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estaz

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  1. Hello, Im having this error, when i try to compile core part of l2universe compile: [javac] Compiling 1696 source files to C:\Documents and Settings\Valdas\workspace\L2Universe\trunk\builds\core\classes [javac] The system is out of resources. [javac] Consult the following stack trace for details. [javac] java.lang.OutOfMemoryError: Java heap space [javac] at com.sun.tools.javac.code.Scope$ImportScope.makeEntry(Scope.java:385) [javac] at com.sun.tools.javac.code.Scope.enter(Scope.java:196) [javac] at com.sun.tools.javac.code.Scope.enter(Scope.java:183) [javac] at com.sun.tools.javac.comp.MemberEnter.importAll(MemberEnter.java:132) [javac] at com.sun.tools.javac.comp.MemberEnter.visitTopLevel(MemberEnter.java:509) [javac] at com.sun.tools.javac.tree.JCTree$JCCompilationUnit.accept(JCTree.java:446) [javac] at com.sun.tools.javac.comp.MemberEnter.memberEnter(MemberEnter.java:387) [javac] at com.sun.tools.javac.comp.MemberEnter.complete(MemberEnter.java:819) [javac] at com.sun.tools.javac.code.Symbol.complete(Symbol.java:386) [javac] at com.sun.tools.javac.code.Symbol$ClassSymbol.complete(Symbol.java:758) [javac] at com.sun.tools.javac.comp.Enter.complete(Enter.java:451) [javac] at com.sun.tools.javac.comp.Enter.main(Enter.java:429) [javac] at com.sun.tools.javac.main.JavaCompiler.enterTrees(JavaCompiler.java:819) [javac] at com.sun.tools.javac.main.JavaCompiler.compile(JavaCompiler.java:727) [javac] at com.sun.tools.javac.main.Main.compile(Main.java:353) [javac] at com.sun.tools.javac.main.Main.compile(Main.java:279) [javac] at com.sun.tools.javac.main.Main.compile(Main.java:270) [javac] at com.sun.tools.javac.Main.compile(Main.java:69) [javac] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [javac] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) [javac] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) [javac] at java.lang.reflect.Method.invoke(Unknown Source) [javac] at org.apache.tools.ant.taskdefs.compilers.Javac13.execute(Javac13.java:56) [javac] at org.apache.tools.ant.taskdefs.Javac.compile(Javac.java:1065) [javac] at org.apache.tools.ant.taskdefs.Javac.execute(Javac.java:882) [javac] at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:288) [javac] at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source) [javac] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) [javac] at java.lang.reflect.Method.invoke(Unknown Source) [javac] at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) [javac] at org.apache.tools.ant.Task.perform(Task.java:348) [javac] at org.apache.tools.ant.Target.execute(Target.java:357) This is my eclipse.ini -startup plugins/org.eclipse.equinox.launcher_1.1.0.v20100507.jar --launcher.library plugins/org.eclipse.equinox.launcher.win32.win32.x86_1.1.1.R36x_v20100810 -product org.eclipse.epp.package.java.product --launcher.defaultAction openFile --launcher.XXMaxPermSize 256M -showsplash org.eclipse.platform --launcher.XXMaxPermSize 256m --launcher.defaultAction penFile -vmargs -Xms40m -Xmx2048m -Dosgi.requiredJavaVersion=1.5 -Xms40m -Xmx1024m my pc has 4GB RAM. How to fix this error?
