Jump to content

DJKILLER

Members
  • Posts

    64
  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by DJKILLER

  1. Ωραία γίνεται να γράψεις την διαδικασία εδώ από την αγορά μέχρι το άνοιγμα του l2.exe ?(πλήρης δηλαδή) Δεν υπάρχει καμιά ελληνική εταιρία όπως το papaki.gr για παράδειγμα ?
  2. Crystalia εκεί ανεβάζεις τους server σου?
  3. Καλησπέρα maxcheatero-μέλη ήθελα να κάνω μια ερώτηση αν ξέρει κανένας πως κάνουμε host έναν l2jfrozen και αν έχει να μου προτείνει καμιά φθηνή εταιρία. Ευχαριστώ
  4. Καλησπέρα φίλε δυστυχώς δεν δούλεψε ούτε το Register ούτε τίποτα τα ίδια λάθη....Σε ευχαριστώ πάντως
  5. Καλημέρα παιδιά είμαι newbie στο κομμάτι του l2j και έχω ένα πρόβλημα εδώ και καιρό. Το έχω ποστάρει πολλές φορές αλλά δεν έχω πάρει απάντηση που να βοηθήσει. Το πρόβλημα είναι στην παρακάτω εικόνα στο StartLoginserver.bat αλλά ένα παρόμοιο μου εμφανίζεται και στο RegisterServer.bat Uploaded with ImageShack.us Και οι κώδικες είναι: [tt]#!/bin/sh java -Djava.util.logging.config.file=console.cfg -cp lib/*:lib/l2jfrozen-core.jar com.l2jfrozen.gsregistering.GameServerRegister [/tt] του registergameserver.sh και του loginserver.properties [tt]#============================================================# # Frozen Dev.Team # #============================================================# # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jfrozen.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 127.0.0.1 # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname = * LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = 127.0.0.1 # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = False # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database Pool Type # Possible Values: c3p0 or BoneCP # c3p0: more stable # BoneCP: more performance DatabasePoolType=c3p0 # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL=jdbc:mysql://localhost/loginserver #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= # Parameters Databases - MYSQL # Login - Mysql's user Login = root # Password - Mysql's Password Password = # maximum number of simultaneous connecting to the database MaximumDbConnections = 50 # Default: 0 MaximumDbIdleTime = 0 # The timeout before a new connection to the database (in ms) # default 0 disabled TimeOutConDb = 0 # Sets number of partitions to use. - BoneCP # In order to reduce lock contention and thus improve performance, # each incoming connection request picks off a connection from a pool that has thread-affinity, # i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case # when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start # to have a negative effect on performance (and only for the case when connections on a partition start running out). PartitionCount = 3 # Limit fast connections (input username / password) FastConnectionLimit = 15 # Time of the normal connection (in ms) NormalConnectionTime = 700 # Time fast connection (in ms) FastConnectionTime = 350 # Maximum connections with the 1st IP MaxConnectionPerIP = 50 # The lifetime of the session with the login server. SessionTTL = 25000 MaxSessions = 100 # Choose the option: "true", to create an account when logging in automatically AutoCreateAccounts = True # Time to renew the IP address of the server in minutes (for dynamic IP) IpUpdateTime = 0 # The configuration of the local subnet # Example : 192.168 # Ppimer : 10.1 NetworkList = 192.168.;10.0. # =============================================================== # Test server configuration, not to switch on the game server! = # =============================================================== # Use the GG client authentication # Login server access let the client without GameGuard ForceGGAuth = False # Including protection from flood # IMPORTANT: Put True for server security. EnableFloodProtection = True # Enable mode "debugging" # With debug you will see more log on console and more messages in game. Debug = False # Switched on "development" Developer = False # ============================================================= # Anti Ddos protection. # This system works with iptables # ============================================================= # iptables -A INPUT -p tcp --dport 7777 -j DROP # IMPORTANT: Put True for server security. # IMPORTANT: Active only with LINUX OS. EnableDdosProSystem = False # String deny_comms # IMPORTANT: If you don't know what is it, leave as default Deny_noallow_ip_ddos = /sbin/iptables -I INPUT 13 -p tcp --dport 7777 -s $IP -j ACCEPT # Active full log on Login Server console about Ddos protection Fulllog_mode_print = false # ============================================================= # Anti Bruteforce protection. (credits RT-Interlude) # ============================================================= #Count of trying connection to server, after which will be made checking IP addres #for a possible BrutForce #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutLogonAttempts = 15 #The average time (in seconds) between attempts to connect to the server #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutAvgTime = 30 #Number of second, for ban IP addres, who time BrutAvgTime less specified #900 second = 15 minute BrutBanIpTime = 900 #------------------------------------------- # Additional login server logs settings - #------------------------------------------- Debug = False Assert = False Developer = False EnableAllExceptionsLog = false DebugPackets = false[/tt]
  6. Καλησπέρα φίλε το path είναι το default δεν έχω αλλάξει κάτι και ο κωδικός είναι σωστός. Στη βάση έχουν εγκατασταθεί τα πάντα...
