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Kabamaru®

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  1. psakse edw http://www.maxcheaters.com/forum/index.php?topic=33583.0 kai an den vreis tpt tote tha einai allo ena kolpo tou disturbing gt opos kai na tou kanoume filara mou o disturbing exei poles gnwseis pragmatika poles gnwseis se glossa prwgramatismou Java kai C+
  2. well i will share with you something funny when the registration of a event will finish like tvt as you know players got teleported but with this it will be something like scroll of escape just the animation nothing else XD btw create a new at file net.sf.l2j.gameserver.model.entity; call it GlobalEventTeleAnimation.java /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.l2j.gameserver.model.entity; import java.util.Vector; import net.sf.l2j.gameserver.ai.CtrlIntention; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; import net.sf.l2j.gameserver.network.serverpackets.SetupGauge; /** * @author Administrator */ public class GlobalEventTeleAnimation implements Runnable { private Vector<L2PcInstance> _players; private int _hittime; public GlobalEventTeleAnimation(Vector<L2PcInstance> players, int hittime) { _players = players; _hittime = hittime; } /** * @see java.lang.Runnable#run() */ @Override public void run() { for(L2PcInstance activeChar : _players) { activeChar._inEventTeleport = true; activeChar.setIsImmobilized(true); activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); activeChar.setTarget(activeChar); activeChar.disableAllSkills(); MagicSkillUse msu = new MagicSkillUse(activeChar, 2013, 1, _hittime, 0); activeChar.broadcastPacket(msu); SetupGauge sg = new SetupGauge(1, _hittime); activeChar.sendPacket(sg); activeChar.enableAllSkills(); activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); } } } you will go at your event example tvt and the code will be (net.sf.l2j.gameserver.model.entinity.TvTEventTeleporter.java)something like that /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.l2j.gameserver.model.entity; import java.util.Vector; import net.sf.l2j.Config; import net.sf.l2j.gameserver.ThreadPoolManager; import net.sf.l2j.gameserver.model.actor.L2Summon; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.model.entity.events.GlobalEventTeleAnimation; import net.sf.l2j.util.Rnd; public class TvTEventTeleporter implements Runnable { /** The instance of the player to teleport */ private L2PcInstance _playerInstance = null; /** Coordinates of the spot to teleport to */ private int[] _coordinates = new int[3]; /** Admin removed this player from event */ private boolean _adminRemove = false; private Vector<L2PcInstance> _players; /** * Initialize the teleporter and start the delayed task<br><br> * * @param playerInstance as L2PcInstance<br> * @param coordinates as int[]<br> * @param fastShedule as boolean<br> * @param adminRemove as boolean<br> */ public TvTEventTeleporter(L2PcInstance playerInstance, int[] coordinates, boolean fastSchedule, boolean adminRemove) { _playerInstance = playerInstance; _coordinates = coordinates; _adminRemove = adminRemove; AnnounceToPlayers(false, "Teleport to team spot in 20 seconds!"); ThreadPoolManager.getInstance().executeTask(new GlobalEventTeleAnimation(_players, 20000)); long delay = (TvTEvent.isStarted() ? Config.TVT_EVENT_RESPAWN_TELEPORT_DELAY : Config.TVT_EVENT_START_LEAVE_TELEPORT_DELAY) * 1000; ThreadPoolManager.getInstance().scheduleGeneral(this, fastSchedule ? 0 : delay); } /** * @param b * @param string */ private void AnnounceToPlayers(boolean b, String string) { // TODO Auto-generated method stub } /** * The task method to teleport the player<br> * 1. Unsummon pet if there is one<br> * 2. Remove all effects<br> * 3. Revive and full heal the player<br> * 4. Teleport the player<br> * 5. Broadcast status and user info<br><br> * * @see java.lang.Runnable#run()<br> */ public void run() { if (_playerInstance == null) return; L2Summon summon = _playerInstance.getPet(); if (summon != null) summon.unSummon(_playerInstance); if (Config.TVT_EVENT_EFFECTS_REMOVAL == 0 || (Config.TVT_EVENT_EFFECTS_REMOVAL == 1 && _playerInstance.getTeam() == 0)) _playerInstance.stopAllEffectsExceptThoseThatLastThroughDeath(); _playerInstance.doRevive(); _playerInstance.setInstanceId(0); _playerInstance.teleToLocation( _coordinates[ 0 ] + Rnd.get(101)-50, _coordinates[ 1 ] + Rnd.get(101)-50, _coordinates[ 2 ], false ); if (TvTEvent.isStarted() && !_adminRemove) _playerInstance.setTeam(TvTEvent.getParticipantTeamId(_playerInstance.getObjectId()) + 1); else _playerInstance.setTeam(0); _playerInstance.setCurrentCp(_playerInstance.getMaxCp()); _playerInstance.setCurrentHp(_playerInstance.getMaxHp()); _playerInstance.setCurrentMp(_playerInstance.getMaxMp()); _playerInstance.broadcastStatusUpdate(); _playerInstance.broadcastUserInfo(); } } the code where you need to add is AnnounceToPlayers(false, "Teleport to team spot in 20 seconds!"); ThreadPoolManager.getInstance().executeTask(new GlobalEventTeleAnimation(_players, 20000)); btw for any problem leave a reply to find a solution NOTE: it's not tested
