
bubiglad
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L2walker v 2.19
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YYYYY! i w8!
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EVALA AYTO TO SCRIPT GIA ADENA K DOULEVI KALA ALA SE SERVER x 7 DINI MONO 5500a K SERVER x 3 MONO 3000 SE GRACIA ///////REQUIRES///// /LVL20 ASSASIN / /STRENGTHENED LONGBOW/ /BRONZE BREASTPLATE/ /HARD LEATHER HELMET/ /BRONZE GAITERS // //BRACER/ SET(FIGHTSTOP) MSG( QUEST SCRIPT FOR DE VILLAGE) DELAY(2000) MSG(LETS START WORKING) DELAY(2000) CALL(deadcheck) MSG( WHERE AM I ? ) LABEL(LOCATOR) LABEL(LOCATOR) MSG(CHEcKING SPOT LIST) POSINRANGE(-56532,78321,-2960,3000) { MSG( I HOPE YOU HAVE STARTED THE QUEST ALREADY?) MOVETO(-56532,78321,-2960) JMP(STARTFIGHT) } POSINRANGE(11902,15754,-4552,500) { MSG( BEEN BUYING STUFF, EYY! ) JMP(SELLJUNK) } POSINRANGE(12295,15002,-4568,500) { MOVETO(12295,15002,-4568) JMP(QUESTSTART) } MSG(YOU ARENT CLOSE ENOUGH TO EITHER QUEST START, SHOP OR SPAWN POINT.. ) EXIT() LABEL(QUESTSTART) CALL(SPOTANDLEVEL) NPCSEL(Astaron) DELAY(200) NPCDLG(Astaron) DELAY(200) DLGSEL(Quest) DELAY(300) DLGSEL(Say you will help) DELAY(200) LABEL(GOHUNT) LABEL(huntnext1) MOVETO(12451,16472,-4584) PosOutRange(12451,16472,-4584,300) { DELAY(200) JMP(huntnext) } LABEL(huntnext2) MOVETO(12101,16714,-4584) PosOutRange(12101,16714,-4584,600) { DELAY(200) JMP(huntnext2) } NPCSEL(Newbie Guide) DELAY(2000) NPCDLG(Newbie Guide) DELAY(200) DLGSEL(Get help from the assist magic.) DELAY(7000) LABEL(huntnext3) MOVETO(11348,16969,-4656) PosOutRange(11348,16969,-4656,600) { DELAY(200) JMP(huntnext3) } LABEL(huntnext4) MOVETO(10174,16742,-4584) PosOutRange(10174,16742,-4584,600) { DELAY(200) JMP(huntnext4) } LABEL(huntnext5) MOVETO(9705,15631,-4568) PosOutRange(9705,15631,-4568,600) { DELAY(200) JMP(huntnext5) } LABEL(Jasmine) DELAY(4000) MSG(Selecting Jasmine) NPCSEL(Jasmine) DELAY(200) NPCDLG(Jasmine) DELAY(1000) DLGSEL(Teleport) DELAY(1000) DELAY(1000) DLGSEL(Spider Nest) DELAY(10000) LABEL(STARTFIGHT) SET(FIGHTSTART) LABEL(FIGHT) CHARSTATUS(HP,>,90) { ChangeWaitType(1) } DELAY(1000) CALL(deadcheck) DELAY(1000) CALL(CHECKQUESTITEM) JMP(STARTFIGHT) ///////////////////////// QUEST /////////////////////////// LABEL(CHECKQUESTITEM) ITEMCOUNT(Venom Sac[iD=1077],>=,10) { JMP(GOBACK) } LABEL(soulshot) ITEMCOUNT(Bone Arrow[iD=1341],<=,259) { JMP(GOBACK) } RETURN() LABEL(HPOK) CHARSTATUS(HP,>,90) { SET(FIGHTSTOP) ChangeWaitType(1) DELAY(2000) JMP(GOBACK) } CALL(deadcheck) JMP(CHECKQUESTITEM) /////////////////////////////// utilities //////////////////////////////////// /////////////////////////// DEADCHECK ////////////////////////// LABEL(deadcheck) CharStatus(HP,==,0) { SET(FIGHTSTOP) MSG(You died, funeral services will be held tomorrow at 3pm) MSG(Donations for the dead botters fund will be accepted at the service) GOHOME() DELAY(15000) SET(FIGHTSTOP) JMP(BACK1) } RETURN() LABEL(SPOTANDLEVEL) CHARSTATUS(LV,>=,23) { SET(FIGHTSTOP) DELAY(2000) JMP(DELEVEL) } RETURN() LABEL(GOBACK) SET(FIGHTSTOP) Delay(1000) Set(RANGETYPE,STARTPOS,1) USEITEM(Lesser Healing