  7. Λοιπόν παιδιά αντιμετωπίζω ένα πρόβλημα με τον L2J server μου εδώ είναι το config του loginserver [tt]#============================================================# # Frozen Dev.Team # #============================================================# # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jfrozen.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 127.0.0.1 # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname = * LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = 127.0.0.1 # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = False # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database Pool Type # Possible Values: c3p0 or BoneCP # c3p0: more stable # BoneCP: more performance DatabasePoolType=c3p0 # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL=jdbc:mysql://localhost/loginserver #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= # Parameters Databases - MYSQL # Login - Mysql's user Login = root # Password - Mysql's Password Password = # maximum number of simultaneous connecting to the database MaximumDbConnections = 50 # Default: 0 MaximumDbIdleTime = 0 # The timeout before a new connection to the database (in ms) # default 0 disabled TimeOutConDb = 0 # Sets number of partitions to use. - BoneCP # In order to reduce lock contention and thus improve performance, # each incoming connection request picks off a connection from a pool that has thread-affinity, # i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case # when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start # to have a negative effect on performance (and only for the case when connections on a partition start running out). PartitionCount = 3 # Limit fast connections (input username / password) FastConnectionLimit = 15 # Time of the normal connection (in ms) NormalConnectionTime = 700 # Time fast connection (in ms) FastConnectionTime = 350 # Maximum connections with the 1st IP MaxConnectionPerIP = 50 # The lifetime of the session with the login server. SessionTTL = 25000 MaxSessions = 100 # Choose the option: "true", to create an account when logging in automatically AutoCreateAccounts = True # Time to renew the IP address of the server in minutes (for dynamic IP) IpUpdateTime = 0 # The configuration of the local subnet # Example : 192.168 # Ppimer : 10.1 NetworkList = 192.168.;10.0. # =============================================================== # Test server configuration, not to switch on the game server! = # =============================================================== # Use the GG client authentication # Login server access let the client without GameGuard ForceGGAuth = False # Including protection from flood # IMPORTANT: Put True for server security. EnableFloodProtection = True # Enable mode "debugging" # With debug you will see more log on console and more messages in game. Debug = False # Switched on "development" Developer = False # ============================================================= # Anti Ddos protection. # This system works with iptables # ============================================================= # iptables -A INPUT -p tcp --dport 7777 -j DROP # IMPORTANT: Put True for server security. # IMPORTANT: Active only with LINUX OS. EnableDdosProSystem = False # String deny_comms # IMPORTANT: If you don't know what is it, leave as default Deny_noallow_ip_ddos = /sbin/iptables -I INPUT 13 -p tcp --dport 7777 -s $IP -j ACCEPT # Active full log on Login Server console about Ddos protection Fulllog_mode_print = false # ============================================================= # Anti Bruteforce protection. (credits RT-Interlude) # ============================================================= #Count of trying connection to server, after which will be made checking IP addres #for a possible BrutForce #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutLogonAttempts = 15 #The average time (in seconds) between attempts to connect to the server #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutAvgTime = 30 #Number of second, for ban IP addres, who time BrutAvgTime less specified #900 second = 15 minute BrutBanIpTime = 900 #------------------------------------------- # Additional login server logs settings - #------------------------------------------- Debug = False Assert = False Developer = False EnableAllExceptionsLog = false DebugPackets = false[/tt] κι εδώ κάποια screens με το πρόβλημα
  8. Η βάση έχει εγκατασταθεί...το πρόβλημα ποιό είναι ακριβώς ?
