DarkCore
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Posts posted by DarkCore
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His is a scammer...Dont trust him... I have been scammed from him!
Wtf are u talking about? Any proofs?
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Bump
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Payment: Paypal, Moneybookers, Paysafecard
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Security against DDoS, Phx and other stuff. muhahahahhah
Installed Ip_tables against DDoS.
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what about protection, balance, bugs?
All newest protections installed in mmocore, all flood protection configs, server has balance system (configs). All know bugs are fixed.
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Hello, i'm selling my own Interlude server's pack and source.
I was using it for PVP server.
It contains:
# 14 Automated events + Vote for event + Event's statistics.
# Automated Gamesites, Hopzone, Topzone reward.
# PVP arena module (You can set arena and drop by chance).
# Security against DDoS, Phx and other stuff.
# Killing Spree System
# War Legend System (Hero aura after X pvp)
# Reworked skills.
# Balanced classes.
Killing Spree System
And much more. If you want to test it, just PM me.
Price: 35 Euro
Payment: Paypal, Moneybookers, Paysafecard
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Hello, i'm selling my own Interlude server's pack and source.
I was using it for PVP server.
It contains:
# 14 Automated events + Vote for event + Event's statistics.
# Automated Gamesites, Hopzone, Topzone reward.
# PVP arena module (You can set arena and drop by chance).
# Security against DDoS, Phx and other stuff.
# Killing Spree System
# War Legend System (Hero aura after X pvp)
# Reworked skills.
# Balanced classes.
Killing Spree System
And much more. If you want to test it, just PM me.
Price: 35 Euro
Payment: Paypal, Moneybookers, Paysafecard
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Post whole error log.
The method getSocketChannel() is undefined for the type MMOConnection<L2GameClient>
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Hello, i'm trying to insert this code to my server, but it gives error, that getSocketChannel is undefined.
My server is interlude, how should i remake code?
here is the code:
/* This program is free software; you can redistribute it and/or modify* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.model.entity.event;
import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminCustom;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import java.util.List;
import javolution.util.FastList;
import java.sql.Connection;
/**
* @author xAddytzu
*/
public class Vote
{
private static Vote _instance = null;
private List<String> _IPs = new FastList<String>();
public static int voteCount1 = 0;
public static int voteCount2 = 0;
public static int voteCount3 = 0;
public static Vote getInstance()
{
if(_instance == null)
_instance = new Vote();
return _instance;
}
public void handleCommand(L2PcInstance player,String command)
{
if(command.startsWith("custom_vote_1"))
{
if (_IPs.contains(player.getClient().getConnection().getSocket().getInetAddress().getHostAddress()))
return;
_IPs.add(player.getClient().getConnection().getSocketChannel().socket().getInetAddress().getHostAddress());
voteCount1++;
player.sendMessage("Thanks for your vote.");
}
else if(command.startsWith("custom_vote_2"))
{
if (_IPs.contains(player.getClient().getConnection().getSocketChannel().socket().getInetAddress().getHostAddress()))
return;
_IPs.add(player.getClient().getConnection().getSocketChannel().socket().getInetAddress().getHostAddress());
voteCount2++;
player.sendMessage("Thanks for your vote.");
}
else if(command.startsWith("custom_vote_3"))
{
if (_IPs.contains(player.getClient().getConnection().getSocketChannel().socket().getInetAddress().getHostAddress()))
return;
_IPs.add(player.getClient().getConnection().getSocketChannel().socket().getInetAddress().getHostAddress());
voteCount3++;
player.sendMessage("Thanks for your vote.");
}
}
public void showVoteHtml(L2PcInstance activeChar)
{
String htmFile = "data/html/custom/vote.htm";
NpcHtmlMessage html = new NpcHtmlMessage(1);
html.setFile(htmFile);
html.replace("%first%", String.valueOf(AdminCustom.first));
html.replace("%second%", String.valueOf(AdminCustom.second));
html.replace("%third%", String.valueOf(AdminCustom.third));
html.replace("%voteCount1%", String.valueOf(voteCount1));
html.replace("%voteCount2%", String.valueOf(voteCount2));
html.replace("%voteCount3%", String.valueOf(voteCount3));
activeChar.sendPacket(html);
}
public void clear()
{
voteCount1 = 0;
voteCount2 = 0;
voteCount3 = 0;
AdminCustom.first = "";
AdminCustom.second = "";
AdminCustom.third = "";
_IPs.clear();
}
}
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Simple sample random:
Self-explanatory.
