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Shuai

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Everything posted by Shuai

  1. M8 ... give credits please .. you know what i mean. This is not your work cause i ll share Original Skin. you are only change some thinks nothing special
  2. About tool http://rapidshare.com/files/207007431/L2_Developer_s_tool.rar Credits : who knows ?
  3. poli kalo pack - 1 (100%) poli kalo pack - 0 (0%) You should Vote :)
  4. INSERT INTO `npc` VALUES ('12077', '13089', 'Jenyffer', '0', '', '0', 'Monster.pet_wolf', '13.00', '45.00', '76', 'female', 'L2Pet', '40', '195', '164', '3.95', '1.21', '40', '43', '30', '21', '20', '25', '0', '0', '9', '19', '3', '17', '304', '0', '333', '3907', '0', '0', '24', '125', 'NULL', '0', '0', '0', 'LAST_HIT', '0', '0', '0', 'fighter', 'false'); Thank you for nothing :)
  5. It works ... sometimes displays dmg sometimes your name and your targets name. But it works :)
  6. I hate to spam but this is excellent work. Thank you guys for the creation. L2Kungfu - Textures,Hl4p3x - Upload, SQL, XML, and Adaptations dont forget to say a thanks to those guys Amazing Share Critical thank you.
  7. For L2j Off SQL INSERT INTO `armor` VALUES ('30565', 'Vesper Dark Helmet', 'head', 'true', 'heavy', '200', 'wood', 's80', '0', '-1', '220', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30566', 'Vesper Dark Plate X', 'chest', 'true', 'heavy', '200', 'wood', 's80', '0', '-1', '220', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30567', 'Vesper Dark Gaiters', 'legs', 'true', 'heavy', '200', 'wood', 's80', '0', '-1', '220', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30568', 'Vesper Dark Gloves', 'gloves', 'true', 'heavy', '200', 'wood', 's80', '0', '-1', '220', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30569', 'Vesper Dark Boots', 'feet', 'true', 'heavy', '200', 'wood', 's80', '0', '-1', '220', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30570', 'Vesper Dark Leather Armor', 'chest', 'true', 'heavy', '200', 'wood', 's80', '0', '-1', '138', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30571', 'Vesper Dark Leggings', 'legs', 'true', 'heavy', '200', 'wood', 's80', '0', '-1', '83', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30572', 'Vesper Dark Gloves', 'gloves', 'true', 'heavy', '200', 'wood', 's80', '0', '-1', '55', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30573', 'Vesper Dark Boots', 'feet', 'true', 'heavy', '200', 'wood', 's80', '0', '-1', '55', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30574', 'Vesper Dark Tunic', 'chest', 'true', 'light', '200', 'wood', 's80', '0', '-1', '166', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30575', 'Vesper Dark Stockings', 'legs', 'true', 'light', '200', 'wood', 's80', '0', '-1', '166', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30576', 'Vesper Dark Gloves', 'gloves', 'true', 'light', '200', 'wood', 's80', '0', '-1', '166', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30577', 'Vesper Dark Boots', 'feet', 'true', 'light', '200', 'wood', 's80', '0', '-1', '104', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30585', 'Vesper Holy Helmet', 'head', 'true', 'light', '200', 'wood', 's80', '0', '-1', '83', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30586', 'Vesper Holy Plate X', 'chest', 'true', 'light', '200', 'wood', 's80', '0', '-1', '55', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30587', 'Vesper Holy Gaiter', 'legs', 'true', 'light', '200', 'wood', 's80', '0', '-1', '55', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30588', 'Vesper Holy Gloves', 