valanths1990
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Posts posted by valanths1990
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einai aplo....den mporeis na kaneis ena txt file na exei kapious xarakthres sto name px: \ / * : | < > me apotelesma otan exeis ston gm sou sto name *ktl den mporei na dimiourghsei to txt kai sou petaei afto to error...
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nice design in htmls ;) grats!
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is made for H5 but it can work for ct2.3 or other chronicles with little addaptionIt's for gracia final ct2.3? Or im wrong?
npc is does not matter just create one new npc in database with type L2CastleManage and you are doneID npc?
Create npc for L2CastleManageInstance
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npc is does not matter just create one new npc in database with type L2CastleManage and you are done -
i mean a fastlistyes it will make laag for every single chat that player do but there is no other way todo maybe i can store it in array but will be hard for people to change .txt file is easier
also please clarify what do you mean with list
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Nice idea and share, but I thing it would be better if you load all words in a list, instead of checking txt file all time and create one admin admin command to reload that file
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nice one, keep up
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### Eclipse Workspace Patch 1.0 #P L2J_DataPack_BETA Index: dist/game/data/scripts/handlers/skillhandlers/Heal.java =================================================================== --- dist/game/data/scripts/handlers/skillhandlers/Heal.java (revision 9257) +++ dist/game/data/scripts/handlers/skillhandlers/Heal.java (working copy) @@ -26,6 +26,7 @@ import com.l2jserver.gameserver.model.skills.L2SkillType; import com.l2jserver.gameserver.model.stats.Formulas; import com.l2jserver.gameserver.model.stats.Stats; +import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.StatusUpdate; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; @@ -107,7 +108,7 @@ for (L2Character target: (L2Character[]) targets) { // We should not heal if char is dead/invul - if (target == null || target.isDead() || target.isInvul()) + if (target == null || target.isDead() || target.isInvul() || target.isInsideZone(ZoneId.YourZoneHere)) continue; if (target.isDoor() || target instanceof L2SiegeFlagInstance)
try this (l2jserver H5 beta)
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[gr]sorry re guys den to skeftika etsi apla hthela na to kanw oso pio aplo ginete, stayrosteme, elpizw na sas vohthise to topic
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[gr] afto hthela na pw, an o client klisi omws o server prepei na thn ksana kanei stream.... prospa8isa na gino oso pio safis ginete, h nomizeis pws an milousa gia buffers tha to katalavene? kai nai to stelnei meso tou pledge crest[gr] Panagia mou ti leei...o client den thn kanei download thn eikona otan thn anoigei. Einai to buffering pou prepei na kanei to stream gia na sthn kanei display mesw tou pledgecrest. Kai nai ama diavastei mia fora h eikona apothikeuete ws crest kai sthn ousia "traviete" apo to client.
PS to kserw pws den thn kanei download o client gt an thn ekane download den tha xreiazotan meta to restart na thn ksana kanei stream...
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i am not sure how stable pack works but in your datapack folder game/data/xsd there is a file with name zones.xsd open it and add the type: CustomPvP and you will be fine where the other types are, if you open that file you will understand where to put it
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chronicle and projecT? and if it is l2j stable or betaHave problem :
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nice share ;) keep up
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yes if your connection is 1mbit upload it will slow down a bit for sure but you wont have problem in dedicated servers, if server send the image once image will automatically load to memory of the remote client, and wont send it again and again and again, it will send it again if they close client and reopen itvalanths won't this mod slow down the main pc's connection by sending all the pictures to each one of the players?
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try to use .values() instead of sizeUserPanelReply.replace("%online%", String.valueOf(L2World.getInstance().getAllPlayers().size()));
the method size() is undefined
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[GR] efxaristw polu tha valw ta dunata mou kai gia kalutera shares[/GR][GR]Epidi vlepw oti Asxolise poly kala kai doulevis sklira +1 gia ta kala share pou vlepw =)[/GR]
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paste your errorerror here
UserPanelReply.replace("%online%", String.valueOf(L2World.getInstance().getAllPlayers()));
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thank you ;)nice work mate :) i like it
+1 rep from me ...
keep sharing ;)
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updated to rev 2.3
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check my topic it might can help you ;)
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nice work and share! keep up dude
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You have a typo in admin commands, as soon as you changed admin_dance you must change command in admin commands also ;)
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if you want you can make ppl invul alsothis means that if i am with a party and im raiding we will start dancing and we will look for example baium killing us while we gagnam style...? you should put a check or a window to players if they like to join this except if i didnt understand well this popup is only for admin correct me if im wrong... and it would be better with a command like .joinevent :-) gj anyways and thnx for sharing it!
Castle Manager All In One(Voice Command)
in Server Shares & Files [L2J]
Posted
Update patch for frozen pack...