  3. file mou psakse gia latest version tou walker
  4. well i dun know for your second problem re-install the java jdk 1,6 install it again try and tell me the results
  5. affffffff anikanonita sto full stats gia ta tattoo apla tha ta kaneis copy kai paste einai me custom stat's ama 8es ta alazeis <item id="485" name="Tattoo of Power"> <for> <add val="53" order="0x10" stat="pDef"/> <add val="65" order="0x10" stat="pAtk"/> <enchant val="0" order="0x0C" stat="pDef"/> </for> </item> <item id="486" name="Tattoo of Fire"> <for> <add val="73" order="0x10" stat="pDef"/> <enchant val="0" order="0x0C" stat="pDef"/> </for> </item> <item id="487" name="Tattoo of Resolve"> <for> <add val="73" order="0x10" stat="pDef"/> <add val="4" order="0x10" stat="rEvas"/> <enchant val="0" order="0x0C" stat="pDef"/> </for> </item> <item id="488" name="Tattoo of Flame"> <for> <add val="139" order="0x10" stat="pDef"/> <add val="130" order="0x10" stat="mAtk"/> <enchant val="0" order="0x0C" stat="pDef"/> </for> </item> <item id="489" name="Tattoo of Bravery"> <for> <add val="110" order="0x10" stat="pDef"/> <enchant val="0" order="0x0C" stat="pDef"/> </for> </item> <item id="490" name="Tattoo of Blood"> <for> <add val="132" order="0x10" stat="pDef"/> <enchant val="0" order="0x0C" stat="pDef"/> </for> </item> <item id="491" name="Tattoo of Absolute"> <for> <add val="126" order="0x10" stat="pDef"/> <add val="240" order="0x10" stat="maxHp"/> <enchant val="0" order="0x0C" stat="pDef"/> </for> </item> <item id="492" name="Tattoo of Soul"> <for> <add val="65" order="0x10" stat="mDef"/> <add val="80" order="0x10" stat="pAtkSpd"/> <enchant val="0" order="0x0C" stat="pDef"/> </for> </item> <item id="493" name="Tattoo of Avadon"> <for> <add val="117" order="0x10" stat="pDef"/> <add val="100" order="0x10" stat="mAtkSpd"/> <enchant val="0" order="0x0C" stat="pDef"/> </for> </item> <item id="494" name="Tattoo of Doom"> <for> <add val="115" order="0x10" stat="pDef"/> <enchant val="0" order="0x0C" stat="pDef"/> </for> </item> <item id="495" name="Tattoo of Pledge"> <for> <add val="124" order="0x10" stat="pDef"/> <enchant val="0" order="0x0C" stat="pDef"/> </for> </item> <item id="496" name="Tattoo of Divine"> <for> <add val="131" order="0x10" stat="pDef"/> <enchant val="0" order="0x0C" stat="pDef"/> </for> </item> tora tha sou dwsw ena html to opio tha to valeis sta html/merchant tha anikseis prota ena .txt arxeio copy paste tha to kaneis epikolhsh sto html/merchant kai tha to apo8ikeuseis os Tattotrader.htm to shop telos padwn extos aftou to html tha exei k ena object id to opio h multisell h buylist tha einai stin prokimenh periptosh einai multisell to opio tha exei k ekeino ena "noumeraki" p.x egw exo valei 3008100 esy prepei na ftiakseis to antistixo .txt arxeio me to idio noumero ennow na kaneis adigrafh k epikolish to multisell pou tha sou dwsw pio kato kai na to apo8ikeushs afto tha apo8ikeu8ei san .txt esy tha patiseis pano se afto deksi klick metanomasia kai tha grapseis 3008100.xml anyway tora tha sou dwsw to html **** TO HTML ARXEIO TO OPIO THA PERASEIS STO MERCHANT PREPEI NA EXEI TIN IDIA TEMPLATE ID ME TO NPC STIN PROKEIMENH 90000 <html><body><br><title>Accessory Shop</title> <font color="FF9900"> Welcome to my shop, here you can exchange Festival Adena here for Hair's and others. Make your selection.<br> <a action="bypass -h npc_%objectId%_multisell 3008100">Buy Hairs & Accessories</a><br> </body></html> tora to multisell gia ta tattoo <!-- Tattoo of--> <item id="1"> <ingredient id="10639" count="1"/> <production id="487" count="1"/> </item> <!-- Tattoo of--> <item id="2"> <ingredient id="10639" count="2"/> <production id="488" count="1"/> </item> <!-- Tattoo of--> <item id="3"> <ingredient id="10639" count="1"/> <production id="491" count="1"/> </item> <!-- Tattoo of--> <item id="4"> <ingredient id="10639" count="1"/> <production id="492" count="1"/> </item> <!-- Tattoo of--> <item id="5"> <ingredient id="10639" count="1"/> <production id="493" count="1"/> </item> <!-- Tattoo of--> <item id="6"> <ingredient id="10639" count="1"/> <production id="494" count="1"/> </item> <!-- Tattoo of--> <item id="7"> <ingredient id="10639" count="1"/> <production id="485" count="1"/> </item> kai ena sql gia ena npc btw den kserw an se olo to "guide" exw kanei kana la8os einai 5:30 to prwi kai nistazo ipervolika btw btw tha kaneis copy tin "gramoula" apo kato tha tin kaneis paste se ena txt arxeio tha kaneis apo8ikeush to arxio tha to metonomaseis se kserwgw NPC.sql tha anikseis tin database deksi klick Execute Bath file kaneis search to sql k to pernas btw! INSERT INTO `npc` VALUES ('90000', '13100', 'Montana', '1', 'Global Shop', '1', 'LineageNPC2.K_F1_grand', '8.00', '24.00', '85', 'male', 'L2Merchant', '40', '2444', '2444', '0.00', '0.00', '10', '10', '10', '10', '10', '10', '0', '0', '500', '500', '500', '500', '278', '0', '333', '0', '0', null, '28', '120', '', '0', '0', '0', 'LAST_HIT', '0', '0', '0', 'balanced', 'false'); ELPIZW NA HELPARA ARKETA GN!
