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`Son

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Posts posted by `Son

  1. Forum users nowadays became more than e-thugs. Gunna grab some pop-corn.

     

    Btw, what aVVe is trying to say is that everything that can be encrypted can be decrypted aswell. The difference between encryptions is just how much time will take to someone to decrypt and thats all.

    aVVe is a top reputation member and unless someone else is using his account he isnt lying and theres some encryption indeed. If the encryption is a really super uber pro one it will take weeks/months to be decrypted if its not it will take an hour. 

     

    When a customer wants to encrypt he doesnt buy the decryption time but just the fact he can encrypt/hide his files. Thats all. If you have another better crypter just go at the marketplace and place a new selling topic. Till then you got almost nothing to do here.

  2. 
    

    private void pvpSkillsSystem()

    {

    L2PcInstance activeChar = L2PcInstance.this.getClient().getActiveChar();

    if (activeChar.getPvpKills() >= 500)

    {

    activeChar.addSkill(SkillTable.getInstance().getInfo(323, 1), true); // Adena to True Gold

    activeChar.sendMessage("You have received Adena to True Gold skill for " + activeChar.getPvpKills() + " PvP's.");

    }

    if (activeChar.getPvpKills() >= 1000)

    {

    activeChar.addSkill(SkillTable.getInstance().getInfo(3156, 1), true); // Firework (Recovers 500 CP)

    activeChar.sendMessage("You have received Firework skill for " + activeChar.getPvpKills() + " PvP's.");

    }

    if (activeChar.getPvpKills() >= 1500)

    {

    activeChar.addSkill(SkillTable.getInstance().getInfo(3157, 1), true); // Large Firework

    activeChar.sendMessage("You have received Large Firework skill for " + activeChar.getPvpKills() + " PvP's.");

    }

    if (activeChar.getPvpKills() >= 3000)

    {

    activeChar.addSkill(SkillTable.getInstance().getInfo(7045, 1), true); // Blessed Body

    activeChar.sendMessage("You have received Blessed Body skill for " + activeChar.getPvpKills() + " PvP's.");

    }

    if (activeChar.getPvpKills() >= 3500)

    {

    activeChar.addSkill(SkillTable.getInstance().getInfo(60, 1), true); // Fake Death

    activeChar.sendMessage("You have received Fake Death skill for " + activeChar.getPvpKills() + " PvP's.");

    }

    if (activeChar.getPvpKills() >= 4000)

    {

    activeChar.addSkill(SkillTable.getInstance().getInfo(7041, 1), true); // Focus

    activeChar.sendMessage("You have received Focus skill for " + activeChar.getPvpKills() + " PvP's.");

    }

    if (activeChar.getPvpKills() >= 5000)

    {

    activeChar.addSkill(SkillTable.getInstance().getInfo(7049, 1), true); // Decrease Weight

    activeChar.sendMessage("You have received Decrease Weight skill for " + activeChar.getPvpKills() + " PvP's.");

    }

    if (activeChar.getPvpKills() >= 7000)

    {

    activeChar.addSkill(SkillTable.getInstance().getInfo(7042, 1), true); // Death Whisper

    activeChar.sendMessage("You have received Death Whisper skill for " + activeChar.getPvpKills() + " PvP's.");

    }

    if (activeChar.getPvpKills() >= 9500)

    {

    activeChar.addSkill(SkillTable.getInstance().getInfo(7050, 1), true); // Might

    activeChar.sendMessage("You have received Might skill for " + activeChar.getPvpKills() + " PvP's.");

    }

    if (activeChar.getPvpKills() >= 11000)

    {

    activeChar.addSkill(SkillTable.getInstance().getInfo(3089, 1), true); // Medusa

    activeChar.sendMessage("You have received Medusa skill for " + activeChar.getPvpKills() + " PvP's.");

    }

    if (activeChar.getPvpKills() >= 13000)

    {

    activeChar.addSkill(SkillTable.getInstance().getInfo(4, 1), true); // Dash

    activeChar.sendMessage("You have received Dash skill for " + activeChar.getPvpKills() + " PvP's.");

    }

    if (activeChar.getPvpKills() >= 14000)

    {

    activeChar.addSkill(SkillTable.getInstance().getInfo(3160, 1), true); // Resurrection

    activeChar.sendMessage("You have received Resurrection skill for " + activeChar.getPvpKills() + " PvP's.");

    }

    if (activeChar.getPvpKills() >= 15000)

    {

    activeChar.addSkill(SkillTable.getInstance().getInfo(7055, 1), true); // Wind Walk

    activeChar.sendMessage("You have received Wind Walk skill for " + activeChar.getPvpKills() + " PvP's.");

    }

    if (activeChar.getPvpKills() >= 18000)

    {

    activeChar.addSkill(SkillTable.getInstance().getInfo(1050, 2), true); // Pvp Return

    activeChar.sendMessage("You have received Pvp Return skill for " + activeChar.getPvpKills() + " PvP's.");

    }

    if (activeChar.getPvpKills() >= 20000)

    {

    activeChar.addSkill(SkillTable.getInstance().getInfo(7064, 1), true); // Pvp Chant of Victory

    activeChar.sendMessage("You have received Pvp Chant of Victory skill for " + activeChar.getPvpKills() + " PvP's.");

    }

  3.  

    Καλησπέρα παιδιά , θα ήθελα βοήθεια σε ένα θέμα. Έχω ανοίξει l2jFrozen σερβερ και προσπαθώ να βάλω custom pvp skills .. Έχω και ένα πακ του l2 Finest που παίρνω ιδέες. Αλλά! Όσο και να το έχω παλέψει απο το eclipse + server files  δεν γινεται με τίποτα . Έχω παρει το Code απο gameserver/model/actor/....L2pcInstance 

     

    private void pvpSkillsSystem()
    {
    L2PcInstance activeChar = L2PcInstance.this.getClient().getActiveChar();
    if (activeChar.getPvpKills() == 500)
    {
    activeChar.addSkill(SkillTable.getInstance().getInfo(323, 1), true); // Adena to True Gold
    activeChar.sendMessage("You have received Adena to True Gold skill for " + activeChar.getPvpKills() + " PvP's.");
    }
    else if (activeChar.getPvpKills() == 1000)
    {
    activeChar.addSkill(SkillTable.getInstance().getInfo(3156, 1), true); // Firework (Recovers 500 CP)
    activeChar.sendMessage("You have received Firework skill for " + activeChar.getPvpKills() + " PvP's.");
    }
    else if (activeChar.getPvpKills() == 1500)
    {
    activeChar.addSkill(SkillTable.getInstance().getInfo(3157, 1), true); // Large Firework
    activeChar.sendMessage("You have received Large Firework skill for " + activeChar.getPvpKills() + " PvP's.");
    }
    else if (activeChar.getPvpKills() == 3000)
    {
    activeChar.addSkill(SkillTable.getInstance().getInfo(7045, 1), true); // Blessed Body
    activeChar.sendMessage("You have received Blessed Body skill for " + activeChar.getPvpKills() + " PvP's.");
    }
    else if (activeChar.getPvpKills() == 3500)
    {
    activeChar.addSkill(SkillTable.getInstance().getInfo(60, 1), true); // Fake Death
    activeChar.sendMessage("You have received Fake Death skill for " + activeChar.getPvpKills() + " PvP's.");
    }
    else if (activeChar.getPvpKills() == 4000)
    {
    activeChar.addSkill(SkillTable.getInstance().getInfo(7041, 1), true); // Focus
    activeChar.sendMessage("You have received Focus skill for " + activeChar.getPvpKills() + " PvP's.");
    }
    else if (activeChar.getPvpKills() == 5000)
    {
    activeChar.addSkill(SkillTable.getInstance().getInfo(7049, 1), true); // Decrease Weight
    activeChar.sendMessage("You have received Decrease Weight skill for " + activeChar.getPvpKills() + " PvP's.");
    }
    else if (activeChar.getPvpKills() == 7000)
    {
    activeChar.addSkill(SkillTable.getInstance().getInfo(7042, 1), true); // Death Whisper
    activeChar.sendMessage("You have received Death Whisper skill for " + activeChar.getPvpKills() + " PvP's.");
    }
    else if (activeChar.getPvpKills() == 9500)
    {
    activeChar.addSkill(SkillTable.getInstance().getInfo(7050, 1), true); // Might
    activeChar.sendMessage("You have received Might skill for " + activeChar.getPvpKills() + " PvP's.");
    }
    else if (activeChar.getPvpKills() == 11000)
    {
    activeChar.addSkill(SkillTable.getInstance().getInfo(3089, 1), true); // Medusa
    activeChar.sendMessage("You have received Medusa skill for " + activeChar.getPvpKills() + " PvP's.");
    }
    else if (activeChar.getPvpKills() == 13000)
    {
    activeChar.addSkill(SkillTable.getInstance().getInfo(4, 1), true); // Dash
    activeChar.sendMessage("You have received Dash skill for " + activeChar.getPvpKills() + " PvP's.");
    }
    else if (activeChar.getPvpKills() == 14000)
    {
    activeChar.addSkill(SkillTable.getInstance().getInfo(3160, 1), true); // Resurrection
    activeChar.sendMessage("You have received Resurrection skill for " + activeChar.getPvpKills() + " PvP's.");
    }
    else if (activeChar.getPvpKills() == 15000)
    {
    activeChar.addSkill(SkillTable.getInstance().getInfo(7055, 1), true); // Wind Walk
    activeChar.sendMessage("You have received Wind Walk skill for " + activeChar.getPvpKills() + " PvP's.");
    }
    else if (activeChar.getPvpKills() == 18000)
    {
    activeChar.addSkill(SkillTable.getInstance().getInfo(1050, 2), true); // Pvp Return
    activeChar.sendMessage("You have received Pvp Return skill for " + activeChar.getPvpKills() + " PvP's.");
    }
    else if (activeChar.getPvpKills() == 20000)
    {
    activeChar.addSkill(SkillTable.getInstance().getInfo(7064, 1), true); // Pvp Chant of Victory
    activeChar.sendMessage("You have received Pvp Chant of Victory skill for " + activeChar.getPvpKills() + " PvP's.");
    }
     
