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Lullo

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  1. L2 Cliente Master Class Multiskill + High Five. @everyone Grand Opening 05/08/23 . EXP: x1 SP: x1 Adena: x1 Drop: x1 Spoil: x1 Reworked Weapons. Reworked Armors. Reworked Jewels. Reworked Tattos. Reworked and Custom Boss. Reworked and Customs Grand Boss. Reworked Zones. Reworked Map global. Reworked Jewels. Custom Elemental System. Custom Events. Custom Zones Limit Dmg. Custom System Drop/Spoil. Custom System PvE Dmg. Max Level 120. All mobs were edited to increase the difficulty of the game. System Multiskill. Skills Automatic Learn off. Skills Forgotten Automatic Learn off. Donation Shop only for Dynasty Coins. https://discord.gg/Djsky3D6dW
  2. oke but how to make this 2 work auto spoil sweep if you kill a mob
  3. some help here please
  4. can you help me to make these 2 together thanks <skill id="302" levels="9" name="Spoil Festival" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2"> <!-- Confirmed CT2.5 --> <!-- NOTE: Ignore description for Enchant 3 in client due is incorrect --> <table name="#magicLvl"> 28 36 43 49 55 62 66 70 74 </table> <table name="#mpConsume"> 73 93 113 131 150 172 183 194 204 </table> <table name="#ench1Power"> 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 </table> <table name="#ench2Power"> 0 0 1 1 1 2 2 2 3 3 3 4 4 4 5 5 5 6 6 6 7 7 7 8 8 8 9 9 9 10 </table> <table name="#ench3EarthPower"> 6 8 9 11 12 14 15 17 18 20 21 23 24 26 27 23 30 32 33 35 36 38 39 41 42 44 45 47 48 50 </table> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <set name="affectLimit" val="9-10" /> <set name="affectRange" val="200" /> <set name="castRange" val="40" /> <set name="effectRange" val="400" /> <set name="hitTime" val="1800" /> <set name="magicLvl" val="#magicLvl" /> <set name="mpConsume" val="#mpConsume" /> <set name="nextActionAttack" val="true" /> <set name="offensive" val="true" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> <set name="targetType" val="AREA" /> <enchant1 name="element" val="3" /> <!-- Earth --> <enchant1 name="elementPower" val="20" /> <enchant1 name="isDebuff" val="true" /> <enchant1 name="lvlBonusRate" val="1" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> <enchant1 name="offensive" val="true" /> <enchant1 name="saveVs" val="MEN" /> <enchant1 name="skillType" val="DUMMY" /> <enchant2 name="element" val="3" /> <!-- Earth --> <enchant2 name="elementPower" val="20" /> <enchant2 name="isDebuff" val="true" /> <enchant2 name="lvlBonusRate" val="1" /> <enchant2 name="magicLvl" val="#enchMagicLvl" /> <enchant2 name="offensive" val="true" /> <enchant2 name="saveVs" val="MEN" /> <enchant2 name="skillType" val="DUMMY" /> <enchant3 name="element" val="3" /> <!-- Earth --> <enchant3 name="elementPower" val="20" /> <enchant3 name="isDebuff" val="true" /> <enchant3 name="lvlBonusRate" val="1" /> <enchant3 name="magicLvl" val="#enchMagicLvl" /> <enchant3 name="offensive" val="true" /> <enchant3 name="saveVs" val="MEN" /> <enchant3 name="skillType" val="DUMMY" /> <for> <effect name="Spoil" noicon="1" /> </for> <enchant1for> <effect name="Debuff" abnormalTime="30" effectPower="#ench1Power" abnormalLvl="3" abnormalType="attack_time_up"> <mul stat="pAtkSpd" val="0.77" /> </effect> <effect name="Spoil" noicon="1" /> </enchant1for> <enchant2for> <!-- 118HP * 3 During 15 Sec --> <effect count="5" name="DamOverTime" abnormalTime="3" val="354" effectPower="#ench2Power" abnormalLvl="3" abnormalType="dot_attr" /> <effect name="Spoil" noicon="1" /> </enchant2for> <enchant3for> <effect name="Debuff" abnormalTime="15" effectPower="80" abnormalLvl="1" abnormalType="holy_attack"> <sub stat="earthPower" val="#ench3EarthPower" /> </effect> <effect name="Spoil" noicon="1" /> </enchant3for> </skill> <skill id="444" levels="1" name="Sweeper Festival"> <!-- High Five Skill --> <set name="affectLimit" val="9-10" /> <set name="affectRange" val="200" /> <set name="hitTime" val="500" /> <set name="magicLvl" val="78" /> <set name="mpConsume" val="12" /> <set name="offensive" val="true" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> <set name="targetType" val="AURA_CORPSE_MOB" /> <for> <effect name="Sweeper" noicon="1" /> <effect name="ConsumeBody" noicon="1" /> </for> </skill>
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