Jump to content

A-error

Members
  • Posts

    485
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by A-error

  1. file ayto pou les ego den to brisko.. mipos den upraxei sto HELLBOUND..
  2. hi paidia 8elo na ftia3o ena stucksub HELLBOUND kai exo L2J Umbrella pack server pira sta confing brika altsettings.properties kai meta piga kai brika ayto # Alternative skill learn rules: # - all classes can learn all skills # - skills of another class costs x2 SP # - skills of another race costs x2 SP # - skills of fighters/mages costs x3 SP AltGameSkillLearn = true <====== to ekana true apo false alla den pernei ta skill apo alla sub giati mporei na mou pei kapoios..plz
  3. ego to ekana downloading to perasa ston server alla den to kanei giati mou bgazei error ayto edo =Error on: C:\Documents and Settings\Administrator\Desktop\server\Gameserver_2\data\scripts\custom\8204_NpcHero\__init__.py.error.log Line: -1 - Column: -1 Traceback (innermost last): File "__init__.py", line 2, in ? ImportError: no module named l2jfree= ti mporo na kano
  4. hi paidia ti mporo na kano na bgalo tous clan trader pou dinoun apella kai tin exo kanei custom. i ama mporeis na mou pei kaneis pou mporo na bro to htm kai na sbiso oxi leei..
  5. File kai ama den 8eleis na pareis kanenan apo to link pou sou edose o xxrxx kane ena Search kai mporeis na breis oti 8eleis edo mesa kai einai polu oraia..:P
  6. hi paidia exo ena problima me to system mou 8elo na balo kai alla custom alla mou petaei error sto system kai den mporo na to liso me tipota mporei kapoios na mou dosei ena system dokimasmeno HELLBOUND na mporeso na balo kai alla custom item ston server mou ..
  7. to pack server mou einai:L2J Umbrella apo oti eida mesa stin buffer se ayto edo __init__.py prepei na balo to wind edo =====> import sys from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest qn = "9999_NPCBuffer" NPC=[40000] QuestId = 9999 QuestName = "NPCBuffer" QuestDesc = "custom" InitialHtml = "1.htm" print "importing custom: 9999: NPCBuffer" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event #Acumen if event == "1": SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Advanced Block if event == "2": SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Agility if event == "3": SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Arcane Protection if event == "4": SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Berserker Spirit if event == "5": SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Bless Shield if event == "6": SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Blessed Body if event == "7": SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Blessed Soul if event == "8": SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Clarity if event == "9": SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Chant of Protection if event == "10": SkillTable.getInstance().getInfo(1461,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Chant of Victory if event == "11": SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Concentration if event == "12": SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Death whisper if event == "13": SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Divine Protection if event == "14": SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Elemental Protection if event == "15": SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Empower if event == "16": SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Focus if event == "17": SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Greater Might if event == "18": SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Greater Shield if event == "19": SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Guidance if event == "20": SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Haste if event == "21": SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Holy Resistance if event == "22": SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Holy Weapon if event == "23": SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Invigor if event == "24": SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Magic Barrier if event == "25": SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Magnus' Chant if event == "26": SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Mana Gain if event == "27": SkillTable.getInstance().getInfo(1460,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Mental Shield if event == "28": SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Might if event == "29": SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Prophecy of Fire if event == "30": SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Prophecy of Water if event == "31": SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Prophecy of Wind if event == "32": SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Regeneration if event == "33": SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Resist Aqua if event == "34": SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Resist Fire if event == "35": SkillTable.getInstance().getInfo(1191,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Resist Poison if event == "36": SkillTable.getInstance().getInfo(1033,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Resist Shock if event == "37": SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Resist Wind if event == "38": SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Shield if event == "39": SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Unholy Resistance if event == "40": SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Vampiric Rage if event == "41": SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Wild Magic if event == "42": SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Dance of Alignment if event == "43": SkillTable.getInstance().getInfo(530,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of Aqua Guard if event == "44": SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of Concentration if event == "45": SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of Earth Guard if event == "46": SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of Fire if event == "47": SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of Fury if event == "48": SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of Inspiration if event == "49": SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of Light if event == "50": SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of Protection if event == "51": SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of the Mystic if event == "52": SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of the Vampire if event == "53": SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of the Warrior if event == "54": SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Siren's Dance if event == "55": SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Song of Champion if event == "56": SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Earth if event == "57": SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Elemental if event == "58": SkillTable.getInstance().getInfo(529,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Flame Guard if event == "59": SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Hunter if event == "60": SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Invocation if event == "61": SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Life if event == "62": SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Meditation if event == "63": SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Renewal if event == "64": SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Storm Guard if event == "65": SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Vengeance if event == "66": SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Vitality if event == "67": SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Warding if event == "68": SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Water if event == "69": SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Wind if event == "70": SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Restore HP/MP if event == "71": st.getPlayer().restoreHPMP() return "5.htm" st.setState(COMPLETED) #Cancel Buffs - Thanks to YummiE if event == "72": st.getPlayer().stopAllEffects() st.getPlayer().restoreHPMP() return "5.htm" st.setState(COMPLETED) if htmltext != event: st.setState(COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body><center>ERROR<br1>Please, contact the administrator.</center></body></html>" st.setState(State.STARTED) return InitialHtml QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId) prepei na to psos8eso alla pos ?
  8. mafia ty re file alla tin dokimasa kai mou bgazei ayto
  9. oriste mafia edo einai to link tis buffer xoris to <sql> http://www.mediafire.com/?4ec2etqy1jz
  10. kai emena to idio pragma mou kanei se ola ta system pou exo katebasei mipos fteei to pc i kati allo ?
  11. hi paidia exo L2JUmbrella pack server kai 8elo na kano kati otan o allos mou kanei donate na tou allazo to name na 3exorizei. pos mporo na to kano ?
  12. hi paidia 8elo na rotiso kati pos mporo na balo stin buffer tou server mou wind walk giati den tin exei ?
  13. to 8ema einai oti den prepei na allazei giati tote prepei na allazei kai sta confing tin ip kai to host kai to system prepei na kaneis no-ip aa kai kati allo 127.0.0.1 localhost 74.222.1.245 L2authd.lineage2.com <========= edo bazeis tin ip sou 216.107.250.194 nprotect.lineage2.com
  14. apo oti ida otan kaneis restart ton server sou ellazei ip sosta ?
  15. hi paidia eixe kanei ena post prin kati meres kai eixa rotisi gia na ftia3o tin apella tin eftia4a opos i8ela alla se ena pack server pou einai telios normal den eixa ftia3ei oute tis time ton buff aplos ekana mono tin apella na tin dokimaso kai meta na tin peraso ston server mou alla apo oti eida douleye kala sto pack to normal alla otan to ebala sto pack pou exo ton server kai ola einai ok mou petaei ena error kai den douleyei mipos prepei na bro sta skill kati pou prepei na allazo stis apella na douleyei..
  16. 8elo na rotiso kati uparxei kanena hack gia HELLBOUND? giati lene oti mporoun na kanoun hack kai na kanoun restart ton server gi ayto rotao..
  17. http://www.vrtservers.net/ oriste.
  18. apo oti 3ero exeis megali empiria sta server pack kai 3ero oti ta dwrakia sou einai pollu .............. kai gi ayto to atomo pou 8a to sikosei den prepei na to pei giati 8a mpoun polu apo edo na kanoun polla :P
  19. koita mporei na min sou aresei gousta einai alla ta dwrakia 8a ta kaneis :P alla diko sou 8ema :P
×
×
  • Create New...