    και απο config (source)
     
    public static boolean ENABLE_PVP_SKILLS;
    (αντιστοιχα)
    ENABLE_PVP_SKILLS = Boolean.valueOf(pvpSettings.getProperty("EnablePvpSkillsSystem", "True"));
      
    και στο (server)functions/pvp
     
    # Enable pvp skills system?
    EnablePvpSkillsSystem = True
     
    Αλλα τίποτα !!!!!! Μπορει καποιος να με βοηθήσει;;;; Γενικα ειμαι νέος με αυτα αλλα το παλεύω καλα!

     

    Μια προχειρη λυση, οπου εχει if else καντο if και οπου εχει == καντο >= και θα δουλεψει

     

    Παντως, εφοσον το δουλευεις ετσι καθε φορα που ο παικτης θα κανει log in θα τρωει στη μαπα ολα τα μηνυματα απο οσα skills παιρνει, καλυτερα να βγαλεις τα μνμτα

     

    Επισης, εχεις βαλει καπου να καλειται η μεθοδος αυτη?

  4. Just because someone just changed the color-name? Maybe? lolz

     

    If the server just wiped after the BETA, no chars would exist after. So no chance for accesslevel.

     

    The lowest lv of command could be //admin , try this but im almost sure this character has no access.

  5. Im using windows 10 aswell, no errors. So it has to be some bad coding from the server you're playing or outdated client files or just broken client.

     

    Follow the steps.

     

    1. Uninstall the client AGAIN from windows' Control Panel.

    2. Get on the x-location of the files in your drive, delete all the folders/files.

    3. Install a clean client of the server you're playing.

    4. Download your server's patch/updater.

    5. Delete the retail system.

    if server DOES NOT have an updater

        6. Paste all the files from the patch.

    if server HAS an updater

       6. Paste the updater in C://Program Files/NcSoft/Lineage/   (default location for clients >Freya) and run the updater

    7. Run l2.exe from the system or Start the game from the updater (if theres one)

     

    Im just almost sure that your client is broken because no one ever had any kind of xml problem with windows 10.

     

     

    Whats your server's client?

  6. sorry that i like game with millions online and is based on individual skill+strategy/teamwork over botting and using 2-4 hotkeys with no mechanics

    also theres a na server so i dont have to put up with greeks

    Sorry but you're a L2 Moderator here. Since you're saying that its an awful game and its for stupid ppl, you should consider yourself as a mad stupid person, shouldnt you?

     

    plus why so mad for greeks? lol if the community you've reached is just 10-20 yo whatd u expect? roflmao

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