  2. I am glad to introduce you to our server and it unique features. Unique Features Ecca world the feature, that we are most proud of: It's a custom world, that has really strong monsters (and by really, i mean really strong, lol), which can be defeated only when entered with strong party, though, it allows to enter with party from 2 members! Retail events There are many retail events in server, such as Master of Enchanting, Squish your Squash, Character birthday, Heavy medals, Gift of Vitality, Bunny, Saving Santa and many more.. Also, retail events will not give retail rewards! Only one event will be activated at the same time, for ex.: Master of Enchanting is Activated for one month. During a retail event, you can hunt, collect, search all the time, while the event is activated! When retail event activation period is over, all items, that are collectable (not rewarded), will be deleted from our database. More information about retail events, date when it will be activated, will be posted in website. Custom Events We have many custom auto events, which will be hosted 3-4 times a week, and every week, the reward will be different! I think, that i dont need to mention, that Game Masters will handle events too. By me, its the most intersting events, because Game Masters just have to use their imagination to host an event.. Incredible thing. Server Information: Rates Exp:20 Sp:20 Adena:25 Drop:20 Raid Drop:20 GrandBoss Jewelery Drop:5 Quest Drop:8 Manor Drop:20 Pet exp:20 Retail Vitality Rates Custom Information NPC Buffer with only main buffs and schemes. Shop 'till B-Grade Global Gatekeeper Notes I hope, that this brief information has given you an intrest about our server. Well, just wait and you will see, that its worth it. All our staff are willing to make this server one of the best, but we need your support and one of the best supports is just joining our server, spreading a word about it, inviting your friends. Thank you, L2 Ecca Staff http://www.l2ecca.com Client: http://www.gamershell.com/download_62436.shtml
  3. Hello everyone, I have a problem. I start my server with putty, its ok. I enter the game, create my account and in server selection screen i select Bartz, click ok, but nothing happens :( Is there a solution for this?
  4. Thanks, i changed the memory in gameserver_loop.sh and I think its not dropping me errors any more, but it now stops in this place 2011.02.11 16:46:54,706 INFO 10 L2j.Infinity.Config Loading GameServer Configuration Files... 2011.02.11 16:46:54,818 INFO 10 L2j.Infinity.util.L2Properties L2Properties: Missing property for key - ChampionMinions 2011.02.11 16:46:54,862 INFO 10 L2j.Infinity.Config Loaded 11 Filter Words. 2011.02.11 16:46:54,868 INFO 10 L2j.Infinity.ExternalConfig Loading Custom GameServer Configuration Files... 2011.02.11 16:46:54,869 INFO 10 L2j.Infinity.ExternalConfig Loading settings/irc.properties 2011.02.11 16:46:54,877 INFO 10 L2j.Infinity.gameserver.GameServer -----------------------------------------------------------------=[ Database ] 2011.02.11 16:46:54,908 INFO 10 com.mchange.v2.log.MLog MLog clients using java 1.4+ standard logging. 