'gloves', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '110', '0', '592', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30589', 'Vesper Holy Boots', 'feet', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '110', '0', '592', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30590', 'Vesper Holy Leather Armor', 'chest', 'true', 'magic', '1780', 'wood', 's80', '0', '-1', '110', '0', '592', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30591', 'Vesper Holy Leggings', 'legs', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '110', '0', '592', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30592', 'Vesper Holy Gloves', 'gloves', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '110', '0', '592', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30593', 'Vesper Holy Boots', 'feet', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '68', '0', '370', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30594', 'Vesper Holy Tunic', 'chest', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '83', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30595', 'Vesper Holy Stockings', 'legs', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '55', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30596', 'Vesper Holy Gloves', 'gloves', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '55', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30597', 'Vesper Holy Boots', 'feet', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '55', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30563', 'Vesper Dark Breatsplate', 'chest', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '55', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30564', 'Vesper Dark Leather II', 'chest', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '55', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30578', 'Vesper Holy Breatsplate', 'chest', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '55', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30579', 'Vesper Holy Leather II', 'chest', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '55', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30580', '*Vesper Holy Gaiters', 'legs', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '55', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30581', '*Vesper Holy Leggings', 'legs', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '55', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30582', '*Vesper Holy Stockings', 'legs', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '55', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30583', 'Vesper Dark Plate Beta', 'chest', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '55', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;'); INSERT INTO `armor` VALUES ('30584', 'Vesper Holy Plate Beta', 'chest', 'true', 'magic', '200', 'wood', 's80', '0', '-1', '55', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0-0;');
  8. Ahmed is that you ? Remember me from oneo dev team ? now your are working for L2joff right ? [Edit] Delete My double post i made it by mistake sorry
  9. Ahmend is that you? Oneo dev team ?
  10. You can make it easy my friend. I will share it in our forum.
  11. This is not only a shop dude has teleport / GMshop x 2 / Buffer with save-restore buffs / change class - sub / bank system /enchant skill / Augment works by double click an item ( still beta )
  12. Nice work but you should change your interface. check this out.
  13. No way!!!! Kali you didnt give credits ?
  14. Assemble Rules.. thank you :)
  15. Oneo Dev team made this for fun. all Gredits goes to DarkRage and schursin So edit your first post please.
