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gekasdapro

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Everything posted by gekasdapro

  1. afto to ekana palio sto kvn2 k exwna xwris na boroun na me varesoun xD.. ston l2mafia.gr ala o admin to ekane fix
  2. to dokimasa ala mono egw evlepa ton char m orthio i ali me vlepan katw :S
  3. prospathisw na to kanw se c6 server k epiase ws e3is... pata sinexeia na prospathisi na paei mprosta sta kagela.. k evgala strider.. otan evgala ton strider vrethika mesa sto 2ytero room k tote ekana bsoe ;)
  4. xaxaxa stin arxi nomiza pws itan anekdoto etsi opws to pes xD ala ok to dokimasa k piani .. nc share!
  5. kalo to kolpo ala ston server p pezw egw dn boris na vgalis strider tous exei kani delete! :S
  6. i can give you items on l2mafia stucksubs.. and char too!
  7. ok... actives: wildmagic lvl 10 , shield lvl 10, passives: passive might lvl 10 on dha +30 passive might lvl 10 on fist +30 critical stun items: dusk shield +12, valakas +16, aq +25, zaken +25,baium +16, orfen +20, dms +30 , staff +30, dyn robe set +25, wings! WARNING: o char dn einai donate!
  8. +mfwno me ton gerero... poio athlios server dn yparxi apo ton kvn1.. kata tin gnwmh m o klteros l2mafia server einai o stucksubs gt einai ligo poio prototipos k vgazi k poio poly kosmo apo tous alous....! pantos o dimis klasika respect... mpori na einai @#E@#@$^ k asxetos ala itan tixeros k evgale money k kolimpaei sto xrima!
  9. ok to vrika to provlima ala twra beni to log in k otan paw na bw ston server m leei you have been disconnect from the server :@
  10. o server p dn epitrepei ta macro dn einai server omg
  11. e nai can not resolve the host name.. to idio evgaze k se emena gt sto .ini sto patch m eixa vali tin no-ip m.. prp na vali tin topiki ip!
  12. akou mr sto .ini vazis 127.0.0.1 sto pc s.. eno sto patch s gia na to stilis se alous vazis tin no ip s.. k telos dn ktlveno p einai to prob
  13. oxi file m dn einai to pass des ti leei to error...dn bori na vri to arxio: juv_bind soz gia to lathos section!
  14. eleos afto dn einai bug.. oute kan trick! pistevw dn yparxi anthrwpos na mn to exei skefti:S
  15. paides enas kalos dev na m pei an 3eri pws diorthono afto to error http://img266.imageshack.us/img266/5306/48276176.png
  16. @off topic: thnx re paidia exw kani tosa post me tosa bug k oute 1 karma dn m exoun dosi k exw faei -3 karma gia vlakeies p.x bump k epidi ekana double post.. einai na mn se valoun sto mati.. na episimano oti afto piani 100% dioti dn einai bug einai aplos trick.. dn gnt fix! se opoion dn piasi aplos na na chekari t name tou battle heal!
  17. thnx poly commodus.. 3erw oti se prizw ala pali m evgale to idio error mallon gt dn ala3a to .ini file... serveraddr exw vali tin no ip m ti alo prp na kanw? thnx
  18. re file egw prospathw na lisw tis apories mou k o commodus me voithaei twra epidi kapoios edw mesa einai kompleksikos egw dn ftew... tespa dn asxoloume an theloun as m kanoun k alo dekarma
  19. a sygnwmh twra p to thimithika sto telnet ti vazw true i false?
  20. ok kai pali thnx.... tha to dokimasw k tha s pw!
  21. thnx re file... re m evales - karma epidi ekana double post? :(
  22. KAI EDW TO LOGINSERVER # ================================================================ # General login server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs LoginServerHostname=0.0.0.0 LoginServerPort=2106 GMMinLevel=100 # The port, ip on which login will listen for GameServers LoginHostname=127.0.0.1 LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = False # If false, the licence (after the login) will not be shown ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= # Useable values: "True" - "False", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=True # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) # (0 = disable) IpUpdateTime=0 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=False #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50 #Ban management # number of attempt before a user is banned when he fails his login LoginTryBeforeBan=10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan=600
  23. AFTO EINAI TO GAME SERVER This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jfree.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs GameserverHostname=0.0.0.0 GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=l2bncrew.no-ip.org # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=127.0.0.1 # Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks) InternalNetworks= # Define optional networks and router IPs # IP (200.100.200.100) or fully qualified domain name # (google.com) that resolves to an IP (use ping to determine if a domain resolves). # Format: ip,net/mask;ip,net/mask,net/mask # (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*) # Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server OptionalNetworks= # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=50 # Datapack root directory, defaults to current directory from which the server is started #DatapackRoot=H:/workEclipse/L2J Free/trunk/L2_DataPack_IL # Define character name template # These ones are regular expressions, visit http://www.regular-expressions.info for details # Note: Checking lengths are done server side, but keep it in pattern for future purposes # Character name ( Default [A-Za-z0-9\-]{3,16} ) CnameTemplate=[A-Za-z0-9\-]{3,16} # Pet name ( Default [A-Za-z0-9\-]{3,16} ) PetNameTemplate=[A-Za-z0-9\-]{3,16} # Clan and ally name ( [A-Za-z0-9 \-]{3,16} ) ClanAllyNameTemplate=[A-Za-z0-9 \-]{3,16} # Title ( [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} ) TitleTemplate=[A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} # Maximum number of chars per account - 0 = illimited - default = 7 CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers=100 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 740 MaxProtocolRevision = 746 #--------------------------------------------- # Safe Reboot configuration #--------------------------------------------- # This will prevent some exploit during restart/shutdown process SafeReboot = True # To use following options, SafeReboot must be set to True # Time in seconds before server complete shutdown/reboot, when # following striction take effect SafeRebootTime = 10 # Disable item enchant SafeRebootDisableEnchant=True # Disable players teleportations SafeRebootDisableTeleport=False # Disable craft and crystallize SafeRebootDisableCreateItem=False # Disable trades and shops SafeRebootDisableTransaction=False # Disable actions between players SafeRebootDisablePcIteraction=False # Disable actions on NPC SafeRebootDisableNpcIteraction=False # Network traffic optimization: minimum time between sending char's hp/mp status update packet. NetworkTrafficOptimization = False NetworkTrafficOptimizationMs = 1100 # Flood Protection # if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked # warning not tested made a quickhack for squeezed :) FloodProtection = False PacketLimit = 500 PacketTimeLimit = 1100
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