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/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.usercommandhandlers;
import net.sf.l2j.gameserver.handler.IUserCommandHandler;
import net.sf.l2j.gameserver.model.L2Party;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;
/**
* Support for /partyinfo command
* Added by Tempy - 28 Jul 05
*/
public class PartyInfo implements IUserCommandHandler
{
private static final int[] COMMAND_IDS =
{
81
};
/**
*
* @see net.sf.l2j.gameserver.handler.IUserCommandHandler#useUserCommand(int, net.sf.l2j.gameserver.model.actor.instance.L2PcInstance)
*/
public boolean useUserCommand(int id, L2PcInstance activeChar)
{
if (id != COMMAND_IDS[0])
return false;
if (!activeChar.isInParty())
{
activeChar.sendMessage("You are not in a party.");
return false;
}
L2Party playerParty = activeChar.getParty();
int memberCount = playerParty.getMemberCount();
int lootDistribution = playerParty.getLootDistribution();
String partyLeader = playerParty.getPartyMembers().get(0).getName();
activeChar.sendPacket(new SystemMessage(SystemMessageId.PARTY_INFORMATION));
switch (lootDistribution)
{
case L2Party.ITEM_LOOTER:
activeChar.sendPacket(new SystemMessage(SystemMessageId.LOOTING_FINDERS_KEEPERS));
break;
case L2Party.ITEM_ORDER:
activeChar.sendPacket(new SystemMessage(SystemMessageId.LOOTING_BY_TURN));
break;
case L2Party.ITEM_ORDER_SPOIL:
activeChar.sendPacket(new SystemMessage(SystemMessageId.LOOTING_BY_TURN_INCLUDE_SPOIL));
break;
case L2Party.ITEM_RANDOM:
activeChar.sendPacket(new SystemMessage(SystemMessageId.LOOTING_RANDOM));
break;
case L2Party.ITEM_RANDOM_SPOIL:
activeChar.sendPacket(new SystemMessage(SystemMessageId.LOOTING_RANDOM_INCLUDE_SPOIL));
break;
}
SystemMessage sm = new SystemMessage(SystemMessageId.PARTY_LEADER_C1);
sm.addString(partyLeader);
activeChar.sendPacket(sm);
activeChar.sendMessage("Members: " + memberCount + "/9");
activeChar.sendPacket(new SystemMessage(SystemMessageId.WAR_LIST));
return true;
}
/**
*
* @see net.sf.l2j.gameserver.handler.IUserCommandHandler#getUserCommandList()
*/
public int[] getUserCommandList()
{
return COMMAND_IDS;
}
}
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