2011.02.11 16:46:55,016 INFO 10 com.mchange.v2.c3p0.C3P0Registry Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10] 2011.02.11 16:46:55,430 INFO 10 com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireIncrement -> 5, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnClose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailure -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connectionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSourceName -> plcj7r8e5vnf1f15ljh6c|4fa52fdf, debugUnreturnedConnectionStackTraces -> false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClassLocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> plcj7r8e5vnf1f15ljh6c|4fa52fdf, idleConnectionTestPeriod -> 3600, initialPoolSize -> 10, jdbcUrl -> jdbc:mysql://localhost/l2jinfinity, maxAdministrativeTaskTime -> 0, maxConnectionAge -> 0, maxIdleTime -> 60, maxIdleTimeExcessConnections -> 0, maxPoolSize -> 1000, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoolSize -> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0, preferredTestQuery -> null, properties -> {user=******, password=******}, propertyCycle -> 0, testConnectionOnCheckin -> false, testConnectionOnCheckout -> false, unreturnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ] 2011.02.11 16:46:55,454 INFO 10 L2j.Infinity.gameserver.util.L2jInfinity -------------------------------------------------------------------------------- 2011.02.11 16:46:55,454 INFO 10 L2j.Infinity.gameserver.util.L2jInfinity Server Version:1104:1224 2011.02.11 16:46:55,454 INFO 10 L2j.Infinity.gameserver.util.L2jInfinity We make the difference! 2011.02.11 16:46:55,454 INFO 10 L2j.Infinity.gameserver.util.L2jInfinity -------------------------------------------------------------------------------- 2011.02.11 16:46:55,473 INFO 10 L2j.Infinity.gameserver.idfactory.IdFactory Updated characters online status. 2011.02.11 16:46:55,532 INFO 10 L2j.Infinity.gameserver.idfactory.IdFactory Cleaned 0 elements from database in 0 s 2011.02.11 16:46:55,550 INFO 10 L2j.Infinity.gameserver.idfactory.IdFactory Cleaned 0 expired timestamps from database. 2011.02.11 16:46:55,572 INFO 10 L2j.Infinity.gameserver.idfactory.BitSetIDFactory IDFactory: 102912 id's available. 2011.02.11 16:46:55,573 INFO 10 L2j.Infinity.gameserver.GameServer ------------------------------------------------------------------=[ Engines ] 2011.02.11 16:46:55,593 INFO 10 L2j.Infinity.gameserver.scripting.L2ScriptEngineManager Initializing Script Engine Manager 2011.02.11 16:46:55,631 INFO 10 L2j.Infinity.gameserver.scripting.L2ScriptEngineManager Script Engine: java 1.6 - Language: java - Language Version: 1.6 2011.02.11 16:46:56,171 INFO 10 L2j.Infinity.gameserver.scripting.L2ScriptEngineManager Script Engine: jython 2.2.1 - Language: python - Language Version: 2.2.1 2011.02.11 16:46:56,227 INFO 10 L2j.Infinity.gameserver.scripting.L2ScriptEngineManager Script Engine: BeanShell Engine 1.1 - Language: BeanShell - Language Version: 2.0b5 2011.02.11 16:46:56,252 INFO 10 L2j.Infinity.gameserver.scripting.L2ScriptEngineManager Script Engine: Mozilla Rhino 1.6 release 2 - Language: ECMAScript - Language Version: 1.6 2011.02.11 16:46:56,358 INFO 10 L2j.Infinity.gameserver.GameServer --------------------------------------------------------------------=[ World ] 2011.02.11 16:46:56,365 INFO 10 L2j.Infinity.gameserver.instancemanager.InstanceManager Initializing InstanceManager 2011.02.11 16:46:56,381 INFO 10 L2j.Infinity.gameserver.instancemanager.InstanceManager Loaded 133 instance names 2011.02.11 16:46:56,413 INFO 10 L2j.Infinity.gameserver.instancemanager.InstanceManager Multiverse Instance created 2011.02.11 16:46:56,414 INFO 10 L2j.Infinity.gameserver.instancemanager.InstanceManager Universe Instance created 2011.02.11 16:46:56,514 INFO 10 L2j.Infinity.gameserver.model.L2World L2World: (128 by 136) World Region Grid set up. 2011.02.11 16:46:56,524 INFO 10 L2j.Infinity.gameserver.GameServer -------------------------------------------------------------------=[ Skills ] 2011.02.11 16:46:56,541 INFO 10 L2j.Infinity.gameserver.datatables.EnchantGroupsTable EnchantGroupsTable: Loaded 5 groups. 2011.02.11 16:46:56,922 INFO 10 L2j.Infinity.gameserver.datatables.SkillTreeTable SkillTreeTable: Loaded 42293 skills. 2011.02.11 16:46:56,930 INFO 10 L2j.Infinity.gameserver.datatables.SkillTreeTable FishingSkillTreeTable: Loaded 109 general skills. 2011.02.11 16:46:56,930 INFO 10 L2j.Infinity.gameserver.datatables.SkillTreeTable DwarvenCraftSkillTreeTable: Loaded 8 dwarven skills. 2011.02.11 16:46:56,930 INFO 10 L2j.Infinity.gameserver.datatables.SkillTreeTable PledgeSkillTreeTable: Loaded 62 pledge skills 2011.02.11 16:46:56,930 INFO 10 L2j.Infinity.gameserver.datatables.SkillTreeTable TransformSkillTreeTable: Loaded 50 transform skills 2011.02.11 16:46:56,931 INFO 10 L2j.Infinity.gameserver.datatables.SkillTreeTable SpecialSkillTreeTable: Loaded 6 special skills 2011.02.11 16:47:05,254 INFO 10 L2j.Infinity.gameserver.datatables.PetSkillsTable PetSkillsTable: Loaded 2394 skills. 2011.02.11 16:47:05,258 INFO 10 L2j.Infinity.gameserver.datatables.ResidentialSkillTable ResidentialSkillTable: Loaded 39 entities with associated skills. 2011.02.11 16:47:05,260 INFO 10 L2j.Infinity.gameserver.GameServer -----------------------------------------------------=[ Clan Halls and Forts ] 2011.02.11 16:47:05,260 INFO 10 L2j.Infinity.gameserver.GameServer --------------------------------------------------------------------=[ Items ] 2011.02.11 16:47:06,544 INFO 10 L2j.Infinity.gameserver.datatables.ItemTable ItemTable: Loaded 3046 Armors. 2011.02.11 16:47:06,761 INFO 10 L2j.Infinity.gameserver.datatables.ItemTable ItemTable: Loaded 10202 Items. 2011.02.11 16:47:07,315 INFO 10 L2j.Infinity.gameserver.datatables.ItemTable ItemTable: Loaded 3553 Weapons. 2011.02.11 16:47:07,344 INFO 10 L2j.Infinity.gameserver.datatables.ItemTable Highest item id used:22172 2011.02.11 16:47:07,430 INFO 10 L2j.Infinity.gameserver.datatables.ExtractableItemsData Extractable items data: Loaded 247 extractable items! 2011.02.11 16:47:07,542 INFO 10 L2j.Infinity.gameserver.datatables.ExtractableSkillsData Extractable skills data: Loaded 450 extractable skills! 2011.02.11 16:47:07,548 INFO 10 L2j.Infinity.gameserver.datatables.SummonItemsData Summon items data: Loaded 53 summon items. 2011.02.11 16:47:07,562 INFO 10 L2j.Infinity.gameserver.datatables.EnchantHPBonusData Enchant HP Bonus registered for 1526 items! 2011.02.11 16:47:07,568 INFO 10 L2j.Infinity.gameserver.datatables.MerchantPriceConfigTable MerchantPriceConfigTable: Loaded 28 merchant price configs. 2011.02.11 16:47:08,412 INFO 10 L2j.Infinity.gameserver.TradeController TradeController: Loaded 660 Buylists. 