  9. Uploaded with ImageShack.us Αυτό το πρόβλημα αντιμετωπίζω με τον loginserver
  10. Πολύ καλή δουλειά μπράβο :D
  11. Πάλι τα ίδια ποστάρω όλο το config να δείτε [tt]#============================================================# # Frozen Dev.Team # #============================================================# # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jfrozen.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 127.0.0.1 # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname = * LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = 127.0.0.1 # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = False # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database Pool Type # Possible Values: c3p0 or BoneCP # c3p0: more stable # BoneCP: more performance DatabasePoolType=c3p0 # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL=jdbc:mysql://localhost/loginserver #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= # Parameters Databases - MYSQL # Login - Mysql's user Login = root # Password - Mysql's Password Password = # maximum number of simultaneous connecting to the database MaximumDbConnections = 50 # Default: 0 MaximumDbIdleTime = 0 # The timeout before a new connection to the database (in ms) # default 0 disabled TimeOutConDb = 0 # Sets number of partitions to use. - BoneCP # In order to reduce lock contention and thus improve performance, # each incoming connection request picks off a connection from a pool that has thread-affinity, # i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case # when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start # to have a negative effect on performance (and only for the case when connections on a partition start running out). PartitionCount = 3 # Limit fast connections (input username / password) FastConnectionLimit = 15 # Time of the normal connection (in ms) NormalConnectionTime = 700 # Time fast connection (in ms) FastConnectionTime = 350 # Maximum connections with the 1st IP MaxConnectionPerIP = 50 # The lifetime of the session with the login server. SessionTTL = 25000 MaxSessions = 100 # Choose the option: "true", to create an account when logging in automatically AutoCreateAccounts = True # Time to renew the IP address of the server in minutes (for dynamic IP) IpUpdateTime = 0 # The configuration of the local subnet # Example : 192.168 # Ppimer : 10.1 NetworkList = 192.168.;10.0. # =============================================================== # Test server configuration, not to switch on the game server! = # =============================================================== # Use the GG client authentication # Login server access let the client without GameGuard ForceGGAuth = False # Including protection from flood # IMPORTANT: Put True for server security. EnableFloodProtection = True # Enable mode "debugging" # With debug you will see more log on console and more messages in game. Debug = False # Switched on "development" Developer = False # ============================================================= # Anti Ddos protection. # This system works with iptables # ============================================================= # iptables -A INPUT -p tcp --dport 7777 -j DROP # IMPORTANT: Put True for server security. # IMPORTANT: Active only with LINUX OS. EnableDdosProSystem = False # String deny_comms # IMPORTANT: If you don't know what is it, leave as default Deny_noallow_ip_ddos = /sbin/iptables -I INPUT 13 -p tcp --dport 7777 -s $IP -j ACCEPT # Active full log on Login Server console about Ddos protection Fulllog_mode_print = false # ============================================================= # Anti Bruteforce protection. (credits RT-Interlude) # ============================================================= #Count of trying connection to server, after which will be made checking IP addres #for a possible BrutForce #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutLogonAttempts = 15 #The average time (in seconds) between attempts to connect to the server #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutAvgTime = 30 #Number of second, for ban IP addres, who time BrutAvgTime less specified #900 second = 15 minute BrutBanIpTime = 900 #------------------------------------------- # Additional login server logs settings - #------------------------------------------- Debug = False Assert = False Developer = False EnableAllExceptionsLog = false DebugPackets = false[/tt]
  12. Έβαλα τις μεταβλητές στο pc αλλά πάλι χιόνι πετάει και όχι κώλο...:p Το πρόβλημα είναι ότι τρέχω το αρχείο .bat να ανοίξει ο loginserver (πρώτα) και τίποτα LoginServer terminated abnormaly Το τρέχω στον υπολογιστή μου σε πρώτη φάση
  13. Καλησπέρα παιδιά έχω ένα θέμα σε έναν σέρβερ που θέλω να φτιάξω, ανοίγω τα .bat αρχεία για να ανοίξει ο σέρβερ αλλά τίποτα μου πετάει χιόνι. Ευχαριστώ.
  14. Στο GameServer στο eclipse όταν πατάω στο build.xml-> Run As-> Ant Build μου βγάζει αυτό BUILD FAILED G:\Workspace\L2_GameServer_It\build.xml:51: Compile failed; see the compiler error output for details. Total time: 719 milliseconds
  15. Χαίρεται forum θα ήθελα όποιος ξέρει να με βοηθήσει γιατί θέλω να φτιάχω ένα παιχνίδι σαν της φυλλετικές μάχες όποιος ξέρει...εν ολίγης ένα φυλλομετριτικό game
  16. kai pos mporo na bro ena guide gia na ftiaxo ena server? sorry pou sas prizo alla exo na mpo edo apo perisi..
  17. nai ok me to section to xero oti imoun lathos....alla gt sbistikan? apo oti eida uparxoun meroika..
  18. paidia sorry pou bazo auto to topic se lathos katigoria alla den mporo na do meroika topics gia na do kati pre-configured packs....ama kserei kaneis ti na kano i mallon posa topics na kano as m pei...thnx
  19. ta ekana auta alla ego thelo gia global na ginei sto internet
  20. Loipon ekana auto to topic gt thelo na kano ena server global kai m exei bgei i panagia kai elpizo kapoios na boithisei. Exo to pack tou strike me tin db, system, kai tespa ola tou strike allaxa ta ip kai sto l2 kai sto server.prop. alla tpt den leitourgei to anoigo apo to l2.exe kai m leei na perimeno otan bazo to acc m.Einai Gracia Pt2...As boithisei kapoios..plzzz
  21. autes einai odigies gia na ginei global.......upenthimisi..xD
  22. kai to loginserver.. # Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs LoginServerHostname=0.0.0.0 LoginServerPort=2106 GMMinLevel=100 # The port, ip on which login will listen for GameServers LoginHostname=0.0.0.0 LoginPort=9014
×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock