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yiasafrai

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  1. i get the same critical error as in a lot of the posts... i've read through every comment, and there are no useful suggestions that work! No Label OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel PentiumPro-class processor @ 2402 MHz with 2046MB RAM Video: ATI Radeon HD 4800 (6833) Texture LineageWeaponsTex.Alpha.alpha10: Serial size mismatch: Got 51, Expected 6818 History: LoadObject <- (Texture LineageWeaponsTex.Alpha.alpha10 34150==34150/46394795 34099 6818) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="C:\Program Files\UnrealEngine2Runtime\Textures\LineageWeaponsTex.clear.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="C:\Program Files\UnrealEngine2Runtime\Textures\LineageWeaponsTex.clear.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="C:\Program Files\UnrealEngine2Runtime\Textures\LineageWeaponsTe).. <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- WBrowserMaster::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop someone please suggest something that they know works? anyone been able to solve this problem that actually had the problem to begin with????
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