2011.02.11 16:47:09,327 INFO 10 L2j.Infinity.gameserver.model.L2Multisell L2Multisell: Loaded 215 lists. 2011.02.11 16:47:09,402 INFO 10 L2j.Infinity.gameserver.RecipeController RecipeController: Loaded 936 recipes. 2011.02.11 16:47:09,408 INFO 10 L2j.Infinity.gameserver.datatables.ArmorSetsTable ArmorSetsTable: Loaded 169 armor sets. 2011.02.11 16:47:09,414 INFO 10 L2j.Infinity.gameserver.datatables.FishTable FishTable: Loaded 270 Fishes. 2011.02.11 16:47:09,414 INFO 10 L2j.Infinity.gameserver.GameServer ---------------------------------------------------------------=[ Characters ] 2011.02.11 16:47:09,427 INFO 10 L2j.Infinity.gameserver.datatables.CharTemplateTable CharTemplateTable: Loaded 103 Character Templates. 2011.02.11 16:47:09,438 INFO 10 L2j.Infinity.gameserver.datatables.CharNameTable CharNameTable: Loaded 13 char names. 2011.02.11 16:47:09,443 INFO 10 L2j.Infinity.gameserver.datatables.LevelUpData LevelUpData: Loaded 103 Character Level Up Templates. 2011.02.11 16:47:09,461 INFO 10 L2j.Infinity.gameserver.datatables.AccessLevels AccessLevels: Loaded 7 from database. 2011.02.11 16:47:09,467 INFO 10 L2j.Infinity.gameserver.datatables.AdminCommandAccessRights AdminCommandAccessRights: Loaded 520 from database. 2011.02.11 16:47:09,585 INFO 10 L2j.Infinity.gameserver.GameServer --------------------------------------------------------------------=[ Clans ] 2011.02.11 16:47:09,616 INFO 10 L2j.Infinity.gameserver.communitybbs.Manager.ForumsBBSManager Loaded 7 forums. Last forum id used: 7 2011.02.11 16:47:09,665 INFO 10 L2j.Infinity.gameserver.datatables.ClanTable Restored 3 clans from the database. 2011.02.11 16:47:09,669 INFO 10 L2j.Infinity.gameserver.instancemanager.ClanHallManager Initializing ClanHallManager 2011.02.11 16:47:09,686 INFO 10 L2j.Infinity.gameserver.instancemanager.AuctionManager Initializing AuctionManager 2011.02.11 16:47:09,864 INFO 10 L2j.Infinity.database.MiscDbTask Loaded: 38 auction(s) 2011.02.11 16:47:09,867 INFO 10 L2j.Infinity.gameserver.instancemanager.ClanHallManager Loaded: 0 clan halls 2011.02.11 16:47:09,867 INFO 10 L2j.Infinity.gameserver.instancemanager.ClanHallManager Loaded: 57 free clan halls 2011.02.11 16:47:11,264 INFO 10 L2j.Infinity.gameserver.GameServer ---------------------------------------------------------------------=[ NPCs ] 2011.02.11 16:47:12,727 INFO 10 L2j.Infinity.gameserver.datatables.NpcTable NpcTable: (Re)Loaded 9834 NPC template(s). 2011.02.11 16:47:12,735 INFO 10 L2j.Infinity.gameserver.datatables.NpcTable NpcTable: (Re)Loaded 112 custom NPC template(s). 2011.02.11 16:47:13,026 INFO 10 L2j.Infinity.gameserver.datatables.NpcTable NpcTable: Loaded 556 Minions. 2011.02.11 16:47:13,038 SEVERE 10 L2j.Infinity.gameserver.datatables.NpcTable NPCTable: Error reading NPC Character Attributes: com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: Table 'l2jinfinity.npcCharData' doesn't exist 2011.02.11 16:47:13,040 SEVERE 10 L2j.Infinity.gameserver.datatables.NpcTable NPCTable: Error reading NPC AI Data: Table 'l2jinfinity.npcAIData' doesn't exist 2011.02.11 16:47:13,046 SEVERE 10 L2j.Infinity.gameserver.datatables.NpcTable NPCTable: Error reading NPC Custom AI Data: Table 'l2jinfinity.custom_npcAIData' doesn't exist 2011.02.11 16:47:13,049 INFO 10 L2j.Infinity.gameserver.datatables.SpawnTable Initializing Walkers Routes Table. 