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inferno6

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Posts posted by inferno6

  1. Haha, i'm no crying man... I just tell a truth. Pff 27 buff? It's a good number, I have all buffs which i need. It's not a point. For exaple glady hits nuk for 800 with crit, what is this? Stun land rate is to big, Summoners on oly are overpowerd, so dont fucking tell me, that im crying. 80% ppl on the server tell you the same.

  2. I have a problem. I want to do like a second way. I downloaded clean interlude system, and FileEdit. I have question and problem. In clean system, is a other folder with name l2ini, and there is l2ini it's a normal? My problem is, i copy ip and chcange in clean system. When i start l2, it's a mistake:

     

    2010.12.18 12:14:30
    OS : Windows Vista 6.0 (Build: 6001)
    CPU : GenuineIntel PentiumPro-class processor @ 2400 MHz with 4093MB RAM
    Video : NVIDIA GeForce GTS 250 (9713)
    
    Can't find 'intUUIScriptexecGetServerType' in 'NWindow.dll'
    
    History: UPackage::GetDllExport <- UFunction::Bind <- UField::PostLoad <- UStruct::PostLoad <- UFunction::PostLoad <- UObject::ConditionalPostLoad <- (Function NWindow.UIScript.GetServerType) <- PostLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- NCFrameWnd::NCFrameWnd <- XMLWindowData::Create <- XMLDataManager::CreateWindows <- XMLUIManager::CreateWindows <- NConsoleWnd::InitializeXMLUI <- NConsoleWnd::Initialize <- NConsoleWnd::Init <- UGameEngine::Init <- InitEngine 

     

     

     

     

     

     

  3. I have a problem. I want to do like a second way. I downloaded clean interlude system, and FileEdit. I have question and problem. In clean system, is a other folder with name l2ini, and there is l2ini it's a normal? My problem is, i copy ip and chcange in clean system. When i start l2, it's a mistake:

     

    2010.12.18 12:14:30
    OS : Windows Vista 6.0 (Build: 6001)
    CPU : GenuineIntel PentiumPro-class processor @ 2400 MHz with 4093MB RAM
    Video : NVIDIA GeForce GTS 250 (9713)
    
    Can't find 'intUUIScriptexecGetServerType' in 'NWindow.dll'
    
    History: UPackage::GetDllExport <- UFunction::Bind <- UField::PostLoad <- UStruct::PostLoad <- UFunction::PostLoad <- UObject::ConditionalPostLoad <- (Function NWindow.UIScript.GetServerType) <- PostLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- NCFrameWnd::NCFrameWnd <- XMLWindowData::Create <- XMLDataManager::CreateWindows <- XMLUIManager::CreateWindows <- NConsoleWnd::InitializeXMLUI <- NConsoleWnd::Initialize <- NConsoleWnd::Init <- UGameEngine::Init <- InitEngine 

  4. But in tutorial is writing, that it's working when

    General protection fault!
    
    History: NConsoleWnd::RequestAuthLogin <- NCAuthWnd::OnLoginBtnClick <- NControl::SendEventMessage <- NCButton::OnClickButton <- NCButton::OnLButtonUp <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

    In my phx when i log into the game is a blank character list, but i will try.

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