
ruter
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Everything posted by ruter
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Hello ! I did their own NPC. Checked and is working at 100% at l2j Free, Gracia Part 2. Install is simply: 1.Unpack all file and paste in your folder server. 2.Go to Gamerserver/data/scripts.cfg open this file and add at the very bottom this line "custom/8204_NpcNoblesse/__init__.py". 3.Open the Navicat and upload sql file. In game spawn 7202. You can take noblesse for 50 GB. Screen: And File: http://www.4shared.com/file/94497913/3e6ffee7/Noblesse.html Sorry, just do not remember nickname Credits: Fogotendx20 Edited: by Me
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[Share] Siege/Spawn Date Calculator
ruter replied to Gajdee's topic in Server Development Discussion [L2J]
THANKS :) this share is very help. Edit: The English version does work -
Hi, i have some bug in L2j. If i sit to Strider or Wyverna, my weapon sitll is in my hand, sry no weapon but color weapon look. Sorry for my bad eng :S, btw thanks for any help ;)
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[SHARE]NPC Skill Enchanter
ruter replied to ghostikisme's topic in Server Development Discussion [L2J]
No maxcheaters.com also www.maxcheaters.com -
LOOOL nice buffer, holy carp :O THX :D NICE JB, gz for you ;) Testing---> and Working :D L2jServer Gracia Part 2. Edit: BTW where i can edit max buff, now is 25. Where i can find this value ?!
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Hello, i upload the pack all item ID end skill ID. This is very helpful for newbie ;) Link: http://rapidshare.com/files/210893748/itemskillPack.zip.html
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i add this "custom/9998_Noble/__init__.py" in server/gameserver/data/scripts.cfg file In game gameserver.bat i have error like this: end gameserver create error files in folder 9998_Noble like this: "__init__.py.error" Error on: C:\Users\Ruter\Desktop\l2j\L2J Free Gracia Part 2\Gameserver\data\scripts\custom\9998_Noble\__init__.py.error.log Line: -1 - Column: -1 Traceback (innermost last): File "__init__.py", line 66, in ? TypeError: com.l2jfree.gameserver.model.quest.State(): expected 0 args; got 2 This is my file __init__.py: import sys from com.l2jfree.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from com.l2jfree.gameserver.datatables import SkillTable from com.l2jfree import L2DatabaseFactory from com.l2jfree.gameserver.model.quest import State from com.l2jfree.gameserver.model.quest import QuestState from com.l2jfree.gameserver.model.quest.jython import QuestJython as JQuest qn = "9998_Noble" NPC=[10003] NOBLESS_TIARA = 7694 ADENA_ID=57 InitialHtml = "1.htm" print "importing custom: 9998_Noble" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(ADENA_ID) if count < 1 : htmltext = "<html><head><body>You dont have enough adena.</body></html>" else: if event == "1": if st.getPlayer().isNoble() : return "noble.htm" st.setState(COMPLETED) if not st.getPlayer().isSubClassActive() : return "noSub.htm" st.setState(COMPLETED) if st.getPlayer().getLevel() < 75 : return "toLow.htm" st.setState(COMPLETED) if not st.getPlayer().isNoble() : if st.getPlayer().isSubClassActive() : if st.getPlayer().getLevel() >= 75 : st.getPlayer().setNoble(True) st.giveItems(NOBLESS_TIARA,1) return "grat.htm" st.setState(COMPLETED) if event == "2": return "no.htm" st.setState(COMPLETED) if htmltext != event: st.setState(COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,st): htmltext = "<html><head><body>I have nothing to say to you</body></html>" st = st.getQuestState(qn) st.setState(STARTED) return InitialHtml QUEST = Quest(9998,qn,"Noble") CREATED=State('Start',QUEST) STARTED=State('Started',QUEST) COMPLETED=State('Completed',QUEST) QUEST.setInitialState(CREATED) Any Idea?
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i add this "custom/9998_Noble/__init__.py" in server/gameserver/data/scripts.cfg file In game gameserver.bat i have error like this: end gameserver create error files in folder 9998_Noble like this: "__init__.py.error" Error on: C:\Users\Ruter\Desktop\l2j\L2J Free Gracia Part 2\Gameserver\data\scripts\custom\9998_Noble\__init__.py.error.log Line: -1 - Column: -1 Traceback (innermost last): File "__init__.py", line 66, in ? TypeError: com.l2jfree.gameserver.model.quest.State(): expected 0 args; got 2 This is my file __init__.py: import sys from com.l2jfree.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from com.l2jfree.gameserver.datatables import SkillTable from com.l2jfree import L2DatabaseFactory from com.l2jfree.gameserver.model.quest import State from com.l2jfree.gameserver.model.quest import QuestState from com.l2jfree.gameserver.model.quest.jython import QuestJython as JQuest qn = "9998_Noble" NPC=[10003] NOBLESS_TIARA = 7694 ADENA_ID=57 InitialHtml = "1.htm" print "importing custom: 9998_Noble" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(ADENA_ID) if count < 1 : htmltext = "<html><head><body>You dont have enough adena.</body></html>" else: if event == "1": if st.getPlayer().isNoble() : return "noble.htm" st.setState(COMPLETED) if not st.getPlayer().isSubClassActive() : return "noSub.htm" st.setState(COMPLETED) if st.getPlayer().getLevel() < 75 : return "toLow.htm" st.setState(COMPLETED) if not st.getPlayer().isNoble() : if st.getPlayer().isSubClassActive() : if st.getPlayer().getLevel() >= 75 : st.getPlayer().setNoble(True) st.giveItems(NOBLESS_TIARA,1) return "grat.htm" st.setState(COMPLETED) if event == "2": return "no.htm" st.setState(COMPLETED) if htmltext != event: st.setState(COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,st): htmltext = "<html><head><body>I have nothing to say to you</body></html>" st = st.getQuestState(qn) st.setState(STARTED) return InitialHtml QUEST = Quest(9998,qn,"Noble") CREATED=State('Start',QUEST) STARTED=State('Started',QUEST) COMPLETED=State('Completed',QUEST) QUEST.setInitialState(CREATED) Any Idea? Moved post ;) (plz delete this)
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THANKS ! im looking this s*it xD i go test ;) Edit: Damn Error What is wrong ?