Potion[iD=1060]) Set(FIGHTSTART) Label(CheckStatus) CharStatus(HP,<,100) { Delay(1000) Jmp(CheckStatus) } Set(FIGHTSTOP) Delay(500) Set(RANGETYPE,STARTPOS,4000) ChangeWaitType(1) DELAY(1000) ChangeWaitType(1) MSG(Scrolling now!) USEITEM(Scroll Of Escape[iD=736]) { DELAY(20000) JMP(BACK1) } JMP(GOBACK) LABEL(BACK1) MOVETO(11426,17042,-4656) POSINRANGE(11426,17042,-4656,900) { DELAY(3000) JMP(BACK3) } JMP(GOBACK) LABEL(BACK3) set(fightstart) delay(1000) set(fightstop) delay(5000) MOVETO(11426,17042,-4656) POSINRANGE(11426,17042,-4656,900) { DELAY(3000) JMP(BACK2) } JMP(GOBACK) LABEL(BACK2) MOVETO(11426,17042,-4656) POSOUTRANGE(11426,17042,-4656,300) { DELAY(500) JMP(GOBACK) } MOVETO(11730,16084,-4560) POSOUTRANGE(11730,16084,-4560,300) { DELAY(500) JMP(BACK2) } LABEL(BACK3) MOVETO(11902,15754,-4552) POSOUTRANGE(11902,15754,-4552,300) { DELAY(5000 JMP(BACK3) } LABEL(VENDOR) POSINRANGE(11902,15754,-4552,300) { JMP(SELLJUNK) DELAY(500) } DELAY(500) JMP(VENDOR) LABEL(TOQUEST) MOVETO(11856,15757,-4552) MOVETO(11505,15407,-4568) MOVETO(12295,15002,-4568) DELAY(3000) NPCSEL(Astaron) DELAY(200) NPCDLG(Astaron) DELAY(200) DLGSEL(Quest) DELAY(2000) JMP(QUESTSTART) ////////////////////////////////// BUY NEW STUFF ///////////////////////////////////////// LABEL(ITEMCHECK) ITEMCOUNT(Scroll of Escape[iD=736],<=,3) { DELAY(2000) MSG(You only have 3 SoE left, you should have 4) NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(800) DLGSEL(Buy) MSG(PURCHASING 5 SOES) BUYITEM(Scroll of Escape[iD=736],5) DELAY(2000) } LABEL(HEALCHECKPOT) ITEMCOUNT(Lesser Healing Potion[iD=1060],<=,9) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(800) DLGSEL(Buy) MSG(BUYING 10 HEAL POTS) BUYITEM(Lesser Healing Potion[iD=1060],10) DELAY(2000) } LABEL(soulshot) ITEMCOUNT(Bone Arrow[iD=1341],<=,509) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(800) DLGSEL(Buy) MSG(BUYING 10 HEAL POTS) BUYITEM(Bone Arrow[iD=1341],500) DELAY(2000) } LABEL(antidote) ITEMCOUNT(Antidote[iD=1831],<=,20) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(800) DLGSEL(Buy) MSG(BUYING 10 HEAL POTS) BUYITEM(Antidote[iD=1831],20) DELAY(2000) } JMP(TOQUEST) ////////////////////////// SELL JUNK //////////////////////////////////// LABEL(SELLJUNK) LABEL(sell) DELAY(150) ITEMCOUNT(Conjuror's Staff Head[iD=2023],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(150) SELLITEM(Conjuror's Staff Head[iD=2023],1) DELAY(150) JMP(sell) } LABEL(sell2) ITEMCOUNT(Elven Bow Shaft[iD=2024],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(150) SELLITEM(Elven Bow Shaft[iD=2024],1) DELAY(150) JMP(sell2) } LABEL(sell3) ITEMCOUNT(Leather Tunic[iD=1796],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(150) SELLITEM(Leather Tunic[iD=1796],1) DELAY(150) JMP(sell3) } LABEL(sell8) ITEMCOUNT(Leather Pants[iD=29],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(150) SELLITEM(Leather Pants[iD=29],1) DELAY(150) JMP(sell8) } LABEL(sell10) ITEMCOUNT(Apprentice's Shoes[iD=1121] ,>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(150) SELLITEM(Apprentice's Shoes[iD=1121] ,1) DELAY(150) JMP(sell10) } LABEL(sell11) ITEMCOUNT(Cloth