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SilverDeath

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About SilverDeath

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    http://www.l2prophecy.com

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  1. We are growing everyday. We just broke 70+ people online. I know that doesn't sound like alot but we will soon break 100 people and beyond.
  2. It fluctuates, we can have anywhere from 15-50 people depending on time of day and week. Trying to get our name out there as much as possible so that we can break the 100 mark within the next month or so. Good hardware, Nice features. All we need is the population. :)
  3. First of all, Ill post as many times as I see fit within this thread. Not sure where you are getting that my hostfile is wrong, when its clearly right. But non the less, thanks for the bump. ;D Btw I like your sig, Wild Beast ftw.
  4. Yeah your code on paste bin expired, any have it still? I want to adapt it for use on L2Emu for my server.
  5. I wanted to ask if anyone had the .nobuff code so that people can not overbuff you. I know its been done before, so I figured I would ask before attempting to make it myself. Thanks in advance.
  6. I needed code to put a Cap on Elemental resists. I want to cap them at 40. What ive got so far done in CharStat.java is only visual in game, it does not really put a cap, only looks like it. I need help making code to actually cap it, I guess where formulas are done. Heres what I got so far done in CharStat.java that is only visual: /**ReturntheElementalAttributeCapForFire*/ publicdouble getElementAttributeFire() { if (_activeChar == null) return 1; int val = (int) (100 - 100 * calcStat(Stats.FIRE_VULN, _activeChar.getTemplate().baseFireVuln, null, null)); if (val > Config.MAX_STAT && !_activeChar.isGM()) val = Config.MAX_STAT; return val; } /**ReturntheElementalAttributeCapForWater*/ publicdouble getElementAttributeWater() { if (_activeChar == null) return 1; int val = (int) (100 - 100 * calcStat(Stats.WATER_VULN, _activeChar.getTemplate().baseWaterVuln, null, null)); if (val > Config.MAX_STAT && !_activeChar.isGM()) val = Config.MAX_STAT; return val; } /**ReturntheElementalAttributeCapForEarth*/ publicdouble getElementAttributeEarth() { if (_activeChar == null) return 1; int val = (int) (100 - 100 * calcStat(Stats.EARTH_VULN, _activeChar.getTemplate().baseEarthVuln, null, null)); if (val > Config.MAX_STAT && !_activeChar.isGM()) val = Config.MAX_STAT; return val; } /**ReturntheElementalAttributeCapForWind*/ publicdouble getElementAttributeWind() { if (_activeChar == null) return 1; int val = (int) (100 - 100 * calcStat(Stats.WIND_VULN, _activeChar.getTemplate().baseWindVuln, null, null)); if (val > Config.MAX_STAT && !_activeChar.isGM()) val = Config.MAX_STAT; return val; } /**ReturntheElementalAttributeCapForHoly*/ publicdouble getElementAttributeHoly() { if (_activeChar == null) return 1; int val = (int) (100 - 100 * calcStat(Stats.HOLY_VULN, _activeChar.getTemplate().baseHolyVuln, null, null)); if (val > Config.MAX_STAT && !_activeChar.isGM()) val = Config.MAX_STAT; return val; } /**ReturntheElementalAttributeCapForUnHoly*/ publicdouble getElementAttributeUnholy() { if (_activeChar == null) return 1; int val = (int) (100 - 100 * calcStat(Stats.DARK_VULN, _activeChar.getTemplate().baseDarkVuln, null, null)); if (val > Config.MAX_STAT && !_activeChar.isGM()) val = Config.MAX_STAT; return val; } }
  7. Did alot of updates last night, first post updated with some of the new features.
  8. As of this post, we have been open a little over a month now and our population is climbing. Very proud of what we have done thus far and want to extend a warm welcome to those who may be looking for a L2JServer to play on. Lineage ][ Prophecy is a High Rate L2J PvP Server that is currently running the latest Lineage 2 Version Gracia 2. We have alot of things on Prophecy you may not find on other Lineage 2 Servers such as, A very active GM team that strives to make the server better for its players, Automatically running events, Exclusive Castle Buffer availible to all castle owners, Custom Hunting Grounds, Custom Bosses, Pets that are not even in the US yet and only availible in Korea, Working Fort Seieges, Gracia Level 81 Skills, Vitality Systems, PvP Color Name system, and much much more. Of course we also have a Custom Shop, GlobalGatekeeper, Buffer, Pop-Up class change as you level, Noble by NPC, All Class Skill Enchanter. Ventrilo server is provided for all of our players to use. The server is located in the United States and is very stable with good hardware. Come see for yourself, join in on the fun today! ;D The Rates: 500x Experience 500x SP 1000x Adena Safe Enchant: 5 Max Enchant: 30 Regular Scrolls: 70% Blessed Enchant: 75% Crystal Enchant Scrolls: 85% http://www.l2prophecy.com
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