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darkpele

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Posts posted by darkpele

  1. [glow=red,2,300]LineageColiseum.es & l2Destiny.net[/glow]

     

    http://lineagecoliseum.es/

     

    there are the server form lineagecoliseum community server

     

    Coliseum High Rates

    -------------------

    *Rates

    xp:250

    sp:300

    adena: 10000

     

    Enchant: 70%

    Blesed : 80% (no broke weapon become to +0 if failed enchant)

    Safe Enchant: +10

    Max Enchant: +30

     

    *Features:

    Datapak: l2jColiseum (private proyect)

    Geodata & Pathnode: Epilogue

    Server Client: Epilogue

     

    *Development Features

    -Hero in subclases

    -Heron infinity weapon Enchanted +25

    -Private stores in golds(other coin that isnt adena).

    -Custom Farming Areas.(Normal and peace zones).

    -Vote Event Engine (every two hours) Allow use ItemBuffer in event.

     *TvT 4Teams

     *DM

     *CTF

     *Trivial

     *Raid

     

     

    -TvT 2 always at 00:00 and 12:00 spanish hour.

    -Multikill System (won rewards killing your enemies more than 5 consecutive).

    -PvP/Pk Rewards.

    -Free ItemBuffer (on char creation).

    -PvP items can be augmented and atributed enchanted(Custom feature not in retail).

    -Multisell no check Stacktable.

    -AntyWalker.

    -Anty hlpx.

    -Anty Dual Box(in olympiad, in multikill in pvp/pk rewards).

    -Custom tattos with stat bass(STR,DEX,INT,CON,WIT,MEN   +1).

    -Custom Title char Creation.

    -Custom reputation area.

    -Custom Framing Areas.

    -Custom Raids Boss.

    -buff time: 3 hours.

    -26 slot +Divine inspiration.

    -Custom Npcs.

    -class change and subbclas withot quests.

    -Max sublcas 7, Max subclas lvl 85

    -autolearn forgoten scroll skill

     

    L2Destiny Low Rates

    -------------------

    *Rates

    xp:5

    sp:5

    adena: 7

    RateDropItems: 4

    RateRaidDropItems: 5

    RateDropSpoil: 30

    RateDropManor: 3

    RateQuestsReward: 10

    RateDropQuest: 50

    Enable Vitality System

    Enable Enchant Drawft System

     

    Enchant: 66%

    Blesed : 75% (no broke weapon become to +0 if failed enchant)

    Safe Enchant: +3

    Max Enchant: no limit

     

    *Development Features

    -Heron infinity weapon Enchanted +3

    -Vote Event Engine (every two hours) DisAllow use ItemBuffer in event.

     *TvT 4Teams

     *DM

     *CTF

     *Trivial

     *Raid

     

    -class change and subbclas withot quests.

    -Max sublcas 3, Max subclas lvl 85

    -TvT 2 always at 00:00 and 12:00 spanish hour.

    -Multisell no check Stacktable.

    -AntyWalker.

    -Anty hlpx.

    -Anty Dual Box(in olympiad, in multikill in pvp/pk rewards).

    -Custom Title char Creation.

    -buff time: 30 min.

    -buff slot 20 +divine with the books.

     

     

    And more enjoy.

     

    http://lineagecoliseum.es/

  2. I created a item that summon NPC, but when I use item the NPC spawn until the next restart.

    I need the NPC would be deleted in specific time.

    A friend told me that use this script in core for delete NPC, but i dont know where must put and i think is incomplete:

     

    //  Por Creado Ashitaka e Implementado por Eggo
      static class DespawnTask implements Runnable
      {
              L2Spawn spawnedNPC = null;
              public DespawnTask(L2Spawn spawn)
              {
                  spawnedNPC = spawn;
              }
    
              public void run()
              {
                  try
                  {
                      spawnedNPC.getLastSpawn().decayMe();
                  } catch (Throwable t){}
              }
      }
      //

     

    and this:

     

    ThreadPoolManager.getInstance().scheduleGeneral(new DespawnTask(spawn), 600000);

     

    Someone can help me?

    Thanks

     

    Sorry for my english

  3. mm I have problem with this in ct2 rev 1.2.10 have new tagle in characters vitality point if I put more value for

     

    - statement.setInt(52, getObjectId());

    + statement.setInt(52, getVoteCount());

    + statement.setInt(53, getObjectId());

     

    I an do this because if i put

     

    +                      statement.setDouble(52, getVitalityPoints());

    + statement.setInt(53, getVoteCount());

    + statement.setInt(54, getObjectId());

     

    value 54 is out of range max range is 53 if i delete this and delete table in data base these generate an error in gameserver

     

    what I can do to adapt this for the last rev

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