Jump to content

L2NP

Members
  • Posts

    2
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

About L2NP

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

L2NP's Achievements

Rookie

Rookie (2/16)

  • Week One Done Rare
  • First Post Rare
  • Conversation Starter Rare

Recent Badges

0

Reputation

  1. Hello again and thanks for replying guys. And yes I was looking for example image and saw the one from your post. I'm getting closer. I guess La2dream already adapted these effects I'm looking for and are using them already built in. It's the same story Interlude with Classic client. Their LineageSkillEffect.u is encrypted in a way mxencdec can't decrypt it tho so it doesn't work on my server. Any way to proceed further?
  2. Hi guys, I have old files for normal Interlude client that show Celestial/Frenzy/Zealot etc with timer on your head. L2 Reborn x30 is Interlude server with classic client and is using Skillgrp_Classic.dat file so the syntax is different. In normal skillgrp.dat you can type characters in the field for animations id (skill.l2patch.0111, NPHRN_skill.phenomenon.267 and so on) but in Skillgrp_Classic.dat it's only for numbers and I don't know how to forward to the animation from the new files. I don't know if they have normal IDs. I found out how to change the built in animations by switching their animation ids but that's it. I know it works in the server cos there are people using these kind of effects. Can anybody help me with this?
×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock