Story Line
I know this guide will not be very usefull for most of you guys,
in a time when most of the servers are high rate, or most preferred ones are,
in a time when most of the ppl prefer to play a more offensive class, rather than defensive.
when all ppl want to make pvp Counts and be "something" in other eye.
Spectral Dancer
is the opposite, being a more Tactic class,
observing others move and trying to block them.
a well played spectral dancer + a sword muse are better than 3 more dd's,
i mean this 2 classes played well in a party, can make this party win vs another party + 3 more dd's.
Spectral Dancer <- Blade Dancer <- Palus Knight <- Dark Elf Fighter.
This is the path you will fallow in your class changes,
and yes, he is a sexy dark elf, with:
high DEX (34 - 1 lesser than elfs)
biggest STR (41)
lowest CON (32)
medium WIT (12)
big INT (25)
medium MEN (26)
what are this stats for ? well...
this stats are based on %, this mean if you will add 1 of them, will give u more or less, depending on how much you got on ur basic stats.
ill not explain you how to add dyes, because this is not a guide for, but ill let u some links to learn about them.
>> Here << how much % give dyes for every class, and some more info.
>> Here << full info about what classes can add what dyes, and more concerning about.
Quests
So you created your character ( info >> Here <<, be sure u made it dark elf, fighter )
and you entered in this world. you will be spawned in Shilien Temple.
so ill not talk you mainly about how to grow your character, because i did a guide >> Here << , fallow it.
ill just add in this one things you may need to do more, or pass and things adapted to other chronicles.
first class transfer quest >> Here <<
at level 36 ( quest for Gracia Part 2+ chronicles) i suggest you to do this Pailaka Quest, it will give you a nice reward, but more than this you will gain nice experience. from 36 you will advance to 40 with no problem at its end. so be careful to join an academy before.
Pailaka Quests Info >> Here <<
in Gracia Part1+ chronicles you will be able finish the second class transfer quest in a shorter way. info >> Here <<.
if you are playing a lower chronicle than that, then you will find your quests info >> Here1 << >> Here2 << >> Here3 <<
3rd class change quest at level 76 >> Here3 <<
PVE
till level 65 you will have no problem in solo farming, you don't need more than few pots, atk speed + ur self buff. maybe ask in town from ppl for something more.
ofc with a buffer and another dd you can farm even better, even till 75 or more with no problem.
but in gracia + chronicles (not sure which, the newbie helper give you the respective buffs till level 75, so till that level you will farm solo very well)
don't listen to others, you got a big STR, and since farming is based on simple hits and not skills, you are a good DD in PVE.
don't be afraid to change your style depending on your party members, i mean, if you are with malees players, use your duals, if you are with archers use a bow (but be careful, unlike Sword Muse you cant give dance with other weapon than duals ), you are in a mages party , so sit down and look at them :D.
normally a SD (55 +) can hold up to 5 dances with no problem (counting sometimes he can sit) this if the party don have a SWM too, or the SWM don't give songs near you.
with a SWM you will be able to give up to 4 dances but at level 78+ (thanks to inner rhythm )
and careful at your inventory, because having more than 50% weigh, and gaining that penalty, your mana regen. speed will be decreased.
Tactics
PVE Based Tactics
as i said, you will be able to give more dances if you give them alone(with no songs up on u)
and since SWM is used as much as a SD you will have to learn how to save your mana.
fist of all so called "take distance" , you will give dance in a corner and swm in other, so the party members will be between you too and take "disco" from both, but you will not take songs, and he will not take dances.
if swm don't know about this, learn him, understand that not all are experts so lose 2 mins and learn him than call him noob and make the party die.
you will see how easy is to apply it, most of the rooms (Monastery of Silence / Imperial Tomb / etc. ) and as well other farm spots, got the perfect distance from a corner to other for this "tactic".
you may be asked to make trains for mages aoe, or titans/warlords aoe. ask for other prophecy than Chant of Victory, running faster is more important than having more def.
at mages aoes, usually you will resist to maximum mobs,
but at fighters aoe, be careful, take only as much as you can handle, and if ppl ask you for more tell them GTFO because they can get their mobs easyer and safer.
you may ask when you should use hex. well at pve only in solo / small party , when a swm is not included and you are able to regen. all your mana.
i talked about your worry about mana so much, and now you may ask: how much mana you can regen?.
this is simple, lets say this is your mana bar |--------xxxx / xxxx--------| the red % part you can regen it with no problems.
solo you will consume (careful, i said CONSUME not regen) smth like this |--------xxxx / xxxx--------|
(and when i say solo, i mean with no other penalty, this including: having "disco" on you, weigh more than 50%, and any other)
in party you will consume |--------xxxx / xxxx--------| with no clarity buff.
in party you will consume |--------xxxx / xxxx--------| with clarity buff.
most of the ppl say you are a leecher, but i contradict all of them. you got high P atk because of your STR and your based weapon, use it well in your party.
and at rb don't be afraid to tank, why to take a leecher in party when u can do his job ?
anyway a tank could not hold the RB target to much, and for those sec's till the big DMG is done( i mean the time that minions of RB are still alive) you got Ulltimate Defense.
PVP Based Tactics
well, here is a different story.
i told you how important is your place in a pvp party, but i didnt told you why.
first of all you should learn that you are a Tank based class this mean you learn passive M def till ur max level. so never be afraid of mages (if u got low gear just run =) )
second, you got armor mastery only till level 40, when you change your class to blade dancer, so mainly its not important your armor (heavy/light, live example is me, i used draco armor a long time and i had no major problems at that level, and its better for farm too) BUT since you are a tank based class, your armor mastery is better than a simple dd one. so it will not be so big diff from a class that learn it till max. level to you that u stop learning it at level 40. so for pvp, i recommend Heavy
now that you know this, you should know that your tactic will depend on your party.
Mages Party
its a bit more fun (at least for me)
because you will give mainly 3 dances. (Concentration/Mystic/Sirene)
so you will have some mana more to play.
your place is here (as always) to defend healers, use arrest on enemies that come to kill them.
and do the same for the targets that try to run out from your nukers dmg.
agression is a good skill as well, use it, take the targets on you.
its easier for a healer to give you heal than give himself.
in the same time the healer survive is more important than you, your dances have some time, and even without them a party can survive if his healer is up.
Archers Party
don't be afraid to use a bow,
maybe you don't have such big criticals as them, but you got a good dmg, at least to hold their CP down.
not always you will got a "Hexer" in party, so use hex to decrease P def of your enemies.
Malee Party
you will not find this kind of party mainly done for events.
but, you may be in one at farm, and get rushed or rush a enemy party.
the tactics are mainly the same as for mages/archers kind party.
so will be easy for you to get the path.
Against Mages
beside the defensive tactics for your party.
ill tell you once again, don't be afraid of them, an archer could not resist more than you vs a mage,
you have M def passive, he don't.
Against Archers
you go reflect arrow active skill.
which is a BIG DAMN DIFFERENCE.
and yes a SD can kill easy a archer in a 1vs1.
Against Malee
Arrest its all you have to do.
no malee will take a bow instead of asking for cleanse.
so arrest them all, and lol a lot.
Things you should know
as far as i tested,
arrest is based on str/p atk.
medusa land a lot in gracia +
arrest the same
Skills i talk about, and not only
Dances setup for Fighters Party
Dance of Fire - Temporarily increases party members' critical damage. Continuous dancing consumes additional MP. Requires a dual-sword weapon. (learned at level 40)
Dance of Warrior - Temporarily boosts party members' P. Atk. Continuous dancing consumes additional MP. Requires a dual-sword weapon. (learned at level 55)
Dance of Furry - Temporarily increases party members' attack speed. Continuous dancing consumes additional MP. Requires a dual-sword weapon. (learned at level 58)
aditional dances for them.
