the product of relationships held between fallen angels and humans). Eckhardt believed that by using the Nephilim he would attain immortality and, in the end, dominate over all. However, an order that splintered off of the Knights Templar in the 15th century called the Lux Veritatis (Latin for 'Light of Truth') were able to put a halt on Eckhardt's plans. The Lux Veritatis acquired three ancient weapons of light called the Periapt Shards and, led by Brother Obscura, used them to seal Eckhardt in a deep pit. The seal on Eckhardt would only last if the three Periapt shards were combined. Brother Obscura then confiscated the five paintings that contained the pieces of the Sanglyph, and painted over the previous images of evil with new religious images. These were hidden throughout Europe in locations known only to the Lux Veritatis, and were christened the Obscura Paintings. A copy was made of each, referred to as the Obscura Engravings, with each engraving containing an encoded map to the location of the original painting. In 1945, something happened and one of the shards became separated from the other two. Eckhardt escaped the pit and vowed revenge against the Lux Veritatis, then revived the Cabal basing it out of Prague. The new Cabal became devoted to hunting down any members of the Lux Veritatis. Eckhardt also managed to obtain the Periapt from the Lux Veritatis. He hid these shards in his old laboratory, deep underground beneath the Strahov, the headquarters of the Cabal. Eckhardt and the Cabal set out to reclaim the five Obscura paintings, in order to acquire the Sanglyph. By the time Lara became involved in the plot, the Cabal had already attained three of the five paintings. Eckhardt then hired Werner Von Croy to find the last two; Von Croy did learn of the location of the fourth painting beneath the Louvre from the Obscura engravings, but he never informed Eckhardt. Von Croy then asked for Lara Croft to assist in finding the paintings, shortly before his murder. The Sanglyph Lara found the two remaining paintings in Paris and Prague, the later with the help of a man named Kurtis Trent, who has ties to the Lux Veritatis. However, Eckhardt reclaimed the paintings from her before retreating to his old laboratory, where he started reviving the Nephilim race. The Cabal had retrieved the last Nephilim specimen from Turkey: a Nephilim body which had been named "the Sleeper". During the final confrontation with Lara, Eckhardt starts the process of reviving the Sleeper. He battles Lara using the Sanglyph, but he is eventually killed by Karel, his right-hand man, who stabs Eckhardt with the third Periapt Shard. Karel revealed himself to be the last surviving/living Nephilim and that all the people who have helped Lara died at his hands to avoid the destruction of the Sleeper. He then offers Lara a chance to join him in his resurrection. Lara refuses, and decides to put an end to it by using the Sanglyph on the Sleeper--thus destroying it and Karel.
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