Thank you. Which number is chance to drop ?
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Hello, i want to make one thing, but i don't really know how.
I want to make PVP reward by chance, not to always give reward, but like 20%, how is it possible?
How should code look like?
here the code that i use:
addItem("Loot", 57, 10000000, this, true);sendMessage("You won 10kk for PVP kill!");
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Is it possible, to make drop by chance? Not to always give reward for pvp, but like 20% chance?
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U said that we give people augment skills, and thats a bullshit.
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They was add'ing augment skill's in SKILL's not on weapon so donators was whit 2+++ augments and when normal player can have only 1 augment QQ
Bullshit. Any proof ?
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We have some bad news about server, but we have no other option, so server will be wiped.
- Why wipe is a must?- Because project is brand new, and we didn't had time to fix everything in test mode. Thats why much players left us (about 200). New season is the best choise to bring old players back, and to attract new!
All your found bugs will be fixed, and your suggestions will be accomplished.
You can write your suggestions to our forum.
Server will be online at March 11 16:00 GMT+2!
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One hour left before the server launch.
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Not everything is done yet. Tonight we are going to work pretty much :)
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Of course, server will be 24/7. And we hope, that we won't have any problems, and will be online all the time.
Server is starting tomorrow, 16:00 GMT+2
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SERVER IS IN TEST MODE!
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BUMP
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BUMP
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Server Chronicle: Interlude
Server uptime: 24/7
Hero period: 1 Week
Server type: PVP
www.L2Nos.eu
Server starts at 2011.04.16 16:00 GMT+2
No Custom Items!
XP: 2000x SP: 2000x Aden: 2000x
Weapon:
Max: +16 Safe: +4 Chance: 65% Blessed: 75%
Armors:
Max: +16 Safe: +4 Chance: 70% Blessed: 80%
# 14 Automated Events.
# PVP Arena (1 kill - Giant Codex (Chance 20%)).
# Working Olympiad.
# Working Castle Sieges.
# Working Skills.
# Working Geodata.
# No Sub-Class quest.
# NO Nobless quest.
# Unhealable Raid Bosses.
# Champion Monsters.
# Offline vendor shops.
# Classes balancing system..
# No Clan penalty.
# Rewards for server voting.
# Long-time gameplay.
# Balanced Classes.
# Server shop.
# Server buffer.
# Server gatekeeper.
# Classes manager.
# Custom Events.
# Galaxia Drop: 1 Necklase of Valakas, 5 - 15 Golden Coins.
# Brakki Drop: 1 Necklase of Frintezza, 5 - 15 Golden Coins.
# Golkonda Drop: 1 Earring of Antharas, 5 - 15 Golden Coins.
# Shuriel Drop: 1 Baiums Ring, 5 - 15 Golden Coins.
# Glakki Drop: 1 Zaken's Earring, 5 - 15 Golden Coins.
# Olkuth Drop: 1 Ring of Queen Ant, 5 - 15 Golden Coins.
# Respawn time: 5-7 hours.
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Hello, i'm trying to insert this to Interlude server, but i'm having this error when i'm trying to compile. What's wrong here?
[javac] C:\Users\DarkCore\Desktop\L2G\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\handler\voicedcommandhandlers\BankingCmd.java:91: cannot find symbol[javac] symbol : method addItem(java.lang.String,int,long,com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance,<nulltype>)
[javac] location: class com.l2jfrozen.gameserver.model.PcInventory
[javac] activeChar.getInventory().addItem("Gold Bar", 3470, votecount, activeChar, null);
[WTS] Interlude Pack + Source
in Marketplace [L2Packs & Files]
Posted
If you want proofs, you can join my server and check it. Just pm me. And i have no idea what that idiot is talking about.