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Posts posted by FreakbuZz
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Οι παίχτες δεν πεθένουν απ τα Mobs.... Στα pvp είναι κομπλέ αλλά απο mob/rb κτλπ φτάνουν 0 ζωή και δεν πεθένουν... μου άλλοι μου είπαν πως είναι απο κάποιο code άλλοι μου είπαν πως είναι στα config... frozen είναι το pack 1004 rev ...
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Γειά σας παιδιά! Ξέρω πως σίγουρα υπάρχουν guid και για τα 2 αλλά όλο κάτι γινόταν και δεν τα κατάφερνα μπορεί κάποιος μου πει πως να βάλω icon σε npc ?
πχ :
Πχ σαν αυτό που έχω κυκλομένο με κόκκινο... ξέρω πως πρέπει να πειράξω κάτι στο systextures Αλλά δεν ξέρω πως...
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Ναι αλλα σου λέω πως έχει Poison .... κατεβάζει ζωή πως να στο πω ...
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Αυτό το mfz έχει Poison εκεί που το κάνεις το flag zone...
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MultiFunctionZone Ποιος έχει ένα code για No bp και auto flag ρε παίδες να μου δώσει για frozen?
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.
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Nice features !!! I'll join good luck!
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Lock it!
Thx sweets
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But it isn't at all PI -.- :P
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Correct!! THXXXXXXXXXX :D
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This is PI?
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This is the code
/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jfrozen.gameserver.model.zone.type; import java.io.File; import java.io.FileInputStream; import java.util.ArrayList; import java.util.List; import java.util.Properties; import com.l2jfrozen.gameserver.datatables.SkillTable; import com.l2jfrozen.gameserver.model.L2Character; import com.l2jfrozen.gameserver.model.L2Skill; import com.l2jfrozen.gameserver.model.L2Summon; import com.l2jfrozen.gameserver.model.PcInventory; import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; import com.l2jfrozen.gameserver.model.zone.L2ZoneType; import com.l2jfrozen.gameserver.thread.ThreadPoolManager; import com.l2jfrozen.util.random.Rnd; import javolution.util.FastList; /** * * @author Wyatt * @version 1.3 * */ public class L2MultiFunctionZone extends L2ZoneType { public L2MultiFunctionZone(int id) { super(id); loadConfigs(); } public static boolean pvp_enabled, restart_zone, store_zone, logout_zone, revive_noblesse, revive_heal, revive, remove_buffs, remove_pets, give_noblesse; static int radius, enchant, revive_delay; static int[][] spawn_loc; L2Skill noblesse = SkillTable.getInstance().getInfo(1323, 1); private static List<String> items = new FastList<String>(); private static List<String> classes = new FastList<String>(), grades = new FastList<String>(); public static List<int[]> rewards = new ArrayList<int[]>(); static String[] gradeNames = {"","D","C","B","A","S","S80","S84"}; @Override protected void onEnter(L2Character character) { character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, true); character.setInsideZone(L2Character.ZONE_MULTIFUNCTION, true); if (character instanceof L2PcInstance) { L2PcInstance activeChar = ((L2PcInstance) character); if(classes != null && classes.contains(""+activeChar.getClassId().getId())) { activeChar.teleToLocation(10468,-25303,-3697); activeChar.sendMessage("Your class is not allowed in the MultiFunction zone."); return; } for(L2ItemInstance o : activeChar.getInventory()._items) { if(o.isEquipable() && o.isEquipped() && !checkItem(o)) { int slot = activeChar.getInventory().getSlotFromItem(o); activeChar.getInventory().unEquipItemInBodySlotAndRecord(slot); activeChar.sendMessage(o.getItemName()+" unequiped because is not allowed inside this zone."); } } activeChar.sendMessage("You entered in a MultiFunction zone."); clear(activeChar); if(give_noblesse) noblesse.getEffects(activeChar, activeChar); if(pvp_enabled) activeChar.updatePvPFlag(1); } } @Override protected void onExit(L2Character character) { character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false); character.setInsideZone(L2Character.ZONE_MULTIFUNCTION, false); if (character instanceof L2PcInstance) { L2PcInstance activeChar = ((L2PcInstance) character); activeChar.sendMessage("You left from a MultiFunction zone."); if(pvp_enabled) activeChar.stopPvPFlag(); } } @Override public void onDieInside(final L2Character character) { if (character instanceof L2PcInstance) { final L2PcInstance activeChar = ((L2PcInstance) character); if(revive) { ThreadPoolManager.getInstance().scheduleGeneral(new Runnable() { @Override public void run() { activeChar.doRevive(); heal(activeChar); int[] loc = spawn_loc[Rnd.get(spawn_loc.length)]; activeChar.teleToLocation(loc[0]+Rnd.get(-radius,radius), loc[1]+Rnd.get(-radius,radius), loc[2]); } },revive_delay*1000); } } } @Override public void onReviveInside(L2Character character) { if (character instanceof L2PcInstance) { L2PcInstance activeChar = ((L2PcInstance) character); if(revive_noblesse) noblesse.getEffects(activeChar, activeChar); if(revive_heal) heal(activeChar); } } static void heal(L2PcInstance activeChar) { activeChar.setCurrentHp(activeChar.getMaxHp()); activeChar.setCurrentCp(activeChar.getMaxCp()); activeChar.setCurrentMp(activeChar.getMaxMp()); } private void clear (L2PcInstance player) { if(remove_buffs) { player.stopAllEffects(); if(remove_pets) { L2Summon pet = player.getPet(); if(pet!