2011.02.11 16:47:13,053 INFO 10 L2j.Infinity.gameserver.datatables.SpawnTable WalkerRoutesTable: Loaded 35 Npc Walker Routes. 2011.02.11 16:47:13,069 INFO 10 L2j.Infinity.gameserver.instancemanager.ZoneManager Loading zones... 2011.02.11 16:47:15,986 INFO 10 L2j.Infinity.gameserver.instancemanager.GrandBossManager Initializing GrandBossManager 2011.02.11 16:47:15,987 INFO 10 L2j.Infinity.gameserver.instancemanager.GrandBossManager GrandBossManager: Queen Ant(29001) status is 0. 2011.02.11 16:47:15,988 INFO 10 L2j.Infinity.gameserver.instancemanager.GrandBossManager GrandBossManager: Core(29006) status is 0. 2011.02.11 16:47:15,988 INFO 10 L2j.Infinity.gameserver.instancemanager.GrandBossManager GrandBossManager: Orfen(29014) status is 0. 2011.02.11 16:47:15,988 INFO 10 L2j.Infinity.gameserver.instancemanager.GrandBossManager GrandBossManager: Antharas(29019) status is 0. 2011.02.11 16:47:15,988 INFO 10 L2j.Infinity.gameserver.instancemanager.GrandBossManager GrandBossManager: Baium(29020) status is 0. 2011.02.11 16:47:15,988 INFO 10 L2j.Infinity.gameserver.instancemanager.GrandBossManager GrandBossManager: Zaken(29022) status is 0. 2011.02.11 16:47:15,988 INFO 10 L2j.Infinity.gameserver.instancemanager.GrandBossManager GrandBossManager: Valakas(29028) status is 0. 2011.02.11 16:47:15,988 INFO 10 L2j.Infinity.gameserver.instancemanager.GrandBossManager GrandBossManager: Frintezza(29045) status is 0. 2011.02.11 16:47:15,988 INFO 10 L2j.Infinity.gameserver.instancemanager.GrandBossManager GrandBossManager: Scarlet van Halisha(29046) status is 0. 2011.02.11 16:47:15,988 INFO 10 L2j.Infinity.gameserver.instancemanager.GrandBossManager GrandBossManager: Scarlet van Halisha(29047) status is 0. 2011.02.11 16:47:15,989 INFO 10 L2j.Infinity.gameserver.instancemanager.GrandBossManager GrandBossManager: Antharas(29066) status is 0. 2011.02.11 16:47:15,989 INFO 10 L2j.Infinity.gameserver.instancemanager.GrandBossManager GrandBossManager: Antharas(29067) status is 0. 2011.02.11 16:47:15,989 INFO 10 L2j.Infinity.gameserver.instancemanager.GrandBossManager GrandBossManager: Antharas(29068) status is 0. 2011.02.11 16:47:15,989 INFO 10 L2j.Infinity.gameserver.instancemanager.GrandBossManager GrandBossManager: Loaded 13 Instances 2011.02.11 16:47:16,272 WARNING 10 L2j.Infinity.gameserver.instancemanager.ZoneManager ZoneData: Bad sql data for zone: 14011 2011.02.11 16:47:20,727 WARNING 10 L2j.Infinity.gameserver.instancemanager.ZoneManager ZoneData: Missing cuboid vertex in sql data for zone: 111006 2011.02.11 16:47:20,888 INFO 10 L2j.Infinity.gameserver.instancemanager.ZoneManager Done: loaded 786 zones. 2011.02.11 16:47:20,890 INFO 10 L2j.Infinity.gameserver.datatables.DoorTable Searching clan halls doors: 2011.02.11 16:47:21,089 INFO 10 L2j.Infinity.gameserver.datatables.DoorTable DoorTable: Loaded 744 Door Templates for 19 regions. 2011.02.11 16:47:21,100 INFO 10 L2j.Infinity.gameserver.datatables.StaticObjects StaticObject: Loaded 29 StaticObject Templates. 2011.02.11 16:47:21,100 INFO 10 L2j.Infinity.gameserver.instancemanager.CastleManager Initializing CastleManager 2011.02.11 16:47:21,128 INFO 10 L2j.Infinity.database.CastleFortressDbTask Loaded: 9 castles 2011.02.11 16:47:21,130 INFO 10 L2j.Infinity.gameserver.instancemanager.FortManager Initializing FortManager I dont know what to do now..
  5. Im having an error while starting gameserver through ssh. This is the stdout.log file: Exception in thread "Timer-0" java.lang.OutOfMemoryError: GC overhead limit exceeded at com.mchange.v2.resourcepool.BasicResourcePool.destroyResource(BasicResourcePool.java:980) at com.mchange.v2.resourcepool.BasicResourcePool.removeResource(BasicResourcePool.java:1406) at com.mchange.v2.resourcepool.BasicResourcePool.removeResource(BasicResourcePool.java:1378) at com.mchange.v2.resourcepool.BasicResourcePool.cullExpired(BasicResourcePool.java:1462) at com.mchange.v2.resourcepool.BasicResourcePool.access$1900(BasicResourcePool.java:32) at com.mchange.v2.resourcepool.BasicResourcePool$CullTask.run(BasicResourcePool.java:1937) at java.util.TimerThread.mainLoop(Timer.java:512) at java.util.TimerThread.run(Timer.java:462) Exception in thread "GeneralSTPool-4" java.lang.OutOfMemoryError: GC overhead limit exceeded at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.addConditionWaiter(AbstractQueuedSynchronizer.java:1801) at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.awaitNanos(AbstractQueuedSynchronizer.java:2016) at java.util.concurrent.DelayQueue.take(DelayQueue.java:164) at java.util.concurrent.ScheduledThreadPoolExecutor$DelayedWorkQueue.take(ScheduledThreadPoolExecutor.java:609) at java.util.concurrent.ScheduledThreadPoolExecutor$DelayedWorkQueue.take(ScheduledThreadPoolExecutor.java:602) at java.util.concurrent.ThreadPoolExecutor.getTask(ThreadPoolExecutor.java:947) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:907) at java.lang.Thread.run(Thread.java:662) Exception in thread "main" java.lang.OutOfMemoryError: GC overhead limit exceeded at java.util.Arrays.copyOf(Arrays.java:2882) at java.lang.AbstractStringBuilder.expandCapacity(AbstractStringBuilder.java:100) at java.lang.AbstractStringBuilder.append(AbstractStringBuilder.java:390) at java.lang.StringBuilder.append(StringBuilder.java:119) at java.lang.StackTraceElement.toString(StackTraceElement.java:157) at java.lang.String.valueOf(String.java:2826) at java.lang.StringBuilder.append(StringBuilder.java:115) at java.lang.Throwable.printStackTrace(Throwable.java:512) at L2j.Infinity.util.Util.getStackTrace(Util.java:156) at L2j.Infinity.log.ConsoleLogFormatter.format(ConsoleLogFormatter.java:52) at java.util.logging.StreamHandler.publish(StreamHandler.java:179) at java.util.logging.ConsoleHandler.publish(ConsoleHandler.java:88) at java.util.logging.Logger.log(Logger.java:458) at java.util.logging.Logger.doLog(Logger.java:480) at java.util.logging.Logger.log(Logger.java:569) at L2j.Infinity.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:502) at L2j.Infinity.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:444) at L2j.Infinity.gameserver.model.L2Spawn.init(L2Spawn.java:394) at L2j.Infinity.gameserver.datatables.SpawnTable.fillSpawnTable(SpawnTable.java:115) at L2j.Infinity.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:57) at L2j.Infinity.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:39) at L2j.Infinity.gameserver.datatables.SpawnTable$SingletonHolder.<clinit>(SpawnTable.java:388) at L2j.Infinity.gameserver.datatables.SpawnTable.getInstance(SpawnTable.java:51) at L2j.Infinity.gameserver.model.entity.Fort.initNpcs(Fort.java:1185) at L2j.Infinity.gameserver.model.entity.Fort.<init>(Fort.java:253) at L2j.Infinity.gameserver.instancemanager.FortManager.loadInstances(FortManager.java:170) at L2j.Infinity.gameserver.GameServer.<init>(GameServer.java:193) at L2j.Infinity.gameserver.GameServer.main(GameServer.java:470) my GameServer_loop.sh file: #!/bin/bash # exit codes of GameServer: # 0 normal shutdown # 2 reboot attempt while :; do [ -f log/java0.log.0 ] && mv log/java0.log.0 "log/`date +%Y-%m-%d_%H-%M-%S`_java.log" [ -f log/stdout.log ] && mv log/stdout.log "log/`date +%Y-%m-%d_%H-%M-%S`_stdout.log" java -Djava.util.logging.manager=L2j.Infinity.util.L2LogManager -Xms512m -Xmx1024m -cp ./../libs/*:L2jInfinity.jar L2j.Infinity.gameserver.GameServer > log/stdout.log 2>&1 [ $? -ne 2 ] && break # /etc/init.d/mysql restart sleep 10 done Do someone knows how to fix this kind of error? Ps. Im running my server only on 2gb RAM for now, does this affect the error?