  6. affffffff download java JDK 1,6 Mysql 5.0 h 5.1 navicat gia mysql pack gia gracia final : www.l2jserver.com/nightly gia interlude L2J Interlude Server: --------------------------------------------------- SVN : http://my-svn.assembla.com/svn/L2J_Interlude/ TimeLine : http://my-trac.assembla.com/L2J_Interlude/ Forum : http://l2jinterlude.pcriot.com/index.php/ h l2j archid gia interlude pali L2J Archid Server: SVN Url: http://svn.assembla.com/svn/L2J-Archid TimeLine: http://trac.assembla.com/L2J-Archid/timeline Site: http://l2jarchid.com apo kei kai pera akolou8ise ton odigo tou extremedwarf gia to pos ginete compile kai good luck P.S den sou sinistw l2jfree giati an 8es na valeis kapio prive kodika thelei gnwseis maven opote den sto sinistw :)
  7. anousio topic idi exeis allo ena topic me to idio problem psakse gia latest version tou walker an kai nomizw gia infinitel2 den paizoun kai polla gt o Disturbing developarei ton infinitel2 opote ta pragamta ligo diskola
  8. S S P P A A M A A P P S S S S P P A A M A A P P S S S S P P A A M A A P P S S
  9. den eida kala tote and i dun know what you know XD
  10. eksipnades to lifan einai mia ka8arh apomimish tou Z 6 mines mixanakia einai btw 850 eura den ta edina gia lifan 850 eperna deksi fering gia to r1 m XD
  11. lifan z prwth fora akouw
  12. you can also use the magic SEARCH button i suggest to lock this topic
  13. gia na min rotas meta pos alazeis time pare des XD effect name="Buff" time="60" val="0" stackOrder="1" stackType="icon_buff"> ekei pou leei time ="60" alakse to kai vale oso 8es 1 ora nomizw einai 3600 h kati tetio hF
  14. by the way funny work vazelara XD
  15. i didnt ask you if you bored/tired or w/e i just told you if you can to do it LOL <3 yaaaa keep working mate and maybe you will be a cool developer like scott
  16. i prefer the old one
  17. Gratz revenger but if you can add a guide how to compile it will be complete guide and propably will be stickied :) gj btw
  18. webm0nster if i will flame someone do not come and ban me or dekarma me WARNING me first :) btw Roger too
  19. [gr] den einai auto to an ksekolaw apo ena pc h oxi k btw prin 20 lepta gyrisa apo tin douleia den prokeite na asxoli8w allo mazi sou [gr]
  20. [gr] tha mporouses kalista na anoiges ta matakia sou kai na koitazes ta pm's sou :) mexri na fas ban den tha hshxasw [gr] Still waiting a move from a moderator
  21. cause you was out of topic and the whole thing start to being rediculus with thoose children i mean kostikas2 and our snake a.k.a Cobra were he send cool pm's to other's for me but who cares WEBMONSTER OR ANY GLOBAL MODERATOR OR L2 MODERATOR GIVE AN END TO THIS SHITTY THING Thanks
  22. [gr] perimenw k sena k to fidaki na er8ete :) epishs min ksexaseis na tsekareis ta pm s [gr]
  23. extreme mpes ligo msn na se pw
  24. http://www.maxcheaters.com/forum/index.php?topic=35848.msg690027#msg690027 [gr] cobra tsampa restore karma ekanes pali -1 o magkas gia to flame tou geia mas [/gr] off topic replies delete kostikas moderators will judge you not a simple member or a L2J Dev ExtremeDwarf i won't start a war against you btw +1 on the black list :D :o
  25. yea sure you edit your post XD i won't add a wanna be in my messenger only leet guys exist on my messenger CU
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