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Link death.. plz reup
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Thx for share, i search this long time :)
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Login cfg # ================================================================ # General login server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs LoginServerHostname=0.0.0.0 LoginServerPort=2106 GMMinLevel=100 # The port, ip on which login will listen for GameServers LoginHostname=83.5.239.130 LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = False # If false, the licence (after the login) will not be shown ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password=root # Useable values: "True" - "False", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=True # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) # (0 = disable) IpUpdateTime=1 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=False #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50 #Ban management # number of attempt before a user is banned when he fails his login LoginTryBeforeBan=10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan=600 Server cfg # =================================================================================================== # ================================================================ # General server setting!!! REQUIRED to configure to everyone!!! # ================================================================ # Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs GameserverHostname = 0.0.0.0 GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 83.5.239.130 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 127.0.0.1 # Note: You can define server hostname for each network in subnets.properties # The Loginserver host and port LoginPort = 9014 LoginHost = (?) local ip? or global? # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other ID to the server if the requested ID is allready reserved AcceptAlternateID = True # Database info Driver = com.mysql.jdbc.Driver # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver URL = jdbc:mysql://localhost/l2jdb # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login = root Password = root MaximumDbConnections = 50 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = H:/workEclipse/L2J Free/trunk/L2_DataPack_CT2 # Define character name template # These ones are regular expressions, visit http://www.regular-expressions.info for details # Note: Checking lengths are done server side, but keep it in pattern for future purposes # Character name ( Default [A-Za-z0-9\-]{3,16} ) CnameTemplate = [A-Za-z0-9\-]{3,16} # Pet name ( Default [A-Za-z0-9\-]{3,16} ) PetNameTemplate = [A-Za-z0-9\-]{3,16} # Clan and ally name ( [A-Za-z0-9 \-]{3,16} ) ClanAllyNameTemplate = [A-Za-z0-9 \-]{3,16} # Title ( [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} ) TitleTemplate = [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} # Maximum number of chars per account - 0 = illimited - default = 7 CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers = 100 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 # --------------------------------------------- # Safe Reboot configuration # --------------------------------------------- # This will prevent some exploit during restart/shutdown process SafeReboot = True # To use following options, SafeReboot must be set to True # Time in seconds before server complete shutdown/reboot, when # following striction take effect SafeRebootTime = 10 # Disable item enchant SafeRebootDisableEnchant = True # Disable players teleportations SafeRebootDisableTeleport = False # Disable craft and crystallize SafeRebootDisableCreateItem = False # Disable trades and shops SafeRebootDisableTransaction = False # Disable actions between players SafeRebootDisablePcIteraction = False # Disable actions on NPC SafeRebootDisableNpcIteraction = False # Flood Protection # If enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked FloodProtection = False PacketLimit = 500 PacketTimeLimit = 1100 # ================================================================ # CT1 Legacy # ================================================================ CT1LegacyMode = False Nobody wanna help?
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I think.. the problem lies on the java side. hmm
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I try everything xD in all files server/login.
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I need Global server for my friends... In localhost everything is OK !
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Guys, i need Java for Server l2j Gracia 2. Because i can`t start login server. I have all port forward(9014,2106,7777,3306) end i check this in www, all is, OK ONLINE PORT! Plz Help ;) My cfg: LoginHostname=# ================================================================ # General login server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs LoginServerHostname=0.0.0.0 LoginServerPort=2106 GMMinLevel=100 # The port, ip on which login will listen for GameServers LoginHostname=83.5.239.130 LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = False # If false, the licence (after the login) will not be shown ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password=root # Useable values: "True" - "False", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=True # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) # (0 = disable) IpUpdateTime=1 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=False #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50 #Ban management # number of attempt before a user is banned when he fails his login LoginTryBeforeBan=10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan=600 LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = False # If false, the licence (after the login) will not be shown ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password=root # Useable values: "True" - "False", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=True # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) # (0 = disable) IpUpdateTime=1 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=False #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50 #Ban management # number of attempt before a user is banned when he fails his login LoginTryBeforeBan=10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan=600
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But i need add all mobs title. But thans for Shift :P ^^
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Where i can find setting mob? I need add Tittle mobs (lvl,agressive,passive) etc. Thanks