= null) { pet.stopAllEffects(); pet.unSummon(player); } } } else { if(remove_pets) { L2Summon pet = player.getPet(); if(pet!= null) { pet.unSummon(player); } } } } public static void givereward(L2PcInstance player) { if(player.isInsideZone(L2Character.ZONE_MULTIFUNCTION)) { for (int[] reward : rewards) { PcInventory inv = player.getInventory(); inv.addItem("Custom Reward", reward[0], reward[1], player, player); } } } public static boolean checkItem (L2ItemInstance item) { int o = item.getItem().getCrystalType(); int e = item.getEnchantLevel(); if(enchant != 0 && e >= enchant) { return false; } if(grades.contains(gradeNames[o])) return false; if(items != null && items.contains(""+item.getItemId())) return false; return true; } private static void loadConfigs() { try { Properties prop = new Properties(); prop.load(new FileInputStream(new File("./config/MultiFunctionZone.properties"))); pvp_enabled = Boolean.parseBoolean(prop.getProperty("EnablePvP", "False")); spawn_loc = parseItemsList(prop.getProperty("SpawnLoc", "150111,144740,-12248")); revive_delay = Integer.parseInt(prop.getProperty("ReviveDelay", "10")); if(revive_delay != 0) { revive = true; } give_noblesse = Boolean.parseBoolean(prop.getProperty("GiveNoblesse", "False")); String[] propertySplit = prop.getProperty("Items", "").split(","); if (propertySplit.length != 0) { for(String i : propertySplit) { items.add(i); } } propertySplit = prop.getProperty("Grades", "").split(","); if (propertySplit.length != 0) { for(String i : propertySplit) { if(i.equals("D") || i.equals("C") || i.equals("B") || i.equals("A") || i.equals("S") || i.equals("S80") || i.equals("S84")) grades.add(i); } } propertySplit = prop.getProperty("Classes", "").split(","); if (propertySplit.length != 0) { for(String i : propertySplit) { classes.add(i); } } radius = Integer.parseInt(prop.getProperty("RespawnRadius", "500")); enchant = Integer.parseInt(prop.getProperty("Enchant", "0")); remove_buffs = Boolean.parseBoolean(prop.getProperty("RemoveBuffs", "False")); remove_pets = Boolean.parseBoolean(prop.getProperty("RemovePets", "False")); restart_zone = Boolean.parseBoolean(prop.getProperty("NoRestartZone", "False")); store_zone = Boolean.parseBoolean(prop.getProperty("NoStoreZone", "False")); logout_zone = Boolean.parseBoolean(prop.getProperty("NoLogoutZone", "False")); revive_noblesse = Boolean.parseBoolean(prop.getProperty("ReviveNoblesse", "False")); revive_heal = Boolean.parseBoolean(prop.getProperty("ReviveHeal", "False")); propertySplit = prop.getProperty("Rewards", "57,100000").split(";"); for (String reward : propertySplit) { String[] rewardSplit = reward.split(","); if (rewardSplit.length == 2) { try { rewards.add(new int[]{Integer.parseInt(rewardSplit[0]), Integer.parseInt(rewardSplit[1])}); } catch (NumberFormatException nfe) { } } } } catch(Exception e) { e.printStackTrace(); } } private static int[][] parseItemsList(String line) { final String[] propertySplit = line.split(";"); if (propertySplit.length == 0) return null; int i = 0; String[] valueSplit; final int[][] result = new int[propertySplit.length][]; for (String value : propertySplit) { valueSplit = value.split(","); if (valueSplit.length != 3) { return null; } result[i] = new int[3]; try { result[i][0] = Integer.parseInt(valueSplit[0]); } catch (NumberFormatException e) { return null; } try { result[i][1] = Integer.parseInt(valueSplit[1]); } catch (NumberFormatException e) { return null; } try { result[i][2] = Integer.parseInt(valueSplit[2]); } catch (NumberFormatException e) { return null; } i++; } return result; } }
And i got it on zones.xml
+ <zone id="16385" name="Custom" type="MultiFunctionZone" shape="NPoly" minZ="-15000" maxZ="-10000">
+ <node X="130000" Y="160000" />
+ <node X="130000" Y="130000" />
+ <node X="160000" Y="130000" />
+ <node X="160000" Y="160000" />
+ </zone> -
I'm on pc 15-16 hours help me :D i'll crazy ! My head gonna broke ! :P one supp ???????
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sweets check ur pms
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You added it at system?
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Someone can help me with the MultiFunctionZone ??
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Κανας άλλος για το πρόβλημα με το MultiFunctionZone ?
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The oly is fixed ! I need only the MultiFunctionZone now
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We can speak better than here... Do it plz :P
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If you can send me a message with ur skype :D
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I spent the code of MultiFunctionZone but and bps can tp at pi and members dont become flag...I think it's at zone.xml
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I spent the code of MultiFunctionZone but and bps can tp at pi and members dont become flag...I think it's at zone.xml
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The prob its at zone.xml i think
Players Don't Die From Mob/rbs
in Request Server Development Help [L2J]
Posted
Players feel dmg but they don't die ...
some ppl told me its from one code other told me its at config ...