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YeahThePro

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Posts posted by YeahThePro

  1. On 10/15/2022 at 10:04 AM, Destorion said:

    ok ok, enough with non sense replies and aggresive attitude.... stay on topic please...

     

    @YeahThePro At first in some point the members above are right, there's no point to ask in a community which date you want to open the server that choice is up to you and your staff team after conversation between you and them, secondly, you could just add a poll to your website in order to increase your visitors counter, instead of asking in a gaming forum.... Nevermind... Let's wish you the best of luck because you're gonna need it for sure.!

     

    Don't need luck. We got the best interlude files and unique PVE content ) It's about marketing, not "luck".

  2. 2 hours ago, An4rchy said:

     

    If your files are ready retail like, opening a low rate is much, much less work than opening a high rate/mid rate.

     

    Our project will not be limited to interlude features. That would lead to a typical interlude low-rate that dies out eventually. We are looking for something more complex, with constant content updates, but without deviating from the chronicle and its balance.

  3. 15 hours ago, L2RAPTOR said:

    I will never understand why Admins ask for a survey or opinions on what they should do with their own server. It accomplishes nothing. You will get multiple responses.. all different.

    I suggest you look at other successful servers for concepts and ideas, otherwise, create a server you would play and what YOU think is best.

    As for an opening date.. consider time needed for advertising, holidays, and other servers(competition) that are opening. Good Luck.

     

    I mean the date in specific is very important for the community. Deciding a date based on when "I like to play" is suicide. Your point would be valid if I was asking for feature ideas, but I'm asking for opening date so that we can accumulate the highest online possible.

  4. 11 hours ago, An4rchy said:

    Seems like a long worked project, shame you won't test the 'retail like' behavior you claim to have achieved on a low-rate. Opening a no-craft mid to high rate after investing so much time to make your files work as intended for a x1 server is like buying a Lamborghini and adding a speed cap at 60 km/h. Not to mention farm-style pvp servers are basically dead nowadays.

     

    Good luck!

     

    We already have a future low rate project in our plans. The idea is to launch an easier project first so everyone can get a taste of our files/gameplay at a higher pace. The low rate project I'm preparing will be massive, but will take some time to be ready. Most likely at least 1 more year. 

     

    This project is 100% focused on the highest quality pvp possible. We want people to have the most authentic and smooth l2 fights they've ever had. At the same time, we don't want the project to be very easy and die fast, therefore we adjusted the farm to be medium to hard with multiple updates to keep the players busy long term.

  5. Massive update! 

     

    It's been over a year since we announced our project! We didn't stop working on our project all this time! We had a lot of time to work on a lot of new content for you guys to enjoy. 

     

    Why play on L2 Helios ?

    - We offer the best and cleanest interlude files in the market. The only source with all retail interlude formulas and skilldata from actual IL client and not downgraded GF or upgraded C4. We offer the very same interlude gameplay some of you experienced over 15 years ago on Bartz, Teon and so on.

    - We offer unique content you've never seen before on Interlude client. Lindvior and Fafurion epics fully working with their retail maps! (yes, we've invested a lot of money)

    - Constant updates that will take roughly 1-2 weeks each; our content updates are pre-scheduled and have been worked on for a long time in order to keep you guys entertained long-term. Playing on Helios will never be boring as you'll always have something to do, even if you're solo.

    - Incredibly balanced PVE content for solo players to compete with the gear of full parties.

    - Fun solo and party instances

    - We do not pay anyone to join our project. Everyone is equal to us. We have invested a lot of time, power and money in this project and we will not bribe anyone to join us. We created this project for people who love the game and people who want to compete on the best and cleanest interlude files in the market.

     

    We are currently running multiple polls around our platforms, in order to decide which is the best opening date for the community. You can choose between December 2nd and January 13th. 

     

    You can vote for the opening date here: 

     

    Server discord: https://discord.gg/8Tkawajbh5

     

    Here are a few pictures of our new dragon epics and their nests;

     

    R4b8b4l.png

     

    R3F0Tgt.png

     

    xVg5s3P.png

     

     

  6. On 6/8/2022 at 3:01 AM, CriticalError said:

     

    12 hours ago, CriticalError said:

     

    Well done! Is it possible to upload previews for antharas armor 2, dino armor and "Armors [Interlude]" ? 

  7. 21 hours ago, CriticalError said:

     

    Hello. Could you please still upload pictures of previews ? At least from the new posts, since I understand you removed the previews from 1st page as to avoid the massive loading of countless images. But we need a preview of new posts so we won't have to download & implement something in order to see if it looks good. 

  8. On 6/4/2022 at 12:54 AM, Copyleft said:

    I love the idea!

     

    I'd like to get access to the preview, I wanna see your work on the dragons, and will give feedback

     

     

    Hello. You can add me and pm me on discord -> SGC YeahThePro#8358

    Or send me a msg on this forum for closed beta access.

    • Like 1
  9. 1 hour ago, Trance said:


    I managed to do that and a lot more about 10 years ago when I used to care about Interlude. I remember I’ve even modified files to help with client startup and textures loading - I’ll try to find it and send it to you on Discord; believe it or not improvements can be made on server side as well; lots of packets that are wrongly handled, and that is not all - L2J is really stupid when it comes to that.

     

    I know, and improvements have been made since back then. Acis has come a long way itself for example. I've played on old acis revs and it was literally unplayable from every aspect. But you can't compare rev 200-300 to 400+. Especially my pack which uses latest acis as base. As I've said before, closed beta is online atm so if people want to test stuff they can msg me for access and see for themselves.

  10. 19 hours ago, Trance said:

    The latest Interlude client patch was in 2012 (by/used by Vanganth?) which fixed several issues including animations - most servers don’t even use that latest Interlude patch along with the client - they simply use the original client. @xdemknows the most about Interlude vs. High Five client and what can be improved.

     

    I have the latest client patch downloaded but i haven't applied it to my files tbh. I'm not sure what is different about it so I haven't tried it yet despite having it for years. A romanian friend of mine had posted it many years ago (Outlaw. You might know him). 

     

    I'm pretty sure, though, that what's most important, is editing skillgrp with the most basic fileedit (given the fact you're using retail client files and not some crazy fps-hungry interfaces and fire.dll/nosleep.dll). There's many tricks you can do, make the animation of AOE skills last 1/3 of the time or less, or delete them all together. It's important to delete spiritshots from soulshot.int file. Soulshots in my experience are not a problem, because 90%+ of the classes in mass pvp are mages/bps/ols.

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