Shoes[iD=35],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(150) SELLITEM(Cloth Shoes[iD=35],1) DELAY(150) JMP(sell11) } LABEL(sell12) ITEMCOUNT(Recipe: Broad Sword[iD=1786],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(150) SELLITEM(Recipe: Broad Sword[iD=1786],1) DELAY(150) JMP(sell12) } LABEL(sell14) ITEMCOUNT(Recipe: Bow [iD=1788],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(150) SELLITEM(Recipe: Bow [iD=1788],1) DELAY(150) JMP(sell14) } LABEL(sell16) ITEMCOUNT(Short Gloves[iD=48] ,>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(150) SELLITEM(Short Gloves[iD=48] ,1) DELAY(150) JMP(sell16) } LABEL(sell17) ITEMCOUNT(Cloth Cap[iD=41],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(150) SELLITEM(Cloth Cap[iD=41],1) DELAY(120) JMP(sell17) } LABEL(sell18) ITEMCOUNT(Leather Cap[iD=42],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(120) SELLITEM(Leather Cap[iD=42],1) DELAY(120) JMP(sell18) } LABEL(sell19) ITEMCOUNT(Leather Shirt[iD=22] ,>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(120) SELLITEM(Leather Shirt[iD=22] ,1) DELAY(120) JMP(sell19) } LABEL(sell20) ITEMCOUNT(Leather Shield[iD=18],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(120) SELLITEM(Leather Shield[iD=18],1) DELAY(120) JMP(sell20) } LABEL(sell21) ITEMCOUNT(Leather Sandals[iD=36],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(120) SELLITEM(Leather Sandals[iD=36],1) DELAY(120) JMP(sell21) } LABEL(sell22) ITEMCOUNT(Magic Ring[iD=116],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(120) SELLITEM(Magic Ring[iD=116],1) DELAY(120) JMP(sell22) } LABEL(sell22) ITEMCOUNT(Necklace of Magic[iD=118],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(120) SELLITEM(Necklace of Magic[iD=118],1) DELAY(120) JMP(sell22) } LABEL(sell23) ITEMCOUNT(Buffalo's Horn[iD=308],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(120) SELLITEM(Buffalo's Horn[iD=308],1) DELAY(120) JMP(sell23) } LABEL(sell24) ITEMCOUNT(Apprentice's Earring[iD=112],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(120) SELLITEM(Apprentice's Earring[iD=112],1) DELAY(120) JMP(sell24) } LABEL(sell25) ITEMCOUNT(Cotton Shoes[iD=1122],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(120) SELLITEM(Cotton Shoes[iD=1122],1) DELAY(120) JMP(sell25) } LABEL(sell26) ITEMCOUNT(Recipe: Wooden Arrow[iD=1666],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(120) SELLITEM(Recipe: Wooden Arrow[iD=1666],1) DELAY(120) JMP(sell26) } LABEL(sell27) ITEMCOUNT(Leather Stocking Pattern[iD=1923],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(120) SELLITEM(Leather Stocking Pattern[iD=1923],1) DELAY(120) JMP(sell27) } LABEL(sell28) ITEMCOUNT(Recipe: Synthetic Cokes[iD=2143],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(120) SELLITEM(Recipe: Synthetic Cokes[iD=2143],1) DELAY(50) JMP(sell28) } LABEL(sell29) ITEMCOUNT(Recipe: Hard Leather Gaiters[iD=2174],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(120) SELLITEM(Recipe: Hard Leather Gaiters[iD=2174],1) DELAY(120) JMP(sell29) } LABEL(sell30) ITEMCOUNT(Recipe: Greater Spiritshot (D) Compressed Package(100%)[iD=5273],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(120) SELLITEM(Recipe: Greater Spiritshot (D) Compressed Package(100%)[iD=5273],1) DELAY(120) JMP(sell30) } LABEL(sell37) ITEMCOUNT(Magic Haste Potion[iD=6035],>=,1) { NPCSEL(Vollodos) NPCDLG(Vollodos) DELAY(150) DLGSEL(Sell) DELAY(120) SELLITEM(Magic Haste Potion[iD=6035],1) DELAY(120) JMP(sell37) } Delay(1500) MOVETO(12144,15953,-4581) MOVETO(12472,15941,-4601) MOVETO(13109,16240,-4611) MOVETO(13565,16772,-4602) MOVETO(13512,17100,-4601) MOVETO(13540,17454,-4569) MOVETO(13420,17462,-4569) LABEL(ANIMALBONE) ITEMCOUNT(Animal Bone[iD=1872],>=,1) { NPCSEL(Dorankus[iD=7139]) NPCDLG(Dorankus[iD=7139]) DLGSEL(Deposit Item (Private Warehouse)) SAVEITEM(Animal Bone[iD=1872],1) Delay(250) JMP(ANIMALBONE) } LABEL(IronOre) ITEMCOUNT(Iron Ore[iD=1869],>=,1) { NPCSEL(Dorankus[iD=7139]) NPCDLG(Dorankus[iD=7139]) DLGSEL(Deposit Item (Private Warehouse)) SAVEITEM(Iron Ore[iD=1869],1) Delay(250) JMP(IronOre) } LABEL(AnimalSkin) ITEMCOUNT(Animal Skin[iD=1867],>=,1) { NPCSEL(Dorankus[iD=7139]) NPCDLG(Dorankus[iD=7139]) DLGSEL(Deposit Item (Private Warehouse)) SAVEITEM(Animal Skin[iD=1867],1) Delay(250) JMP(AnimalSkin) } LABEL(Snugget) ITEMCOUNT(Silver Nugget[iD=1873],>=,1) { NPCSEL(Dorankus[iD=7139]) NPCDLG(Dorankus[iD=7139]) DLGSEL(Deposit Item (Private Warehouse)) SAVEITEM(Silver Nugget[iD=1873],1) Delay(250) JMP(Snugget) } LABEL(Charcoal) ITEMCOUNT(Charcoal[iD=1871],>=,1) { NPCSEL(Dorankus[iD=7139]) NPCDLG(Dorankus[iD=7139]) DLGSEL(Deposit Item (Private Warehouse)) SAVEITEM(Charcoal[iD=1871],1) Delay(250) JMP(Charcoal) } LABEL(Coal) ITEMCOUNT(Coal[iD=1870],>=,1) { NPCSEL(Dorankus[iD=7139]) NPCDLG(Dorankus[iD=7139]) DLGSEL(Deposit Item (Private Warehouse)) SAVEITEM(Coal[iD=1870],1) Delay(250) JMP(Coal) } LABEL(Thread) ITEMCOUNT(Thread[iD=1868],>=,1) { NPCSEL(Dorankus[iD=7139]) NPCDLG(Dorankus[iD=7139]) DLGSEL(Deposit Item (Private Warehouse)) SAVEITEM(Thread[iD=1868],1) Delay(250) JMP(Thread) } LABEL(Cestus) ITEMCOUNT(Cestus[iD=256],>=,1) { NPCSEL(Dorankus[iD=7139]) NPCDLG(Dorankus[iD=7139]) DLGSEL(Deposit Item (Private Warehouse)) SAVEITEM(Cestus[iD=256],1) Delay(250) JMP(Cestus) } LABEL(Throwing) ITEMCOUNT(Throwing Knife[iD=218],>=,1) { NPCSEL(Dorankus[iD=7139]) NPCDLG(Dorankus[iD=7139]) DLGSEL(Deposit Item (Private Warehouse)) SAVEITEM(Throwing Knife[iD=218],1) Delay(250) JMP(Throwing) } LABEL(Shining) ITEMCOUNT(Shining Knife[iD=217],>=,1) { NPCSEL(Dorankus[iD=7139]) NPCDLG(Dorankus[iD=7139]) DLGSEL(Deposit Item (Private Warehouse)) SAVEITEM(Shining Knife[iD=217],1) Delay(250) JMP(Shining) } Delay(1500) MOVETO(13544,17506,-4569) MOVETO(13505,17025,-4601) MOVETO(12778,16533,-4610) MOVETO(12674,15925,-4601) MOVETO(12089,15961,-4582) MOVETO(11908,15794,-4581) Dealy(1500) JMP(ITEMCHECK)
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an doulevi exis to thns , an oxi ......
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in zeus is working OracleL2Walker 2.09a IG and eL2Walker10.9.3 OOG , but GM make protection and in 4 sec bloked i dot find solution for now