  6. Hi everyone, I'm having an error while starting l2j server through ssh. The error looks like this: server:~/server/gameserver# ./GameServer_loop.sh: line 14: 10173 Killed java -Djava.util.logging.manager=L2j.Infinity.util.L2LogManager -Xms1024m -Xmx1024m -cp ./../libs/*:L2jInfinity.jar L2j.Infinity.gameserver.GameServer > log/stdout.log 2>&1 My gameserver_loop.sh : #!/bin/bash # exit codes of GameServer: # 0 normal shutdown # 2 reboot attempt while :; do [ -f log/java0.log.0 ] && mv log/java0.log.0 "log/`date +%Y-%m-%d_%H-%M-%S`_java.log" [ -f log/stdout.log ] && mv log/stdout.log "log/`date +%Y-%m-%d_%H-%M-%S`_stdout.log" java -Djava.util.logging.manager=L2j.Infinity.util.L2LogManager -Xms1024m -Xmx1024m -cp ./../libs/*:L2jInfinity.jar L2j.Infinity.gameserver.GameServer > log/stdout.log 2>&1 [ $? -ne 2 ] && break # /etc/init.d/mysql restart sleep 10 done Anyone knows how to fix this error?
  7. I use @gmail.com, but still it drops me an error :/
  8. When i enter the Parallels Plesk Panel (its a control panel for virtual dedicated server) it ask me to write information about myself, for ex.: Company Name, Contact Name, Email, Phone, Country and so on.. I enter it, press Continue and it drops me an error that email cant be updated from default to mine.
  9. Hello, Im having a problem with Parallels Plesk Panel. It drops me an error when i first time login in to it and says: Unable to update admin's email. ch_admin_email: /usr/lib64/plesk-9.0/mail_admin_aliases execution failed: Fatal error: plesk::mail::postfix::PostfixConfigurationError(postmap: warning: valid_hostname: numeric hostname:blablabla postmap: fatal: file /etc/postfix/main.cf: parameter myhostname: bad parameter value: blablalba ) ch_admin_email: Cannot change admin email for mailserver. Maybe someone has experienced this error and knows how to fix it? PS - Im using VDS
  10. yup, a mod can lock this topic now. Thanks for all your answers guys :)
  11. Well, if i want to add smth from l2jserver to my own svn, an update, bug fix or anything and thats the reason :)
  12. oh one question - if i will create my own svn, and i will add updates from lets say l2j infinity, l2j server, l2jfree, does it will break any rules, can i do that? sorry for double post :(
  13. Well, about assembla, what do you suggest? What Plan? How i can protect my svn?
  14. So, without having good knowledge in java, you cant do it?
  15. Hello everyone :) I have one question - how to make an always active instance? That means you can enter whenever you want, and there will be other players which you can fight ?
  16. agree with krash, but im looking for something like l2j infinity (semi private) because i dont think that with my low knowledge of java someone will invite me to private project :)
  17. problem solved by varens :) thank you :) . someone can lock the topic now.
  18. Okey, so title explains everything.. I'm asking what is the best private project, with the most fixes, active developers and so on (for low rate server)
  19. please, someone, help me, i really need this code.. bump
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