Hi guys, I have old files for normal Interlude client that show Celestial/Frenzy/Zealot etc with timer on your head. L2 Reborn x30 is Interlude server with classic client and is using Skillgrp_Classic.dat file so the syntax is different. In normal skillgrp.dat you can type characters in the field for animations id (skill.l2patch.0111, NPHRN_skill.phenomenon.267 and so on) but in Skillgrp_Classic.dat it's only for numbers and I don't know how to forward to the animation from the new files. I don't know if they have normal IDs. I found out how to change the built in animations by switching their animation ids but that's it. I know it works in the server cos there are people using these kind of effects. Can anybody help me with this?