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Rokit

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About Rokit

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    Afghanistan

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  1. Hi. :) I insert this code without error. But how to use it in game now ? Not working with these bypass. Can you give some info more please ? Thank you. :) <td align=CENTER><a action="bypass -h nameColor BF00FF"><font color=00FFFF>Choose</font></a></td> <td align=CENTER><a action="bypass -h nameColor"><font color=FFFF00>Choose</font></a></td> Yep.. I see. Can you give me a hint what to do next ? Thanks.
  2. Nice.. I began to understand what you mean. I found this code. You had in mind this ? <aCar name="admin_setcolor" accessLevel="1" /> <aCar name="admin_settcolor" accessLevel="1" /> I created button and everything working but i should everytime target myself. And now my question is. How start change color without target myself ??? Here is my html code: <table width=300 cellspacing=1> <tr> <td align=CENTER><a action="bypass -h admin_setcolor FFFFFF"><font color=0099FF>Choose</font></a></td> <td align=CENTER><a action="bypass -h admin_setcolor FF0000"><font color=BF00FF>Choose</font></a></td> </tr> </table>
  3. You mean this? # Name color for those matching the above MasterAccess AccessLevel. # Default: 00CCFF (golden color) MasterNameColor = 00CCFF Hm.. interesting way. How I can use it in npc html file ? Can you write example or smth I didn't understand... Really...
  4. It just should work, best choice for item in shop would be very nice. Standard npc with dialogue. Can't find anything for acis.
  5. Hi. I need Tittle and Name color changer for acis or for other pack, if no scripts for acis. Can't find anything. Maybe someone have script and can shere ?
  6. I want add 1 more new skill but something wrong. Skill not showing up... gameserver\data\xml\skills <skill id="9000" levels="1" name="War"> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <for> <mul order="0x30" stat="runSpd" val="2" /> <!-- --> </for> </skill> skillgrp.dat 9000 1 2 0 -1 0 0.00000000 0 skill.it.2011 icon.etc_potion_blue_i00 0 0 0 0 -1 -1 skillname-e.dat 9000 1 a,War \0 a,WAR.\0 a,none\0 a,none\0
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