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Posts posted by mogo
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Seriously. Three topics about that per day. Enough is enough
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JVM needs more ram
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Yes.
1. Set it to accept new server.
2. Restart LS and GS
3. ????
4. PROFIT!
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Check the log files then. I bet that the gameserver is trying to connect to loginserver, but is rejected because loginserver is not set up to accept new gameservers :>
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FATAL: Failed to start the Game Server Listener. Reason: Address already in use
trying to start a new game server without shutting down old one?
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I'm sorry, but is it full moon tonight?
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PHPEclipse, Komodo, PhpED, PhpEdit, zend studio, unrelated to l2j
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No, we dont use this system, we have own, so shut up, if you dont know nothing...
<sarcasm>Oh..My..God.. Wow you have your OWN 50 lines of code?? Really?? Like zomg man you're the bestestest.</sarcasm>
Anyways.. ok so i login to my account and i have all my precious items stolen, and the screen is only showing the last ip of the thief ( which is pobably proxy anyway ). Am i missing something?
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The problem most likely is that you somehow screw up l2.ini. Get a new one and try connecting to your server by modifying the hosts file. Also this should belong to client section
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Works in both ways for me. It also works using the compareTo method. You must be doing something wrong :S
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Very strange. I have noticed once that if(a!=b) and if(!(a==b)) acted differently on some occasions. Can't really explain how that happens (has to do something with auto-boxing i guess?). So try
if (!(this.getRace() == target.getRace())) { addItem("Loot", 6373, 1, this, true); sendMessage("You won 1 PvP Skull from your enemy!"); }
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Yeah chmod doesn't write anything. Could you try launching the server now? You can also check file permissions by typing ls -l
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use vim (or vi) for editing if you don't have GUI
root@myusername:#vim /etc/mysql/my.cnf
make sure you read how to use the vim editor as it might seem a little bit tricky for the first time.
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Did you also do a chmod +x GameServer_loop.sh (and LoginServer_loop.sh)?
And for the other problem..
root@myusername:# /etc/mysql/my.cnf <--- aren't you trying to execute a non executable (and not a script) file? What are you trying to do at this step?
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Awww you tried a decrypter heh..heh... Let me guess; you waited for a few minutes, got no result and made a conclusion that it's not sha1? Congratulations mister i-know-everything-about-decryption
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Sure. What makes you think that 20c437bfed1a0f332ff515b560f3dd90a4d21eda is not a sha1 hash?
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Why don't you simply do
if (this.getRace() != target.getRace()) { addItem("Loot", 6373, 1, this, true); sendMessage("You won 1 PvP Skull from your enemy!"); }
?
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Debian 5.0 all the way
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it is not sha1 encryption..
What is it then, sherlock?
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Well you need those files that have been modified. Usually it's the l2jserver.jar, sometimes a few config files.
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http://ik.su.lt/~mogo/dec if that helps you..
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tell me where to search and ill do it :)
If i tell you where to search it won't be searching anymore, would it? Ok so you have this variable RATE_XP in the Config class, right? You may want to do a search and see where it is being used ;)
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I could help if you showed any interest in doing that yourself ;)
Error!
in Request Server Development Help [L2J]
Posted
<?xml version="1.0" encoding="UTF-8"?>
<!-- Put old contents of ExternalHostname here, used by default -->
<gameserver address="WEWEWE">
<!-- Localhost access -->
<define subnet="127.0.0.0/8" address="127.0.0.1" />
<!-- LAN's, put old contents of InternalHostname here -->
<define subnet="10.0.0.0/8" address="10.0.0.0" />
<define subnet="172.16.0.0/19" address="172.16.0.0" />
<define subnet="192.168.0.0/16" address="192.168.0.0" />
</gameserver>
put your external IP instead of WEWEWE and DONT TOUCH anything else