Dance of Vampiric - Party members absorb some HP from damage inflicted on enemies. Excludes damage from skills or ranged attacks. Continuous dancing consumes additional MP. Requires a dual-sword weapon.(learned at level 74)malee partys will want it at farm
Dance of Inspiration - Temporarily increases party members' accuracy. Continuous dancing consumes additional MP. Requires a dual-sword weapon.(learned at level 46) and only if is asked for/if party give so much misses.
Dance of Light - Temporarily bestows sacred power to party members' physical attack. Continuous dancing consumes additional MP. Requires a dual-sword weapon.(learned at level 43)a lot of ppl may ask for it, since Holy atribute is mostly used for farm.
Dances setup for Mages Party
Dance of Concentration - Temporarily increases party members' Casting Spd., and decreases magic cancel rate. Continuous dancing consumes additional MP. Requires a dual-sword weapon.(learned at level 52)
Dance of Mystic - Temporarily increases party members' M. Atk. Continuous dancing consumes additional MP. Requires a dual-sword weapon.(learned at level 49)
Dance of Sirene - Temporarily increases a party member's success rate of inflicting critical damage through attack magic. Continuous dancing consumes additional MP. Requires a dual-sword weapon.(learned at level 78)
aditional dances for them
Dance of Berserker - Decreases a party member's P. Def., M. Def. and evasion, and increases their P. Atk., M. Atk., Atk. Spd., Casting Spd. and movement speed for 2 minutes.(learned at level 83)
Aditional dances for both setups
Dance of Aqua - Temporarily increases party members' resistance to water attacks. Continuous dancing consumes additional MP. Requires a dual-sword weapon.(learned at level 70)used if you know you will pvp vs spellsingers, if not, no sense to occupy 1 more slot.
Dance of Earth - Temporarily increase your party members' resistance to earth attacks. Continuous dancing consumes additional MP. Requires a dual-sword weapon.(learned at level 62)mainly used for Hellbound + chronicles in pvp, for more resistance against medusa
Dance of Shadow - Momentarily changes Speed and gives the ability not to receive the preemptive attack of monsters to the party members. MP consumption increases additionally when dancing while song/dance effect lasts. Requires a dual-sword weapon.(learned at level 77)used only when u need to pass some zone with mobs and don't want to lose your tile killing them
Dance of Alignment - Drastically increases 2 characteristic resistances of a party member. MP consumption increases additionally when dancing while song/dance effect lasts. Usable when a dual sword is equipped.(learned at level 79)for chronicles Hellbound +, give you resistance to holy and dark attacks, use it, a lot of kamales out there.
Dance of Blade Storm - Temporarily increases the party member's resistance to bow and decreases magic power. Additionally increases MP consumption when singing while song/dance is in effect. Available to use when dual weapons are equipped.(learned at level 76)for chronicles Hellbound + , this dance last only 30 sec and reuse is a bit more than the others dance, so you will use it mainly in first hits vs a archer party, and NOT use it in a mage party. and it learned by 2clicking a scroll that you get from a book droped by some mobs in Isle of Prayers.
Offensive skills
Arrest - Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Agression - Provokes your opponent into attacking.
Hex - Temporarily reduces a target's P. Def
Dance of Medusa - Dances to summon the phantom of Medusa. Instantly applies flint fire to the nearby enemies. Requires a dual-sword weapon. (learned at level 77) temporarily petrify surrounding enemies
Defensive skills
Confusion - Throws the enemy into confusion and gets them to change the target of their attack. Only against mobs.
Ultimate Defense - Instantly increases P. Def., M. Def. and resistance to debuff attacks. Immobilizes while in effect
Self Buffs
Defense mxc - Temporarily increases P. Def. Effect 2.
Attack mxc - Temporarily increases P. Atk. Effect 2.
Deflect Arrow - Temporarily increases defense against bow attacks. Effect 2.