  16. Gracia Uses this lines 2261 1 a,$c1 has given $c2 damage of $s3.\0 3 79 9B B0 FF a, a, 0 0 0 0 0 a, a,damage\0 2262 1 a,$c1 has received damage of $s3 from $c2.\0 3 79 9B B0 FF a, a, 0 0 0 0 0 a, a,damage\0 2263 1 a,$c1 has received damage of $s3 through $c2.\0 3 79 9B B0 FF a, a, 0 0 0 0 0 a, a,damage\0 I change the lines but saws me only My name : Mob name
  17. Thank you mate. Amazing Job ... Best template Ever. Guys .. Good fight with this guy. Offtopic My best wishes for your daughter .. give her some kisses more :P
  18. Im working on it sorry :)
  19. Client : Interlude Sql : L2jOneo Last revision [glow=red,2,300]Baium's Collection[/glow] itemname: 9510 Baium's Sword -Archon's Edition- Sir Baium himself made this weapon with pure Gold. Custom weapon. -1 0 0 0 9511 Baium's LongSword -Archon's Edition- Sir Baium himself made this weapon with pure Gold. Custom weapon. -1 0 0 0 9512 Baium's Dual Sword -Archon's Edition- Sir Baium himself made this weapon with pure Gold. Custom weapon. -1 0 0 0 9513 Baium's Dagger -Archon's Edition- Sir Baium himself made this weapon with pure Gold. Custom weapon. -1 0 0 0 9514 Baium's Bow -Archon's Edition- Sir Baium himself made this weapon with pure Gold. Custom weapon. -1 0 0 0 9515 Baium's Blunt -Archon's Edition- Sir Baium himself made this weapon with pure Gold. Custom weapon. -1 0 0 0 9516 Baium's Pole -Archon's Edition- Sir Baium himself made this weapon with pure Gold. Custom weapon. -1 0 0 0 9517 Baium's Fists -Archon's Edition- Sir Baium himself made this weapon with pure Gold. Custom weapon. -1 0 0 0 9518 Baium's LongBlunt -Archon's Edition- Sir Baium himself made this weapon with pure Gold. Custom weapon. -1 0 0 0 weaponsgrp: 0 9510 1 1 7 10 0 -1 1300 47 0 0 7 1 1 LineageWeapons.inferno_master_m00_wp 1 gold.gold.sw 4 10 367 107 1 5 8 0 0 0 0 400 0 1 1 1000 0 1 0 LineageEffect.e_u091_aura 5.000000 0.000000 0.000000 1.250000 1.100000 LineageWeapons.rangesample 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 4 -1 -1 -1 icon.weapon_inferno_master_i01 0 9511 1 1 7 10 0 -1 1380 47 1 0 14 2 1 LineageWeapons.heavens_divider_m00_wp 1 gold.gold.2h 4 10 431 132 1 5 8 0 0 0 0 370 0 1 1 1000 0 -1 0 LineageEffect.e_u091_aura 5.000000 0.000000 0.000000 1.600000 1.500000 LineageWeapons.rangesample 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 4 -1 -1 -1 icon.weapon_heavens_divider_i01 0 9512 1 1 6 1 0 -1 2080 51 1 0 14 3 2 LineageWeapons.heavens_divider_m00_wp LineageWeapons.heavens_divider_m00_wp 2 gold.gold.2h gold.gold.2h 4 10 431 114 8 5 8 0 0 0 0 385 0 1 1 1000 0 -1 0 LineageEffect.e_u091_aura LineageEffect.e_u091_aura 5.000000 0.000000 0.000000 5.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 LineageWeapons.rangesample LineageWeapons.rangesample 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 200 4 1 1 icon.weapon_dual_sword_i00 icon.weapon_sword_of_damascus_i00 icon.weapon_sword_of_damascus_i00 0 9513 1 1 7 10 0 -1 970 48 1 0 7 1 1 LineageWeapons.demons_sword_m00_wp 1 gold.gold.d 4 5 330 99 3 3 12 -3 0 0 0 450 0 1 1 1000 0 -1 0 LineageEffect.e_u091_aura 5.000000 0.000000 0.000000 1.000000 1.000000 LineageWeapons.rangesample 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 4 -1 -1 -1 icon.weapon_demons_sword_i01 0 9514 1 1 15 2 0 -1 1640 1 1 0 14 5 1 LineageWeapons.shyid_bow_m00_wp 1 gold.gold.bow 4 5 684 137 6 4 12 -3 0 0 0 320 10 2 1 1000 0 -1 0 LineageEffect.e_u091_aura 1.000000 2.000000 0.000000 1.000000 1.000000 LineageWeapons.rangesample 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 8 -1 -1 -1 icon.weapon_shyid_bow_i01 0 9515 3 1 15 5 0 -1 1550 1 1 0 14 1 1 LineageWeapons.barakiel_axe_m00_wp 1 gold.gold.b 4 20 367 121 2 4 4 4 0 0 0 379 0 1 1 1000 0 -1 0 LineageEffect.e_u091_aura 5.000000 0.000000 0.000000 1.600000 0.200000 LineageWeapons.rangesample 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 7 -1 -1 -1 icon.weapon_barakiel_axe_i01 0 9516 1 1 17 2 0 -1 1820 49 1 0 14 4 1 LineageWeapons.tiphon_spear_m00_wp 1 gold.gold.p 4 10 367 121 4 4 8 -3 0 0 0 360 0 1 1 1000 0 -1 0 LineageEffect.e_u091_aura 1.000000 0.000000 0.000000 1.000000 1.500000 LineageWeapons.rangesample 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 7 -1 -1 -1 icon.weapon_tiphon_spear_i01 0 9517 0 3 2 5 0 -1 1350 47 1 0 14 7 2 LineageWeapons.demon_splinter_m00_wp LineageWeapons.demon_splinter_m00_wp 2 gold.gold.f gold.gold.f 4 5 431 132 5 5 4 4 0 0 0 385 0 1 1 1000 0 -1 0 LineageEffect.e_u091_aura LineageEffect.e_u091_aura 5.000000 0.000000 0.000000 5.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 LineageWeapons.rangesample LineageWeapons.rangesample 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1 1 -1 -1 icon.weapon_demon_splinter_i01 0 9518 3 1 15 5 0 -1 900 13 1 0 14 4 1 LineageWeapons.worldtrees_branch_m00_wp 1 gold.gold.s 4 20 360 290 2 4 4 4 0 0 0 360 0 1 1 1000 0 -1 0 LineageEffect.e_u091_aura 1.000000 0.000000 0.000000 1.200000 1.000000 LineageWeapons.rangesample 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 7 -1 -1 -1 icon.weapon_worldtrees_branch_i01 Systemtextures: Download Sql: INSERT INTO `weapon` VALUES ('9510', 'Baiums sword', 'lrhand', 'true', '1900', '1', '1', 'oriharukon', 's', '367', '10', 'sword', '8', '0.00000', '0', '0', '0', '400', '0', '107', '-1', '915000', '1464', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('9511', 'Baiums heavy sword', 'lrhand', 'true', '1380', '1', '1', 'adamantaite', 's', '431', '10', 'bigsword', '8', '0.00000', '0', '0', '0', '370', '0', '132', '-1', '0', '2440', 'true', '3566', '1', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('9512', 'Baiums dual', 'lrhand', 'false', '2080', '1', '1', 'fine_steel', 's', '431', '10', 'dual', '20', '0.00000', '0', '0', '0', '385', '0', '180', '-1', '0', '0', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('9513', 'Baiums dagger', 'rhand', 'true', '970', '1', '1', 'blood_steel', 's', '330', '5', 'dagger', '12', '-3.00000', '0', '0', '0', '450', '0', '99', '-1', '655000', '1746', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('9514', 'Baiums bow', 'lrhand', 'true', '1640', '2', '1', 'steel', 's', '684', '5', 'bow', '12', '-3.00000', '0', '0', '0', '320', '10', '133', '-1', '0', '0', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('9515', 'Baiums axe', 'lrhand', 'true', '1550', '1', '1', 'steel', 's', '367', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '121', '-1', '0', '0', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('9516', ' Baiums spear', 'lrhand', 'true', '1820', '1', '1', 'steel', 's', '367', '10', 'pole', '8', '-3.00000', '0', '0', '0', '360', '0', '121', '-1', '0', '0', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('9517', 'Baiums wings', 'lrhand', 'true', '1350', '1', '1', 'adamantaite', 's', '431', '5', 'dualfist', '4', '4.00000', '0', '0', '0', '385', '0', '132', '-1', '0', '2440', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('9518', 'Baiums Staff', 'lrhand', 'true', '900', '1', '1', 'wood', 's', '360', '20', 'blunt', '4', '4.00000', '0', '0', '0', '360', '0', '290', '-1', '1350000', '2160', 'true', '3048', '2', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); xml: <?xml version='1.0' encoding='utf-8'?