Everything posted by VeaRN
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Can't bind to native class Fire.FractalTexture?
Hi, does anyone knows what are the cause of this? It happen when walking around a map (gludio) Can't bind to native class Fire.FractalTexture History: UClass::Bind <- (Class Fire.FractalTexture) <- ULinkerLoad::CreateExport <- (FractalTexture 15434) <- IndexToObject <- ULinkerLoad::CreateExport <- (WaterTexture 15434) <- IndexToObject <- ULinkerLoad::CreateExport <- (WetTexture 15434) <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad::CreateExport <- (2SP_PRO_000 5392327) <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad264 2668983)) <- FPropertyTag::SerializeTaggedProperty <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (Texture[-1]) <- UObject::Serialize <- (SpriteEmitter 18_23.SpriteEmitter71) <- LoadObject <- (SpriteEmitter 18_23.SpriteEmitter71 2668983==2668983/15890509 2668786 216) <- ULinkerLoad::Preload <- PreLoadObjects <- UGameEngine::LoadMapThread::ActorLoading <- UGameEngine::LoadMapThread <- RunLoadMap <- UALAudioSubsystem::PlaySoundW <- UALAudioSubsystem::PlaySoundW <- UAnimNotify_Sound::Notify <- UpdateAnimation <- UMeshComponent::UpdateAnimation <- UMeshContainer::UpdateAnimation <- APawn::UpdateAnimation <- AActor::Tick <- Transient.giant_spider0 <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
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32Bit C1 Server
Hi Smely, When i go to Outside Gludio city i got this error message "Can't bind to native class Fire.FractalTexture". What does it mean? geodata problem? not complete? The message is.... Can't bind to native class Fire.FractalTexture History: UClass::Bind <- (Class Fire.FractalTexture) <- ULinkerLoad::CreateExport <- (FractalTexture 15434) <- IndexToObject <- ULinkerLoad::CreateExport <- (WaterTexture 15434) <- IndexToObject <- ULinkerLoad::CreateExport <- (WetTexture 15434) <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad::CreateExport <- (2SP_PRO_000 5392327) <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad264 2668983)) <- FPropertyTag::SerializeTaggedProperty <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (Texture[-1]) <- UObject::Serialize <- (SpriteEmitter 18_23.SpriteEmitter71) <- LoadObject <- (SpriteEmitter 18_23.SpriteEmitter71 2668983==2668983/15890509 2668786 216) <- ULinkerLoad::Preload <- PreLoadObjects <- UGameEngine::LoadMapThread::ActorLoading <- UGameEngine::LoadMapThread <- RunLoadMap <- UALAudioSubsystem::PlaySoundW <- UALAudioSubsystem::PlaySoundW <- UAnimNotify_Sound::Notify <- UpdateAnimation <- UMeshComponent::UpdateAnimation <- UMeshContainer::UpdateAnimation <- APawn::UpdateAnimation <- AActor::Tick <- Transient.giant_spider0 <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
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32Bit C1 Server
I have extracted them but, still cant use. Just extract the html file inside html folder right? Edit: Fixed it, need to restart my server then i can see the NPC messages :) Sorry for my "inexperience" or should i say NOOB :P
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Silenced NPC?
I have just setup up the server, i think its the html problem. All html the the file still in 7zip file. I have extracted them inside html folder but no use. Am i doing something wrong? Or should i put them in another folder?
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Silenced NPC?
Hi, I'm wondering why cant i see any npc messages... They seem to be talking to me but the chat box is empty. Is it server problem?
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32Bit C1 Server
Hi smely, Whats wrong if i cant see any npc msg? They seem talking to mee... When i clicked on them Theres a box opened but i cant see anything... its just plain empty
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Character name already exist.?
Theres seems a problem with my server. When i run the l2server it doesnt show the server properties ( just like the white picture one), it just show the server patch console (just like the black picture one). Is it my server or my client needs editing? Sorry for my bad english :D
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Character name already exist.?
Did you mean this? As u can see theres just 1 acc Is it a client problem or server problem?
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Character name already exist.?
Ive tried it... still the same... Even with name "hgfusegfu" it still says already exist ???
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Character name already exist.?
Nope... Why should i post if its a joke? Im trying to make a new server... when i tried to make a character it says that everytime
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Hi
Thanks guys, I have a problem, please follow this link http://www.maxcheaters.com/forum/index.php?topic=80559.0 Thanks
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Character name already exist.?
Hi, I have a problem when creating a character on my new server, it keeps saying character name already exist. I ve tried so many names. What should i do? Thanks in advance ;D
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Hi
I,ve ben here for a few days, and im 26 yrs. i have just started on making a l2 server 8) hope 2 learn from u guys
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32Bit C1 Server
Hi... Why cant i create a character? It says character name already exist... ive tried so many name but still the same