Jump to content

mogo

Members
  • Posts

    268
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

Posts posted by mogo

  1. <?xml version="1.0" encoding="UTF-8"?>

    <!-- Put old contents of ExternalHostname here, used by default -->

    <gameserver address="WEWEWE">

    <!-- Localhost access -->

    <define subnet="127.0.0.0/8" address="127.0.0.1" />

    <!-- LAN's, put old contents of InternalHostname here -->

    <define subnet="10.0.0.0/8" address="10.0.0.0" />

    <define subnet="172.16.0.0/19" address="172.16.0.0" />

    <define subnet="192.168.0.0/16" address="192.168.0.0" />

    </gameserver>

     

    put your external IP instead of WEWEWE and DONT TOUCH anything else

  2. No, we dont use this system, we have own, so shut up, if you dont know nothing...

    <sarcasm>Oh..My..God.. Wow you have your OWN 50 lines of code?? Really?? Like zomg man you're the bestestest.</sarcasm>

    Anyways.. ok so i login to my account and i have all my precious items stolen, and the screen is only showing the last ip of the thief ( which is pobably proxy anyway ). Am i missing something?

  3. Very strange. I have noticed once that if(a!=b) and if(!(a==b)) acted differently on some occasions. Can't really explain how that happens (has to do something with auto-boxing i guess?). So try

    if (!(this.getRace() == target.getRace()))
            {
                addItem("Loot", 6373, 1, this, true);
                sendMessage("You won 1 PvP Skull from your enemy!");
            }
    

×
×
  • Create New...