> <list> <item id='9510' name="Baiums Sword"> <for> <set val='367' order='0x08' stat='pAtk'/> <set val='107' order='0x08' stat='mAtk'/> <set val='8' order='0x08' stat='rCrit'/> <add val='0' order='0x10' stat='accCombat'/> <set val='400' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> </for> </item> <item id='9511' name="Baiums Heavy Sword"> <for> <set val='431' order='0x08' stat='pAtk'/> <set val='132' order='0x08' stat='mAtk'/> <set val='8' order='0x08' stat='rCrit'/> <add val='0' order='0x10' stat='accCombat'/> <set val='370' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> </for> </item> <item id='9512' name="Baiums Dual"> <for> <set val='431' order='0x08' stat='pAtk'/> <set val='114' order='0x08' stat='mAtk'/> <set val='8' order='0x08' stat='rCrit'/> <add val='0' order='0x10' stat='accCombat'/> <set val='385' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> </for> </item> <item id='9513' name="Baiums Dagger"> <for> <set val='330' order='0x08' stat='pAtk'/> <set val='99' order='0x08' stat='mAtk'/> <set val='12' order='0x08' stat='rCrit'/> <add val='-3' order='0x10' stat='accCombat'/> <set val='450' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> </for> </item> <item id='9514' name="Baiums Bow"> <for> <set val='684' order='0x08' stat='pAtk'/> <set val='137' order='0x08' stat='mAtk'/> <set val='12' order='0x08' stat='rCrit'/> <add val='-3' order='0x10' stat='accCombat'/> <set val='320' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> </for> </item> <item id='9515' name="Baiums Blunt"> <for> <set val='367' order='0x08' stat='pAtk'/> <set val='121' order='0x08' stat='mAtk'/> <set val='12' order='0x08' stat='rCrit'/> <add val='-3' order='0x10' stat='accCombat'/> <set val='379' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> </for> </item> <item id='9516' name="Baiums Pole"> <for> <set val='367' order='0x08' stat='pAtk'/> <set val='121' order='0x08' stat='mAtk'/> <set val='12' order='0x08' stat='rCrit'/> <add val='-3' order='0x10' stat='accCombat'/> <set val='360' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> </for> </item> <item id='9517' name="Baiums Fists"> <for> <set val='431' order='0x08' stat='pAtk'/> <set val='132' order='0x08' stat='mAtk'/> <set val='12' order='0x08' stat='rCrit'/> <add val='-3' order='0x10' stat='accCombat'/> <set val='385' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> </for> </item> <item id='9518' name="Baiums Blunt - 2"> <for> <set val='360' order='0x08' stat='pAtk'/> <set val='290' order='0x08' stat='mAtk'/> <set val='12' order='0x08' stat='rCrit'/> <add val='-3' order='0x10' stat='accCombat'/> <set val='360' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> </for> </item> </list> screen 1 : http://img171.imageshack.us/my.php?image=11jy3.png screen 2 : http://img171.imageshack.us/my.php?image=33vf8.png http://archonserver.com
  20. Client : Interlude Sql : L2jOneo Last revision [glow=red,2,300] LiamX's Sword / Bow - Melady's Sword / Bow from Archonserver [/glow] Itemname: 9564 LiamX's Sword -Archon's Edition- This sword created by ThunderCats for Prince LiamX . Custom weapon. -1 0 0 0 9566 Melady's Heavy Sword -Archon's Edition- Pandora made this sword for King Melady with the same evil spirits who has in shes Box. Custom weapon. -1 0 0 0 9565 Melady's Bow -Archon's Edition- Ancient Souls create this Bow for King Melady to made Gods seems like Elpys . -1 0 0 0 9567 LiamX's Bow -Archon's Edition- The Bow for prince LiamX included by Ancient spirits. Custom weapon. -1 0 0 0 weapongrp: 0 9564 1 1 7 10 0 -1 1300 51 1 0 14 1 1 LineageWeapons.sirr_blade_m00_wp 1 sw.sw.sw 4 10 251 121 1 5 8 0 0 0 0 379 0 1 1 1000 0 -1 0 LineageEffect.e_u092_a 0.000000 0.000000 0.000000 1.000000 1.300000 LineageWeapons.rangesample 1.500000 0.800000 0.800000 11.500000 0.000000 0.000000 4 -1 -1 -1 icon.weapon_sirr_blade_i01 0 9566 1 1 7 10 0 -1 1380 47 1 0 14 2 1 LineageWeapons.heavens_divider_m00_wp 1 1.1.1 4 10 431 132 1 5 8 0 0 0 0 370 0 1 1 1000 0 -1 0 LineageEffect.e_u091_aura 5.000000 0.000000 0.000000 1.600000 1.500000 LineageWeapons.rangesample 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 4 -1 -1 -1 icon.weapon_heavens_divider_i01 0 9565 1 1 15 2 0 -1 1640 1 1 0 14 5 1 LineageWeapons.shyid_bow_m00_wp 1 b.b.b 4 5 684 137 6 4 12 -3 0 0 0 320 10 2 1 1000 0 -1 0 LineageEffect.e_u091_aura 1.000000 2.000000 0.000000 1.000000 1.000000 LineageWeapons.rangesample 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 8 -1 -1 -1 icon.weapon_shyid_bow_i01 0 9567 1 1 15 2 0 -1 1640 1 1 0 14 5 1 LineageWeapons.shyid_bow_m00_wp 1 bow1.bow1.b 4 5 684 137 6 4 12 -3 0 0 0 320 10 2 1 1000 0 -1 0 LineageEffect.e_u091_aura 1.000000 2.000000 0.000000 1.000000 1.000000 LineageWeapons.rangesample 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 8 -1 -1 -1 icon.weapon_shyid_bow_i01 systemtextures: Download sql: INSERT INTO `weapon` VALUES ('9564', 'LiamXs Sword', 'lrhand', 'true', '1900', '1', '1', 'oriharukon', 's', '367', '10', 'sword', '8', '0.00000', '0', '0', '0', '400', '0', '107', '-1', '915000', '1464', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('9566', 'Meladys heavy Sword', 'lrhand', 'true', '1380', '1', '1', 'adamantaite', 's', '431', '10', 'bigsword', '8', '0.00000', '0', '0', '0', '370', '0', '132', '-1', '0', '2440', 'true', '3566', '1', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('9565', 'Meladys Bow', 'lrhand', 'true', '1640', '2', '1', 'steel', 's', '684', '5', 'bow', '12', '-3.00000', '0', '0', '0', '320', '10', '133', '-1', '0', '0', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('9567', 'LiamXs Bow', 'lrhand', 'true', '1640', '2', '1', 'steel', 's', '684', '5', 'bow', '12', '-3.00000', '0', '0', '0', '320', '10', '133', '-1', '0', '0', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); xml: <?xml version='1.0' encoding='utf-8'?> <list> <item id='9564' name="LiamXs Sword"> <for> <set val='431' order='0x08' stat='pAtk'/> <set val='132' order='0x08' stat='mAtk'/> <set val='8' order='0x08' stat='rCrit'/> <add val='0' order='0x10' stat='accCombat'/> <set val='370' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> </for> </item> <item id='9565' name="Meladys Bow"> <for> <set val='684' order='0x08' stat='pAtk'/> <set val='133' order='0x08' stat='mAtk'/> <set val='1' order='0x08' stat='rCrit'/> <add val='0' order='0x10' stat='accCombat'/> <set val='320' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> </for> </item> <item id='9566' name="Meladys Heavy Sword"> <for> <set val='431' order='0x08' stat='pAtk'/> <set val='132' order='0x08' stat='mAtk'/> <set val='8' order='0x08' stat='rCrit'/> <add val='0' order='0x10' stat='accCombat'/> <set val='370' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> </for> </item> <item id='9567' name="LiamXs Bow"> <for> <set val='684' order='0x08' stat='pAtk'/> <set val='133' order='0x08' stat='mAtk'/> <set val='1' order='0x08' stat='rCrit'/> <add val='0' order='0x10' stat='accCombat'/> <set val='320' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> </for> </item> </list> screen1 : http://img80.imageshack.us/my.php?image=55af1.png screen2 : http://img80.imageshack.us/my.php?image=22uw2.png http://Archonserver.com
  21. My first post. I find this one ..and i know you guys you have a collection right? Download Screen:
  22. kali you are crazy man you know that .. excellent job my friend.
  23. By Respect and La2base http://forum.ragezone.com/f327/share-the-plane-by-la2base-developers-client-team-469552/
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