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Commodus

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Everything posted by Commodus

  1. Just to help you with the links. Tortoise SVN Assembla Registration
  2. Gia otidipote allo xriasteis , edw eimaste :) Request to lock.
  3. Mporw na sou pw pos na to kaneis me java . Alla apo tin stigmi pou xrhsimopoieis preconfigured , den tha katafereis tipota. H lisi eine na baleis delay sto change sub class. Diladi otan kanei kapios sub na perimenei x seconds gia na ksana alaksei.
  4. To config.php tha to breis mesa sto diskw sou.
  5. Apokleietai na min ta exei . Ektos an exeis table me custom_armor kai exoun ginei imported ekei. An den exeis tetoio table , anikse to sql file tis armor sou kai des pou ta kanei install.
  6. Database -> table ' armor ' -> bres ola ta part tis armor sou kai alakse to column ' duration ' se -1.
  7. Okay :) Gia otidipote allo xriasteis , edw eimaste :) Request to lock.
  8. Mporeis na psakseis sto forum gia buffer. An patiseis sto koumpaki search tha breis xiliades.
  9. Nai . Pithanon omos na min sou doulepsei . An den to exeis ksanakanei , kalitera na min to prospathiseis. Katebase mia nea buffer i opoia na exei noblesse buff.
  10. - http://www.maxcheaters.com/forum/index.php?topic=79649.0 Undig . - http://www.maxcheaters.com/forum/index.php?topic=119433.0 Solved.
  11. Oresti , efoson sou eipa ti mporei na ginei gia na to kaneis auto , Request gia lock. PS : Ap'oti fenetai xrhsimopoieis preconfigured pack , ara den ginetai na to kaneis me java side.Prepei na beneis na tous bgazeis esy ana 15 meres. Tha itan kalitero na mathenes na kaneis compile.
  12. Den ton bazeis opou thes ton kodika. Balto sto teleuteo buff tou init.py. PS : An to teleuteo buff sou exei event 56 , bale sto noblesse 57. Min ksexaseis omos na rithmiseis kai sto html code to ' 70 '.
  13. Look massari. 1) Open zone.xml from gameserver/data/stats/zone 2) Find ' Primeval Isle ' 3) Press /loc to primeval Isle. 4) Copy the coordinates to x,y,z and done. When players die in primeval isle , they will get respawned in the place that you pressed /loc. Okay. For any further questions/problems you have , just send me a pm or create a new topic. Request to lock.
  14. In zone.xml there isn't only one zone.You must find ' Primeval Isle ' and not ' Cuboid'.
  15. Mporeis na to breis se ola ta Gracia Final packs . Katebase ena pack tis L2J Server kai tha to breis.
  16. Gia otidipote allo xriasteis , edw eimaste :) Mporeis na mou kaneis ena pm h na ftiaxeis ena new topic.Tha se boithiso to grigorotero dinato. Kai mias kai to problima sou lithike , request gia lock.
  17. Hmm . Oxi :P Se ola ta gracia final packs auto einai to default . Mporeis na rotiseis kai sto forum tou pack sou.
  18. Sou eipa prepei na exeis compiled pack kai efoson esy xrhsimopoieis preconfigured , den ginetai. PS : Min kaneis double post.
  19. NPC Buffer/init.py #Noblesse Blessing if event == "70": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1323,1),False,False) st.getPlayer().restoreHPMP() return "1.htm" st.setState(COMPLETED) Html code : <button value="Noblesse Blessing" action="bypass -h Quest 9999_NPCBuffer [b]70[/b]" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> Ston kodika tou init.py sou exo balei to event 70. Gia auto kai sou ebala sto html code to 70. Esy apla tha alakseis sto init.py to return. Einai return 1.htm opou esy tha baleis ton arithmo tou main page tis buffer sou. { ekei pou exei ola ta options } P.x an to main arxeio tis buffer sou diladi auto pou exei ola ta options einai o arithmos 5 esy sto return tha baleis 5.htm Oste otan kanei noblesse na girnaei se authn tin selida. { main }
  20. Den se boithane.Sou eipa an xrhsimopoieis preconfigured pack , den mporeis na kaneis tipota. An exeis compiled , mporeis na peraseis auto to java mod pou exei ginei shared kai apla na alakseis tis meres. Yparxei se ola ta gracia final packs.
  21. - http://www.maxcheaters.com/forum/index.php?topic=119426.0 - http://www.maxcheaters.com/forum/index.php?topic=118188.0 - http://www.maxcheaters.com/forum/index.php?topic=119431.0 Solved.
  22. Okay . Gia otidipote allo xriasteis , mporeis na mou kaneis ena pm i na ftiaxeis ena new topic. Request gia lock.
  23. Tipota . Gia otidipote allo xriasteis , edw eimaste :) Request gia lock.
  24. Perimene . Kane paste kai to loginserver.properties . Na sta ftiaxo kai na sta stilw. Den tha boreseis na beis . Tha exeis problima stis ip's sou sto loginserver.properties
  25. Etimo. # --------------------------------------------------------------------------- # Game Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server. # If this IP is resolvable by the Login Server, just leave *. # --------------------------------------------------------------------------- # Default: * ExternalHostname = l2falcon.no-ip.org # --------------------------------------------------------------------------- # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname. # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x. # If this IP is resolvable by the Login Server, just leave *. # --------------------------------------------------------------------------- # Default: * InternalHostname = 127.0.0.1 # Where's the Login server this gameserver should connect to # Default: 127.0.0.1 LoginHost = 127.0.0.1 # TCP port the login server listen to for gameserver connection requests # Default: 9014 LoginPort = 9014 # Default: * GameserverHostname = * # Default: 7777 GameserverPort = 7777 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb (default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/l2jdb # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = # Default: 100 MaximumDbConnections = 100 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc Server Settings # --------------------------------------------------------------------------- # This is the server ID that the Game Server will request. # Example: 1 = Bartz # Default: 1 RequestServerID = 1 # True = The Login Server will give an other ID to the server if the requested ID is already reserved. # Default: True AcceptAlternateID = true # Datapack root directory. # Defaults to current directory from which the server is started unless the below line is uncommented. #DatapackRoot = C:/Work/tmp/DataPack # Define how many players are allowed to play simultaneously on your server. # Default: 100 MaximumOnlineUsers = 100 # Minimum and maximum protocol revision that server allow to connect. # Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision. # Default: 83 MinProtocolRevision = 1 # Default: 87 MaxProtocolRevision = 999 # --------------------------------------------------------------------------- # Misc Player Settings # --------------------------------------------------------------------------- # Character name template. # Examples: # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]* # The above setting will allow names with first capital letter, next three small letters, # and any letter (case insensitive) or number, like OmfgWTF1 # CnameTemplate = [A-Z][a-z]* # The above setting will allow names only of letters with first one capital, like Omfgwtf # Default .* (allows any symbol) CnameTemplate = .* # This setting restricts names players can give to their pets. # See CnameTemplate for details PetNameTemplate = .* # Maximum number of characters per account. # Default: 7 (client limit) CharMaxNumber = 7 Eixes kai ena problima sto ServerID. PS : Kane paste kai ta properties tou loginserver sou.
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