Jump to content

darkpele

Members
  • Posts

    12
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

Posts posted by darkpele

  1. [glow=red,2,300]LineageColiseum.es & l2Destiny.net[/glow]

     

    http://lineagecoliseum.es/

     

    there are the server form lineagecoliseum community server

     

    Coliseum High Rates

    -------------------

    *Rates

    xp:250

    sp:300

    adena: 10000

     

    Enchant: 70%

    Blesed : 80% (no broke weapon become to +0 if failed enchant)

    Safe Enchant: +10

    Max Enchant: +30

     

    *Features:

    Datapak: l2jColiseum (private proyect)

    Geodata & Pathnode: Epilogue

    Server Client: Epilogue

     

    *Development Features

    -Hero in subclases

    -Heron infinity weapon Enchanted +25

    -Private stores in golds(other coin that isnt adena).

    -Custom Farming Areas.(Normal and peace zones).

    -Vote Event Engine (every two hours) Allow use ItemBuffer in event.

     *TvT 4Teams

     *DM

     *CTF

     *Trivial

     *Raid

     

     

    -TvT 2 always at 00:00 and 12:00 spanish hour.

    -Multikill System (won rewards killing your enemies more than 5 consecutive).

    -PvP/Pk Rewards.

    -Free ItemBuffer (on char creation).

    -PvP items can be augmented and atributed enchanted(Custom feature not in retail).

    -Multisell no check Stacktable.

    -AntyWalker.

    -Anty hlpx.

    -Anty Dual Box(in olympiad, in multikill in pvp/pk rewards).

    -Custom tattos with stat bass(STR,DEX,INT,CON,WIT,MEN   +1).

    -Custom Title char Creation.

    -Custom reputation area.

    -Custom Framing Areas.

    -Custom Raids Boss.

    -buff time: 3 hours.

    -26 slot +Divine inspiration.

    -Custom Npcs.

    -class change and subbclas withot quests.

    -Max sublcas 7, Max subclas lvl 85

    -autolearn forgoten scroll skill

     

    L2Destiny Low Rates

    -------------------

    *Rates

    xp:5

    sp:5

    adena: 7

    RateDropItems: 4

    RateRaidDropItems: 5

    RateDropSpoil: 30

    RateDropManor: 3

    RateQuestsReward: 10

    RateDropQuest: 50

    Enable Vitality System

    Enable Enchant Drawft System

     

    Enchant: 66%

    Blesed : 75% (no broke weapon become to +0 if failed enchant)

    Safe Enchant: +3

    Max Enchant: no limit

     

    *Development Features

    -Heron infinity weapon Enchanted +3

    -Vote Event Engine (every two hours) DisAllow use ItemBuffer in event.

     *TvT 4Teams

     *DM

     *CTF

     *Trivial

     *Raid

     

    -class change and subbclas withot quests.

    -Max sublcas 3, Max subclas lvl 85

    -TvT 2 always at 00:00 and 12:00 spanish hour.

    -Multisell no check Stacktable.

    -AntyWalker.

    -Anty hlpx.

    -Anty Dual Box(in olympiad, in multikill in pvp/pk rewards).

    -Custom Title char Creation.

    -buff time: 30 min.

    -buff slot 20 +divine with the books.

     

     

    And more enjoy.

     

    http://lineagecoliseum.es/

  2. I created a item that summon NPC, but when I use item the NPC spawn until the next restart.

    I need the NPC would be deleted in specific time.

    A friend told me that use this script in core for delete NPC, but i dont know where must put and i think is incomplete:

     

    //  Por Creado Ashitaka e Implementado por Eggo
      static class DespawnTask implements Runnable
      {
              L2Spawn spawnedNPC = null;
              public DespawnTask(L2Spawn spawn)
              {
                  spawnedNPC = spawn;
              }
    
              public void run()
              {
                  try
                  {
                      spawnedNPC.getLastSpawn().decayMe();
                  } catch (Throwable t){}
              }
      }
      //

     

    and this:

     

    ThreadPoolManager.getInstance().scheduleGeneral(new DespawnTask(spawn), 600000);

     

    Someone can help me?

    Thanks

     

    Sorry for my english

  3. mm I have problem with this in ct2 rev 1.2.10 have new tagle in characters vitality point if I put more value for

     

    - statement.setInt(52, getObjectId());

    + statement.setInt(52, getVoteCount());

    + statement.setInt(53, getObjectId());

     

    I an do this because if i put

     

    +                      statement.setDouble(52, getVitalityPoints());

    + statement.setInt(53, getVoteCount());

    + statement.setInt(54, getObjectId());

     

    value 54 is out of range max range is 53 if i delete this and delete table in data base these generate an error in gameserver

     

    what I can do to adapt this for the last rev

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock