# ---------------------------------------------------------------------------
# Default: *
ExternalHostname = ------------------->edw tin ip s
# ---------------------------------------------------------------------------
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
# If this IP is resolvable by the Login Server, just leave *.
# ---------------------------------------------------------------------------
# Default: *
InternalHostname = ---------->edw tin no-ip s (p.x l2.....no-ip.info
# Default: 127.0.0.1
LoginHost = ----------------->edw 127.0.0.1
# Default: 9014
LoginPort = 9014
# Default: *
GameserverHostname = -------------->edw 127.0.0.1
# Default: 7777
GameserverPort = 7777
sto Login
Default: 127.0.0.1
#ExternalHostname = 127.0.0.1
# ---------------------------------------------------------------------------
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
# ---------------------------------------------------------------------------
# Default: 127.0.0.1
#InternalHostname = --------------->edw 127.0.0.1
# Bind ip of the LoginServer, use * to bind on all available IPs
# Default: *
LoginserverHostname = ------------->edw oti leei h (127.0.0.1)
# Default: 2106
#LoginserverPort = 2106
# The address on which login will listen for GameServers, use * to bind on all available IPs
# Default: *
#LoginHostname = ------------->edw oti leei h (127.0.0.1)
# The port on which login will listen for GameServers
# Default: 9014
LoginPort = 9014
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